From cfbb99c9d124d4994763f8d360a71394c511ceb7 Mon Sep 17 00:00:00 2001 From: Ryan Dwyer Date: Wed, 25 Nov 2020 12:23:30 +1000 Subject: [PATCH] Decompile mpInitPresetFeatures --- src/game/data/data_02da90.c | 2 +- src/game/game_00b210.c | 98 +- src/game/game_179060.c | 6 +- src/game/game_190260.c | 24 +- src/game/game_19aa80.c | 40 +- src/game/mplayer.c | 62 +- src/gvars/gvars.c | 2 +- src/include/constants.h | 28 +- src/include/game/data/data_02da90.h | 2 +- src/include/game/game_00b210.h | 2 +- src/include/game/game_19aa80.h | 2 +- src/include/game/mplayer.h | 4 +- src/include/gvars/gvars.h | 8 +- src/include/types.h | 38 +- src/lib/main.c | 4 +- src/mpconfigs/mpconfigs.c | 1980 ++++++++++++++------------- 16 files changed, 1134 insertions(+), 1168 deletions(-) diff --git a/src/game/data/data_02da90.c b/src/game/data/data_02da90.c index c67870033..73cb6c37f 100644 --- a/src/game/data/data_02da90.c +++ b/src/game/data/data_02da90.c @@ -114,7 +114,7 @@ u16 var80087ce4[] = { u8 g_NumMpSimulantChrs = 0; -struct simskill g_SimSkills[] = { +struct simdifficulty g_SimDifficulties[] = { { 90, 0.26175770163536, 0.52351540327072, 600, 10, 0.69802051782608, 0.34901025891304, 1000 }, { 60, 0.12215359508991, 0.24430719017982, 360, 10, 0.49733963608742, 0.13960410654545, 1000 }, { 30, 0.069802053272724, 0.13960410654545, 180, 4, 0.34901025891304, 0.08725256472826, 1500 }, diff --git a/src/game/game_00b210.c b/src/game/game_00b210.c index 98c878aaf..46377334f 100644 --- a/src/game/game_00b210.c +++ b/src/game/game_00b210.c @@ -12,77 +12,27 @@ #include "gvars/gvars.h" #include "types.h" -GLOBAL_ASM( -glabel func0f00b210 -/* f00b210: 27bdfdf8 */ addiu $sp,$sp,-520 -/* f00b214: afb2001c */ sw $s2,0x1c($sp) -/* f00b218: afb00014 */ sw $s0,0x14($sp) -/* f00b21c: afb30020 */ sw $s3,0x20($sp) -/* f00b220: afb10018 */ sw $s1,0x18($sp) -/* f00b224: 3c108009 */ lui $s0,%hi(g_MpChallenges) -/* f00b228: 3c128009 */ lui $s2,%hi(g_MpChallenges+0x9) -/* f00b22c: afbf0024 */ sw $ra,0x24($sp) -/* f00b230: 265284c1 */ addiu $s2,$s2,%lo(g_MpChallenges+0x9) -/* f00b234: 261084b8 */ addiu $s0,$s0,%lo(g_MpChallenges) -/* f00b238: 00008825 */ or $s1,$zero,$zero -/* f00b23c: 27b30038 */ addiu $s3,$sp,0x38 -.L0f00b240: -/* f00b240: a2000004 */ sb $zero,0x4($s0) -/* f00b244: a2000005 */ sb $zero,0x5($s0) -/* f00b248: a2000006 */ sb $zero,0x6($s0) -/* f00b24c: a2000007 */ sb $zero,0x7($s0) -/* f00b250: a2000008 */ sb $zero,0x8($s0) -/* f00b254: 02202025 */ or $a0,$s1,$zero -/* f00b258: 02602825 */ or $a1,$s3,$zero -/* f00b25c: 0fc66e96 */ jal mpLoadChallenge -/* f00b260: 240601ca */ addiu $a2,$zero,0x1ca -/* f00b264: 00402025 */ or $a0,$v0,$zero -/* f00b268: 02402825 */ or $a1,$s2,$zero -/* f00b26c: 24060010 */ addiu $a2,$zero,0x10 -/* f00b270: 0fc66f53 */ jal mpForceUnlockSimulantFeatures2 -/* f00b274: 02203825 */ or $a3,$s1,$zero -/* f00b278: 26310001 */ addiu $s1,$s1,0x1 -/* f00b27c: 2a21001e */ slti $at,$s1,0x1e -/* f00b280: 2610001a */ addiu $s0,$s0,0x1a -/* f00b284: 1420ffee */ bnez $at,.L0f00b240 -/* f00b288: 2652001a */ addiu $s2,$s2,0x1a -/* f00b28c: 0fc636df */ jal mpGetNumPresets -/* f00b290: 00008825 */ or $s1,$zero,$zero -/* f00b294: 18400017 */ blez $v0,.L0f00b2f4 -/* f00b298: 00117080 */ sll $t6,$s1,0x2 -/* f00b29c: 01d17023 */ subu $t6,$t6,$s1 -/* f00b2a0: 3c0f8008 */ lui $t7,%hi(g_MpPresets) -/* f00b2a4: 25ef7b6c */ addiu $t7,$t7,%lo(g_MpPresets) -/* f00b2a8: 000e70c0 */ sll $t6,$t6,0x3 -/* f00b2ac: 01cf8021 */ addu $s0,$t6,$t7 -/* f00b2b0: 26120008 */ addiu $s2,$s0,0x8 -/* f00b2b4: 8e040004 */ lw $a0,0x4($s0) -.L0f00b2b8: -/* f00b2b8: 02602825 */ or $a1,$s3,$zero -/* f00b2bc: 0fc66e45 */ jal mpLoadConfig -/* f00b2c0: 240601ca */ addiu $a2,$zero,0x1ca -/* f00b2c4: 00402025 */ or $a0,$v0,$zero -/* f00b2c8: 02402825 */ or $a1,$s2,$zero -/* f00b2cc: 24060010 */ addiu $a2,$zero,0x10 -/* f00b2d0: 0fc66f53 */ jal mpForceUnlockSimulantFeatures2 -/* f00b2d4: 2407ffff */ addiu $a3,$zero,-1 -/* f00b2d8: 26310001 */ addiu $s1,$s1,0x1 -/* f00b2dc: 26100018 */ addiu $s0,$s0,0x18 -/* f00b2e0: 0fc636df */ jal mpGetNumPresets -/* f00b2e4: 26520018 */ addiu $s2,$s2,24 -/* f00b2e8: 0222082a */ slt $at,$s1,$v0 -/* f00b2ec: 5420fff2 */ bnezl $at,.L0f00b2b8 -/* f00b2f0: 8e040004 */ lw $a0,0x4($s0) -.L0f00b2f4: -/* f00b2f4: 0fc66bf7 */ jal mpDetermineUnlockedFeatures -/* f00b2f8: 00000000 */ nop -/* f00b2fc: 8fbf0024 */ lw $ra,0x24($sp) -/* f00b300: 8fb00014 */ lw $s0,0x14($sp) -/* f00b304: 8fb10018 */ lw $s1,0x18($sp) -/* f00b308: 8fb2001c */ lw $s2,0x1c($sp) -/* f00b30c: 8fb30020 */ lw $s3,0x20($sp) -/* f00b310: 03e00008 */ jr $ra -/* f00b314: 27bd0208 */ addiu $sp,$sp,0x208 -/* f00b318: 00000000 */ nop -/* f00b31c: 00000000 */ nop -); +void mpInitPresetFeatures(void) +{ + struct mpconfigfull *mpconfig; + u8 buffer[0x1ca]; + s32 i; + + for (i = 0; i < 30; i++) { + g_MpChallenges[i].availability = 0; + g_MpChallenges[i].completions[0] = 0; + g_MpChallenges[i].completions[1] = 0; + g_MpChallenges[i].completions[2] = 0; + g_MpChallenges[i].completions[3] = 0; + + mpconfig = mpLoadChallenge(i, buffer, 0x1ca); + mpForceUnlockConfigFeatures(&mpconfig->config, g_MpChallenges[i].unlockfeatures, 16, i); + } + + for (i = 0; i < mpGetNumPresets(); i++) { + mpconfig = mpLoadConfig(g_MpPresets[i].confignum, buffer, 0x1ca); + mpForceUnlockConfigFeatures(&mpconfig->config, g_MpPresets[i].requirefeatures, 16, -1); + } + + mpDetermineUnlockedFeatures(); +} diff --git a/src/game/game_179060.c b/src/game/game_179060.c index 23285a7b2..87028330d 100644 --- a/src/game/game_179060.c +++ b/src/game/game_179060.c @@ -4008,7 +4008,7 @@ s32 menuhandlerMpChangeSimulantType(u32 operation, struct menuitem *item, union s32 count = 0; s32 simtypeindex = mpGetSimTypeIndex( g_MpSimulants[g_Menus[g_MpPlayerNum].data.mpsetup.slotindex].base.simtype, - g_MpSimulants[g_Menus[g_MpPlayerNum].data.mpsetup.slotindex].skill); + g_MpSimulants[g_Menus[g_MpPlayerNum].data.mpsetup.slotindex].difficulty); for (i = 0; i < simtypeindex; i++) { if (mpIsFeatureUnlocked(g_MpSimulantTypes[i].requirefeature)) { @@ -5901,8 +5901,8 @@ glabel var7f1b82dc /* f17f340: 0fc63377 */ jal func0f18cddc /* f17f344: 00000000 */ nop /* f17f348: 3c02800b */ lui $v0,%hi(g_MpSimulants) -/* f17f34c: 3c04800b */ lui $a0,%hi(g_MpSimulantSkillsPerNumPlayers) -/* f17f350: 2484c798 */ addiu $a0,$a0,%lo(g_MpSimulantSkillsPerNumPlayers) +/* f17f34c: 3c04800b */ lui $a0,%hi(g_MpSimulantDifficultiesPerNumPlayers) +/* f17f350: 2484c798 */ addiu $a0,$a0,%lo(g_MpSimulantDifficultiesPerNumPlayers) /* f17f354: 2442c538 */ addiu $v0,$v0,%lo(g_MpSimulants) /* f17f358: 24030001 */ addiu $v1,$zero,0x1 .L0f17f35c: diff --git a/src/game/game_190260.c b/src/game/game_190260.c index c8fe988bd..aeed39714 100644 --- a/src/game/game_190260.c +++ b/src/game/game_190260.c @@ -40,7 +40,7 @@ bool func0f190260(struct chrdata *chr) { - return chr->blurdrugamount >= g_SimSkills[chr->aibot->simulant->skill].blurdrugamount; + return chr->blurdrugamount >= g_SimDifficulties[chr->aibot->simulant->difficulty].blurdrugamount; } GLOBAL_ASM( @@ -400,7 +400,7 @@ glabel mpChrReset // chr->cshield = 8; // } // -// if (aibot->simulant->skill == SIMSKILL_DARK) { +// if (aibot->simulant->difficulty == SIMDIFF_DARK) { // aibot->unk064 &= ~1; // // if (func0f198278()) { @@ -2842,10 +2842,10 @@ glabel var7f1b8f44 /* f192b3c: c46400ac */ lwc1 $f4,0xac($v1) /* f192b40: c4a60044 */ lwc1 $f6,0x44($a1) /* f192b44: 00077940 */ sll $t7,$a3,0x5 -/* f192b48: 3c018008 */ lui $at,%hi(g_SimSkills+0x10) +/* f192b48: 3c018008 */ lui $at,%hi(g_SimDifficulties+0x10) /* f192b4c: 46062202 */ mul.s $f8,$f4,$f6 /* f192b50: 002f0821 */ addu $at,$at,$t7 -/* f192b54: c42a7d24 */ lwc1 $f10,%lo(g_SimSkills+0x10)($at) +/* f192b54: c42a7d24 */ lwc1 $f10,%lo(g_SimDifficulties+0x10)($at) /* f192b58: 44809000 */ mtc1 $zero,$f18 /* f192b5c: 46085002 */ mul.s $f0,$f10,$f8 /* f192b60: 4612003c */ c.lt.s $f0,$f18 @@ -2860,10 +2860,10 @@ glabel var7f1b8f44 /* f192b80: 8c78011c */ lw $t8,0x11c($v1) .L0f192b84: /* f192b84: c46c01d4 */ lwc1 $f12,0x1d4($v1) -/* f192b88: 3c088008 */ lui $t0,%hi(g_SimSkills) +/* f192b88: 3c088008 */ lui $t0,%hi(g_SimDifficulties) /* f192b8c: 44985000 */ mtc1 $t8,$f10 /* f192b90: 44809000 */ mtc1 $zero,$f18 -/* f192b94: 25087d14 */ addiu $t0,$t0,%lo(g_SimSkills) +/* f192b94: 25087d14 */ addiu $t0,$t0,%lo(g_SimDifficulties) /* f192b98: 46805020 */ cvt.s.w $f0,$f10 /* f192b9c: 0007c940 */ sll $t9,$a3,0x5 /* f192ba0: 03283021 */ addu $a2,$t9,$t0 @@ -7356,13 +7356,13 @@ glabel var7f1b8fc8 /* f196d54: 51c0003f */ beqzl $t6,.L0f196e54 /* f196d58: a460003c */ sh $zero,0x3c($v1) /* f196d5c: 8e4f0004 */ lw $t7,0x4($s2) -/* f196d60: 3c0d8008 */ lui $t5,%hi(g_SimSkills) +/* f196d60: 3c0d8008 */ lui $t5,%hi(g_SimDifficulties) /* f196d64: 8e58011c */ lw $t8,0x11c($s2) /* f196d68: 91f90048 */ lbu $t9,0x48($t7) /* f196d6c: 02802025 */ or $a0,$s4,$zero /* f196d70: 00194940 */ sll $t1,$t9,0x5 /* f196d74: 01a96821 */ addu $t5,$t5,$t1 -/* f196d78: 91ad7d14 */ lbu $t5,%lo(g_SimSkills)($t5) +/* f196d78: 91ad7d14 */ lbu $t5,%lo(g_SimDifficulties)($t5) /* f196d7c: 030d082a */ slt $at,$t8,$t5 /* f196d80: 54200034 */ bnezl $at,.L0f196e54 /* f196d84: a460003c */ sh $zero,0x3c($v1) @@ -7580,12 +7580,12 @@ glabel var7f1b8fc8 /* f19708c: 11800015 */ beqz $t4,.L0f1970e4 /* f197090: 00000000 */ nop /* f197094: 8e4f0004 */ lw $t7,0x4($s2) -/* f197098: 3c188008 */ lui $t8,%hi(g_SimSkills) +/* f197098: 3c188008 */ lui $t8,%hi(g_SimDifficulties) /* f19709c: 8e4e011c */ lw $t6,0x11c($s2) /* f1970a0: 91f90048 */ lbu $t9,0x48($t7) /* f1970a4: 00194940 */ sll $t1,$t9,0x5 /* f1970a8: 0309c021 */ addu $t8,$t8,$t1 -/* f1970ac: 93187d14 */ lbu $t8,%lo(g_SimSkills)($t8) +/* f1970ac: 93187d14 */ lbu $t8,%lo(g_SimDifficulties)($t8) /* f1970b0: 01d8082a */ slt $at,$t6,$t8 /* f1970b4: 1420000b */ bnez $at,.L0f1970e4 /* f1970b8: 00000000 */ nop @@ -7726,12 +7726,12 @@ glabel var7f1b8fc8 /* f1972ac: 11a00034 */ beqz $t5,.L0f197380 /* f1972b0: 00000000 */ nop /* f1972b4: 8e4b0004 */ lw $t3,0x4($s2) -/* f1972b8: 3c198008 */ lui $t9,%hi(g_SimSkills) +/* f1972b8: 3c198008 */ lui $t9,%hi(g_SimDifficulties) /* f1972bc: 8e4a011c */ lw $t2,0x11c($s2) /* f1972c0: 916c0048 */ lbu $t4,0x48($t3) /* f1972c4: 000c7940 */ sll $t7,$t4,0x5 /* f1972c8: 032fc821 */ addu $t9,$t9,$t7 -/* f1972cc: 93397d14 */ lbu $t9,%lo(g_SimSkills)($t9) +/* f1972cc: 93397d14 */ lbu $t9,%lo(g_SimDifficulties)($t9) /* f1972d0: 0159082a */ slt $at,$t2,$t9 /* f1972d4: 1420002a */ bnez $at,.L0f197380 /* f1972d8: 00000000 */ nop diff --git a/src/game/game_19aa80.c b/src/game/game_19aa80.c index d9a31cc89..95eb6fab2 100644 --- a/src/game/game_19aa80.c +++ b/src/game/game_19aa80.c @@ -565,9 +565,9 @@ void mpPerformSanityChecks(void) g_MpSetup.chrslots &= 0x000f; for (i = 0; i != MAX_SIMULANTS; i++) { - g_MpSimulants[i].skill = g_MpSimulantSkillsPerNumPlayers[i * 4 + numplayers - 1]; + g_MpSimulants[i].difficulty = g_MpSimulantDifficultiesPerNumPlayers[i * 4 + numplayers - 1]; - if (g_MpSimulants[i].skill != SIMSKILL_DISABLED) { + if (g_MpSimulants[i].difficulty != SIMDIFF_DISABLED) { g_MpSetup.chrslots |= 1 << (i + 4); } } @@ -937,15 +937,15 @@ s32 mpForceUnlockSetupFeatures(struct mpsetup *setup, u8 *array, s32 len) return index; } -void mpForceUnlockSimulantFeatures2(struct mpsetupwrapper *wrapper, u8 *array, s32 len, s32 arg3) +void mpForceUnlockConfigFeatures(struct mpconfig *config, u8 *array, s32 len, s32 challengeindex) { - s32 index = mpForceUnlockSetupFeatures(&wrapper->setup, array, len); + s32 index = mpForceUnlockSetupFeatures(&config->setup, array, len); s32 featurenum; + s32 numplayers; s32 i; - s32 j; for (i = 0; i < 8; i++) { - s32 simtype = mpGetSimTypeIndex(wrapper->things[i].simskill, SIMSKILL_NORMAL); + s32 simtype = mpGetSimTypeIndex(config->simulants[i].type, SIMDIFF_NORMAL); if (simtype >= 0) { featurenum = g_MpSimulantTypes[simtype].requirefeature; @@ -955,8 +955,8 @@ void mpForceUnlockSimulantFeatures2(struct mpsetupwrapper *wrapper, u8 *array, s } } - for (j = 0; j < 4; j++) { - simtype = mpGetSimTypeIndex(0, wrapper->things[i].simtypes[j]); + for (numplayers = 0; numplayers < 4; numplayers++) { + simtype = mpGetSimTypeIndex(0, config->simulants[i].difficulties[numplayers]); if (simtype >= 0) { featurenum = g_MpSimulantTypes[simtype].requirefeature; @@ -967,16 +967,16 @@ void mpForceUnlockSimulantFeatures2(struct mpsetupwrapper *wrapper, u8 *array, s } } - if (wrapper->things[i].mpbodynum <= MPBODY_DJBOND) { - featurenum = g_MpBodies[wrapper->things[i].mpbodynum].requirefeature; + if (config->simulants[i].mpbodynum <= MPBODY_DJBOND) { + featurenum = g_MpBodies[config->simulants[i].mpbodynum].requirefeature; if (featurenum) { index = mpForceUnlockFeature(featurenum, array, index, len); } } - if (wrapper->things[i].mpheadnum <= MPHEAD_WINNER) { - featurenum = g_MpHeads[wrapper->things[i].mpheadnum].requirefeature; + if (config->simulants[i].mpheadnum <= MPHEAD_WINNER) { + featurenum = g_MpHeads[config->simulants[i].mpheadnum].requirefeature; if (featurenum) { index = mpForceUnlockFeature(featurenum, array, index, len); @@ -984,15 +984,15 @@ void mpForceUnlockSimulantFeatures2(struct mpsetupwrapper *wrapper, u8 *array, s } } - if (arg3 >= 25) { - index = mpForceUnlockFeature(MPFEATURE_SIMSKILL_DARK, array, index, len); - } else if (arg3 >= 20) { + if (challengeindex >= 25) { + index = mpForceUnlockFeature(MPFEATURE_SIMDIFF_DARK, array, index, len); + } else if (challengeindex >= 20) { index = mpForceUnlockFeature(MPFEATURE_STAGE_CARPARK, array, index, len); - } else if (arg3 > 14) { + } else if (challengeindex >= 15) { index = mpForceUnlockFeature(MPFEATURE_4D, array, index, len); } - if (arg3 > 9) { + if (challengeindex >= 10) { index = mpForceUnlockFeature(MPFEATURE_8BOTS, array, index, len); } @@ -1010,7 +1010,7 @@ void mpForceUnlockSimulantFeatures(void) for (i = 0; i < 8; i++) { // Force unlock the simulant type - s32 simtypeindex = mpGetSimTypeIndex(g_MpSimulants[i].base.simtype, SIMSKILL_NORMAL); + s32 simtypeindex = mpGetSimTypeIndex(g_MpSimulants[i].base.simtype, SIMDIFF_NORMAL); if (simtypeindex >= 0) { s32 featurenum = g_MpSimulantTypes[simtypeindex].requirefeature; @@ -1020,8 +1020,8 @@ void mpForceUnlockSimulantFeatures(void) } } - // Force unlock the simulant skill - simtypeindex = mpGetSimTypeIndex(SIMTYPE_GENERAL, g_MpSimulants[i].skill); + // Force unlock the simulant difficulty + simtypeindex = mpGetSimTypeIndex(SIMTYPE_GENERAL, g_MpSimulants[i].difficulty); if (simtypeindex >= 0) { s32 featurenum = g_MpSimulantTypes[simtypeindex].requirefeature; diff --git a/src/game/mplayer.c b/src/game/mplayer.c index d5cad358b..542b7072b 100644 --- a/src/game/mplayer.c +++ b/src/game/mplayer.c @@ -747,7 +747,7 @@ void func0f1881d4(s32 index) g_MpSimulants[index].base.headnum = 0; g_MpSimulants[index].base.bodynum = 0; g_MpSimulants[index].base.simtype = SIMTYPE_GENERAL; - g_MpSimulants[index].skill = SIMSKILL_DISABLED; + g_MpSimulants[index].difficulty = SIMDIFF_DISABLED; } GLOBAL_ASM( @@ -3118,25 +3118,25 @@ u32 table_0x2d678[] = { // 2d74c struct mpsimulanttype g_MpSimulantTypes[] = { - // type, skill, name, body, require feature - { SIMTYPE_GENERAL, SIMSKILL_MEAT, L_MISC(88), MPBODY_DD_GUARD, 0 }, - { SIMTYPE_GENERAL, SIMSKILL_EASY, L_MISC(89), MPBODY_DD_SECGUARD, 0 }, - { SIMTYPE_GENERAL, SIMSKILL_NORMAL, L_MISC(90), MPBODY_DD_SHOCK_INF, 0 }, - { SIMTYPE_GENERAL, SIMSKILL_HARD, L_MISC(91), MPBODY_DDSHOCK, MPFEATURE_SIMSKILL_HARD }, - { SIMTYPE_GENERAL, SIMSKILL_PERFECT, L_MISC(92), MPBODY_STRIPES, MPFEATURE_SIMSKILL_PERFECT }, - { SIMTYPE_GENERAL, SIMSKILL_DARK, L_MISC(93), MPBODY_MOORE, MPFEATURE_SIMSKILL_DARK }, - { SIMTYPE_PEACE, SIMSKILL_NORMAL, L_MISC(94), MPBODY_DD_LABTECH, 0 }, - { SIMTYPE_SHIELD, SIMSKILL_NORMAL, L_MISC(95), MPBODY_G5_SWAT_GUARD, 0 }, - { SIMTYPE_ROCKET, SIMSKILL_NORMAL, L_MISC(96), MPBODY_G5_GUARD, 0 }, - { SIMTYPE_KAZE, SIMSKILL_NORMAL, L_MISC(97), MPBODY_PRES_SECURITY, 0 }, - { SIMTYPE_FIST, SIMSKILL_NORMAL, L_MISC(98), MPBODY_PELAGIC_GUARD, 0 }, - { SIMTYPE_PREY, SIMSKILL_NORMAL, L_MISC(99), MPBODY_DDSHOCK, 0 }, - { SIMTYPE_COWARD, SIMSKILL_NORMAL, L_MISC(100), MPBODY_PRESIDENT, 0 }, - { SIMTYPE_JUDGE, SIMSKILL_NORMAL, L_MISC(101), MPBODY_STEWARD, 0 }, - { SIMTYPE_FEUD, SIMSKILL_NORMAL, L_MISC(102), MPBODY_NSA_LACKEY, 0 }, - { SIMTYPE_SPEED, SIMSKILL_NORMAL, L_MISC(103), MPBODY_MRBLONDE, 0 }, - { SIMTYPE_TURTLE, SIMSKILL_NORMAL, L_MISC(104), MPBODY_CARRINGTON, 0 }, - { SIMTYPE_VENGE, SIMSKILL_NORMAL, L_MISC(105), MPBODY_ALASKAN_GUARD, 0 }, + // type, difficulty, name, body, require feature + { SIMTYPE_GENERAL, SIMDIFF_MEAT, L_MISC(88), MPBODY_DD_GUARD, 0 }, + { SIMTYPE_GENERAL, SIMDIFF_EASY, L_MISC(89), MPBODY_DD_SECGUARD, 0 }, + { SIMTYPE_GENERAL, SIMDIFF_NORMAL, L_MISC(90), MPBODY_DD_SHOCK_INF, 0 }, + { SIMTYPE_GENERAL, SIMDIFF_HARD, L_MISC(91), MPBODY_DDSHOCK, MPFEATURE_SIMDIFF_HARD }, + { SIMTYPE_GENERAL, SIMDIFF_PERFECT, L_MISC(92), MPBODY_STRIPES, MPFEATURE_SIMDIFF_PERFECT }, + { SIMTYPE_GENERAL, SIMDIFF_DARK, L_MISC(93), MPBODY_MOORE, MPFEATURE_SIMDIFF_DARK }, + { SIMTYPE_PEACE, SIMDIFF_NORMAL, L_MISC(94), MPBODY_DD_LABTECH, 0 }, + { SIMTYPE_SHIELD, SIMDIFF_NORMAL, L_MISC(95), MPBODY_G5_SWAT_GUARD, 0 }, + { SIMTYPE_ROCKET, SIMDIFF_NORMAL, L_MISC(96), MPBODY_G5_GUARD, 0 }, + { SIMTYPE_KAZE, SIMDIFF_NORMAL, L_MISC(97), MPBODY_PRES_SECURITY, 0 }, + { SIMTYPE_FIST, SIMDIFF_NORMAL, L_MISC(98), MPBODY_PELAGIC_GUARD, 0 }, + { SIMTYPE_PREY, SIMDIFF_NORMAL, L_MISC(99), MPBODY_DDSHOCK, 0 }, + { SIMTYPE_COWARD, SIMDIFF_NORMAL, L_MISC(100), MPBODY_PRESIDENT, 0 }, + { SIMTYPE_JUDGE, SIMDIFF_NORMAL, L_MISC(101), MPBODY_STEWARD, 0 }, + { SIMTYPE_FEUD, SIMDIFF_NORMAL, L_MISC(102), MPBODY_NSA_LACKEY, 0 }, + { SIMTYPE_SPEED, SIMDIFF_NORMAL, L_MISC(103), MPBODY_MRBLONDE, 0 }, + { SIMTYPE_TURTLE, SIMDIFF_NORMAL, L_MISC(104), MPBODY_CARRINGTON, 0 }, + { SIMTYPE_VENGE, SIMDIFF_NORMAL, L_MISC(105), MPBODY_ALASKAN_GUARD, 0 }, }; // 2d7dc @@ -5662,11 +5662,11 @@ glabel func0f18c984 /* f18c9e0: 3c14800b */ lui $s4,%hi(g_MpSimulants) /* f18c9e4: 90f90000 */ lbu $t9,0x0($a3) /* f18c9e8: 2694c538 */ addiu $s4,$s4,%lo(g_MpSimulants) -/* f18c9ec: 3c0a800b */ lui $t2,%hi(g_MpSimulantSkillsPerNumPlayers) +/* f18c9ec: 3c0a800b */ lui $t2,%hi(g_MpSimulantDifficultiesPerNumPlayers) /* f18c9f0: 00007012 */ mflo $t6 /* f18c9f4: 028ef021 */ addu $s8,$s4,$t6 /* f18c9f8: 305100ff */ andi $s1,$v0,0xff -/* f18c9fc: 254ac798 */ addiu $t2,$t2,%lo(g_MpSimulantSkillsPerNumPlayers) +/* f18c9fc: 254ac798 */ addiu $t2,$t2,%lo(g_MpSimulantDifficultiesPerNumPlayers) /* f18ca00: 00104880 */ sll $t1,$s0,0x2 /* f18ca04: 8fa6005c */ lw $a2,0x5c($sp) /* f18ca08: 012a2021 */ addu $a0,$t1,$t2 @@ -5775,9 +5775,9 @@ glabel func0f18cb60 /* f18cb74: 25efc538 */ addiu $t7,$t7,%lo(g_MpSimulants) /* f18cb78: 000e7080 */ sll $t6,$t6,0x2 /* f18cb7c: 01cf1021 */ addu $v0,$t6,$t7 -/* f18cb80: 3c19800b */ lui $t9,%hi(g_MpSimulantSkillsPerNumPlayers) +/* f18cb80: 3c19800b */ lui $t9,%hi(g_MpSimulantDifficultiesPerNumPlayers) /* f18cb84: a0450048 */ sb $a1,0x48($v0) -/* f18cb88: 2739c798 */ addiu $t9,$t9,%lo(g_MpSimulantSkillsPerNumPlayers) +/* f18cb88: 2739c798 */ addiu $t9,$t9,%lo(g_MpSimulantDifficultiesPerNumPlayers) /* f18cb8c: 0004c080 */ sll $t8,$a0,0x2 /* f18cb90: 03193021 */ addu $a2,$t8,$t9 /* f18cb94: 24020004 */ addiu $v0,$zero,0x4 @@ -5880,13 +5880,13 @@ bool mpIsSimSlotEnabled(s32 slot) return true; } -s32 mpGetSimTypeIndex(s32 type, s32 skill) +s32 mpGetSimTypeIndex(s32 type, s32 difficulty) { s32 i; if (type == SIMTYPE_GENERAL) { for (i = 0; i < ARRAYCOUNT(g_MpSimulantTypes); i++) { - if (g_MpSimulantTypes[i].skill == skill) { + if (g_MpSimulantTypes[i].difficulty == difficulty) { break; } } @@ -6847,7 +6847,7 @@ glabel func0f18dac0 /* f18db78: 00000000 */ nop ); -u32 mpGetNumPresets(void) +s32 mpGetNumPresets(void) { return NUM_MPPRESETS; } @@ -6941,8 +6941,8 @@ glabel func0f18dcec /* f18dd58: 1738fff8 */ bne $t9,$t8,.L0f18dd3c /* f18dd5c: ad01fffc */ sw $at,-0x4($t0) /* f18dd60: 8f210000 */ lw $at,0x0($t9) -/* f18dd64: 3c09800b */ lui $t1,%hi(g_MpSimulantSkillsPerNumPlayers) -/* f18dd68: 2537c798 */ addiu $s7,$t1,%lo(g_MpSimulantSkillsPerNumPlayers) +/* f18dd64: 3c09800b */ lui $t1,%hi(g_MpSimulantDifficultiesPerNumPlayers) +/* f18dd68: 2537c798 */ addiu $s7,$t1,%lo(g_MpSimulantDifficultiesPerNumPlayers) /* f18dd6c: 3c11800b */ lui $s1,%hi(g_MpSimulants) /* f18dd70: 2631c538 */ addiu $s1,$s1,%lo(g_MpSimulants) /* f18dd74: 02e0a825 */ or $s5,$s7,$zero @@ -7120,11 +7120,11 @@ glabel func0f18df5c /* f18dfd8: 24050015 */ addiu $a1,$zero,0x15 /* f18dfdc: 96ae0016 */ lhu $t6,0x16($s5) /* f18dfe0: 3c11800b */ lui $s1,%hi(g_MpSimulants) -/* f18dfe4: 3c14800b */ lui $s4,%hi(g_MpSimulantSkillsPerNumPlayers) +/* f18dfe4: 3c14800b */ lui $s4,%hi(g_MpSimulantDifficultiesPerNumPlayers) /* f18dfe8: 31cf000f */ andi $t7,$t6,0xf /* f18dfec: aea2000c */ sw $v0,0xc($s5) /* f18dff0: a6af0016 */ sh $t7,0x16($s5) -/* f18dff4: 2694c798 */ addiu $s4,$s4,%lo(g_MpSimulantSkillsPerNumPlayers) +/* f18dff4: 2694c798 */ addiu $s4,$s4,%lo(g_MpSimulantDifficultiesPerNumPlayers) /* f18dff8: 2631c538 */ addiu $s1,$s1,%lo(g_MpSimulants) /* f18dffc: 00009025 */ or $s2,$zero,$zero /* f18e000: 24160006 */ addiu $s6,$zero,0x6 diff --git a/src/gvars/gvars.c b/src/gvars/gvars.c index 1e1296473..463c0cce6 100644 --- a/src/gvars/gvars.c +++ b/src/gvars/gvars.c @@ -17126,7 +17126,7 @@ struct mpchr *var800ac500[MAX_MPCHRS] = {NULL}; s32 g_MpNumPlayers = 0; u32 var800ac534 = 0; struct mpsim g_MpSimulants[MAX_SIMULANTS] = {0}; -u8 g_MpSimulantSkillsPerNumPlayers[32] = {0}; +u8 g_MpSimulantDifficultiesPerNumPlayers[32] = {0}; struct mpplayer g_MpPlayers[6] = {0}; u8 g_ActiveMenuMpBotCommands[16] = {0}; struct mpsetup g_MpSetup = {0}; diff --git a/src/include/constants.h b/src/include/constants.h index 9a7d61844..20748b4a2 100644 --- a/src/include/constants.h +++ b/src/include/constants.h @@ -1788,10 +1788,10 @@ #define MPFEATURE_WEAPON_SHIELD 0x16 #define MPFEATURE_WEAPON_CLOAKINGDEVICE 0x17 #define MPFEATURE_WEAPON_COMBATBOOST 0x18 -#define MPFEATURE_SIMSKILL_HARD 0x19 -#define MPFEATURE_SIMSKILL_PERFECT 0x1a +#define MPFEATURE_SIMDIFF_HARD 0x19 +#define MPFEATURE_SIMDIFF_PERFECT 0x1a #define MPFEATURE_1B 0x1b -#define MPFEATURE_SIMSKILL_DARK 0x1c +#define MPFEATURE_SIMDIFF_DARK 0x1c #define MPFEATURE_SLOWMOTION 0x1d #define MPFEATURE_ONEHITKILLS 0x1e #define MPFEATURE_1F 0x1f @@ -1985,14 +1985,6 @@ #define MPSCENARIO_KINGOFTHEHILL 4 #define MPSCENARIO_CAPTURETHECASE 5 -#define MPSIMDIFF_MEAT 0 -#define MPSIMDIFF_EASY 1 -#define MPSIMDIFF_NORMAL 2 -#define MPSIMDIFF_HARD 3 -#define MPSIMDIFF_PERFECT 4 -#define MPSIMDIFF_DARK 5 -#define MPSIMDIFF_OFF 6 - #define MPTEAM_0 0 #define MPTEAM_1 1 #define MPTEAM_2 2 @@ -2695,13 +2687,13 @@ #define SIGHT_MAIAN 6 #define SIGHT_NONE 7 -#define SIMSKILL_MEAT 0 -#define SIMSKILL_EASY 1 -#define SIMSKILL_NORMAL 2 -#define SIMSKILL_HARD 3 -#define SIMSKILL_PERFECT 4 -#define SIMSKILL_DARK 5 -#define SIMSKILL_DISABLED 6 +#define SIMDIFF_MEAT 0 +#define SIMDIFF_EASY 1 +#define SIMDIFF_NORMAL 2 +#define SIMDIFF_HARD 3 +#define SIMDIFF_PERFECT 4 +#define SIMDIFF_DARK 5 +#define SIMDIFF_DISABLED 6 #define SIMTYPE_GENERAL 0 #define SIMTYPE_PEACE 1 diff --git a/src/include/game/data/data_02da90.h b/src/include/game/data/data_02da90.h index afc4ef523..8ce089859 100644 --- a/src/include/game/data/data_02da90.h +++ b/src/include/game/data/data_02da90.h @@ -7,7 +7,7 @@ extern struct mptrack g_MpTracks[NUM_MPTRACKS]; extern struct mppreset g_MpPresets[NUM_MPPRESETS]; extern u32 g_TeamColours[MAX_TEAMS]; extern u8 g_NumMpSimulantChrs; -extern struct simskill g_SimSkills[]; +extern struct simdifficulty g_SimDifficulties[]; extern u32 g_MpBotCommands[NUM_MPBOTCOMMANDS]; extern u32 var80087e2c; extern u32 var80087e50; diff --git a/src/include/game/game_00b210.h b/src/include/game/game_00b210.h index c831af22e..9d3c31bb0 100644 --- a/src/include/game/game_00b210.h +++ b/src/include/game/game_00b210.h @@ -3,6 +3,6 @@ #include #include "types.h" -void func0f00b210(void); +void mpInitPresetFeatures(void); #endif diff --git a/src/include/game/game_19aa80.h b/src/include/game/game_19aa80.h index c268eebbf..5b2782531 100644 --- a/src/include/game/game_19aa80.h +++ b/src/include/game/game_19aa80.h @@ -16,7 +16,7 @@ bool mpIsChallengeCompletedByAnyChrWithNumPlayersBySlot(s32 slot, s32 numplayers struct mpconfigfull *mpLoadConfig(s32 confignum, u8 *buffer, s32 len); s32 mpForceUnlockFeature(s32 featurenum, u8 *array, s32 tail, s32 len); s32 mpForceUnlockSetupFeatures(struct mpsetup *mpsetup, u8 *array, s32 len); -void mpForceUnlockSimulantFeatures2(struct mpsetupwrapper *wrapper, u8 *array, s32 len, s32 arg3); +void mpForceUnlockConfigFeatures(struct mpconfig *config, u8 *array, s32 len, s32 challengeindex); void mpForceUnlockSimulantFeatures(void); void func0f19c1cc(void); char *mpGetCurrentChallengeDescription(void); diff --git a/src/include/game/mplayer.h b/src/include/game/mplayer.h index 5861f8994..2566cbc0c 100644 --- a/src/include/game/mplayer.h +++ b/src/include/game/mplayer.h @@ -90,7 +90,7 @@ void mpRemoveSimulant(s32 index); bool mpHasSimulants(void); u32 func0f18cc8c(void); bool mpIsSimSlotEnabled(s32 slot); -s32 mpGetSimTypeIndex(s32 type, s32 skill); +s32 mpGetSimTypeIndex(s32 type, s32 difficulty); u32 func0f18cddc(void); s32 mpPlayerGetIndex(struct chrdata *chr); struct chrdata *mpGetChrFromPlayerIndex(s32 index); @@ -103,7 +103,7 @@ u32 func0f18d5c4(void); void func0f18d9a4(char *arg0, char *buffer, u32 *arg2); s32 func0f18d9fc(void *arg0, s32 arg1, s32 arg2, u16 arg3); s32 func0f18dac0(void *arg0, s32 arg1, s32 arg2, u16 arg3); -u32 mpGetNumPresets(void); +s32 mpGetNumPresets(void); bool mpIsPresetUnlocked(s32 presetnum); s32 mpGetNumUnlockedPresets(void); char *mpGetPresetNameBySlot(s32 slot); diff --git a/src/include/gvars/gvars.h b/src/include/gvars/gvars.h index 5a10a7415..c3e1115c3 100644 --- a/src/include/gvars/gvars.h +++ b/src/include/gvars/gvars.h @@ -818,11 +818,11 @@ extern struct mpchr *var800ac500[MAX_MPCHRS]; extern s32 g_MpNumPlayers; extern struct mpsim g_MpSimulants[MAX_SIMULANTS]; -// Elements 0-3 are skill levels for simulant 0 when there's 1/2/3/4 players -// Elements 4-7 are skill levels for simulant 1 when there's 1/2/3/4 players +// Elements 0-3 are difficulty levels for simulant 0 when there's 1/2/3/4 players +// Elements 4-7 are difficulty levels for simulant 1 when there's 1/2/3/4 players // ... -// Elements 28-31 are skill levels for simulant 7 when there's 1/2/3/4 players -extern u8 g_MpSimulantSkillsPerNumPlayers[32]; +// Elements 28-31 are difficulty levels for simulant 7 when there's 1/2/3/4 players +extern u8 g_MpSimulantDifficultiesPerNumPlayers[32]; extern struct mpplayer g_MpPlayers[6]; extern u8 g_ActiveMenuMpBotCommands[16]; diff --git a/src/include/types.h b/src/include/types.h index f727da4e6..1d3b8b396 100644 --- a/src/include/types.h +++ b/src/include/types.h @@ -3086,7 +3086,7 @@ struct mphead { struct mpsimulanttype { /*0x00*/ u8 type; - /*0x01*/ u8 skill; + /*0x01*/ u8 difficulty; /*0x02*/ u16 name; /*0x04*/ u16 body; /*0x06*/ u8 requirefeature; @@ -4399,7 +4399,7 @@ struct mpplayer { struct mpsim { /*0x00*/ struct mpchr base; - /*0x48*/ u8 skill; + /*0x48*/ u8 difficulty; }; struct missionconfig { @@ -4532,8 +4532,8 @@ struct challenge { /*0x05*/ u8 completions[4]; // Array of features which will become unlocked once the challenge is - // available. Seems to be unused though, as all arrays are empty. - // Maybe it's populated at runtime? + // available. The array is automatically populated at runtime based on what + // features the challenge uses. /*0x09*/ u8 unlockfeatures[16]; }; @@ -5000,7 +5000,7 @@ struct propdefinition { u16 scale; }; -struct simskill { +struct simdifficulty { u8 unk00; f32 unk04; f32 unk08; @@ -5799,22 +5799,15 @@ struct menuinputs { }; struct mpconfigsim { - u16 mphead; - u8 mpbody; + u8 type; + u8 mpheadnum; + u8 mpbodynum; u8 team; u8 difficulties[4]; // per player count }; struct mpconfig { - /*0x00*/ char name[12]; - /*0x0c*/ u32 options; - /*0x10*/ u8 scenario; - /*0x11*/ u8 stage; - /*0x12*/ u8 timelimit; // minus 1, 60 = no limit - /*0x13*/ u8 scorelimit; // minus 1, 100 = no limit - /*0x14*/ u16 teamscorelimit; // minus 1, 400 = no limit - /*0x16*/ u16 unk16; - /*0x18*/ u8 weapons[16]; + struct mpsetup setup; struct mpconfigsim simulants[8]; }; @@ -6658,17 +6651,4 @@ struct var80067e6c { f32 value; }; -struct mpsetupwrapperthing { - /*0x28*/ u8 simskill; - /*0x29*/ u8 mpheadnum; - /*0x2a*/ u8 mpbodynum; - /*0x2b*/ u8 unk2b; - /*0x2c*/ u8 simtypes[4]; -}; - -struct mpsetupwrapper { - struct mpsetup setup; - struct mpsetupwrapperthing things[8]; -}; - #endif diff --git a/src/lib/main.c b/src/lib/main.c index 2f8872ce7..e8cf938fe 100644 --- a/src/lib/main.c +++ b/src/lib/main.c @@ -517,7 +517,7 @@ glabel mainInit /* d9b4: 24040006 */ addiu $a0,$zero,0x6 /* d9b8: 0c0033be */ jal func0000cef8 /* d9bc: 00000000 */ nop -/* d9c0: 0fc02c84 */ jal func0f00b210 +/* d9c0: 0fc02c84 */ jal mpInitPresetFeatures /* d9c4: 00000000 */ nop /* d9c8: 0fc5db77 */ jal func0f176ddc /* d9cc: 00000000 */ nop @@ -767,7 +767,7 @@ const char var70053aa0[] = " -ml0 -me0 -mgfx100 -mvtx50 -mt700 -ma400"; // memResetPool(8); // memResetPool(6); // func0000cef8(); -// func0f00b210(); +// mpInitPresetFeatures(); // func0f176ddc(); // func000034d0(); // loadTextureList(); diff --git a/src/mpconfigs/mpconfigs.c b/src/mpconfigs/mpconfigs.c index e8892d345..2eaeaaff9 100644 --- a/src/mpconfigs/mpconfigs.c +++ b/src/mpconfigs/mpconfigs.c @@ -5,1190 +5,1234 @@ struct mpconfig g_MpConfigs[] = { // MPCONFIG_TEMPLE { - "Temple", - 0, - MPSCENARIO_COMBAT, - STAGE_MP_TEMPLE, - 9, 100, 400, - 0, { - MPWEAPON_DEVASTATOR, - MPWEAPON_DEVASTATOR, - MPWEAPON_SUPERDRAGON, - MPWEAPON_SUPERDRAGON, - MPWEAPON_SHIELD, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "Temple", + 0, + MPSCENARIO_COMBAT, + STAGE_MP_TEMPLE, + 9, 100, 400, + 0, + { + MPWEAPON_DEVASTATOR, + MPWEAPON_DEVASTATOR, + MPWEAPON_SUPERDRAGON, + MPWEAPON_SUPERDRAGON, + MPWEAPON_SHIELD, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_PISTOLS { - "Pistols", - MPOPTION_ONEHITKILLS, - MPSCENARIO_COMBAT, - STAGE_MP_AREA52, - 60, 9, 400, - 0, { - MPWEAPON_FALCON2, - MPWEAPON_MAGSEC4, - MPWEAPON_FALCON2_SILENCER, - MPWEAPON_DY357MAGNUM, - MPWEAPON_SHIELD, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "Pistols", + MPOPTION_ONEHITKILLS, + MPSCENARIO_COMBAT, + STAGE_MP_AREA52, + 60, 9, 400, + 0, + { + MPWEAPON_FALCON2, + MPWEAPON_MAGSEC4, + MPWEAPON_FALCON2_SILENCER, + MPWEAPON_DY357MAGNUM, + MPWEAPON_SHIELD, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_FARSIGHT { - "FarSight", - 0, - MPSCENARIO_COMBAT, - STAGE_MP_COMPLEX, - 9, 19, 400, - 0, { - MPWEAPON_MAGSEC4, - MPWEAPON_CYCLONE, - MPWEAPON_K7AVENGER, - MPWEAPON_FARSIGHTXR20, - MPWEAPON_SHIELD, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "FarSight", + 0, + MPSCENARIO_COMBAT, + STAGE_MP_COMPLEX, + 9, 19, 400, + 0, + { + MPWEAPON_MAGSEC4, + MPWEAPON_CYCLONE, + MPWEAPON_K7AVENGER, + MPWEAPON_FARSIGHTXR20, + MPWEAPON_SHIELD, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_DRUGGUN { - "Drug Gun", - 0, - MPSCENARIO_COMBAT, - STAGE_MP_SKEDAR, - 9, 9, 400, - 0, { - MPWEAPON_FALCON2, - MPWEAPON_CMP150, - MPWEAPON_DRAGON, - MPWEAPON_TRANQUILIZER, - MPWEAPON_SHIELD, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "Drug Gun", + 0, + MPSCENARIO_COMBAT, + STAGE_MP_SKEDAR, + 9, 9, 400, + 0, + { + MPWEAPON_FALCON2, + MPWEAPON_CMP150, + MPWEAPON_DRAGON, + MPWEAPON_TRANQUILIZER, + MPWEAPON_SHIELD, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_SLAYER { - "Slayer", - 0, - MPSCENARIO_COMBAT, - STAGE_MP_SKEDAR, - 9, 9, 400, - 0, { - MPWEAPON_MAGSEC4, - MPWEAPON_SHOTGUN, - MPWEAPON_K7AVENGER, - MPWEAPON_SLAYER, - MPWEAPON_SHIELD, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "Slayer", + 0, + MPSCENARIO_COMBAT, + STAGE_MP_SKEDAR, + 9, 9, 400, + 0, + { + MPWEAPON_MAGSEC4, + MPWEAPON_SHOTGUN, + MPWEAPON_K7AVENGER, + MPWEAPON_SLAYER, + MPWEAPON_SHIELD, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_CLOAKING { - "Cloaking", - 0, - MPSCENARIO_COMBAT, - STAGE_MP_SKEDAR, - 9, 9, 400, - 0, { - MPWEAPON_MAULER, - MPWEAPON_GRENADE, - MPWEAPON_REAPER, - MPWEAPON_SUPERDRAGON, - MPWEAPON_SHIELD, - MPWEAPON_CLOAKINGDEVICE, - }, - { - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "Cloaking", + 0, + MPSCENARIO_COMBAT, + STAGE_MP_SKEDAR, + 9, 9, 400, + 0, + { + MPWEAPON_MAULER, + MPWEAPON_GRENADE, + MPWEAPON_REAPER, + MPWEAPON_SUPERDRAGON, + MPWEAPON_SHIELD, + MPWEAPON_CLOAKINGDEVICE, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_SLOWMO { - "SlowMo", - MPOPTION_SLOWMOTION_ON, - MPSCENARIO_COMBAT, - STAGE_MP_SKEDAR, - 4, 9, 400, - 0, { - MPWEAPON_MAGSEC4, - MPWEAPON_SHOTGUN, - MPWEAPON_SNIPERRIFLE, - MPWEAPON_SUPERDRAGON, - MPWEAPON_SHIELD, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "SlowMo", + MPOPTION_SLOWMOTION_ON, + MPSCENARIO_COMBAT, + STAGE_MP_SKEDAR, + 4, 9, 400, + 0, + { + MPWEAPON_MAGSEC4, + MPWEAPON_SHOTGUN, + MPWEAPON_SNIPERRIFLE, + MPWEAPON_SUPERDRAGON, + MPWEAPON_SHIELD, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_NOSHIELD { - "No Shield", - 0, - MPSCENARIO_COMBAT, - STAGE_MP_SKEDAR, - 9, 9, 400, - 0, { - MPWEAPON_FALCON2, - MPWEAPON_MAGSEC4, - MPWEAPON_CYCLONE, - MPWEAPON_CMP150, - MPWEAPON_AR34, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "No Shield", + 0, + MPSCENARIO_COMBAT, + STAGE_MP_SKEDAR, + 9, 9, 400, + 0, + { + MPWEAPON_FALCON2, + MPWEAPON_MAGSEC4, + MPWEAPON_CYCLONE, + MPWEAPON_CMP150, + MPWEAPON_AR34, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_BRIEFCASE { - "Briefcase", - MPOPTION_HTB_SHOWONRADAR | MPOPTION_HTB_HIGHLIGHTBRIEFCASE, - MPSCENARIO_HOLDTHEBRIEFCASE, - STAGE_MP_SKEDAR, - 9, 100, 400, - 0, { - MPWEAPON_MAGSEC4, - MPWEAPON_K7AVENGER, - MPWEAPON_SHOTGUN, - MPWEAPON_ROCKETLAUNCHER, - MPWEAPON_SHIELD, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "Briefcase", + MPOPTION_HTB_SHOWONRADAR | MPOPTION_HTB_HIGHLIGHTBRIEFCASE, + MPSCENARIO_HOLDTHEBRIEFCASE, + STAGE_MP_SKEDAR, + 9, 100, 400, + 0, + { + MPWEAPON_MAGSEC4, + MPWEAPON_K7AVENGER, + MPWEAPON_SHOTGUN, + MPWEAPON_ROCKETLAUNCHER, + MPWEAPON_SHIELD, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_SKEDARKING { - "Skedar King", - MPOPTION_KOH_MOBILEHILL | MPOPTION_KOH_HILLONRADAR | MPOPTION_TEAMSENABLED, - MPSCENARIO_KINGOFTHEHILL, - STAGE_MP_SKEDAR, - 9, 100, 9, - 0, { - MPWEAPON_MAGSEC4, - MPWEAPON_DY357MAGNUM, - MPWEAPON_K7AVENGER, - MPWEAPON_AR34, - MPWEAPON_SHIELD, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "Skedar King", + MPOPTION_KOH_MOBILEHILL | MPOPTION_KOH_HILLONRADAR | MPOPTION_TEAMSENABLED, + MPSCENARIO_KINGOFTHEHILL, + STAGE_MP_SKEDAR, + 9, 100, 9, + 0, + { + MPWEAPON_MAGSEC4, + MPWEAPON_DY357MAGNUM, + MPWEAPON_K7AVENGER, + MPWEAPON_AR34, + MPWEAPON_SHIELD, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_FLAGS { - "Flags", - MPOPTION_CTC_SHOWONRADAR | MPOPTION_TEAMSENABLED, - MPSCENARIO_CAPTURETHECASE, - STAGE_MP_AREA52, - 9, 100, 400, - 0, { - MPWEAPON_FALCON2, - MPWEAPON_CYCLONE, - MPWEAPON_SHOTGUN, - MPWEAPON_SUPERDRAGON, - MPWEAPON_SHIELD, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "Flags", + MPOPTION_CTC_SHOWONRADAR | MPOPTION_TEAMSENABLED, + MPSCENARIO_CAPTURETHECASE, + STAGE_MP_AREA52, + 9, 100, 400, + 0, + { + MPWEAPON_FALCON2, + MPWEAPON_CYCLONE, + MPWEAPON_SHOTGUN, + MPWEAPON_SUPERDRAGON, + MPWEAPON_SHIELD, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_SIMULANTS { - "Simulants", - 0, - MPSCENARIO_COMBAT, - STAGE_MP_SKEDAR, - 9, 100, 400, - 0x00f0, { - MPWEAPON_FALCON2, - MPWEAPON_CMP150, - MPWEAPON_AR34, - MPWEAPON_ROCKETLAUNCHER, - MPWEAPON_SHIELD, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_JON, MPBODY_DD_SECGUARD, MPTEAM_1, { MPSIMDIFF_MEAT, MPSIMDIFF_MEAT, MPSIMDIFF_MEAT, MPSIMDIFF_MEAT } }, - { MPHEAD_DARLING, MPBODY_DD_SECGUARD, MPTEAM_1, { MPSIMDIFF_MEAT, MPSIMDIFF_MEAT, MPSIMDIFF_MEAT, MPSIMDIFF_MEAT } }, - { MPHEAD_DDSHOCK, MPBODY_DDSHOCK, MPTEAM_1, { MPSIMDIFF_NORMAL, MPSIMDIFF_NORMAL, MPSIMDIFF_NORMAL, MPSIMDIFF_NORMAL } }, - { MPHEAD_DDSHOCK, MPBODY_DDSHOCK, MPTEAM_1, { MPSIMDIFF_NORMAL, MPSIMDIFF_NORMAL, MPSIMDIFF_NORMAL, MPSIMDIFF_NORMAL } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "Simulants", + 0, + MPSCENARIO_COMBAT, + STAGE_MP_SKEDAR, + 9, 100, 400, + 0x00f0, + { + MPWEAPON_FALCON2, + MPWEAPON_CMP150, + MPWEAPON_AR34, + MPWEAPON_ROCKETLAUNCHER, + MPWEAPON_SHIELD, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_JON, MPBODY_DD_SECGUARD, MPTEAM_1, { SIMDIFF_MEAT, SIMDIFF_MEAT, SIMDIFF_MEAT, SIMDIFF_MEAT } }, + { SIMTYPE_GENERAL, MPHEAD_DARLING, MPBODY_DD_SECGUARD, MPTEAM_1, { SIMDIFF_MEAT, SIMDIFF_MEAT, SIMDIFF_MEAT, SIMDIFF_MEAT } }, + { SIMTYPE_GENERAL, MPHEAD_DDSHOCK, MPBODY_DDSHOCK, MPTEAM_1, { SIMDIFF_NORMAL, SIMDIFF_NORMAL, SIMDIFF_NORMAL, SIMDIFF_NORMAL } }, + { SIMTYPE_GENERAL, MPHEAD_DDSHOCK, MPBODY_DDSHOCK, MPTEAM_1, { SIMDIFF_NORMAL, SIMDIFF_NORMAL, SIMDIFF_NORMAL, SIMDIFF_NORMAL } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_AUTOMATICS { - "Automatics", - 0, - MPSCENARIO_COMBAT, - STAGE_MP_PIPES, - 9, 9, 400, - 0, { - MPWEAPON_CYCLONE, - MPWEAPON_CMP150, - MPWEAPON_DRAGON, - MPWEAPON_AR34, - MPWEAPON_SHIELD, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "Automatics", + 0, + MPSCENARIO_COMBAT, + STAGE_MP_PIPES, + 9, 9, 400, + 0, + { + MPWEAPON_CYCLONE, + MPWEAPON_CMP150, + MPWEAPON_DRAGON, + MPWEAPON_AR34, + MPWEAPON_SHIELD, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_ROCKETS { - "Rockets", - 0, - MPSCENARIO_COMBAT, - STAGE_MP_AREA52, - 9, 9, 400, - 0, { - MPWEAPON_DY357MAGNUM, - MPWEAPON_SNIPERRIFLE, - MPWEAPON_DRAGON, - MPWEAPON_ROCKETLAUNCHER, - MPWEAPON_SHIELD, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "Rockets", + 0, + MPSCENARIO_COMBAT, + STAGE_MP_AREA52, + 9, 9, 400, + 0, + { + MPWEAPON_DY357MAGNUM, + MPWEAPON_SNIPERRIFLE, + MPWEAPON_DRAGON, + MPWEAPON_ROCKETLAUNCHER, + MPWEAPON_SHIELD, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_CHALLENGE01 { - "", - MPOPTION_TEAMSENABLED, - MPSCENARIO_COMBAT, - STAGE_MP_SKEDAR, - 4, 100, 3, - 0, { - MPWEAPON_FALCON2, - MPWEAPON_CMP150, - MPWEAPON_SNIPERRIFLE, - MPWEAPON_DY357MAGNUM, - MPWEAPON_DRAGON, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_DDSHOCK, MPBODY_DDSHOCK, MPTEAM_1, { MPSIMDIFF_MEAT, MPSIMDIFF_MEAT, MPSIMDIFF_MEAT, MPSIMDIFF_MEAT } }, - { MPHEAD_JON, MPBODY_DD_SECGUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_MEAT, MPSIMDIFF_MEAT } }, - { MPHEAD_DDSHOCK, MPBODY_DDSHOCK, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_BEAU1, MPBODY_DD_SECGUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DDSHOCK, MPBODY_DDSHOCK, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARLING, MPBODY_DD_SECGUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DDSHOCK, MPBODY_DDSHOCK, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_MARK2, MPBODY_DD_SECGUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "", + MPOPTION_TEAMSENABLED, + MPSCENARIO_COMBAT, + STAGE_MP_SKEDAR, + 