From dbd2da49234fa383a04ecd4cc1b0bce1c04ca7dd Mon Sep 17 00:00:00 2001 From: fgsfds Date: Fri, 11 Aug 2023 20:55:38 +0200 Subject: [PATCH] port: LoadTLUT should probably mark textures for reload as well --- port/fast3d/gfx_pc.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/port/fast3d/gfx_pc.cpp b/port/fast3d/gfx_pc.cpp index 8b00157f8..41b49171a 100644 --- a/port/fast3d/gfx_pc.cpp +++ b/port/fast3d/gfx_pc.cpp @@ -1846,6 +1846,8 @@ static void gfx_dp_load_tlut(uint8_t tile, uint32_t uls, uint32_t ult, uint32_t for (uint32_t i = 0; i < count; ++i) { *dst++ = PD_BE16(*src++); } + + rdp.textures_changed[0] = rdp.textures_changed[1] = true; } static void gfx_dp_load_block(uint8_t tile, uint32_t uls, uint32_t ult, uint32_t lrs, uint32_t dxt) {