Decompile menuhandlerSoundMode

This commit is contained in:
Ryan Dwyer 2020-03-22 14:06:29 +10:00
parent 54f6a3c9de
commit f28aef6e73
4 changed files with 37 additions and 78 deletions

View File

@ -1409,22 +1409,3 @@ u16 options_controlstyle[] = {
L_OPTIONS(246), // "2.4"
};
// 17a00
u16 options_controlmode[] = {
L_OPTIONS(237), // "Single"
L_OPTIONS(238), // "Double"
};
// 17a04
u16 g_AimControlOptions[] = {
L_OPTIONS(201), // "Hold"
L_OPTIONS(202), // "Toggle"
};
// 17a08
u16 g_SoundModeOptions[] = {
L_OPTIONS(232), // "Mono"
L_OPTIONS(233), // "Stereo"
L_OPTIONS(234), // "Headphone"
L_OPTIONS(235), // "Surround"
};

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@ -83,6 +83,11 @@ char *soloMenuTextDifficulty(struct menu_item *item)
}
}
u16 options_controlmode[] = {
L_OPTIONS(237), // "Single"
L_OPTIONS(238), // "Double"
};
GLOBAL_ASM(
glabel func0f102330
.late_rodata
@ -265,6 +270,11 @@ s32 menuhandlerReversePitch(u32 operation, struct menu_item *item, bool *enable)
return 0;
}
u16 g_AimControlOptions[] = {
L_OPTIONS(201), // "Hold"
L_OPTIONS(202), // "Toggle"
};
GLOBAL_ASM(
glabel menuhandlerAimControl
/* f1025b4: 3c02800a */ lui $v0,%hi(g_Vars)
@ -335,63 +345,31 @@ glabel menuhandlerAimControl
/* f102694: 00000000 */ sll $zero,$zero,0x0
);
GLOBAL_ASM(
glabel menuhandlerSoundMode
/* f102698: 27bdffd8 */ addiu $sp,$sp,-40
/* f10269c: 3c0e8007 */ lui $t6,%hi(g_SoundModeOptions)
/* f1026a0: afbf0014 */ sw $ra,0x14($sp)
/* f1026a4: afa5002c */ sw $a1,0x2c($sp)
/* f1026a8: 25ce19e8 */ addiu $t6,$t6,%lo(g_SoundModeOptions)
/* f1026ac: 8dc10000 */ lw $at,0x0($t6)
/* f1026b0: 27a20020 */ addiu $v0,$sp,0x20
/* f1026b4: 24080004 */ addiu $t0,$zero,0x4
/* f1026b8: ac410000 */ sw $at,0x0($v0)
/* f1026bc: 8dd90004 */ lw $t9,0x4($t6)
/* f1026c0: 24010001 */ addiu $at,$zero,0x1
/* f1026c4: 1081000a */ beq $a0,$at,.L0f1026f0
/* f1026c8: ac590004 */ sw $t9,0x4($v0)
/* f1026cc: 24010003 */ addiu $at,$zero,0x3
/* f1026d0: 10810009 */ beq $a0,$at,.L0f1026f8
/* f1026d4: 24010006 */ addiu $at,$zero,0x6
/* f1026d8: 1081000e */ beq $a0,$at,.L0f102714
/* f1026dc: 24010007 */ addiu $at,$zero,0x7
/* f1026e0: 10810014 */ beq $a0,$at,.L0f102734
/* f1026e4: 00000000 */ sll $zero,$zero,0x0
/* f1026e8: 10000016 */ beqz $zero,.L0f102744
/* f1026ec: 00001025 */ or $v0,$zero,$zero
.L0f1026f0:
/* f1026f0: 10000013 */ beqz $zero,.L0f102740
/* f1026f4: acc80000 */ sw $t0,0x0($a2)
.L0f1026f8:
/* f1026f8: 8cc90000 */ lw $t1,0x0($a2)
/* f1026fc: 00095040 */ sll $t2,$t1,0x1
/* f102700: 004a5821 */ addu $t3,$v0,$t2
/* f102704: 0fc5b9f1 */ jal langGet
/* f102708: 95640000 */ lhu $a0,0x0($t3)
/* f10270c: 1000000e */ beqz $zero,.L0f102748
/* f102710: 8fbf0014 */ lw $ra,0x14($sp)
.L0f102714:
/* f102714: 0c003ce3 */ jal audioSetSoundMode
/* f102718: 8cc40000 */ lw $a0,0x0($a2)
/* f10271c: 3c02800a */ lui $v0,%hi(g_Vars)
/* f102720: 24429fc0 */ addiu $v0,$v0,%lo(g_Vars)
/* f102724: 8c4c0458 */ lw $t4,0x458($v0)
/* f102728: 358d0001 */ ori $t5,$t4,0x1
/* f10272c: 10000004 */ beqz $zero,.L0f102740
/* f102730: ac4d0458 */ sw $t5,0x458($v0)
.L0f102734:
/* f102734: 3c188006 */ lui $t8,%hi(g_SoundMode)
/* f102738: 8f18ddcc */ lw $t8,%lo(g_SoundMode)($t8)
/* f10273c: acd80000 */ sw $t8,0x0($a2)
.L0f102740:
/* f102740: 00001025 */ or $v0,$zero,$zero
.L0f102744:
/* f102744: 8fbf0014 */ lw $ra,0x14($sp)
.L0f102748:
/* f102748: 27bd0028 */ addiu $sp,$sp,0x28
/* f10274c: 03e00008 */ jr $ra
/* f102750: 00000000 */ sll $zero,$zero,0x0
);
char *menuhandlerSoundMode(u32 operation, struct menu_item *item, s32 *value)
{
u16 options[] = {
L_OPTIONS(232), // "Mono"
L_OPTIONS(233), // "Stereo"
L_OPTIONS(234), // "Headphone"
L_OPTIONS(235), // "Surround"
};
switch (operation) {
case MENUOP_GETOPTIONCOUNT:
*value = 4;
break;
case MENUOP_GETOPTIONTEXT:
return langGet(options[*value]);
case MENUOP_SET:
audioSetSoundMode(*value);
g_Vars.unk000458 |= 1;
break;
case MENUOP_GETOPTIONVALUE:
*value = g_SoundMode;
}
return NULL;
}
char *menuhandlerScreenSize(u32 operation, struct menu_item *item, s32 *value)
{

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@ -73,6 +73,6 @@ s32 menuhandlerShowMissionTime(u32 operation, struct menu_item *item, bool *enab
s32 menuhandlerShowZoomRange(u32 operation, struct menu_item *item, bool *enable);
s32 menuhandlerSightOnScreen(u32 operation, struct menu_item *item, bool *enable);
s32 menuhandlerSoloDifficulty(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerSoundMode(u32 operation, struct menu_item *item, bool *enable);
char *menuhandlerSoundMode(u32 operation, struct menu_item *item, s32 *value);
#endif

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@ -16,7 +16,7 @@ u32 func0000ee88(void);
u32 func0000efa8(void);
u32 func0000f0d4(void);
u32 func0000f228(void);
u32 audioSetSoundMode(void);
void audioSetSoundMode(u32 mode);
u32 func0000f49c(void);
u32 func0000f67c(void);
u32 func0000f804(void);