Decompile menuhandlerMainMenuCounterOperative
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1ee0c3f1bc
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d08ccadae9
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@ -4652,42 +4652,22 @@ s32 menuhandlerMainMenuCooperative(u32 operation, struct menu_item *item, s32 *v
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return 0;
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}
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GLOBAL_ASM(
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glabel menuhandlerMainMenuCounterOperative
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/* f106948: 27bdffe8 */ addiu $sp,$sp,-24
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/* f10694c: 2401000c */ addiu $at,$zero,0xc
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/* f106950: afbf0014 */ sw $ra,0x14($sp)
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/* f106954: afa5001c */ sw $a1,0x1c($sp)
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/* f106958: 14810008 */ bne $a0,$at,.L0f10697c
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/* f10695c: afa60020 */ sw $a2,0x20($sp)
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/* f106960: 0c005013 */ jal func0001404c
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/* f106964: afa40018 */ sw $a0,0x18($sp)
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/* f106968: 304e0002 */ andi $t6,$v0,0x2
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/* f10696c: 15c00003 */ bnez $t6,.L0f10697c
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/* f106970: 8fa40018 */ lw $a0,0x18($sp)
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/* f106974: 1000000e */ beqz $zero,.L0f1069b0
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/* f106978: 24020001 */ addiu $v0,$zero,0x1
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.L0f10697c:
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/* f10697c: 24010006 */ addiu $at,$zero,0x6
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/* f106980: 1481000a */ bne $a0,$at,.L0f1069ac
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/* f106984: 3c02800a */ lui $v0,%hi(g_MissionConfig)
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/* f106988: 2442dfe8 */ addiu $v0,$v0,%lo(g_MissionConfig)
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/* f10698c: 904f0003 */ lbu $t7,0x3($v0)
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/* f106990: 3c048007 */ lui $a0,%hi(g_SelectMissionMenuDialog)
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/* f106994: 248439a8 */ addiu $a0,$a0,%lo(g_SelectMissionMenuDialog)
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/* f106998: 31e8ff7f */ andi $t0,$t7,0xff7f
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/* f10699c: a0480003 */ sb $t0,0x3($v0)
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/* f1069a0: 35090040 */ ori $t1,$t0,0x40
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/* f1069a4: 0fc3cbd3 */ jal menuPushDialog
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/* f1069a8: a0490003 */ sb $t1,0x3($v0)
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.L0f1069ac:
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/* f1069ac: 00001025 */ or $v0,$zero,$zero
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.L0f1069b0:
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/* f1069b0: 8fbf0014 */ lw $ra,0x14($sp)
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/* f1069b4: 27bd0018 */ addiu $sp,$sp,0x18
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/* f1069b8: 03e00008 */ jr $ra
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/* f1069bc: 00000000 */ sll $zero,$zero,0x0
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);
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s32 menuhandlerMainMenuCounterOperative(u32 operation, struct menu_item *item, s32 *value)
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{
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if (operation == MENUOP_CHECKDISABLED) {
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if ((func0001404c() & 2) == 0) {
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return true;
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}
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}
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if (operation == MENUOP_SET) {
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g_MissionConfig.iscoop = false;
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g_MissionConfig.isanti = true;
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menuPushDialog(&g_SelectMissionMenuDialog);
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}
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return 0;
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}
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GLOBAL_ASM(
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glabel menudialog001069c0
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@ -65,7 +65,7 @@ s32 menuhandlerLangFilter(u32 operation, struct menu_item *item, bool *enable);
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s32 menuhandlerLookAhead(u32 operation, struct menu_item *item, bool *enable);
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s32 menuhandlerMainMenuCombatSimulator(u32 operation, struct menu_item *item, s32 *value);
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s32 menuhandlerMainMenuCooperative(u32 operation, struct menu_item *item, s32 *value);
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s32 menuhandlerMainMenuCounterOperative(u32 operation, struct menu_item *item, bool *enable);
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s32 menuhandlerMainMenuCounterOperative(u32 operation, struct menu_item *item, s32 *value);
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s32 menuhandlerMainMenuSoloMissions(u32 operation, struct menu_item *item, s32 *value);
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s32 menuhandlerMusicVolume(u32 operation, struct menu_item *item, u32 *volume);
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s32 menuhandlerPaintball(u32 operation, struct menu_item *item, bool *enable);
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