Refactor scheduler

This commit is contained in:
Ryan Dwyer 2023-05-02 17:41:56 +10:00
parent b18d1259fe
commit f96d9ff901
10 changed files with 408 additions and 666 deletions

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@ -519,6 +519,7 @@ else ifeq ($(COMPILER), gcc)
-Wno-address \
-Wno-aggressive-loop-optimizations \
-Wno-array-bounds \
-Wno-comment \
-Wno-int-in-bool-context \
-Wno-int-to-pointer-cast \
-Wno-maybe-uninitialized \

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@ -91,18 +91,15 @@ typedef struct {
OSScMsg prenmiMsg;
OSMesgQueue interruptQ;
OSMesg intBuf[OS_SC_MAX_MESGS];
OSMesgQueue cmdQ;
OSMesg cmdMsgBuf[OS_SC_MAX_MESGS];
OSThread *thread;
OSScClient *clientList;
OSScTask *audioListHead;
OSScTask *gfxListHead;
OSScTask *audioListTail;
OSScTask *gfxListTail;
OSScTask *nextAudTask;
OSScTask *nextGfxTask;
OSScTask *nextGfxTask2;
OSScTask *curRSPTask;
OSScTask *curRDPTask;
u32 frameCount;
s32 doAudio;
u32 alt;
OSMesgQueue *audmq;
OSMesgQueue *gfxmq;
} OSSched;
void osCreateScheduler(OSSched *s, OSThread *thread, u8 mode, u32 numFields);

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@ -2,6 +2,7 @@
build/ROMID/lib/tlb.o (section); \
build/ROMID/lib/segments.o (section); \
build/ROMID/lib/boot.o (section); \
build/ROMID/lib/artifacts.o (section); \
build/ROMID/lib/sched.o (section); \
build/ROMID/lib/reset.o (section); \
build/ROMID/lib/ultra/os/maptlbrdb.o (section); \

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@ -60,7 +60,6 @@ extern OSTimer __osEepromTimer;
extern OSMesgQueue __osEepromTimerQ;
extern OSMesg __osEepromTimerMsg;
extern u32 var8009ca84;
extern u16 *g_FrameBuffers[2];
extern u8 var8009caec;
extern u8 var8009caed;
extern u8 var8009caee;

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@ -3,16 +3,8 @@
#include <ultra64.h>
#include <sched.h>
void schedSetCrashEnable2(s32 enable);
void schedAppendTasks(OSSched *sc, OSScTask *t);
void __scHandleRetrace(OSSched *sc);
void __scHandleRSP(OSSched *sc);
void __scHandleRDP(OSSched *sc);
void __scHandleTasks(OSSched *sc);
void __scAppendList(OSSched *sc, OSScTask *t);
void __scExec(OSSched *sc, OSScTask *sp, OSScTask *dp, s32 resuming);
void __scMain(void *arg);
void __scYield(OSSched *sc);
void schedSubmitAudTask(OSSched *sc, OSScTask *t);
void schedSubmitGfxTask(OSSched *sc, OSScTask *t);
void schedInitArtifacts(void);
void schedResetArtifacts(void);
struct artifact *schedGetWriteArtifacts(void);
@ -20,6 +12,5 @@ struct artifact *schedGetFrontArtifacts(void);
void schedIncrementWriteArtifacts(void);
void schedIncrementFrontArtifacts(void);
void schedUpdatePendingArtifacts(void);
void schedConsiderScreenshot(void);
#endif

