Decompile aiPlaySound and fix dprint
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@ -6482,37 +6482,17 @@ glabel ai00cd
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/**
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* @cmd 00ce
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*/
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GLOBAL_ASM(
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glabel ai00ce
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/* f0561f8: 3c03800a */ lui $v1,%hi(g_Vars)
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/* f0561fc: 24639fc0 */ addiu $v1,$v1,%lo(g_Vars)
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/* f056200: 8c6e0434 */ lw $t6,0x434($v1)
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/* f056204: 8c6f0438 */ lw $t7,0x438($v1)
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/* f056208: 27bdffe0 */ addiu $sp,$sp,-32
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/* f05620c: afbf001c */ sw $ra,0x1c($sp)
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/* f056210: 01cf1021 */ addu $v0,$t6,$t7
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/* f056214: 90580002 */ lbu $t8,0x2($v0)
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/* f056218: 90480003 */ lbu $t0,0x3($v0)
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/* f05621c: 80440004 */ lb $a0,0x4($v0)
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/* f056220: 0018ca00 */ sll $t9,$t8,0x8
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/* f056224: 03282825 */ or $a1,$t9,$t0
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/* f056228: 00054c00 */ sll $t1,$a1,0x10
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/* f05622c: 00092c03 */ sra $a1,$t1,0x10
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/* f056230: afa00014 */ sw $zero,0x14($sp)
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/* f056234: afa00010 */ sw $zero,0x10($sp)
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/* f056238: 00003025 */ or $a2,$zero,$zero
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/* f05623c: 0fc25010 */ jal audioPlayFromWorldPosition
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/* f056240: 00003825 */ or $a3,$zero,$zero
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/* f056244: 3c03800a */ lui $v1,%hi(g_Vars)
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/* f056248: 24639fc0 */ addiu $v1,$v1,%lo(g_Vars)
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/* f05624c: 8c6b0438 */ lw $t3,0x438($v1)
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/* f056250: 8fbf001c */ lw $ra,0x1c($sp)
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/* f056254: 27bd0020 */ addiu $sp,$sp,0x20
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/* f056258: 256c0005 */ addiu $t4,$t3,0x5
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/* f05625c: ac6c0438 */ sw $t4,0x438($v1)
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/* f056260: 03e00008 */ jr $ra
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/* f056264: 00001025 */ or $v0,$zero,$zero
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);
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bool aiPlaySound(void)
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{
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u8 *cmd = g_Vars.ailist + g_Vars.aioffset;
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s16 audio_id = cmd[3] | (cmd[2] << 8);
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audioPlayFromWorldPosition(cmd[4], audio_id, 0, NULL, 0, 0);
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g_Vars.aioffset += 5;
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return false;
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}
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/**
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* @cmd 017c
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@ -208,7 +208,7 @@
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/*0x00cb*/ bool aiMessage(void);
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/*0x00cc*/ bool aiShowText2(void);
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/*0x00cd*/ bool ai00cd(void);
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/*0x00ce*/ bool ai00ce(void);
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/*0x00ce*/ bool aiPlaySound(void);
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/*0x00cf*/ bool ai00cf(void);
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/*0x00d0*/ bool ai00d0(void);
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/*0x00d1*/ bool ai00d1(void);
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@ -6,7 +6,7 @@
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void alarmActivate(void);
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void alarmDeactivate(void);
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bool alarmIsActive(void);
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bool audioPlayFromWorldPosition(u8 channel_id, u16 audio_id, u8 volumemaybe, struct position *pos);
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bool audioPlayFromWorldPosition(s8 channel_id, s16 audio_id, u8 volumemaybe, struct position *pos, s32 arg4, s32 arg5);
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float countdownTimerGetValue(void);
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bool countdownTimerIsHidden(void);
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bool countdownTimerIsRunning(void);
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@ -4,7 +4,7 @@
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#include "types.h"
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u32 calculatePlayerIndex(u32 playernum);
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u32 dprint(char *);
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u32 dprint();
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u32 func0f11ecf0(void);
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bool func0f11ed70(void);
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bool func0f11ed78(void);
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@ -14338,7 +14338,7 @@ bool (*g_CommandPointers[])(void) = {
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/*0x00cb*/ aiMessage,
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/*0x00cc*/ aiShowText2,
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/*0x00cd*/ ai00cd,
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/*0x00ce*/ ai00ce,
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/*0x00ce*/ aiPlaySound,
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/*0x00cf*/ ai00cf,
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/*0x00d0*/ ai00d0,
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/*0x00d1*/ ai00d1,
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