Decompile mpMenuTextWeaponOfChoiceName
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@ -836,7 +836,7 @@ struct menu_item menuitems_1b7bc[] = {
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{ MENUITEMTYPE_LABEL, 0, 0x00000020, (u32)menutextDifficulty, 0x00000000, NULL },
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{ MENUITEMTYPE_SEPARATOR, 0, 0x00000000, 0x00000000, 0x00000000, NULL },
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{ MENUITEMTYPE_LABEL, 0, L_AME(16), L_OPTIONS(281), 0x00000000, NULL }, // "Weapon of Choice:"
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{ MENUITEMTYPE_LABEL, 0, 0x00000020, (u32)&func0f178450, 0x00000000, NULL },
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{ MENUITEMTYPE_LABEL, 0, 0x00000020, (u32)&mpMenuTextWeaponOfChoiceName, 0x00000000, NULL },
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{ MENUITEMTYPE_SEPARATOR, 0, 0x00000000, 0x00000000, 0x00000000, NULL },
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{ MENUITEMTYPE_LABEL, 0, 0x00000000, L_OPTIONS(282), (u32)&func0f10d044, NULL }, // "Kills:"
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{ MENUITEMTYPE_LABEL, 0, 0x00000000, L_OPTIONS(283), (u32)&func0f10d1d0, NULL }, // "Accuracy:"
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@ -865,7 +865,7 @@ struct menu_item menuitems_1b98c[] = {
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{ MENUITEMTYPE_LABEL, 3, 0x01000020, (u32)&func0f10e3fc, 0x00000000, menuhandler0010e064 },
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{ MENUITEMTYPE_LABEL, 5, 0x01000020, (u32)&func0f10e468, 0x00000000, menuhandler0010e064 },
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{ MENUITEMTYPE_SEPARATOR, 0, 0x00000000, 0x00000000, 0x00000000, NULL },
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{ MENUITEMTYPE_LABEL, 0, 0x00000000, L_OPTIONS(281), (u32)&func0f178450, NULL }, // "Weapon of Choice"
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{ MENUITEMTYPE_LABEL, 0, 0x00000000, L_OPTIONS(281), (u32)&mpMenuTextWeaponOfChoiceName, NULL }, // "Weapon of Choice"
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{ MENUITEMTYPE_LABEL, 0, 0x00000000, L_OPTIONS(282), (u32)&func0f10d044, NULL }, // "Kills:"
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{ MENUITEMTYPE_LABEL, 0, 0x00000000, L_OPTIONS(283), (u32)&func0f10d1d0, NULL }, // "Accuracy:"
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{ MENUITEMTYPE_SEPARATOR, 0, 0x00000000, 0x00000000, 0x00000000, NULL },
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@ -10228,8 +10228,8 @@ struct menu_item menuitems_2a950[] = {
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{ MENUITEMTYPE_LABEL, 0, 0x01000010, (u32)&mpGetCurrentPlayerName, (u32)&func0f17853c, menuhandler001785c4 },
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{ MENUITEMTYPE_LABEL, 0, 0x01000000, L_MPMENU(261), (u32)&mpMenuTextPlayerTitle, menuhandler00178a94 }, // "Title:"
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{ MENUITEMTYPE_SEPARATOR, 0, 0x00000000, 0x00000000, 0x00000000, NULL },
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{ MENUITEMTYPE_LABEL, 0, L_AME(16), L_MPMENU(262), 0x00000000, NULL }, // "Weapon of Choice:"
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{ MENUITEMTYPE_LABEL, 0, 0x00000120, (u32)&func0f178450, 0x00000000, NULL },
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{ MENUITEMTYPE_LABEL, 0, 0x00000210, L_MPMENU(262), 0x00000000, NULL }, // "Weapon of Choice:"
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{ MENUITEMTYPE_LABEL, 0, 0x00000120, (u32)&mpMenuTextWeaponOfChoiceName, 0x00000000, NULL },
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{ MENUITEMTYPE_SEPARATOR, 0, 0x00000000, 0x00000000, 0x00000000, NULL },
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{ MENUITEMTYPE_LABEL, 0, 0x00200210, L_MPMENU(263), 0x00000000, menuhandler001786d8 }, // "Awards:"
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{ MENUITEMTYPE_LABEL, 0, 0x00000120, (u32)&func0f1784a4, 0x00000000, NULL },
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@ -37,7 +37,7 @@
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#include "types.h"
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GLOBAL_ASM(
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glabel func0f016100
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glabel mpPlayerGetWeaponOfChoiceName
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/* f016100: 3c0e800a */ lui $t6,%hi(g_Vars+0x28c)
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/* f016104: 8dcea24c */ lw $t6,%lo(g_Vars+0x28c)($t6)
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/* f016108: 27bdffd0 */ addiu $sp,$sp,-48
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@ -321,30 +321,10 @@ glabel func0f1783a0
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/* f17844c: 00001025 */ or $v0,$zero,$zero
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);