117
src/lib/artifacts.c Normal file
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@ -0,0 +1,117 @@
#include <ultra64.h>
#include "lib/boot.h"
#include "lib/sched.h"
#include "constants.h"
#include "game/menugfx.h"
#include "bss.h"
#include "lib/args.h"
#include "lib/audiomgr.h"
#include "lib/reset.h"
#include "lib/rzip.h"
#include "lib/main.h"
#include "lib/snd.h"
#include "lib/pimgr.h"
#include "lib/profile.h"
#include "lib/lib_48150.h"
#include "lib/vi.h"
#include "lib/joy.h"
#include "data.h"
#include "types.h"
struct artifact g_ArtifactLists[3][120];
u8 g_SchedSpecialArtifactIndexes[3];
s32 g_SchedWriteArtifactsIndex;
s32 g_SchedFrontArtifactsIndex;
s32 g_SchedPendingArtifactsIndex;
void schedInitArtifacts(void)
{
s32 i;
s32 j;
for (i = 0; i < 3; i++) {
for (j = 0; j < MAX_ARTIFACTS; j++) {
g_ArtifactLists[i][j].type = ARTIFACTTYPE_FREE;
}
g_SchedSpecialArtifactIndexes[i] = 0;
}
}
/**
* The write list is an artifact list that is not currently being displayed on
* the screen. Update logic can write here to put artifacts on the next frame.
*/
struct artifact *schedGetWriteArtifacts(void)
{
return g_ArtifactLists[g_SchedWriteArtifactsIndex];
}
/**
* The front list is the artifact list that is currently being displayed on the
* screen. Rendering logic reads this list. The list may be re-used for multiple
* frames in a row during lag.
*/
struct artifact *schedGetFrontArtifacts(void)
{
return g_ArtifactLists[g_SchedFrontArtifactsIndex];
}
struct artifact *schedGetPendingArtifacts(void)
{
return g_ArtifactLists[g_SchedPendingArtifactsIndex];
}
void schedIncrementWriteArtifacts(void)
{
g_SchedWriteArtifactsIndex = (g_SchedWriteArtifactsIndex + 1) % 3;
}
void schedIncrementFrontArtifacts(void)
{
g_SchedFrontArtifactsIndex = (g_SchedFrontArtifactsIndex + 1) % 3;
}
void schedIncrementPendingArtifacts(void)
{
g_SchedPendingArtifactsIndex = (g_SchedPendingArtifactsIndex + 1) % 3;
}
void schedResetArtifacts(void)
{
g_SchedWriteArtifactsIndex = 0;
g_SchedFrontArtifactsIndex = 1;
g_SchedPendingArtifactsIndex = 0;
}
void schedUpdatePendingArtifacts(void)
{
struct artifact *artifacts = schedGetPendingArtifacts();
s32 i;
for (i = 0; i < MAX_ARTIFACTS; i++) {
struct artifact *artifact = &artifacts[i];
if (artifact->type != ARTIFACTTYPE_FREE) {
u16 *unk08 = artifact->unk08;
u16 value08 = unk08[0];
if (g_SchedSpecialArtifactIndexes[g_SchedPendingArtifactsIndex] == 1) {
u16 *unk0c = artifact->unk0c.u16p;
u16 value0c = unk0c[0];
if (value0c > value08) {
artifact->unk02 = value08;
} else {
artifact->unk02 = value0c;
}
} else {
artifact->unk02 = value08;
}
}
}
g_SchedSpecialArtifactIndexes[g_SchedPendingArtifactsIndex] = 0;
schedIncrementPendingArtifacts();
}

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@ -218,7 +218,7 @@ void amgrHandleFrameMsg(AudioInfo *info, AudioInfo *previnfo)
extern u8 aspDataStart;
if (g_AmgrCurrentCmdList) {
schedAppendTasks(&g_Sched, g_AmgrCurrentCmdList);
schedSubmitAudTask(&g_Sched, g_AmgrCurrentCmdList);
}
admaBeginFrame();

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@ -20,9 +20,7 @@ OSThread g_MainThread;
OSThread g_SchedThread;
OSMesgQueue g_SchedMesgQueue;
OSMesg var8008db48[32];
OSMesgQueue *g_SchedCmdQ;
u32 var8008dbcc;
OSSched g_Sched;
OSScClient var8008dca8;
u32 g_OsMemSize;
@ -36,6 +34,8 @@ u8 *g_StackAllocatedPos = (u8 *) K0BASE + 4 * 1024 * 1024;
u32 var8005ce4c = 0x00000002;
u32 var8005ce50 = 0x10000000;
extern OSSched g_Sched;
extern u8 *_libSegmentStart;
extern u8 *_datazipSegmentRomStart;
extern u8 *_datazipSegmentRomEnd;
@ -204,7 +204,6 @@ void bootCreateSchedThread(void)
}
osScAddClient(&g_Sched, &var8008dca8, &g_SchedMesgQueue, 0);
g_SchedCmdQ = osScGetCmdQ(&g_Sched);
}
void bootPhase2(void *arg)

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@ -100,7 +100,7 @@ void rdpCreateTask(Gfx *gdlstart, Gfx *gdlend, u32 arg2, void *msg)
sctask->framebuffer = g_RdpCurTask->framebuffer;
osWritebackDCacheAll();
schedAppendTasks(&g_Sched, sctask);
schedSubmitGfxTask(&g_Sched, sctask);
// Swap g_RdpCurTask
g_RdpCurTask = (struct rdptask *)((u32)g_RdpCurTask ^ (u32) &g_RdpTaskA ^ (u32) &g_RdpTaskB);

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@ -18,46 +18,13 @@
#include "data.h"
#include "types.h"
/*
* private typedefs and defines
*/
#define VIDEO_MSG 666
#define RSP_DONE_MSG 667
#define RDP_DONE_MSG 668
#define PRE_NMI_MSG 669
/*
* OSScTask state
*/
#define OS_SC_DP 0x0001 /* set if still needs dp */
#define OS_SC_SP 0x0002 /* set if still needs sp */
#define OS_SC_YIELD 0x0010 /* set if yield requested */
#define OS_SC_YIELDED 0x0020 /* set if yield completed */
/*
* OSScTask->flags type identifier
*/
#define OS_SC_XBUS (OS_SC_SP | OS_SC_DP)
#define OS_SC_DRAM (OS_SC_SP | OS_SC_DP | OS_SC_DRAM_DLIST)
#define OS_SC_DP_XBUS (OS_SC_SP)
#define OS_SC_DP_DRAM (OS_SC_SP | OS_SC_DRAM_DLIST)
#define OS_SC_SP_XBUS (OS_SC_DP)
#define OS_SC_SP_DRAM (OS_SC_DP | OS_SC_DRAM_DLIST)
/*
* private functions
*/
void __scMain(void *arg);
void __scHandleTasks(OSSched *s);
void __scHandleRSP(OSSched *s);
void __scHandleRDP(OSSched *s);
void __scAppendList(OSSched *s, OSScTask *t);
OSScTask *__scTaskReady(OSScTask *t);
s32 __scTaskComplete(OSSched *s,OSScTask *t);
void __scExec(OSSched *sc, OSScTask *sp, OSScTask *dp, s32 resuming);
void __scYield(OSSched *s);
s32 __scSchedule(OSSched *sc, OSScTask **sp, OSScTask **dp, s32 availRCP);
OSSched g_Sched;
OSViMode var8008dcc0[2];
OSViMode *var8008dd60[2];
OSViMode var8008dd68[2];
@ -66,12 +33,6 @@ s32 var8008de0c;
s32 var8008de10;
u32 var8008de14;
OSTimer g_SchedRspTimer;
u32 g_SchedDpCounters[4];
struct artifact g_ArtifactLists[3][120];
u8 g_SchedSpecialArtifactIndexes[3];
s32 g_SchedWriteArtifactsIndex;
s32 g_SchedFrontArtifactsIndex;
s32 g_SchedPendingArtifactsIndex;
s32 var8005ce74 = 0;
f32 g_ViXScalesBySlot[2] = {1, 1};
@ -86,16 +47,281 @@ u32 var8005cea4 = 0;
OSScMsg g_SchedRspMsg = {OS_SC_RSP_MSG};
bool g_SchedIsFirstTask = true;
static void __scExec(OSSched *sc, OSScTask *t)
{
if (t->list.t.type == M_GFXTASK) {
if ((t->state & OS_SC_YIELD) == 0) {
profileHandleRspEvent(RSPEVENT_GFX_START);
}
} else {
osWritebackDCacheAll();
profileHandleRspEvent(RSPEVENT_AUD_START);
}
t->state &= ~(OS_SC_YIELD | OS_SC_YIELDED);
osSpTaskLoad(&t->list);
osSpTaskStartGo(&t->list);
sc->curRSPTask = t;
if (t->list.t.type == M_GFXTASK) {
sc->curRDPTask = t;
}
}
static void __scTryDispatch(OSSched *sc)
{
if (sc->curRSPTask == NULL) {
if (sc->nextAudTask) {
OSScTask *t = sc->nextAudTask;
sc->nextAudTask = NULL;
__scExec(sc, t);
} else if (sc->curRDPTask == NULL) {
OSScTask *t = sc->nextGfxTask;
if (t) {
sc->nextGfxTask = sc->nextGfxTask2;
sc->nextGfxTask2 = NULL;
__scExec(sc, t);
}
}
}
}
static void __scTaskComplete(OSSched *sc, OSScTask *t)
{
if (t->list.t.type == M_AUDTASK) {
profileHandleRspEvent(RSPEVENT_AUD_FINISH);
} else {
profileHandleRspEvent(RSPEVENT_GFX_FINISH);
if (g_SchedIsFirstTask) {
osViBlack(false);
g_SchedIsFirstTask = false;
}
var8005ce74 = (var8005ce74 + 1) % 2;
if (g_SchedViModesPending[1 - var8005ce74]) {
if (var8008dd60[1 - var8005ce74]->comRegs.width != var8008dcc0[1 - var8005ce74].comRegs.width
|| var8008dd60[1 - var8005ce74]->comRegs.xScale != var8008dcc0[1 - var8005ce74].comRegs.xScale
|| var8008dd60[1 - var8005ce74]->fldRegs[0].yScale != var8008dcc0[1 - var8005ce74].fldRegs[0].yScale
|| var8008dd60[1 - var8005ce74]->fldRegs[1].yScale != var8008dcc0[1 - var8005ce74].fldRegs[1].yScale
|| var8008dd60[1 - var8005ce74]->fldRegs[0].origin != var8008dcc0[1 - var8005ce74].fldRegs[0].origin
|| var8008dd60[1 - var8005ce74]->fldRegs[1].origin != var8008dcc0[1 - var8005ce74].fldRegs[1].origin) {
s32 mask = osSetIntMask(0x80401);
*var8008dd60[1 - var8005ce74] = var8008dcc0[1 - var8005ce74];
osSetIntMask(mask);
osViSetMode(var8008dd60[1 - var8005ce74]);
osViBlack(g_ViUnblackTimer);
osViSetXScale(g_ViXScalesBySlot[1 - var8005ce74]);
osViSetYScale(g_ViYScalesBySlot[1 - var8005ce74]);
#ifdef ANTIALIAS
osViSetSpecialFeatures(OS_VI_GAMMA_OFF | OS_VI_DITHER_FILTER_ON);
#else
osViSetSpecialFeatures(OS_VI_GAMMA_OFF | OS_VI_DITHER_FILTER_OFF);
#endif
}
g_SchedViModesPending[1 - var8005ce74] = false;
}
if (g_ViUnblackTimer != 0 && g_ViUnblackTimer < 3) {
g_ViUnblackTimer--;
}
osViSwapBuffer(t->framebuffer);
}
osSendMesg(t->msgQ, t->msg, OS_MESG_BLOCK);
}
//-----------------------------------------------------------------------------\
//-- Event handlers -----------------------------------------------------------/
//----------------------------------------------------------------------------/
static void __scHandleRetrace(OSSched *sc)
{
if (osViGetCurrentFramebuffer() == osViGetNextFramebuffer()) {
osDpSetStatus(DPC_CLR_FREEZE);
}
sc->alt ^= 1;
#if PAL
if (!g_Resetting && sc->alt) {
osStopTimer(&g_SchedRspTimer);
osSetTimer(&g_SchedRspTimer, 280000, 0, amgrGetFrameMesgQueue(), &g_SchedRspMsg);
}
#else
if (!g_Resetting && sc->alt) {
osStopTimer(&g_SchedRspTimer);
osSetTimer(&g_SchedRspTimer, 280000, 0, amgrGetFrameMesgQueue(), &g_SchedRspMsg);
}
#endif
if (!g_Resetting) {
vi00009ed4();
}
joysTick();
if (sc->gfxmq) {
osSendMesg(sc->gfxmq, (OSMesg) &sc->retraceMsg, OS_MESG_NOBLOCK);
}
}
static void __scHandleRSP(OSSched *sc)
{
