Decompile func0f098f8c
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@ -2627,42 +2627,16 @@ glabel func0f098df8
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);
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#endif
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GLOBAL_ASM(
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glabel func0f098f8c
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/* f098f8c: 27bdffd0 */ addiu $sp,$sp,-48
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/* f098f90: afb30028 */ sw $s3,0x28($sp)
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/* f098f94: afb20024 */ sw $s2,0x24($sp)
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/* f098f98: afb10020 */ sw $s1,0x20($sp)
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/* f098f9c: afb0001c */ sw $s0,0x1c($sp)
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/* f098fa0: 00a08825 */ or $s1,$a1,$zero
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/* f098fa4: 00809825 */ or $s3,$a0,$zero
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/* f098fa8: afbf002c */ sw $ra,0x2c($sp)
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/* f098fac: 00008025 */ or $s0,$zero,$zero
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/* f098fb0: 24120002 */ addiu $s2,$zero,0x2
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/* f098fb4: 02202025 */ or $a0,$s1,$zero
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.L0f098fb8:
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/* f098fb8: 0fc2c42e */ jal weaponGetFunction
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/* f098fbc: 02002825 */ or $a1,$s0,$zero
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/* f098fc0: 10400007 */ beqz $v0,.L0f098fe0
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/* f098fc4: 02002025 */ or $a0,$s0,$zero
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/* f098fc8: 240e0001 */ addiu $t6,$zero,0x1
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/* f098fcc: afae0010 */ sw $t6,0x10($sp)
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/* f098fd0: 02602825 */ or $a1,$s3,$zero
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/* f098fd4: 02203025 */ or $a2,$s1,$zero
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/* f098fd8: 0fc2637e */ jal func0f098df8
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/* f098fdc: 00003825 */ or $a3,$zero,$zero
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.L0f098fe0:
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/* f098fe0: 26100001 */ addiu $s0,$s0,0x1
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/* f098fe4: 5612fff4 */ bnel $s0,$s2,.L0f098fb8
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/* f098fe8: 02202025 */ or $a0,$s1,$zero
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/* f098fec: 8fbf002c */ lw $ra,0x2c($sp)
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/* f098ff0: 8fb0001c */ lw $s0,0x1c($sp)
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/* f098ff4: 8fb10020 */ lw $s1,0x20($sp)
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/* f098ff8: 8fb20024 */ lw $s2,0x24($sp)
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/* f098ffc: 8fb30028 */ lw $s3,0x28($sp)
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/* f099000: 03e00008 */ jr $ra
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/* f099004: 27bd0030 */ addiu $sp,$sp,0x30
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);
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void func0f098f8c(struct handweaponinfo *info, struct hand *hand)
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{
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s32 i;
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for (i = 0; i < 2; i++) {
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if (weaponGetFunction(&hand->base, i)) {
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func0f098df8(i, info, hand, 0, 1);
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}
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}
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}
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bool func0f099008(s32 handnum)
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{
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