diff --git a/src/game/mplayer/setup.c b/src/game/mplayer/setup.c index 8579909b9..9106b7715 100644 --- a/src/game/mplayer/setup.c +++ b/src/game/mplayer/setup.c @@ -1160,7 +1160,6 @@ const char var7f1b7ed0[] = "Menu99 -> Calling Camera Module Finish\n"; const char var7f1b7ef8[] = "%d\n"; const char var7f1b7efc[] = "%d\n"; const char var7f1b7f00[] = "%d\n"; -const char var7f1b7f04[] = "%d\n"; GLOBAL_ASM( glabel mpMenuTextKills @@ -1237,30 +1236,11 @@ glabel mpMenuTextGamesPlayed /* f17a750: 27bd0018 */ addiu $sp,$sp,0x18 ); -GLOBAL_ASM( -glabel mpMenuTextGamesWon -/* f17a754: 3c0e8007 */ lui $t6,%hi(g_MpPlayerNum) -/* f17a758: 8dce1448 */ lw $t6,%lo(g_MpPlayerNum)($t6) -/* f17a75c: 27bdffe8 */ addiu $sp,$sp,-24 -/* f17a760: afa40018 */ sw $a0,0x18($sp) -/* f17a764: 000e7880 */ sll $t7,$t6,0x2 -/* f17a768: 01ee7821 */ addu $t7,$t7,$t6 -/* f17a76c: 000f7940 */ sll $t7,$t7,0x5 -/* f17a770: 3c06800b */ lui $a2,%hi(g_MpPlayers+0x60) -/* f17a774: 00cf3021 */ addu $a2,$a2,$t7 -/* f17a778: 3c048007 */ lui $a0,%hi(g_StringPointer) -/* f17a77c: afbf0014 */ sw $ra,0x14($sp) -/* f17a780: 3c057f1b */ lui $a1,%hi(var7f1b7f04) -/* f17a784: 24a57f04 */ addiu $a1,$a1,%lo(var7f1b7f04) -/* f17a788: 8c841440 */ lw $a0,%lo(g_StringPointer)($a0) -/* f17a78c: 0c004dad */ jal sprintf -/* f17a790: 8cc6c818 */ lw $a2,%lo(g_MpPlayers+0x60)($a2) -/* f17a794: 8fbf0014 */ lw $ra,0x14($sp) -/* f17a798: 3c028007 */ lui $v0,%hi(g_StringPointer) -/* f17a79c: 8c421440 */ lw $v0,%lo(g_StringPointer)($v0) -/* f17a7a0: 03e00008 */ jr $ra -/* f17a7a4: 27bd0018 */ addiu $sp,$sp,0x18 -); +char *mpMenuTextGamesWon(struct menuitem *item) +{ \ + sprintf(g_StringPointer, "%d\n", g_MpPlayers[g_MpPlayerNum].gameswon); + return g_StringPointer; +} char *mpMenuTextGamesLost(struct menuitem *item) { \ diff --git a/src/include/game/mplayer/setup.h b/src/include/game/mplayer/setup.h index f912d056d..372fabe60 100644 --- a/src/include/game/mplayer/setup.h +++ b/src/include/game/mplayer/setup.h @@ -14,7 +14,7 @@ s32 menuhandler0017a20c(u32 operation, struct menuitem *item, union handlerdata u32 mpMenuTextKills(void); u32 mpMenuTextDeaths(void); u32 mpMenuTextGamesPlayed(void); -u32 mpMenuTextGamesWon(void); +char *mpMenuTextGamesWon(struct menuitem *item); char *mpMenuTextGamesLost(struct menuitem *item); char *mpMenuTextHeadShots(struct menuitem *item); char *mpMenuTextMedalAccuracy(struct menuitem *item);