From d5b5a8d72c1b70eadfaa64cefcc71201241f1f2e Mon Sep 17 00:00:00 2001 From: Ryan Dwyer Date: Mon, 7 Nov 2022 17:53:34 +1000 Subject: [PATCH] Don't overwrite bss when extracting game segment --- src/lib/vm.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lib/vm.c b/src/lib/vm.c index 80ec311cc..5721864cd 100644 --- a/src/lib/vm.c +++ b/src/lib/vm.c @@ -813,7 +813,7 @@ void vmInit(void) s7 = (u8 *)(STACK_START - 8); gameseg = &_gameSegmentStart; - s5 = (u32 *) (((u32) gameseg - ((t8 + 5) << 2)) & ~0xf); + s5 = (u32 *) 0x80600000; g_VmMarker = s7; sp1474 = t8 + 1;