Decompile func0f173434
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38bb1005af
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dd807f8ece
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@ -472,7 +472,7 @@ glabel func0f0b35b8
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void func0f0b3988(struct textureconfig *config)
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{
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if (config->texturenum < 0xdaf) {
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if ((u32)config->texturenum < 0xdaf) {
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func0f173434(config, 1, 0, 0);
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}
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}
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@ -5910,7 +5910,7 @@ void func0f172f5c(Gfx *gdl, s32 arg1, s32 arg2)
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while (bytes[0] != (u8)G_ENDDL) {
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// Look for GBI sequence: fd...... abcd....
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if (bytes[0] == G_SETTIMG && bytes[4] == 0xab && bytes[5] == 0xcd) {
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func0f173010((s32 *)((u32)bytes + 4), arg1, arg2);
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func0f173010((u32 *)((s32)bytes + 4), arg1, arg2);
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}
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bytes += 8;
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@ -6207,58 +6207,19 @@ glabel func0f173010
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/* f173430: 00000000 */ nop
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);
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GLOBAL_ASM(
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glabel func0f173434
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/* f173434: 27bdffc8 */ addiu $sp,$sp,-56
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/* f173438: afb70030 */ sw $s7,0x30($sp)
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/* f17343c: afb6002c */ sw $s6,0x2c($sp)
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/* f173440: afb50028 */ sw $s5,0x28($sp)
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/* f173444: afb40024 */ sw $s4,0x24($sp)
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/* f173448: afb10018 */ sw $s1,0x18($sp)
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/* f17344c: 00a0a025 */ or $s4,$a1,$zero
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/* f173450: 0080a825 */ or $s5,$a0,$zero
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/* f173454: 00c0b025 */ or $s6,$a2,$zero
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/* f173458: 00e0b825 */ or $s7,$a3,$zero
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/* f17345c: afbf0034 */ sw $ra,0x34($sp)
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/* f173460: afb30020 */ sw $s3,0x20($sp)
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/* f173464: afb2001c */ sw $s2,0x1c($sp)
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/* f173468: afb00014 */ sw $s0,0x14($sp)
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/* f17346c: 18a00013 */ blez $a1,.L0f1734bc
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/* f173470: 00008825 */ or $s1,$zero,$zero
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/* f173474: 00009025 */ or $s2,$zero,$zero
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/* f173478: 00808025 */ or $s0,$a0,$zero
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/* f17347c: 24130001 */ addiu $s3,$zero,0x1
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.L0f173480:
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/* f173480: 8e020000 */ lw $v0,0x0($s0)
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/* f173484: 02552021 */ addu $a0,$s2,$s5
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/* f173488: 02c02825 */ or $a1,$s6,$zero
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/* f17348c: 28410daf */ slti $at,$v0,0xdaf
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/* f173490: 10200005 */ beqz $at,.L0f1734a8
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/* f173494: 00577021 */ addu $t6,$v0,$s7
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/* f173498: 0fc5cc04 */ jal func0f173010
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/* f17349c: 24060001 */ addiu $a2,$zero,0x1
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/* f1734a0: 10000002 */ b .L0f1734ac
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/* f1734a4: a213000b */ sb $s3,0xb($s0)
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.L0f1734a8:
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/* f1734a8: ae0e0000 */ sw $t6,0x0($s0)
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.L0f1734ac:
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/* f1734ac: 26310001 */ addiu $s1,$s1,0x1
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/* f1734b0: 2652000c */ addiu $s2,$s2,0xc
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/* f1734b4: 1634fff2 */ bne $s1,$s4,.L0f173480
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/* f1734b8: 2610000c */ addiu $s0,$s0,0xc
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.L0f1734bc:
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/* f1734bc: 8fbf0034 */ lw $ra,0x34($sp)
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/* f1734c0: 8fb00014 */ lw $s0,0x14($sp)
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/* f1734c4: 8fb10018 */ lw $s1,0x18($sp)
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/* f1734c8: 8fb2001c */ lw $s2,0x1c($sp)
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/* f1734cc: 8fb30020 */ lw $s3,0x20($sp)
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/* f1734d0: 8fb40024 */ lw $s4,0x24($sp)
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/* f1734d4: 8fb50028 */ lw $s5,0x28($sp)
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/* f1734d8: 8fb6002c */ lw $s6,0x2c($sp)
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/* f1734dc: 8fb70030 */ lw $s7,0x30($sp)
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/* f1734e0: 03e00008 */ jr $ra
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/* f1734e4: 27bd0038 */ addiu $sp,$sp,0x38
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);
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void func0f173434(struct textureconfig *configs, s32 arg1, s32 arg2, s32 arg3)
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{
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s32 i;
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for (i = 0; i < arg1; i++) {
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if ((s32)configs[i].texturenum < 0xdaf) {
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func0f173010(&configs[i].texturenum, arg2, 1);
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configs[i].unk0b = 1;
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} else {
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configs[i].texturenum += arg3;
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}
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}
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}
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GLOBAL_ASM(
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glabel func0f1734e8
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@ -31,7 +31,7 @@ u32 func0f172e8c(void);
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u32 func0f172f44(void);
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void func0f172f54(s32 *arg0);
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void func0f172f5c(Gfx *gdl, s32 arg1, s32 arg2);
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void func0f173010(s32 *texturenum, u32 arg1, u32 arg2);
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void func0f173010(u32 *texturenum, s32 arg1, s32 arg2);
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void func0f173434(struct textureconfig *config, s32 arg1, s32 arg2, s32 arg3);
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void func0f1734e8(u16 arg0, void *arg1);
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void func0f173520(u8 *arg0);
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@ -6178,8 +6178,8 @@ struct var8009dd78 {
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};
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struct texturepair {
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s32 texturenum1;
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s32 texturenum2;
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u32 texturenum1;
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u32 texturenum2;
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};
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struct collisionthing {
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