4, 100, 3, + 0, + { + MPWEAPON_FALCON2, + MPWEAPON_CMP150, + MPWEAPON_SNIPERRIFLE, + MPWEAPON_DY357MAGNUM, + MPWEAPON_DRAGON, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_DDSHOCK, MPBODY_DDSHOCK, MPTEAM_1, { SIMDIFF_MEAT, SIMDIFF_MEAT, SIMDIFF_MEAT, SIMDIFF_MEAT } }, + { SIMTYPE_GENERAL, MPHEAD_JON, MPBODY_DD_SECGUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_MEAT, SIMDIFF_MEAT } }, + { SIMTYPE_GENERAL, MPHEAD_DDSHOCK, MPBODY_DDSHOCK, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_BEAU1, MPBODY_DD_SECGUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DDSHOCK, MPBODY_DDSHOCK, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARLING, MPBODY_DD_SECGUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DDSHOCK, MPBODY_DDSHOCK, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_MARK2, MPBODY_DD_SECGUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_CHALLENGE02 { - "", - MPOPTION_TEAMSENABLED, - MPSCENARIO_COMBAT, - STAGE_MP_AREA52, - 4, 100, 5, - 0, { - MPWEAPON_COMBATKNIFE, - MPWEAPON_FALCON2, - MPWEAPON_CYCLONE, - MPWEAPON_DRAGON, - MPWEAPON_ROCKETLAUNCHER, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_DDSHOCK, MPBODY_DD_SHOCK_INF, MPTEAM_1, { MPSIMDIFF_MEAT, MPSIMDIFF_MEAT, MPSIMDIFF_MEAT, MPSIMDIFF_MEAT } }, - { MPHEAD_DDSHOCK, MPBODY_DD_GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_MEAT, MPSIMDIFF_MEAT, MPSIMDIFF_MEAT } }, - { MPHEAD_DDSHOCK, MPBODY_DD_SHOCK_INF, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_MEAT } }, - { MPHEAD_DDSHOCK, MPBODY_DD_GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DDSHOCK, MPBODY_DD_SHOCK_INF, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DDSHOCK, MPBODY_DD_GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DDSHOCK, MPBODY_DD_SHOCK_INF, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DDSHOCK, MPBODY_DD_GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "", + MPOPTION_TEAMSENABLED, + MPSCENARIO_COMBAT, + STAGE_MP_AREA52, + 4, 100, 5, + 0, + { + MPWEAPON_COMBATKNIFE, + MPWEAPON_FALCON2, + MPWEAPON_CYCLONE, + MPWEAPON_DRAGON, + MPWEAPON_ROCKETLAUNCHER, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_DDSHOCK, MPBODY_DD_SHOCK_INF, MPTEAM_1, { SIMDIFF_MEAT, SIMDIFF_MEAT, SIMDIFF_MEAT, SIMDIFF_MEAT } }, + { SIMTYPE_GENERAL, MPHEAD_DDSHOCK, MPBODY_DD_GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_MEAT, SIMDIFF_MEAT, SIMDIFF_MEAT } }, + { SIMTYPE_GENERAL, MPHEAD_DDSHOCK, MPBODY_DD_SHOCK_INF, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_MEAT } }, + { SIMTYPE_GENERAL, MPHEAD_DDSHOCK, MPBODY_DD_GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DDSHOCK, MPBODY_DD_SHOCK_INF, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DDSHOCK, MPBODY_DD_GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DDSHOCK, MPBODY_DD_SHOCK_INF, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DDSHOCK, MPBODY_DD_GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_CHALLENGE03 { - "", - MPOPTION_TEAMSENABLED, - MPSCENARIO_COMBAT, - STAGE_MP_PIPES, - 4, 100, 7, - 0, { - MPWEAPON_MAGSEC4, - MPWEAPON_CMP150, - MPWEAPON_TIMEDMINE, - MPWEAPON_DRAGON, - MPWEAPON_AR34, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_DARLING, MPBODY_CILABTECH, MPTEAM_1, { MPSIMDIFF_MEAT, MPSIMDIFF_MEAT, MPSIMDIFF_MEAT, MPSIMDIFF_MEAT } }, - { MPHEAD_VD, MPBODY_CIFEMTECH, MPTEAM_1, { MPSIMDIFF_MEAT, MPSIMDIFF_MEAT, MPSIMDIFF_MEAT, MPSIMDIFF_MEAT } }, - { MPHEAD_MARK2, MPBODY_CILABTECH, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_MEAT, MPSIMDIFF_MEAT } }, - { MPHEAD_VD, MPBODY_CIFEMTECH, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_MEAT } }, - { MPHEAD_RUSS, MPBODY_CILABTECH, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_VD, MPBODY_CIFEMTECH, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_BRIAN, MPBODY_CILABTECH, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_VD, MPBODY_CIFEMTECH, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "", + MPOPTION_TEAMSENABLED, + MPSCENARIO_COMBAT, + STAGE_MP_PIPES, + 4, 100, 7, + 0, + { + MPWEAPON_MAGSEC4, + MPWEAPON_CMP150, + MPWEAPON_TIMEDMINE, + MPWEAPON_DRAGON, + MPWEAPON_AR34, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_DARLING, MPBODY_CILABTECH, MPTEAM_1, { SIMDIFF_MEAT, SIMDIFF_MEAT, SIMDIFF_MEAT, SIMDIFF_MEAT } }, + { SIMTYPE_GENERAL, MPHEAD_VD, MPBODY_CIFEMTECH, MPTEAM_1, { SIMDIFF_MEAT, SIMDIFF_MEAT, SIMDIFF_MEAT, SIMDIFF_MEAT } }, + { SIMTYPE_GENERAL, MPHEAD_MARK2, MPBODY_CILABTECH, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_MEAT, SIMDIFF_MEAT } }, + { SIMTYPE_GENERAL, MPHEAD_VD, MPBODY_CIFEMTECH, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_MEAT } }, + { SIMTYPE_GENERAL, MPHEAD_RUSS, MPBODY_CILABTECH, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_VD, MPBODY_CIFEMTECH, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_BRIAN, MPBODY_CILABTECH, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_VD, MPBODY_CIFEMTECH, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_CHALLENGE04 { - "", - MPOPTION_TEAMSENABLED | MPOPTION_KOH_MOBILEHILL | MPOPTION_KOH_HILLONRADAR, - MPSCENARIO_KINGOFTHEHILL, - STAGE_MP_SKEDAR, - 9, 100, 3, - 0, { - MPWEAPON_MAGSEC4, - MPWEAPON_CMP150, - MPWEAPON_DRAGON, - MPWEAPON_K7AVENGER, - MPWEAPON_SHIELD, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_MARK2, MPBODY_CISOLDIER, MPTEAM_1, { MPSIMDIFF_EASY, MPSIMDIFF_EASY, MPSIMDIFF_EASY, MPSIMDIFF_EASY } }, - { MPHEAD_RUSS, MPBODY_CISOLDIER, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_MEAT, MPSIMDIFF_EASY, MPSIMDIFF_EASY } }, - { MPHEAD_BRIAN, MPBODY_CISOLDIER, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_MEAT } }, - { MPHEAD_ROSS, MPBODY_CISOLDIER, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_JAMIE, MPBODY_CISOLDIER, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DUNCAN2, MPBODY_CISOLDIER, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_CHRIST, MPBODY_CISOLDIER, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_CHRIST, MPBODY_CISOLDIER, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "", + MPOPTION_TEAMSENABLED | MPOPTION_KOH_MOBILEHILL | MPOPTION_KOH_HILLONRADAR, + MPSCENARIO_KINGOFTHEHILL, + STAGE_MP_SKEDAR, + 9, 100, 3, + 0, + { + MPWEAPON_MAGSEC4, + MPWEAPON_CMP150, + MPWEAPON_DRAGON, + MPWEAPON_K7AVENGER, + MPWEAPON_SHIELD, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_MARK2, MPBODY_CISOLDIER, MPTEAM_1, { SIMDIFF_EASY, SIMDIFF_EASY, SIMDIFF_EASY, SIMDIFF_EASY } }, + { SIMTYPE_GENERAL, MPHEAD_RUSS, MPBODY_CISOLDIER, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_MEAT, SIMDIFF_EASY, SIMDIFF_EASY } }, + { SIMTYPE_GENERAL, MPHEAD_BRIAN, MPBODY_CISOLDIER, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_MEAT } }, + { SIMTYPE_GENERAL, MPHEAD_ROSS, MPBODY_CISOLDIER, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_JAMIE, MPBODY_CISOLDIER, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DUNCAN2, MPBODY_CISOLDIER, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_CHRIST, MPBODY_CISOLDIER, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_CHRIST, MPBODY_CISOLDIER, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_CHALLENGE05 { - "", - MPOPTION_TEAMSENABLED, - MPSCENARIO_COMBAT, - STAGE_MP_COMPLEX, - 9, 100, 9, - 0, { - MPWEAPON_CYCLONE, - MPWEAPON_GRENADE, - MPWEAPON_AR34, - MPWEAPON_FARSIGHTXR20, - MPWEAPON_SHIELD, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_CASSANDRA, MPBODY_CASSANDRA, MPTEAM_1, { MPSIMDIFF_EASY, MPSIMDIFF_EASY, MPSIMDIFF_EASY, MPSIMDIFF_EASY } }, - { MPHEAD_VD, MPBODY_FEM_GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_MEAT, MPSIMDIFF_MEAT, MPSIMDIFF_EASY } }, - { MPHEAD_VD, MPBODY_FEM_GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_MEAT, MPSIMDIFF_MEAT } }, - { MPHEAD_VD, MPBODY_FEM_GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_VD, MPBODY_FEM_GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_VD, MPBODY_FEM_GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_VD, MPBODY_FEM_GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_VD, MPBODY_FEM_GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "", + MPOPTION_TEAMSENABLED, + MPSCENARIO_COMBAT, + STAGE_MP_COMPLEX, + 9, 100, 9, + 0, + { + MPWEAPON_CYCLONE, + MPWEAPON_GRENADE, + MPWEAPON_AR34, + MPWEAPON_FARSIGHTXR20, + MPWEAPON_SHIELD, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_CASSANDRA, MPBODY_CASSANDRA, MPTEAM_1, { SIMDIFF_EASY, SIMDIFF_EASY, SIMDIFF_EASY, SIMDIFF_EASY } }, + { SIMTYPE_GENERAL, MPHEAD_VD, MPBODY_FEM_GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_MEAT, SIMDIFF_MEAT, SIMDIFF_EASY } }, + { SIMTYPE_GENERAL, MPHEAD_VD, MPBODY_FEM_GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_MEAT, SIMDIFF_MEAT } }, + { SIMTYPE_GENERAL, MPHEAD_VD, MPBODY_FEM_GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_VD, MPBODY_FEM_GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_VD, MPBODY_FEM_GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_VD, MPBODY_FEM_GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_VD, MPBODY_FEM_GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_CHALLENGE06 { - "", - MPOPTION_TEAMSENABLED | MPOPTION_HTB_HIGHLIGHTBRIEFCASE | MPOPTION_HTB_SHOWONRADAR, - MPSCENARIO_HOLDTHEBRIEFCASE, - STAGE_MP_AREA52, - 9, 100, 5, - 0, { - MPWEAPON_CMP150, - MPWEAPON_DY357MAGNUM, - MPWEAPON_SHOTGUN, - MPWEAPON_K7AVENGER, - MPWEAPON_SHIELD, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_RUSS, MPBODY_OFFICEWORKER, MPTEAM_1, { MPSIMDIFF_MEAT, MPSIMDIFF_MEAT, MPSIMDIFF_EASY, MPSIMDIFF_EASY } }, - { MPHEAD_BRIAN, MPBODY_OFFICEWORKER2, MPTEAM_1, { MPSIMDIFF_MEAT, MPSIMDIFF_MEAT, MPSIMDIFF_MEAT, MPSIMDIFF_EASY } }, - { MPHEAD_ROSS, MPBODY_OFFICEWORKER, MPTEAM_1, { MPSIMDIFF_MEAT, MPSIMDIFF_MEAT, MPSIMDIFF_MEAT, MPSIMDIFF_MEAT } }, - { MPHEAD_JAMIE, MPBODY_OFFICEWORKER2, MPTEAM_1, { MPSIMDIFF_MEAT, MPSIMDIFF_MEAT, MPSIMDIFF_MEAT, MPSIMDIFF_MEAT } }, - { MPHEAD_DUNCAN2, MPBODY_OFFICEWORKER, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_GRANT, MPBODY_OFFICEWORKER2, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_CHRIST, MPBODY_OFFICEWORKER, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_GRANT, MPBODY_OFFICEWORKER2, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "", + MPOPTION_TEAMSENABLED | MPOPTION_HTB_HIGHLIGHTBRIEFCASE | MPOPTION_HTB_SHOWONRADAR, + MPSCENARIO_HOLDTHEBRIEFCASE, + STAGE_MP_AREA52, + 9, 100, 5, + 0, + { + MPWEAPON_CMP150, + MPWEAPON_DY357MAGNUM, + MPWEAPON_SHOTGUN, + MPWEAPON_K7AVENGER, + MPWEAPON_SHIELD, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_RUSS, MPBODY_OFFICEWORKER, MPTEAM_1, { SIMDIFF_MEAT, SIMDIFF_MEAT, SIMDIFF_EASY, SIMDIFF_EASY } }, + { SIMTYPE_GENERAL, MPHEAD_BRIAN, MPBODY_OFFICEWORKER2, MPTEAM_1, { SIMDIFF_MEAT, SIMDIFF_MEAT, SIMDIFF_MEAT, SIMDIFF_EASY } }, + { SIMTYPE_GENERAL, MPHEAD_ROSS, MPBODY_OFFICEWORKER, MPTEAM_1, { SIMDIFF_MEAT, SIMDIFF_MEAT, SIMDIFF_MEAT, SIMDIFF_MEAT } }, + { SIMTYPE_GENERAL, MPHEAD_JAMIE, MPBODY_OFFICEWORKER2, MPTEAM_1, { SIMDIFF_MEAT, SIMDIFF_MEAT, SIMDIFF_MEAT, SIMDIFF_MEAT } }, + { SIMTYPE_GENERAL, MPHEAD_DUNCAN2, MPBODY_OFFICEWORKER, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_GRANT, MPBODY_OFFICEWORKER2, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_CHRIST, MPBODY_OFFICEWORKER, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_GRANT, MPBODY_OFFICEWORKER2, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_CHALLENGE07 { - "", - MPOPTION_ONEHITKILLS | MPOPTION_TEAMSENABLED | MPOPTION_KOH_HILLONRADAR | MPOPTION_KOH_MOBILEHILL, - MPSCENARIO_KINGOFTHEHILL, - STAGE_MP_WAREHOUSE, - 9, 100, 4, - 0, { - MPWEAPON_FALCON2_SILENCER, - MPWEAPON_MAGSEC4, - MPWEAPON_CYCLONE, - MPWEAPON_GRENADE, - MPWEAPON_SHIELD, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_EASY, MPSIMDIFF_EASY, MPSIMDIFF_EASY, MPSIMDIFF_EASY } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_MEAT, MPSIMDIFF_EASY, MPSIMDIFF_EASY } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "", + MPOPTION_ONEHITKILLS | MPOPTION_TEAMSENABLED | MPOPTION_KOH_HILLONRADAR | MPOPTION_KOH_MOBILEHILL, + MPSCENARIO_KINGOFTHEHILL, + STAGE_MP_WAREHOUSE, + 9, 100, 4, + 0, + { + MPWEAPON_FALCON2_SILENCER, + MPWEAPON_MAGSEC4, + MPWEAPON_CYCLONE, + MPWEAPON_GRENADE, + MPWEAPON_SHIELD, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_EASY, SIMDIFF_EASY, SIMDIFF_EASY, SIMDIFF_EASY } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_MEAT, SIMDIFF_EASY, SIMDIFF_EASY } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_CHALLENGE08 { - "", - MPOPTION_TEAMSENABLED | MPOPTION_CTC_SHOWONRADAR, - MPSCENARIO_CAPTURETHECASE, - STAGE_MP_SKEDAR, - 9, 100, 8, - 0, { - MPWEAPON_MAGSEC4, - MPWEAPON_K7AVENGER, - MPWEAPON_SHOTGUN, - MPWEAPON_SUPERDRAGON, - MPWEAPON_SHIELD, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_DDSNIPER, MPBODY_DDSNIPER, MPTEAM_1, { MPSIMDIFF_EASY, MPSIMDIFF_EASY, MPSIMDIFF_EASY, MPSIMDIFF_EASY } }, - { MPHEAD_DDSNIPER, MPBODY_DDSNIPER, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_EASY, MPSIMDIFF_EASY, MPSIMDIFF_EASY } }, - { MPHEAD_DDSNIPER, MPBODY_DDSNIPER, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_MEAT, MPSIMDIFF_MEAT } }, - { MPHEAD_DDSNIPER, MPBODY_DDSNIPER, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_MEAT } }, - { MPHEAD_DDSNIPER, MPBODY_DDSNIPER, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DDSNIPER, MPBODY_DDSNIPER, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DDSNIPER, MPBODY_DDSNIPER, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DDSNIPER, MPBODY_DDSNIPER, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "", + MPOPTION_TEAMSENABLED | MPOPTION_CTC_SHOWONRADAR, + MPSCENARIO_CAPTURETHECASE, + STAGE_MP_SKEDAR, + 9, 100, 8, + 0, + { + MPWEAPON_MAGSEC4, + MPWEAPON_K7AVENGER, + MPWEAPON_SHOTGUN, + MPWEAPON_SUPERDRAGON, + MPWEAPON_SHIELD, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_DDSNIPER, MPBODY_DDSNIPER, MPTEAM_1, { SIMDIFF_EASY, SIMDIFF_EASY, SIMDIFF_EASY, SIMDIFF_EASY } }, + { SIMTYPE_GENERAL, MPHEAD_DDSNIPER, MPBODY_DDSNIPER, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_EASY, SIMDIFF_EASY, SIMDIFF_EASY } }, + { SIMTYPE_GENERAL, MPHEAD_DDSNIPER, MPBODY_DDSNIPER, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_MEAT, SIMDIFF_MEAT } }, + { SIMTYPE_GENERAL, MPHEAD_DDSNIPER, MPBODY_DDSNIPER, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_MEAT } }, + { SIMTYPE_GENERAL, MPHEAD_DDSNIPER, MPBODY_DDSNIPER, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DDSNIPER, MPBODY_DDSNIPER, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DDSNIPER, MPBODY_DDSNIPER, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DDSNIPER, MPBODY_DDSNIPER, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_CHALLENGE09 { - "", - MPOPTION_ONEHITKILLS | MPOPTION_TEAMSENABLED, - MPSCENARIO_COMBAT, - STAGE_MP_RAVINE, - 9, 100, 9, - 0, { - MPWEAPON_FALCON2, - MPWEAPON_DY357MAGNUM, - MPWEAPON_TIMEDMINE, - MPWEAPON_LAPTOPGUN, - MPWEAPON_FARSIGHTXR20, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_TRENT, MPBODY_TRENT, MPTEAM_1, { MPSIMDIFF_NORMAL, MPSIMDIFF_NORMAL, MPSIMDIFF_NORMAL, MPSIMDIFF_NORMAL } }, - { MPHEAD_BRIAN, MPBODY_NSA_LACKEY, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_MEAT, MPSIMDIFF_EASY } }, - { MPHEAD_ROSS, MPBODY_NSA_LACKEY, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_JAMIE, MPBODY_NSA_LACKEY, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DUNCAN2, MPBODY_NSA_LACKEY, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_GRANT, MPBODY_NSA_LACKEY, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_CHRIST, MPBODY_NSA_LACKEY, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_GRANT, MPBODY_NSA_LACKEY, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "", + MPOPTION_ONEHITKILLS | MPOPTION_TEAMSENABLED, + MPSCENARIO_COMBAT, + STAGE_MP_RAVINE, + 9, 100, 9, + 0, + { + MPWEAPON_FALCON2, + MPWEAPON_DY357MAGNUM, + MPWEAPON_TIMEDMINE, + MPWEAPON_LAPTOPGUN, + MPWEAPON_FARSIGHTXR20, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_TRENT, MPBODY_TRENT, MPTEAM_1, { SIMDIFF_NORMAL, SIMDIFF_NORMAL, SIMDIFF_NORMAL, SIMDIFF_NORMAL } }, + { SIMTYPE_GENERAL, MPHEAD_BRIAN, MPBODY_NSA_LACKEY, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_MEAT, SIMDIFF_EASY } }, + { SIMTYPE_GENERAL, MPHEAD_ROSS, MPBODY_NSA_LACKEY, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_JAMIE, MPBODY_NSA_LACKEY, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DUNCAN2, MPBODY_NSA_LACKEY, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_GRANT, MPBODY_NSA_LACKEY, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_CHRIST, MPBODY_NSA_LACKEY, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_GRANT, MPBODY_NSA_LACKEY, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_CHALLENGE10 { - "", - MPOPTION_TEAMSENABLED | MPOPTION_HTM_HIGHLIGHTTERMINAL | MPOPTION_HTM_SHOWONRADAR, - MPSCENARIO_HACKERCENTRAL, - STAGE_MP_TEMPLE, - 9, 100, 2, - 0, { - MPWEAPON_CMP150, - MPWEAPON_CYCLONE, - MPWEAPON_REMOTEMINE, - MPWEAPON_AR34, - MPWEAPON_SHIELD, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_ROSS, MPBODY_G5_GUARD, MPTEAM_1, { MPSIMDIFF_EASY, MPSIMDIFF_NORMAL, MPSIMDIFF_NORMAL, MPSIMDIFF_NORMAL } }, - { MPHEAD_JAMIE, MPBODY_G5_SWAT_GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_EASY, MPSIMDIFF_EASY, MPSIMDIFF_NORMAL } }, - { MPHEAD_DUNCAN2, MPBODY_G5_GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_EASY, MPSIMDIFF_EASY } }, - { MPHEAD_DAVEC, MPBODY_G5_SWAT_GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_CHRIST, MPBODY_G5_GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_GRANT, MPBODY_G5_SWAT_GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_PENNY, MPBODY_G5_GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DAVEC, MPBODY_G5_SWAT_GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "", + MPOPTION_TEAMSENABLED | MPOPTION_HTM_HIGHLIGHTTERMINAL | MPOPTION_HTM_SHOWONRADAR, + MPSCENARIO_HACKERCENTRAL, + STAGE_MP_TEMPLE, + 9, 100, 2, + 0, + { + MPWEAPON_CMP150, + MPWEAPON_CYCLONE, + MPWEAPON_REMOTEMINE, + MPWEAPON_AR34, + MPWEAPON_SHIELD, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_ROSS, MPBODY_G5_GUARD, MPTEAM_1, { SIMDIFF_EASY, SIMDIFF_NORMAL, SIMDIFF_NORMAL, SIMDIFF_NORMAL } }, + { SIMTYPE_GENERAL, MPHEAD_JAMIE, MPBODY_G5_SWAT_GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_EASY, SIMDIFF_EASY, SIMDIFF_NORMAL } }, + { SIMTYPE_GENERAL, MPHEAD_DUNCAN2, MPBODY_G5_GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_EASY, SIMDIFF_EASY } }, + { SIMTYPE_GENERAL, MPHEAD_DAVEC, MPBODY_G5_SWAT_GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_CHRIST, MPBODY_G5_GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_GRANT, MPBODY_G5_SWAT_GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_PENNY, MPBODY_G5_GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DAVEC, MPBODY_G5_SWAT_GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_CHALLENGE11 { - "", - MPOPTION_TEAMSENABLED | MPOPTION_KOH_HILLONRADAR | MPOPTION_KOH_MOBILEHILL, - MPSCENARIO_KINGOFTHEHILL, - STAGE_MP_COMPLEX, - 9, 100, 9, - 0, { - MPWEAPON_MAGSEC4, - MPWEAPON_TRANQUILIZER, - MPWEAPON_SHOTGUN, - MPWEAPON_K7AVENGER, - MPWEAPON_SHIELD, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_MRBLONDE, MPBODY_MRBLONDE, MPTEAM_1, { MPSIMDIFF_NORMAL, MPSIMDIFF_NORMAL, MPSIMDIFF_HARD, MPSIMDIFF_HARD } }, - { MPHEAD_MRBLONDE, MPBODY_MRBLONDE, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_NORMAL, MPSIMDIFF_MEAT, MPSIMDIFF_NORMAL } }, - { MPHEAD_MRBLONDE, MPBODY_MRBLONDE, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_MEAT, MPSIMDIFF_EASY } }, - { MPHEAD_MRBLONDE, MPBODY_MRBLONDE, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_MEAT, MPSIMDIFF_MEAT } }, - { MPHEAD_MRBLONDE, MPBODY_MRBLONDE, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_MRBLONDE, MPBODY_MRBLONDE, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_MRBLONDE, MPBODY_MRBLONDE, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_MRBLONDE, MPBODY_MRBLONDE, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "", + MPOPTION_TEAMSENABLED | MPOPTION_KOH_HILLONRADAR | MPOPTION_KOH_MOBILEHILL, + MPSCENARIO_KINGOFTHEHILL, + STAGE_MP_COMPLEX, + 9, 100, 9, + 0, + { + MPWEAPON_MAGSEC4, + MPWEAPON_TRANQUILIZER, + MPWEAPON_SHOTGUN, + MPWEAPON_K7AVENGER, + MPWEAPON_SHIELD, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_MRBLONDE, MPBODY_MRBLONDE, MPTEAM_1, { SIMDIFF_NORMAL, SIMDIFF_NORMAL, SIMDIFF_HARD, SIMDIFF_HARD } }, + { SIMTYPE_GENERAL, MPHEAD_MRBLONDE, MPBODY_MRBLONDE, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_NORMAL, SIMDIFF_MEAT, SIMDIFF_NORMAL } }, + { SIMTYPE_GENERAL, MPHEAD_MRBLONDE, MPBODY_MRBLONDE, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_MEAT, SIMDIFF_EASY } }, + { SIMTYPE_GENERAL, MPHEAD_MRBLONDE, MPBODY_MRBLONDE, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_MEAT, SIMDIFF_MEAT } }, + { SIMTYPE_GENERAL, MPHEAD_MRBLONDE, MPBODY_MRBLONDE, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_MRBLONDE, MPBODY_MRBLONDE, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_MRBLONDE, MPBODY_MRBLONDE, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_MRBLONDE, MPBODY_MRBLONDE, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_CHALLENGE12 { - "", - MPOPTION_TEAMSENABLED | MPOPTION_SLOWMOTION_ON, - MPSCENARIO_COMBAT, - STAGE_MP_SKEDAR, - 9, 100, 2, - 0, { - MPWEAPON_FALCON2_SCOPE, - MPWEAPON_SNIPERRIFLE, - MPWEAPON_SHOTGUN, - MPWEAPON_SUPERDRAGON, - MPWEAPON_SHIELD, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_DARK_COMBAT, MPBODY_DARK_TRENCH, MPTEAM_1, { MPSIMDIFF_HARD, MPSIMDIFF_HARD, MPSIMDIFF_HARD, MPSIMDIFF_HARD } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_TRENCH, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_NORMAL, MPSIMDIFF_NORMAL, MPSIMDIFF_NORMAL } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_TRENCH, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_EASY, MPSIMDIFF_EASY } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_TRENCH, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_EASY } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_TRENCH, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_TRENCH, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_TRENCH, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_TRENCH, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "", + MPOPTION_TEAMSENABLED | MPOPTION_SLOWMOTION_ON, + MPSCENARIO_COMBAT, + STAGE_MP_SKEDAR, + 9, 100, 2, + 0, + { + MPWEAPON_FALCON2_SCOPE, + MPWEAPON_SNIPERRIFLE, + MPWEAPON_SHOTGUN, + MPWEAPON_SUPERDRAGON, + MPWEAPON_SHIELD, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_TRENCH, MPTEAM_1, { SIMDIFF_HARD, SIMDIFF_HARD, SIMDIFF_HARD, SIMDIFF_HARD } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_TRENCH, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_NORMAL, SIMDIFF_NORMAL, SIMDIFF_NORMAL } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_TRENCH, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_EASY, SIMDIFF_EASY } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_TRENCH, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_EASY } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_TRENCH, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_TRENCH, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_TRENCH, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_TRENCH, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_CHALLENGE13 { - "", - MPOPTION_ONEHITKILLS | MPOPTION_TEAMSENABLED | MPOPTION_00010000, - MPSCENARIO_COMBAT, - STAGE_MP_G5BUILDING, - 9, 100, 9, - 0, { - MPWEAPON_FALCON2_SILENCER, - MPWEAPON_TRANQUILIZER, - MPWEAPON_LAPTOPGUN, - MPWEAPON_GRENADE, - MPWEAPON_REAPER, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_JAMIE, MPBODY_CIAGUY, MPTEAM_1, { MPSIMDIFF_NORMAL, MPSIMDIFF_HARD, MPSIMDIFF_HARD, MPSIMDIFF_HARD } }, - { MPHEAD_DUNCAN2, MPBODY_FBIGUY, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_EASY, MPSIMDIFF_EASY, MPSIMDIFF_EASY } }, - { MPHEAD_KEITH, MPBODY_CIAGUY, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_EASY, MPSIMDIFF_EASY } }, - { MPHEAD_CHRIST, MPBODY_FBIGUY, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_EASY } }, - { MPHEAD_GRANT, MPBODY_CIAGUY, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_PENNY, MPBODY_FBIGUY, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DAVEC, MPBODY_CIAGUY, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_KEITH, MPBODY_FBIGUY, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "", + MPOPTION_ONEHITKILLS | MPOPTION_TEAMSENABLED | MPOPTION_00010000, + MPSCENARIO_COMBAT, + STAGE_MP_G5BUILDING, + 9, 100, 9, + 0, + { + MPWEAPON_FALCON2_SILENCER, + MPWEAPON_TRANQUILIZER, + MPWEAPON_LAPTOPGUN, + MPWEAPON_GRENADE, + MPWEAPON_REAPER, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_JAMIE, MPBODY_CIAGUY, MPTEAM_1, { SIMDIFF_NORMAL, SIMDIFF_HARD, SIMDIFF_HARD, SIMDIFF_HARD } }, + { SIMTYPE_GENERAL, MPHEAD_DUNCAN2, MPBODY_FBIGUY, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_EASY, SIMDIFF_EASY, SIMDIFF_EASY } }, + { SIMTYPE_GENERAL, MPHEAD_KEITH, MPBODY_CIAGUY, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_EASY, SIMDIFF_EASY } }, + { SIMTYPE_GENERAL, MPHEAD_CHRIST, MPBODY_FBIGUY, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_EASY } }, + { SIMTYPE_GENERAL, MPHEAD_GRANT, MPBODY_CIAGUY, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_PENNY, MPBODY_FBIGUY, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DAVEC, MPBODY_CIAGUY, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_KEITH, MPBODY_FBIGUY, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_CHALLENGE14 { - "", - MPOPTION_TEAMSENABLED | MPOPTION_CTC_SHOWONRADAR, - MPSCENARIO_CAPTURETHECASE, - STAGE_MP_AREA52, - 9, 100, 9, - 0, { - MPWEAPON_CYCLONE, - MPWEAPON_SUPERDRAGON, - MPWEAPON_K7AVENGER, - MPWEAPON_FARSIGHTXR20, - MPWEAPON_CLOAKINGDEVICE, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_DUNCAN2, MPBODY_AREA51GUARD, MPTEAM_1, { MPSIMDIFF_NORMAL, MPSIMDIFF_NORMAL, MPSIMDIFF_HARD, MPSIMDIFF_HARD } }, - { MPHEAD_STEVEM, MPBODY_A51TROOPER, MPTEAM_1, { MPSIMDIFF_EASY, MPSIMDIFF_EASY, MPSIMDIFF_NORMAL, MPSIMDIFF_NORMAL } }, - { MPHEAD_CHRIST, MPBODY_AREA51GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_EASY, MPSIMDIFF_EASY, MPSIMDIFF_EASY } }, - { MPHEAD_GRANT, MPBODY_A51AIRMAN, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_EASY, MPSIMDIFF_EASY, MPSIMDIFF_EASY } }, - { MPHEAD_PENNY, MPBODY_AREA51GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_EASY, MPSIMDIFF_EASY } }, - { MPHEAD_DAVEC, MPBODY_A51TROOPER, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_EASY } }, - { MPHEAD_KEITH, MPBODY_AREA51GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_STEVEM, MPBODY_A51AIRMAN, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "", + MPOPTION_TEAMSENABLED | MPOPTION_CTC_SHOWONRADAR, + MPSCENARIO_CAPTURETHECASE, + STAGE_MP_AREA52, + 9, 100, 9, + 0, + { + MPWEAPON_CYCLONE, + MPWEAPON_SUPERDRAGON, + MPWEAPON_K7AVENGER, + MPWEAPON_FARSIGHTXR20, + MPWEAPON_CLOAKINGDEVICE, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_DUNCAN2, MPBODY_AREA51GUARD, MPTEAM_1, { SIMDIFF_NORMAL, SIMDIFF_NORMAL, SIMDIFF_HARD, SIMDIFF_HARD } }, + { SIMTYPE_GENERAL, MPHEAD_STEVEM, MPBODY_A51TROOPER, MPTEAM_1, { SIMDIFF_EASY, SIMDIFF_EASY, SIMDIFF_NORMAL, SIMDIFF_NORMAL } }, + { SIMTYPE_GENERAL, MPHEAD_CHRIST, MPBODY_AREA51GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_EASY, SIMDIFF_EASY, SIMDIFF_EASY } }, + { SIMTYPE_GENERAL, MPHEAD_GRANT, MPBODY_A51AIRMAN, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_EASY, SIMDIFF_EASY, SIMDIFF_EASY } }, + { SIMTYPE_GENERAL, MPHEAD_PENNY, MPBODY_AREA51GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_EASY, SIMDIFF_EASY } }, + { SIMTYPE_GENERAL, MPHEAD_DAVEC, MPBODY_A51TROOPER, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_EASY } }, + { SIMTYPE_GENERAL, MPHEAD_KEITH, MPBODY_AREA51GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_STEVEM, MPBODY_A51AIRMAN, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_CHALLENGE15 { - "", - MPOPTION_TEAMSENABLED | MPOPTION_HTB_HIGHLIGHTBRIEFCASE | MPOPTION_HTB_SHOWONRADAR, - MPSCENARIO_HOLDTHEBRIEFCASE, - STAGE_MP_GRID, - 9, 100, 9, - 0, { - MPWEAPON_MAGSEC4, - MPWEAPON_DRAGON, - MPWEAPON_SHOTGUN, - MPWEAPON_DEVASTATOR, - MPWEAPON_SHIELD, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_PENNY, MPBODY_LABTECH, MPTEAM_1, { MPSIMDIFF_NORMAL, MPSIMDIFF_HARD, MPSIMDIFF_HARD, MPSIMDIFF_HARD } }, - { MPHEAD_VD, MPBODY_FEMLABTECH, MPTEAM_1, { MPSIMDIFF_MEAT, MPSIMDIFF_NORMAL, MPSIMDIFF_NORMAL, MPSIMDIFF_NORMAL } }, - { MPHEAD_CHRIST, MPBODY_DD_LABTECH, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_MEAT, MPSIMDIFF_EASY, MPSIMDIFF_EASY } }, - { MPHEAD_GRANT, MPBODY_LABTECH, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_MEAT, MPSIMDIFF_EASY } }, - { MPHEAD_VD, MPBODY_FEMLABTECH, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_MEAT } }, - { MPHEAD_PENNY, MPBODY_DD_LABTECH, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DAVEC, MPBODY_LABTECH, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_VD, MPBODY_FEMLABTECH, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "", + MPOPTION_TEAMSENABLED | MPOPTION_HTB_HIGHLIGHTBRIEFCASE | MPOPTION_HTB_SHOWONRADAR, + MPSCENARIO_HOLDTHEBRIEFCASE, + STAGE_MP_GRID, + 9, 100, 9, + 0, + { + MPWEAPON_MAGSEC4, + MPWEAPON_DRAGON, + MPWEAPON_SHOTGUN, + MPWEAPON_DEVASTATOR, + MPWEAPON_SHIELD, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_PENNY, MPBODY_LABTECH, MPTEAM_1, { SIMDIFF_NORMAL, SIMDIFF_HARD, SIMDIFF_HARD, SIMDIFF_HARD } }, + { SIMTYPE_GENERAL, MPHEAD_VD, MPBODY_FEMLABTECH, MPTEAM_1, { SIMDIFF_MEAT, SIMDIFF_NORMAL, SIMDIFF_NORMAL, SIMDIFF_NORMAL } }, + { SIMTYPE_GENERAL, MPHEAD_CHRIST, MPBODY_DD_LABTECH, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_MEAT, SIMDIFF_EASY, SIMDIFF_EASY } }, + { SIMTYPE_GENERAL, MPHEAD_GRANT, MPBODY_LABTECH, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_MEAT, SIMDIFF_EASY } }, + { SIMTYPE_GENERAL, MPHEAD_VD, MPBODY_FEMLABTECH, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_MEAT } }, + { SIMTYPE_GENERAL, MPHEAD_PENNY, MPBODY_DD_LABTECH, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DAVEC, MPBODY_LABTECH, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_VD, MPBODY_FEMLABTECH, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_CHALLENGE16 { - "", - MPOPTION_TEAMSENABLED | MPOPTION_NORADAR, - MPSCENARIO_COMBAT, - STAGE_MP_FELICITY, - 9, 100, 9, - 0, { - MPWEAPON_FALCON2, - MPWEAPON_K7AVENGER, - MPWEAPON_SUPERDRAGON, - MPWEAPON_PROXIMITYMINE, - MPWEAPON_SHIELD, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_BIOTECH, MPBODY_BIOTECH, MPTEAM_1, { MPSIMDIFF_PERFECT, MPSIMDIFF_PERFECT, MPSIMDIFF_PERFECT, MPSIMDIFF_PERFECT } }, - { MPHEAD_BIOTECH, MPBODY_BIOTECH, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_NORMAL, MPSIMDIFF_HARD, MPSIMDIFF_HARD } }, - { MPHEAD_BIOTECH, MPBODY_BIOTECH, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_MEAT, MPSIMDIFF_EASY } }, - { MPHEAD_BIOTECH, MPBODY_BIOTECH, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_EASY } }, - { MPHEAD_BIOTECH, MPBODY_BIOTECH, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_BIOTECH, MPBODY_BIOTECH, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_BIOTECH, MPBODY_BIOTECH, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_BIOTECH, MPBODY_BIOTECH, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "", + MPOPTION_TEAMSENABLED | MPOPTION_NORADAR, + MPSCENARIO_COMBAT, + STAGE_MP_FELICITY, + 9, 100, 9, + 0, + { + MPWEAPON_FALCON2, + MPWEAPON_K7AVENGER, + MPWEAPON_SUPERDRAGON, + MPWEAPON_PROXIMITYMINE, + MPWEAPON_SHIELD, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_BIOTECH, MPBODY_BIOTECH, MPTEAM_1, { SIMDIFF_PERFECT, SIMDIFF_PERFECT, SIMDIFF_PERFECT, SIMDIFF_PERFECT } }, + { SIMTYPE_GENERAL, MPHEAD_BIOTECH, MPBODY_BIOTECH, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_NORMAL, SIMDIFF_HARD, SIMDIFF_HARD } }, + { SIMTYPE_GENERAL, MPHEAD_BIOTECH, MPBODY_BIOTECH, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_MEAT, SIMDIFF_EASY } }, + { SIMTYPE_GENERAL, MPHEAD_BIOTECH, MPBODY_BIOTECH, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_EASY } }, + { SIMTYPE_GENERAL, MPHEAD_BIOTECH, MPBODY_BIOTECH, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_BIOTECH, MPBODY_BIOTECH, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_BIOTECH, MPBODY_BIOTECH, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_BIOTECH, MPBODY_BIOTECH, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_CHALLENGE17 { - "", - MPOPTION_TEAMSENABLED | MPOPTION_KOH_HILLONRADAR | MPOPTION_KOH_MOBILEHILL, - MPSCENARIO_KINGOFTHEHILL, - STAGE_MP_TEMPLE, - 9, 100, 9, - 0, { - MPWEAPON_DY357MAGNUM, - MPWEAPON_AR34, - MPWEAPON_REAPER, - MPWEAPON_SLAYER, - MPWEAPON_SHIELD, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_CARRINGTON, MPBODY_CARRINGTON, MPTEAM_1, { MPSIMDIFF_PERFECT, MPSIMDIFF_HARD, MPSIMDIFF_PERFECT, MPSIMDIFF_PERFECT } }, - { MPHEAD_CHRIST, MPBODY_CISOLDIER, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_EASY, MPSIMDIFF_NORMAL, MPSIMDIFF_NORMAL } }, - { MPHEAD_GRANT, MPBODY_CISOLDIER, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_MEAT, MPSIMDIFF_EASY, MPSIMDIFF_EASY } }, - { MPHEAD_PENNY, MPBODY_CISOLDIER, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_MEAT, MPSIMDIFF_OFF, MPSIMDIFF_MEAT } }, - { MPHEAD_DAVEC, MPBODY_CISOLDIER, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_KEITH, MPBODY_CISOLDIER, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_STEVEM, MPBODY_CISOLDIER, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_JON, MPBODY_CISOLDIER, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "", + MPOPTION_TEAMSENABLED | MPOPTION_KOH_HILLONRADAR | MPOPTION_KOH_MOBILEHILL, + MPSCENARIO_KINGOFTHEHILL, + STAGE_MP_TEMPLE, + 9, 100, 9, + 0, + { + MPWEAPON_DY357MAGNUM, + MPWEAPON_AR34, + MPWEAPON_REAPER, + MPWEAPON_SLAYER, + MPWEAPON_SHIELD, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_CARRINGTON, MPBODY_CARRINGTON, MPTEAM_1, { SIMDIFF_PERFECT, SIMDIFF_HARD, SIMDIFF_PERFECT, SIMDIFF_PERFECT } }, + { SIMTYPE_GENERAL, MPHEAD_CHRIST, MPBODY_CISOLDIER, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_EASY, SIMDIFF_NORMAL, SIMDIFF_NORMAL } }, + { SIMTYPE_GENERAL, MPHEAD_GRANT, MPBODY_CISOLDIER, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_MEAT, SIMDIFF_EASY, SIMDIFF_EASY } }, + { SIMTYPE_GENERAL, MPHEAD_PENNY, MPBODY_CISOLDIER, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_MEAT, SIMDIFF_DISABLED, SIMDIFF_MEAT } }, + { SIMTYPE_GENERAL, MPHEAD_DAVEC, MPBODY_CISOLDIER, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_KEITH, MPBODY_CISOLDIER, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_STEVEM, MPBODY_CISOLDIER, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_JON, MPBODY_CISOLDIER, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_CHALLENGE18 { - "", - MPOPTION_TEAMSENABLED | MPOPTION_KOH_HILLONRADAR | MPOPTION_KOH_MOBILEHILL, - MPSCENARIO_KINGOFTHEHILL, - STAGE_MP_VILLA, - 9, 100, 9, - 0, { - MPWEAPON_FALCON2, - MPWEAPON_PHOENIX, - MPWEAPON_TRANQUILIZER, - MPWEAPON_LAPTOPGUN, - MPWEAPON_SHIELD, - MPWEAPON_CLOAKINGDEVICE, - }, - { - { MPHEAD_ELVIS, MPBODY_THEKING, MPTEAM_1, { MPSIMDIFF_PERFECT, MPSIMDIFF_PERFECT, MPSIMDIFF_PERFECT, MPSIMDIFF_NORMAL } }, - { MPHEAD_ELVIS, MPBODY_ELVIS1, MPTEAM_1, { MPSIMDIFF_MEAT, MPSIMDIFF_HARD, MPSIMDIFF_HARD, MPSIMDIFF_NORMAL } }, - { MPHEAD_ELVIS, MPBODY_ELVIS1, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_MEAT, MPSIMDIFF_EASY } }, - { MPHEAD_ELVIS, MPBODY_ELVIS1, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_EASY } }, - { MPHEAD_ELVIS, MPBODY_ELVIS1, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_MEAT } }, - { MPHEAD_ELVIS, MPBODY_ELVIS1, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_MEAT } }, - { MPHEAD_ELVIS, MPBODY_ELVIS1, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_ELVIS, MPBODY_ELVIS1, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "", + MPOPTION_TEAMSENABLED | MPOPTION_KOH_HILLONRADAR | MPOPTION_KOH_MOBILEHILL, + MPSCENARIO_KINGOFTHEHILL, + STAGE_MP_VILLA, + 9, 100, 9, + 0, + { + MPWEAPON_FALCON2, + MPWEAPON_PHOENIX, + MPWEAPON_TRANQUILIZER, + MPWEAPON_LAPTOPGUN, + MPWEAPON_SHIELD, + MPWEAPON_CLOAKINGDEVICE, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_ELVIS, MPBODY_THEKING, MPTEAM_1, { SIMDIFF_PERFECT, SIMDIFF_PERFECT, SIMDIFF_PERFECT, SIMDIFF_NORMAL } }, + { SIMTYPE_GENERAL, MPHEAD_ELVIS, MPBODY_ELVIS1, MPTEAM_1, { SIMDIFF_MEAT, SIMDIFF_HARD, SIMDIFF_HARD, SIMDIFF_NORMAL } }, + { SIMTYPE_GENERAL, MPHEAD_ELVIS, MPBODY_ELVIS1, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_MEAT, SIMDIFF_EASY } }, + { SIMTYPE_GENERAL, MPHEAD_ELVIS, MPBODY_ELVIS1, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_EASY } }, + { SIMTYPE_GENERAL, MPHEAD_ELVIS, MPBODY_ELVIS1, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_MEAT } }, + { SIMTYPE_GENERAL, MPHEAD_ELVIS, MPBODY_ELVIS1, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_MEAT } }, + { SIMTYPE_GENERAL, MPHEAD_ELVIS, MPBODY_ELVIS1, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_ELVIS, MPBODY_ELVIS1, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_CHALLENGE19 { - "", - MPOPTION_TEAMSENABLED | MPOPTION_FASTMOVEMENT, - MPSCENARIO_COMBAT, - STAGE_MP_G5BUILDING, - 9, 100, 9, - 0, { - MPWEAPON_CMP150, - MPWEAPON_SHOTGUN, - MPWEAPON_ROCKETLAUNCHER, - MPWEAPON_FARSIGHTXR20, - MPWEAPON_SHIELD, - MPWEAPON_COMBATBOOST, - }, - { - { MPHEAD_CASSANDRA, MPBODY_CASSANDRA, MPTEAM_1, { MPSIMDIFF_HARD, MPSIMDIFF_PERFECT, MPSIMDIFF_PERFECT, MPSIMDIFF_PERFECT } }, - { MPHEAD_TRENT, MPBODY_TRENT, MPTEAM_1, { MPSIMDIFF_EASY, MPSIMDIFF_PERFECT, MPSIMDIFF_HARD, MPSIMDIFF_HARD } }, - { MPHEAD_DDSNIPER, MPBODY_DDSNIPER, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_NORMAL, MPSIMDIFF_NORMAL } }, - { MPHEAD_DDSNIPER, MPBODY_DDSNIPER, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_EASY } }, - { MPHEAD_DDSNIPER, MPBODY_DDSNIPER, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DDSNIPER, MPBODY_DDSNIPER, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DDSNIPER, MPBODY_DDSNIPER, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DDSNIPER, MPBODY_DDSNIPER, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "", + MPOPTION_TEAMSENABLED | MPOPTION_FASTMOVEMENT, + MPSCENARIO_COMBAT, + STAGE_MP_G5BUILDING, + 9, 100, 9, + 0, + { + MPWEAPON_CMP150, + MPWEAPON_SHOTGUN, + MPWEAPON_ROCKETLAUNCHER, + MPWEAPON_FARSIGHTXR20, + MPWEAPON_SHIELD, + MPWEAPON_COMBATBOOST, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_CASSANDRA, MPBODY_CASSANDRA, MPTEAM_1, { SIMDIFF_HARD, SIMDIFF_PERFECT, SIMDIFF_PERFECT, SIMDIFF_PERFECT } }, + { SIMTYPE_GENERAL, MPHEAD_TRENT, MPBODY_TRENT, MPTEAM_1, { SIMDIFF_EASY, SIMDIFF_PERFECT, SIMDIFF_HARD, SIMDIFF_HARD } }, + { SIMTYPE_GENERAL, MPHEAD_DDSNIPER, MPBODY_DDSNIPER, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_NORMAL, SIMDIFF_NORMAL } }, + { SIMTYPE_GENERAL, MPHEAD_DDSNIPER, MPBODY_DDSNIPER, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_EASY } }, + { SIMTYPE_GENERAL, MPHEAD_DDSNIPER, MPBODY_DDSNIPER, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DDSNIPER, MPBODY_DDSNIPER, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DDSNIPER, MPBODY_DDSNIPER, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DDSNIPER, MPBODY_DDSNIPER, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_CHALLENGE20 { - "", - MPOPTION_ONEHITKILLS | MPOPTION_TEAMSENABLED, - MPSCENARIO_COMBAT, - STAGE_MP_SEWERS, - 9, 100, 9, - 0, { - MPWEAPON_MAULER, - MPWEAPON_FALCON2, - MPWEAPON_MAGSEC4, - MPWEAPON_DY357MAGNUM, - MPWEAPON_SHIELD, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_GRANT, MPBODY_PILOTAF1, MPTEAM_1, { MPSIMDIFF_HARD, MPSIMDIFF_PERFECT, MPSIMDIFF_PERFECT, MPSIMDIFF_PERFECT } }, - { MPHEAD_PENNY, MPBODY_PILOTAF1, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_HARD, MPSIMDIFF_HARD, MPSIMDIFF_PERFECT } }, - { MPHEAD_VD, MPBODY_STEWARDESS, MPTEAM_0, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DAVEC, MPBODY_STEWARD, MPTEAM_0, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_KEITH, MPBODY_STEWARD, MPTEAM_0, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_VD, MPBODY_STEWARDESS, MPTEAM_0, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_NORMAL } }, - { MPHEAD_STEVEM, MPBODY_STEWARD, MPTEAM_0, { MPSIMDIFF_OFF, MPSIMDIFF_NORMAL, MPSIMDIFF_NORMAL, MPSIMDIFF_NORMAL } }, - { MPHEAD_VD, MPBODY_STEWARDESS, MPTEAM_0, { MPSIMDIFF_NORMAL, MPSIMDIFF_NORMAL, MPSIMDIFF_NORMAL, MPSIMDIFF_NORMAL } }, + "", + MPOPTION_ONEHITKILLS | MPOPTION_TEAMSENABLED, + MPSCENARIO_COMBAT, + STAGE_MP_SEWERS, + 9, 100, 9, + 0, + { + MPWEAPON_MAULER, + MPWEAPON_FALCON2, + MPWEAPON_MAGSEC4, + MPWEAPON_DY357MAGNUM, + MPWEAPON_SHIELD, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_GRANT, MPBODY_PILOTAF1, MPTEAM_1, { SIMDIFF_HARD, SIMDIFF_PERFECT, SIMDIFF_PERFECT, SIMDIFF_PERFECT } }, + { SIMTYPE_GENERAL, MPHEAD_PENNY, MPBODY_PILOTAF1, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_HARD, SIMDIFF_HARD, SIMDIFF_PERFECT } }, + { SIMTYPE_GENERAL, MPHEAD_VD, MPBODY_STEWARDESS, MPTEAM_0, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DAVEC, MPBODY_STEWARD, MPTEAM_0, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_KEITH, MPBODY_STEWARD, MPTEAM_0, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_VD, MPBODY_STEWARDESS, MPTEAM_0, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_NORMAL } }, + { SIMTYPE_GENERAL, MPHEAD_STEVEM, MPBODY_STEWARD, MPTEAM_0, { SIMDIFF_DISABLED, SIMDIFF_NORMAL, SIMDIFF_NORMAL, SIMDIFF_NORMAL } }, + { SIMTYPE_GENERAL, MPHEAD_VD, MPBODY_STEWARDESS, MPTEAM_0, { SIMDIFF_NORMAL, SIMDIFF_NORMAL, SIMDIFF_NORMAL, SIMDIFF_NORMAL } }, }, }, // MPCONFIG_CHALLENGE21 { - "", - MPOPTION_TEAMSENABLED | MPOPTION_HTM_HIGHLIGHTTERMINAL | MPOPTION_HTM_SHOWONRADAR, - MPSCENARIO_HACKERCENTRAL, - STAGE_MP_GRID, - 9, 100, 9, - 0, { - MPWEAPON_MAULER, - MPWEAPON_REAPER, - MPWEAPON_SHOTGUN, - MPWEAPON_CALLISTONTG, - MPWEAPON_CLOAKINGDEVICE, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_DARK_COMBAT, MPBODY_DARKSNOW, MPTEAM_1, { MPSIMDIFF_HARD, MPSIMDIFF_HARD, MPSIMDIFF_HARD, MPSIMDIFF_HARD } }, - { MPHEAD_PENNY, MPBODY_ALASKAN_GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_NORMAL, MPSIMDIFF_NORMAL, MPSIMDIFF_NORMAL } }, - { MPHEAD_DAVEC, MPBODY_ALASKAN_GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_EASY, MPSIMDIFF_NORMAL } }, - { MPHEAD_KEITH, MPBODY_ALASKAN_GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_EASY } }, - { MPHEAD_STEVEM, MPBODY_ALASKAN_GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_JON, MPBODY_ALASKAN_GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_BEAU1, MPBODY_ALASKAN_GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARLING, MPBODY_ALASKAN_GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "", + MPOPTION_TEAMSENABLED | MPOPTION_HTM_HIGHLIGHTTERMINAL | MPOPTION_HTM_SHOWONRADAR, + MPSCENARIO_HACKERCENTRAL, + STAGE_MP_GRID, + 9, 100, 9, + 0, + { + MPWEAPON_MAULER, + MPWEAPON_REAPER, + MPWEAPON_SHOTGUN, + MPWEAPON_CALLISTONTG, + MPWEAPON_CLOAKINGDEVICE, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARKSNOW, MPTEAM_1, { SIMDIFF_HARD, SIMDIFF_HARD, SIMDIFF_HARD, SIMDIFF_HARD } }, + { SIMTYPE_GENERAL, MPHEAD_PENNY, MPBODY_ALASKAN_GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_NORMAL, SIMDIFF_NORMAL, SIMDIFF_NORMAL } }, + { SIMTYPE_GENERAL, MPHEAD_DAVEC, MPBODY_ALASKAN_GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_EASY, SIMDIFF_NORMAL } }, + { SIMTYPE_GENERAL, MPHEAD_KEITH, MPBODY_ALASKAN_GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_EASY } }, + { SIMTYPE_GENERAL, MPHEAD_STEVEM, MPBODY_ALASKAN_GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_JON, MPBODY_ALASKAN_GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_BEAU1, MPBODY_ALASKAN_GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARLING, MPBODY_ALASKAN_GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_CHALLENGE22 { - "", - MPOPTION_ONEHITKILLS | MPOPTION_TEAMSENABLED | MPOPTION_HTB_HIGHLIGHTBRIEFCASE | MPOPTION_HTB_SHOWONRADAR, - MPSCENARIO_HOLDTHEBRIEFCASE, - STAGE_MP_BASE, - 9, 100, 9, - 0, { - MPWEAPON_FALCON2, - MPWEAPON_SNIPERRIFLE, - MPWEAPON_CROSSBOW, - MPWEAPON_K7AVENGER, - MPWEAPON_SHIELD, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_PRESIDENT, MPBODY_PRESIDENT, MPTEAM_1, { MPSIMDIFF_PERFECT, MPSIMDIFF_PERFECT, MPSIMDIFF_PERFECT, MPSIMDIFF_PERFECT } }, - { MPHEAD_DAVEC, MPBODY_PRES_SECURITY, MPTEAM_1, { MPSIMDIFF_NORMAL, MPSIMDIFF_NORMAL, MPSIMDIFF_HARD, MPSIMDIFF_NORMAL } }, - { MPHEAD_KEITH, MPBODY_PRES_SECURITY, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_EASY, MPSIMDIFF_NORMAL, MPSIMDIFF_NORMAL } }, - { MPHEAD_STEVEM, MPBODY_PRES_SECURITY, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_EASY } }, - { MPHEAD_JON, MPBODY_PRES_SECURITY, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_BEAU1, MPBODY_PRES_SECURITY, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARLING, MPBODY_PRES_SECURITY, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_MARK2, MPBODY_PRES_SECURITY, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "", + MPOPTION_ONEHITKILLS | MPOPTION_TEAMSENABLED | MPOPTION_HTB_HIGHLIGHTBRIEFCASE | MPOPTION_HTB_SHOWONRADAR, + MPSCENARIO_HOLDTHEBRIEFCASE, + STAGE_MP_BASE, + 9, 100, 9, + 0, + { + MPWEAPON_FALCON2, + MPWEAPON_SNIPERRIFLE, + MPWEAPON_CROSSBOW, + MPWEAPON_K7AVENGER, + MPWEAPON_SHIELD, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_PRESIDENT, MPBODY_PRESIDENT, MPTEAM_1, { SIMDIFF_PERFECT, SIMDIFF_PERFECT, SIMDIFF_PERFECT, SIMDIFF_PERFECT } }, + { SIMTYPE_GENERAL, MPHEAD_DAVEC, MPBODY_PRES_SECURITY, MPTEAM_1, { SIMDIFF_NORMAL, SIMDIFF_NORMAL, SIMDIFF_HARD, SIMDIFF_NORMAL } }, + { SIMTYPE_GENERAL, MPHEAD_KEITH, MPBODY_PRES_SECURITY, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_EASY, SIMDIFF_NORMAL, SIMDIFF_NORMAL } }, + { SIMTYPE_GENERAL, MPHEAD_STEVEM, MPBODY_PRES_SECURITY, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_EASY } }, + { SIMTYPE_GENERAL, MPHEAD_JON, MPBODY_PRES_SECURITY, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_BEAU1, MPBODY_PRES_SECURITY, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARLING, MPBODY_PRES_SECURITY, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_MARK2, MPBODY_PRES_SECURITY, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_CHALLENGE23 { - "", - MPOPTION_TEAMSENABLED | MPOPTION_SLOWMOTION_ON, - MPSCENARIO_COMBAT, - STAGE_MP_COMPLEX, - 9, 100, 1, - 0, { - MPWEAPON_MAGSEC4, - MPWEAPON_GRENADE, - MPWEAPON_LAPTOPGUN, - MPWEAPON_RCP120, - MPWEAPON_SHIELD, - MPWEAPON_COMBATBOOST, - }, - { - { MPHEAD_PRESIDENT, MPBODY_PRESIDENT_CLONE2, MPTEAM_1, { MPSIMDIFF_HARD, MPSIMDIFF_PERFECT, MPSIMDIFF_PERFECT, MPSIMDIFF_PERFECT } }, - { MPHEAD_KEITH, MPBODY_STRIPES, MPTEAM_1, { MPSIMDIFF_HARD, MPSIMDIFF_PERFECT, MPSIMDIFF_PERFECT, MPSIMDIFF_PERFECT } }, - { MPHEAD_STEVEM, MPBODY_STRIPES, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_HARD, MPSIMDIFF_NORMAL } }, - { MPHEAD_JON, MPBODY_STRIPES, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_NORMAL } }, - { MPHEAD_BEAU1, MPBODY_STRIPES, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARLING, MPBODY_STRIPES, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_MARK2, MPBODY_STRIPES, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_RUSS, MPBODY_STRIPES, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "", + MPOPTION_TEAMSENABLED | MPOPTION_SLOWMOTION_ON, + MPSCENARIO_COMBAT, + STAGE_MP_COMPLEX, + 9, 100, 1, + 0, + { + MPWEAPON_MAGSEC4, + MPWEAPON_GRENADE, + MPWEAPON_LAPTOPGUN, + MPWEAPON_RCP120, + MPWEAPON_SHIELD, + MPWEAPON_COMBATBOOST, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_PRESIDENT, MPBODY_PRESIDENT_CLONE2, MPTEAM_1, { SIMDIFF_HARD, SIMDIFF_PERFECT, SIMDIFF_PERFECT, SIMDIFF_PERFECT } }, + { SIMTYPE_GENERAL, MPHEAD_KEITH, MPBODY_STRIPES, MPTEAM_1, { SIMDIFF_HARD, SIMDIFF_PERFECT, SIMDIFF_PERFECT, SIMDIFF_PERFECT } }, + { SIMTYPE_GENERAL, MPHEAD_STEVEM, MPBODY_STRIPES, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_HARD, SIMDIFF_NORMAL } }, + { SIMTYPE_GENERAL, MPHEAD_JON, MPBODY_STRIPES, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_NORMAL } }, + { SIMTYPE_GENERAL, MPHEAD_BEAU1, MPBODY_STRIPES, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARLING, MPBODY_STRIPES, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_MARK2, MPBODY_STRIPES, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_RUSS, MPBODY_STRIPES, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_CHALLENGE24 { - "", - MPOPTION_TEAMSENABLED | MPOPTION_CTC_SHOWONRADAR, - MPSCENARIO_CAPTURETHECASE, - STAGE_MP_FORTRESS, - 60, 100, 8, - 0, { - MPWEAPON_CMP150, - MPWEAPON_TRANQUILIZER, - MPWEAPON_DEVASTATOR, - MPWEAPON_SUPERDRAGON, - MPWEAPON_DY357LX, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_STEVEM, MPBODY_AREA51GUARD, MPTEAM_1, { MPSIMDIFF_EASY, MPSIMDIFF_NORMAL, MPSIMDIFF_HARD, MPSIMDIFF_HARD } }, - { MPHEAD_JON, MPBODY_A51TROOPER, MPTEAM_1, { MPSIMDIFF_EASY, MPSIMDIFF_NORMAL, MPSIMDIFF_NORMAL, MPSIMDIFF_HARD } }, - { MPHEAD_BEAU1, MPBODY_A51AIRMAN, MPTEAM_1, { MPSIMDIFF_EASY, MPSIMDIFF_EASY, MPSIMDIFF_NORMAL, MPSIMDIFF_NORMAL } }, - { MPHEAD_DARLING, MPBODY_AREA51GUARD, MPTEAM_1, { MPSIMDIFF_EASY, MPSIMDIFF_EASY, MPSIMDIFF_EASY, MPSIMDIFF_NORMAL } }, - { MPHEAD_MARK2, MPBODY_A51TROOPER, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_EASY, MPSIMDIFF_EASY } }, - { MPHEAD_RUSS, MPBODY_A51AIRMAN, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_PERFECT, MPSIMDIFF_EASY } }, - { MPHEAD_BRIAN, MPBODY_AREA51GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_ROSS, MPBODY_AREA51GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "", + MPOPTION_TEAMSENABLED | MPOPTION_CTC_SHOWONRADAR, + MPSCENARIO_CAPTURETHECASE, + STAGE_MP_FORTRESS, + 60, 100, 8, + 0, + { + MPWEAPON_CMP150, + MPWEAPON_TRANQUILIZER, + MPWEAPON_DEVASTATOR, + MPWEAPON_SUPERDRAGON, + MPWEAPON_DY357LX, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_STEVEM, MPBODY_AREA51GUARD, MPTEAM_1, { SIMDIFF_EASY, SIMDIFF_NORMAL, SIMDIFF_HARD, SIMDIFF_HARD } }, + { SIMTYPE_GENERAL, MPHEAD_JON, MPBODY_A51TROOPER, MPTEAM_1, { SIMDIFF_EASY, SIMDIFF_NORMAL, SIMDIFF_NORMAL, SIMDIFF_HARD } }, + { SIMTYPE_GENERAL, MPHEAD_BEAU1, MPBODY_A51AIRMAN, MPTEAM_1, { SIMDIFF_EASY, SIMDIFF_EASY, SIMDIFF_NORMAL, SIMDIFF_NORMAL } }, + { SIMTYPE_GENERAL, MPHEAD_DARLING, MPBODY_AREA51GUARD, MPTEAM_1, { SIMDIFF_EASY, SIMDIFF_EASY, SIMDIFF_EASY, SIMDIFF_NORMAL } }, + { SIMTYPE_GENERAL, MPHEAD_MARK2, MPBODY_A51TROOPER, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_EASY, SIMDIFF_EASY } }, + { SIMTYPE_GENERAL, MPHEAD_RUSS, MPBODY_A51AIRMAN, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_PERFECT, SIMDIFF_EASY } }, + { SIMTYPE_GENERAL, MPHEAD_BRIAN, MPBODY_AREA51GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_ROSS, MPBODY_AREA51GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_CHALLENGE25 { - "", - MPOPTION_TEAMSENABLED, - MPSCENARIO_COMBAT, - STAGE_MP_RAVINE, - 2, 100, 9, - 0, { - MPWEAPON_MAULER, - MPWEAPON_NBOMB, - MPWEAPON_K7AVENGER, - MPWEAPON_FARSIGHTXR20, - MPWEAPON_CLOAKINGDEVICE, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_DDSHOCK, MPBODY_DDSHOCK, MPTEAM_1, { MPSIMDIFF_PERFECT, MPSIMDIFF_PERFECT, MPSIMDIFF_PERFECT, MPSIMDIFF_PERFECT } }, - { MPHEAD_DDSHOCK, MPBODY_DD_SHOCK_INF, MPTEAM_1, { MPSIMDIFF_HARD, MPSIMDIFF_PERFECT, MPSIMDIFF_PERFECT, MPSIMDIFF_PERFECT } }, - { MPHEAD_DDSHOCK, MPBODY_DDSHOCK, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_HARD, MPSIMDIFF_HARD, MPSIMDIFF_PERFECT } }, - { MPHEAD_DDSHOCK, MPBODY_DD_SHOCK_INF, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_NORMAL, MPSIMDIFF_HARD } }, - { MPHEAD_DDSHOCK, MPBODY_DDSHOCK, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_EASY } }, - { MPHEAD_DDSHOCK, MPBODY_DD_SHOCK_INF, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DDSHOCK, MPBODY_DDSHOCK, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DDSHOCK, MPBODY_DD_SHOCK_INF, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "", + MPOPTION_TEAMSENABLED, + MPSCENARIO_COMBAT, + STAGE_MP_RAVINE, + 2, 100, 9, + 0, + { + MPWEAPON_MAULER, + MPWEAPON_NBOMB, + MPWEAPON_K7AVENGER, + MPWEAPON_FARSIGHTXR20, + MPWEAPON_CLOAKINGDEVICE, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_DDSHOCK, MPBODY_DDSHOCK, MPTEAM_1, { SIMDIFF_PERFECT, SIMDIFF_PERFECT, SIMDIFF_PERFECT, SIMDIFF_PERFECT } }, + { SIMTYPE_GENERAL, MPHEAD_DDSHOCK, MPBODY_DD_SHOCK_INF, MPTEAM_1, { SIMDIFF_HARD, SIMDIFF_PERFECT, SIMDIFF_PERFECT, SIMDIFF_PERFECT } }, + { SIMTYPE_GENERAL, MPHEAD_DDSHOCK, MPBODY_DDSHOCK, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_HARD, SIMDIFF_HARD, SIMDIFF_PERFECT } }, + { SIMTYPE_GENERAL, MPHEAD_DDSHOCK, MPBODY_DD_SHOCK_INF, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_NORMAL, SIMDIFF_HARD } }, + { SIMTYPE_GENERAL, MPHEAD_DDSHOCK, MPBODY_DDSHOCK, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_EASY } }, + { SIMTYPE_GENERAL, MPHEAD_DDSHOCK, MPBODY_DD_SHOCK_INF, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DDSHOCK, MPBODY_DDSHOCK, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DDSHOCK, MPBODY_DD_SHOCK_INF, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_CHALLENGE26 { - "", - MPOPTION_TEAMSENABLED | MPOPTION_KOH_HILLONRADAR | MPOPTION_KOH_MOBILEHILL, - MPSCENARIO_KINGOFTHEHILL, - STAGE_MP_RUINS, - 9, 100, 9, - 0, { - MPWEAPON_FALCON2, - MPWEAPON_MAULER, - MPWEAPON_CYCLONE, - MPWEAPON_LAPTOPGUN, - MPWEAPON_REAPER, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_JON, MPBODY_CILABTECH, MPTEAM_1, { MPSIMDIFF_PERFECT, MPSIMDIFF_PERFECT, MPSIMDIFF_PERFECT, MPSIMDIFF_PERFECT } }, - { MPHEAD_VD, MPBODY_CIFEMTECH, MPTEAM_1, { MPSIMDIFF_HARD, MPSIMDIFF_PERFECT, MPSIMDIFF_PERFECT, MPSIMDIFF_PERFECT } }, - { MPHEAD_BEAU1, MPBODY_CISOLDIER, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_HARD, MPSIMDIFF_PERFECT, MPSIMDIFF_PERFECT } }, - { MPHEAD_DARLING, MPBODY_CISOLDIER, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_EASY, MPSIMDIFF_PERFECT, MPSIMDIFF_PERFECT } }, - { MPHEAD_MARK2, MPBODY_CISOLDIER, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_PERFECT } }, - { MPHEAD_RUSS, MPBODY_CISOLDIER, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_BRIAN, MPBODY_CISOLDIER, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_ROSS, MPBODY_CISOLDIER, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "", + MPOPTION_TEAMSENABLED | MPOPTION_KOH_HILLONRADAR | MPOPTION_KOH_MOBILEHILL, + MPSCENARIO_KINGOFTHEHILL, + STAGE_MP_RUINS, + 9, 100, 9, + 0, + { + MPWEAPON_FALCON2, + MPWEAPON_MAULER, + MPWEAPON_CYCLONE, + MPWEAPON_LAPTOPGUN, + MPWEAPON_REAPER, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_JON, MPBODY_CILABTECH, MPTEAM_1, { SIMDIFF_PERFECT, SIMDIFF_PERFECT, SIMDIFF_PERFECT, SIMDIFF_PERFECT } }, + { SIMTYPE_GENERAL, MPHEAD_VD, MPBODY_CIFEMTECH, MPTEAM_1, { SIMDIFF_HARD, SIMDIFF_PERFECT, SIMDIFF_PERFECT, SIMDIFF_PERFECT } }, + { SIMTYPE_GENERAL, MPHEAD_BEAU1, MPBODY_CISOLDIER, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_HARD, SIMDIFF_PERFECT, SIMDIFF_PERFECT } }, + { SIMTYPE_GENERAL, MPHEAD_DARLING, MPBODY_CISOLDIER, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_EASY, SIMDIFF_PERFECT, SIMDIFF_PERFECT } }, + { SIMTYPE_GENERAL, MPHEAD_MARK2, MPBODY_CISOLDIER, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_PERFECT } }, + { SIMTYPE_GENERAL, MPHEAD_RUSS, MPBODY_CISOLDIER, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_BRIAN, MPBODY_CISOLDIER, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_ROSS, MPBODY_CISOLDIER, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_CHALLENGE27 { - "", - MPOPTION_TEAMSENABLED | MPOPTION_HTM_HIGHLIGHTTERMINAL | MPOPTION_HTM_SHOWONRADAR, - MPSCENARIO_HACKERCENTRAL, - STAGE_MP_SEWERS, - 9, 100, 9, - 0, { - MPWEAPON_FALCON2, - MPWEAPON_MAGSEC4, - MPWEAPON_CMP150, - MPWEAPON_ROCKETLAUNCHER, - MPWEAPON_SHIELD, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_BEAU1, MPBODY_CIAGUY, MPTEAM_1, { MPSIMDIFF_PERFECT, MPSIMDIFF_PERFECT, MPSIMDIFF_PERFECT, MPSIMDIFF_PERFECT } }, - { MPHEAD_DARLING, MPBODY_FBIGUY, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_PERFECT, MPSIMDIFF_PERFECT, MPSIMDIFF_PERFECT } }, - { MPHEAD_MARK2, MPBODY_CIAGUY, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_PERFECT, MPSIMDIFF_PERFECT } }, - { MPHEAD_RUSS, MPBODY_FBIGUY, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_PERFECT } }, - { MPHEAD_BRIAN, MPBODY_CIAGUY, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_ROSS, MPBODY_FBIGUY, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_JAMIE, MPBODY_CIAGUY, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DUNCAN2, MPBODY_FBIGUY, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "", + MPOPTION_TEAMSENABLED | MPOPTION_HTM_HIGHLIGHTTERMINAL | MPOPTION_HTM_SHOWONRADAR, + MPSCENARIO_HACKERCENTRAL, + STAGE_MP_SEWERS, + 9, 100, 9, + 0, + { + MPWEAPON_FALCON2, + MPWEAPON_MAGSEC4, + MPWEAPON_CMP150, + MPWEAPON_ROCKETLAUNCHER, + MPWEAPON_SHIELD, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_BEAU1, MPBODY_CIAGUY, MPTEAM_1, { SIMDIFF_PERFECT, SIMDIFF_PERFECT, SIMDIFF_PERFECT, SIMDIFF_PERFECT } }, + { SIMTYPE_GENERAL, MPHEAD_DARLING, MPBODY_FBIGUY, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_PERFECT, SIMDIFF_PERFECT, SIMDIFF_PERFECT } }, + { SIMTYPE_GENERAL, MPHEAD_MARK2, MPBODY_CIAGUY, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_PERFECT, SIMDIFF_PERFECT } }, + { SIMTYPE_GENERAL, MPHEAD_RUSS, MPBODY_FBIGUY, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_PERFECT } }, + { SIMTYPE_GENERAL, MPHEAD_BRIAN, MPBODY_CIAGUY, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_ROSS, MPBODY_FBIGUY, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_JAMIE, MPBODY_CIAGUY, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DUNCAN2, MPBODY_FBIGUY, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_CHALLENGE28 { - "", - MPOPTION_TEAMSENABLED | MPOPTION_CTC_SHOWONRADAR, - MPSCENARIO_CAPTURETHECASE, - STAGE_MP_VILLA, - 9, 100, 8, - 0, { - MPWEAPON_FALCON2, - MPWEAPON_FALCON2_SILENCER, - MPWEAPON_DY357MAGNUM, - MPWEAPON_AR34, - MPWEAPON_SHOTGUN, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_DARLING, MPBODY_PELAGIC_GUARD, MPTEAM_1, { MPSIMDIFF_DARK, MPSIMDIFF_DARK, MPSIMDIFF_DARK, MPSIMDIFF_DARK } }, - { MPHEAD_MARK2, MPBODY_PELAGIC_GUARD, MPTEAM_1, { MPSIMDIFF_DARK, MPSIMDIFF_DARK, MPSIMDIFF_DARK, MPSIMDIFF_DARK } }, - { MPHEAD_RUSS, MPBODY_PELAGIC_GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_DARK, MPSIMDIFF_DARK, MPSIMDIFF_DARK } }, - { MPHEAD_BRIAN, MPBODY_PELAGIC_GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_DARK, MPSIMDIFF_DARK } }, - { MPHEAD_ROSS, MPBODY_PELAGIC_GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_DARK } }, - { MPHEAD_JAMIE, MPBODY_PELAGIC_GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DUNCAN2, MPBODY_PELAGIC_GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_JAMIE, MPBODY_PELAGIC_GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "", + MPOPTION_TEAMSENABLED | MPOPTION_CTC_SHOWONRADAR, + MPSCENARIO_CAPTURETHECASE, + STAGE_MP_VILLA, + 9, 100, 8, + 0, + { + MPWEAPON_FALCON2, + MPWEAPON_FALCON2_SILENCER, + MPWEAPON_DY357MAGNUM, + MPWEAPON_AR34, + MPWEAPON_SHOTGUN, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_DARLING, MPBODY_PELAGIC_GUARD, MPTEAM_1, { SIMDIFF_DARK, SIMDIFF_DARK, SIMDIFF_DARK, SIMDIFF_DARK } }, + { SIMTYPE_GENERAL, MPHEAD_MARK2, MPBODY_PELAGIC_GUARD, MPTEAM_1, { SIMDIFF_DARK, SIMDIFF_DARK, SIMDIFF_DARK, SIMDIFF_DARK } }, + { SIMTYPE_GENERAL, MPHEAD_RUSS, MPBODY_PELAGIC_GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DARK, SIMDIFF_DARK, SIMDIFF_DARK } }, + { SIMTYPE_GENERAL, MPHEAD_BRIAN, MPBODY_PELAGIC_GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DARK, SIMDIFF_DARK } }, + { SIMTYPE_GENERAL, MPHEAD_ROSS, MPBODY_PELAGIC_GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DARK } }, + { SIMTYPE_GENERAL, MPHEAD_JAMIE, MPBODY_PELAGIC_GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DUNCAN2, MPBODY_PELAGIC_GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_JAMIE, MPBODY_PELAGIC_GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_CHALLENGE29 { - "", - MPOPTION_TEAMSENABLED, - MPSCENARIO_COMBAT, - STAGE_MP_G5BUILDING, - 9, 100, 9, - 0, { - MPWEAPON_FALCON2, - MPWEAPON_CYCLONE, - MPWEAPON_DY357MAGNUM, - MPWEAPON_CMP150, - MPWEAPON_DRAGON, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_MARK2, MPBODY_OFFICEWORKER, MPTEAM_1, { MPSIMDIFF_DARK, MPSIMDIFF_DARK, MPSIMDIFF_DARK, MPSIMDIFF_DARK } }, - { MPHEAD_RUSS, MPBODY_OFFICEWORKER2, MPTEAM_1, { MPSIMDIFF_DARK, MPSIMDIFF_DARK, MPSIMDIFF_DARK, MPSIMDIFF_DARK } }, - { MPHEAD_VD, MPBODY_FEM_GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_DARK, MPSIMDIFF_DARK, MPSIMDIFF_DARK } }, - { MPHEAD_VD, MPBODY_FEM_GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_DARK, MPSIMDIFF_DARK } }, - { MPHEAD_VD, MPBODY_FEM_GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_DARK } }, - { MPHEAD_VD, MPBODY_FEM_GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_VD, MPBODY_FEM_GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_VD, MPBODY_FEM_GUARD, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, + "", + MPOPTION_TEAMSENABLED, + MPSCENARIO_COMBAT, + STAGE_MP_G5BUILDING, + 9, 100, 9, + 0, + { + MPWEAPON_FALCON2, + MPWEAPON_CYCLONE, + MPWEAPON_DY357MAGNUM, + MPWEAPON_CMP150, + MPWEAPON_DRAGON, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_MARK2, MPBODY_OFFICEWORKER, MPTEAM_1, { SIMDIFF_DARK, SIMDIFF_DARK, SIMDIFF_DARK, SIMDIFF_DARK } }, + { SIMTYPE_GENERAL, MPHEAD_RUSS, MPBODY_OFFICEWORKER2, MPTEAM_1, { SIMDIFF_DARK, SIMDIFF_DARK, SIMDIFF_DARK, SIMDIFF_DARK } }, + { SIMTYPE_GENERAL, MPHEAD_VD, MPBODY_FEM_GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DARK, SIMDIFF_DARK, SIMDIFF_DARK } }, + { SIMTYPE_GENERAL, MPHEAD_VD, MPBODY_FEM_GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DARK, SIMDIFF_DARK } }, + { SIMTYPE_GENERAL, MPHEAD_VD, MPBODY_FEM_GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DARK } }, + { SIMTYPE_GENERAL, MPHEAD_VD, MPBODY_FEM_GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_VD, MPBODY_FEM_GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_VD, MPBODY_FEM_GUARD, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, }, }, // MPCONFIG_CHALLENGE30 { - "", - MPOPTION_TEAMSENABLED | MPOPTION_KOH_HILLONRADAR | MPOPTION_KOH_MOBILEHILL, - MPSCENARIO_KINGOFTHEHILL, - STAGE_MP_SKEDAR, - 9, 100, 9, - 0, { - MPWEAPON_FALCON2, - MPWEAPON_FALCON2_SCOPE, - MPWEAPON_MAGSEC4, - MPWEAPON_MAULER, - MPWEAPON_DY357MAGNUM, - MPWEAPON_DISABLED, - }, - { - { MPHEAD_MRBLONDE, MPBODY_MRBLONDE, MPTEAM_1, { MPSIMDIFF_DARK, MPSIMDIFF_DARK, MPSIMDIFF_DARK, MPSIMDIFF_DARK } }, - { MPHEAD_CASSANDRA, MPBODY_CASSANDRA, MPTEAM_1, { MPSIMDIFF_DARK, MPSIMDIFF_DARK, MPSIMDIFF_DARK, MPSIMDIFF_DARK } }, - { MPHEAD_TRENT, MPBODY_TRENT, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_DARK, MPSIMDIFF_DARK, MPSIMDIFF_DARK } }, - { MPHEAD_MRBLONDE, MPBODY_MRBLONDE, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_DARK, MPSIMDIFF_DARK } }, - { MPHEAD_MRBLONDE, MPBODY_MRBLONDE, MPTEAM_1, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_DARK } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_0, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_0, { MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF, MPSIMDIFF_OFF } }, - { MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_0, { MPSIMDIFF_NORMAL, MPSIMDIFF_NORMAL, MPSIMDIFF_NORMAL, MPSIMDIFF_NORMAL } }, + "", + MPOPTION_TEAMSENABLED | MPOPTION_KOH_HILLONRADAR | MPOPTION_KOH_MOBILEHILL, + MPSCENARIO_KINGOFTHEHILL, + STAGE_MP_SKEDAR, + 9, 100, 9, + 0, + { + MPWEAPON_FALCON2, + MPWEAPON_FALCON2_SCOPE, + MPWEAPON_MAGSEC4, + MPWEAPON_MAULER, + MPWEAPON_DY357MAGNUM, + MPWEAPON_DISABLED, + }, + }, { + { SIMTYPE_GENERAL, MPHEAD_MRBLONDE, MPBODY_MRBLONDE, MPTEAM_1, { SIMDIFF_DARK, SIMDIFF_DARK, SIMDIFF_DARK, SIMDIFF_DARK } }, + { SIMTYPE_GENERAL, MPHEAD_CASSANDRA, MPBODY_CASSANDRA, MPTEAM_1, { SIMDIFF_DARK, SIMDIFF_DARK, SIMDIFF_DARK, SIMDIFF_DARK } }, + { SIMTYPE_GENERAL, MPHEAD_TRENT, MPBODY_TRENT, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DARK, SIMDIFF_DARK, SIMDIFF_DARK } }, + { SIMTYPE_GENERAL, MPHEAD_MRBLONDE, MPBODY_MRBLONDE, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DARK, SIMDIFF_DARK } }, + { SIMTYPE_GENERAL, MPHEAD_MRBLONDE, MPBODY_MRBLONDE, MPTEAM_1, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DARK } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_0, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_0, { SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED, SIMDIFF_DISABLED } }, + { SIMTYPE_GENERAL, MPHEAD_DARK_COMBAT, MPBODY_DARK_COMBAT, MPTEAM_0, { SIMDIFF_NORMAL, SIMDIFF_NORMAL, SIMDIFF_NORMAL, SIMDIFF_NORMAL } }, }, }, };