Decompile weaponGetNumFunctions

This commit is contained in:
Ryan Dwyer 2020-05-05 22:06:43 +10:00
parent 098e18f62f
commit cc2b9e9ffd
1 changed files with 17 additions and 29 deletions

View File

@ -934,35 +934,23 @@ struct weaponfunc *currentPlayerGetWeaponFunction(u32 hand)
return NULL;
}
GLOBAL_ASM(
glabel func0f0b1164
/* f0b1164: 27bdffe8 */ addiu $sp,$sp,-24
/* f0b1168: afbf0014 */ sw $ra,0x14($sp)
/* f0b116c: 0fc2c3f4 */ jal weaponFindById
/* f0b1170: 00000000 */ sll $zero,$zero,0x0
/* f0b1174: 14400003 */ bnez $v0,.L0f0b1184
/* f0b1178: 8fbf0014 */ lw $ra,0x14($sp)
/* f0b117c: 1000000d */ beqz $zero,.L0f0b11b4
/* f0b1180: 00001025 */ or $v0,$zero,$zero
.L0f0b1184:
/* f0b1184: 00001825 */ or $v1,$zero,$zero
/* f0b1188: 00402025 */ or $a0,$v0,$zero
/* f0b118c: 24050002 */ addiu $a1,$zero,0x2
.L0f0b1190:
/* f0b1190: 8c8e0014 */ lw $t6,0x14($a0)
/* f0b1194: 55c00004 */ bnezl $t6,.L0f0b11a8
/* f0b1198: 24630001 */ addiu $v1,$v1,0x1
/* f0b119c: 10000005 */ beqz $zero,.L0f0b11b4
/* f0b11a0: 00601025 */ or $v0,$v1,$zero
/* f0b11a4: 24630001 */ addiu $v1,$v1,0x1
.L0f0b11a8:
/* f0b11a8: 1465fff9 */ bne $v1,$a1,.L0f0b1190
/* f0b11ac: 24840004 */ addiu $a0,$a0,0x4
/* f0b11b0: 24020002 */ addiu $v0,$zero,0x2
.L0f0b11b4:
/* f0b11b4: 03e00008 */ jr $ra
/* f0b11b8: 27bd0018 */ addiu $sp,$sp,0x18
);
u32 weaponGetNumFunctions(u32 weaponnum)
{
struct weapon *weapon = weaponFindById(weaponnum);
s32 i;
if (!weapon) {
return 0;
}
for (i = 0; i < 2; i++) {
if (weapon->functions[i] == NULL) {
return i;
}
}
return 2;
}
GLOBAL_ASM(
glabel func0f0b11bc