Rename scoreposition to placement
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@ -10225,7 +10225,7 @@ u16 g_OrdinalSuffixes[] = {
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// 2a950
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struct menu_item menuitems_2a950[] = {
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{ MENUITEMTYPE_LABEL, 0, 0x01000010, (u32)&mpGetCurrentPlayerName, (u32)&mpMenuTextScorePositionWithSuffix, menuhandler001785c4 },
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{ MENUITEMTYPE_LABEL, 0, 0x01000010, (u32)&mpGetCurrentPlayerName, (u32)&mpMenuTextPlacementWithSuffix, menuhandler001785c4 },
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{ MENUITEMTYPE_LABEL, 0, 0x01000000, L_MPMENU(261), (u32)&mpMenuTextPlayerTitle, menuhandler00178a94 }, // "Title:"
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{ MENUITEMTYPE_SEPARATOR, 0, 0x00000000, 0x00000000, 0x00000000, NULL },
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{ MENUITEMTYPE_LABEL, 0, 0x00000210, L_MPMENU(262), 0x00000000, NULL }, // "Weapon of Choice:"
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@ -336,11 +336,11 @@ char *mpMenuTextAward2(struct menu_item *item)
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return g_Vars.players[g_MenuStack[g_MpPlayerNum].playernum]->award2;
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}
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char *mpMenuTextScorePositionWithSuffix(struct menu_item *item)
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char *mpMenuTextPlacementWithSuffix(struct menu_item *item)
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{
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u16 suffixes[12] = g_OrdinalSuffixes;
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return langGet(suffixes[g_MpPlayers[g_MpPlayerNum].base.scoreposition]);
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return langGet(suffixes[g_MpPlayers[g_MpPlayerNum].base.placement]);
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}
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GLOBAL_ASM(
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@ -12,7 +12,7 @@ u32 func0f1783a0(void);
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char *mpMenuTextWeaponOfChoiceName(struct menu_item *item);
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char *mpMenuTextAward1(struct menu_item *item);
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char *mpMenuTextAward2(struct menu_item *item);
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char *mpMenuTextScorePositionWithSuffix(struct menu_item *item);
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char *mpMenuTextPlacementWithSuffix(struct menu_item *item);
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s32 menuhandler001785c4(u32, u32, u32 *);
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s32 menuhandler001786d8(u32, u32, u32 *);
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s32 menuhandler00178a94(u32, u32, u32 *);
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@ -4351,7 +4351,7 @@ struct mpchr {
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/*0x14*/ u32 displayoptions;
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/*0x18*/ u32 unk18;
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/*0x1c*/ u16 unk1c;
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/*0x1c*/ s8 scoreposition;
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/*0x1c*/ s8 placement;
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/*0x20*/ u32 unk20;
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/*0x24*/ s16 unk24[12];
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/*0x3c*/ s16 unk3c;
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