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GLOBAL_ASM(
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glabel func0f178450
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/* f178450: 3c0e8007 */ lui $t6,%hi(g_MpPlayerNum)
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/* f178454: 8dce1448 */ lw $t6,%lo(g_MpPlayerNum)($t6)
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/* f178458: 27bdffe8 */ addiu $sp,$sp,-24
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/* f17845c: afa40018 */ sw $a0,0x18($sp)
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/* f178460: 000e78c0 */ sll $t7,$t6,0x3
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/* f178464: 01ee7823 */ subu $t7,$t7,$t6
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/* f178468: 000f7880 */ sll $t7,$t7,0x2
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/* f17846c: 01ee7821 */ addu $t7,$t7,$t6
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/* f178470: 000f78c0 */ sll $t7,$t7,0x3
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/* f178474: 01ee7823 */ subu $t7,$t7,$t6
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/* f178478: 000f7900 */ sll $t7,$t7,0x4
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/* f17847c: 3c04800a */ lui $a0,%hi(g_MenuStack+0x83b)
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/* f178480: afbf0014 */ sw $ra,0x14($sp)
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/* f178484: 008f2021 */ addu $a0,$a0,$t7
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/* f178488: 9084e83b */ lbu $a0,%lo(g_MenuStack+0x83b)($a0)
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/* f17848c: 0fc05840 */ jal func0f016100
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/* f178490: 00002825 */ or $a1,$zero,$zero
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/* f178494: 8fbf0014 */ lw $ra,0x14($sp)
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/* f178498: 27bd0018 */ addiu $sp,$sp,0x18
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/* f17849c: 03e00008 */ jr $ra
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/* f1784a0: 00000000 */ sll $zero,$zero,0x0
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);
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char *mpMenuTextWeaponOfChoiceName(struct menu_item *item)
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{
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return mpPlayerGetWeaponOfChoiceName(g_MenuStack[g_MpPlayerNum].playernum, false);
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}
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GLOBAL_ASM(
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glabel func0f1784a4
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@ -3,7 +3,7 @@
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#include <ultra64.h>
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#include "types.h"
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u32 func0f016100(void);
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char *mpPlayerGetWeaponOfChoiceName(u32 playernum, bool arg1);
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u32 func0f01616c(void);
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u32 func0f016404(void);
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u32 func0f01644c(void);
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@ -9,7 +9,7 @@ char *menutextPauseOrUnpause(s32 arg0);
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char *menutextMatchTime(s32 arg0);
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char *mpMenuTextWeaponDescription(struct menu_item *item);
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u32 func0f1783a0(void);
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u32 func0f178450(void);
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char *mpMenuTextWeaponOfChoiceName(struct menu_item *item);
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u32 func0f1784a4(void);
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u32 func0f1784f0(void);
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u32 func0f17853c(void);
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@ -3897,7 +3897,9 @@ struct menustackitem {
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/*0x82c*/ u32 unk82c;
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/*0x830*/ u32 unk830;
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/*0x834*/ u32 unk834;
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/*0x838*/ u32 unk838;
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/*0x838*/ u16 unk838;
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/*0x83a*/ u8 unk83a;
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/*0x83b*/ u8 playernum;
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/*0x83c*/ u32 unk83c;
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/*0x840*/ u32 unk840;
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/*0x844*/ u32 unk844;
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