port: fix vertex count in G_VTX

This commit is contained in:
fgsfds 2023-08-11 15:19:17 +02:00
parent 07adda3fa6
commit d888e82de6
1 changed files with 2 additions and 2 deletions

View File

@ -58,7 +58,7 @@ using namespace std;
#define MAX_BUFFERED 256
// #define MAX_LIGHTS 2
#define MAX_LIGHTS 32
#define MAX_VERTICES 240
#define MAX_VERTICES 128
#define MAX_VERTEX_COLORS 64
#define TEXTURE_CACHE_MAX_SIZE 1024
@ -2299,7 +2299,7 @@ static void gfx_run_dl(Gfx* cmd) {
#elif defined(F3DEX_GBI) || defined(F3DLP_GBI)
gfx_sp_vertex(C0(10, 6), C0(16, 8) / 2, (const Vtx*)seg_addr(cmd->words.w1));
#else
gfx_sp_vertex(C0(0, 16), C0(16, 4), (const Vtx*)seg_addr(cmd->words.w1));
gfx_sp_vertex(C0(0, 16) / sizeof(Vtx), C0(16, 4), (const Vtx*)seg_addr(cmd->words.w1));
#endif
break;
case G_DL: