diff --git a/src/game/game_0601b0.c b/src/game/game_0601b0.c index 34ab40174..e9e3016e0 100644 --- a/src/game/game_0601b0.c +++ b/src/game/game_0601b0.c @@ -2894,24 +2894,13 @@ glabel var7f1a9ef4 /* f062b28: 00000000 */ nop ); -GLOBAL_ASM( -glabel func0f062b2c -/* f062b2c: 3c0e800a */ lui $t6,%hi(g_Vars+0x34) -/* f062b30: 8dce9ff4 */ lw $t6,%lo(g_Vars+0x34)($t6) -/* f062b34: 27bdffe8 */ addiu $sp,$sp,-24 -/* f062b38: afbf0014 */ sw $ra,0x14($sp) -/* f062b3c: 59c00006 */ blezl $t6,.L0f062b58 -/* f062b40: 8fbf0014 */ lw $ra,0x14($sp) -/* f062b44: 0fc189e5 */ jal func0f062794 -/* f062b48: 00002025 */ or $a0,$zero,$zero -/* f062b4c: 0fc189e5 */ jal func0f062794 -/* f062b50: 24040001 */ addiu $a0,$zero,0x1 -/* f062b54: 8fbf0014 */ lw $ra,0x14($sp) -.L0f062b58: -/* f062b58: 27bd0018 */ addiu $sp,$sp,0x18 -/* f062b5c: 03e00008 */ jr $ra -/* f062b60: 00000000 */ nop -); +void func0f062b2c(void) +{ + if (g_Vars.lvupdate240 > 0) { + func0f062794(false); + func0f062794(true); + } +} void func0f062b64(struct prop *prop, s32 arg1) { diff --git a/src/include/game/game_0601b0.h b/src/include/game/game_0601b0.h index 127ff93d5..30fdc34de 100644 --- a/src/include/game/game_0601b0.h +++ b/src/include/game/game_0601b0.h @@ -24,7 +24,7 @@ struct prop *func0f061d54(u32 arg0, u32 arg1, u32 arg2); u32 func0f061ed4(void); u32 func0f061fa8(void); u32 func0f062270(void); -u32 func0f062794(void); +void func0f062794(bool arg0); void func0f062b2c(void); void func0f062b64(struct prop *prop, s32 arg1); struct prop *currentPlayerFindPropForInteract(bool eyespy);