if (!g_Resetting) {
OSScTask *t = sc->curRSPTask;
sc->curRSPTask = NULL;
if ((t->state & OS_SC_YIELD) && osSpTaskYielded(&t->list)) {
t->state |= OS_SC_YIELDED;
sc->nextGfxTask2 = sc->nextGfxTask;
sc->nextGfxTask = t;
sc->curRDPTask = NULL;
} else {
t->state &= ~OS_SC_NEEDS_RSP;
if ((t->state & OS_SC_RCP_MASK) == 0) {
__scTaskComplete(sc, t);
}
}
__scTryDispatch(sc);
}
}
static void __scHandleRDP(OSSched *sc)
{
OSScTask *t;
osDpSetStatus(DPC_SET_FREEZE);
schedUpdatePendingArtifacts();
if (var8005dd18 == 0) {
if (g_MenuData.screenshottimer == 1) {
menugfxCreateBlur();
g_MenuData.screenshottimer = 0;
}
if (g_MenuData.screenshottimer >= 2) {
g_MenuData.screenshottimer--;
}
}
t = sc->curRDPTask;
sc->curRDPTask = NULL;
t->state &= ~OS_SC_NEEDS_RDP;
if ((t->state & OS_SC_RCP_MASK) == 0) {
__scTaskComplete(sc, t);
}
__scTryDispatch(sc);
osSendMesg(sc->gfxmq, (OSMesg) &sc->retraceMsg, OS_MESG_NOBLOCK);
}
static void __scMain(void *arg)
{
void (*msg)(OSSched *sc);
OSSched *sc = (OSSched *)arg;
schedInitArtifacts();
while (1) {
osRecvMesg(&sc->interruptQ, (OSMesg *) &msg, OS_MESG_BLOCK);
msg(sc);
}
}
//-----------------------------------------------------------------------------\
//-- Public functions ---------------------------------------------------------/
//----------------------------------------------------------------------------/
void schedSubmitAudTask(OSSched *sc, OSScTask *t)
{
OSPri prevpri = osGetThreadPri(0);
osSetThreadPri(0, THREADPRI_SCHED + 1);
if (sc->curRSPTask == NULL) {
__scExec(sc, t);
} else {
if (sc->curRSPTask->list.t.type == M_GFXTASK) {
osSpTaskYield();
sc->curRSPTask->state |= OS_SC_YIELD;
}
t->state = OS_SC_NEEDS_RSP;
sc->nextAudTask = t;
}
osSetThreadPri(0, prevpri);
}
void schedSubmitGfxTask(OSSched *sc, OSScTask *t)
{
OSPri prevpri = osGetThreadPri(0);
osSetThreadPri(0, THREADPRI_SCHED + 1);
t->state = OS_SC_NEEDS_RSP | OS_SC_NEEDS_RDP;
//if (sc->curRSPTask == NULL && sc->curRDPTask == NULL) {
// __scExec(sc, t);
//} else {
// if (sc->nextGfxTask == NULL) {
// sc->nextGfxTask = t;
// } else {
// sc->nextGfxTask2 = t;
// }
//}
if (sc->nextGfxTask == NULL) {
sc->nextGfxTask = t;
} else {
sc->nextGfxTask2 = t;
}
__scTryDispatch(sc);
osSetThreadPri(0, prevpri);
}
void osScAddClient(OSSched *sc, OSScClient *c, OSMesgQueue *msgQ, int is8mb)
{
OSIntMask mask;
mask = osSetIntMask(1);
if (is8mb) {
sc->audmq = msgQ;
} else {
sc->gfxmq = msgQ;
}
osSetIntMask(mask);
}
void osCreateScheduler(OSSched *sc, OSThread *thread, u8 mode, u32 numFields)
{
sc->curRSPTask = 0;
sc->curRDPTask = 0;
sc->clientList = 0;
sc->frameCount = 0;
sc->audioListHead = 0;
sc->gfxListHead = 0;
sc->audioListTail = 0;
sc->gfxListTail = 0;
sc->audmq = NULL;
sc->gfxmq = NULL;
sc->curRSPTask = NULL;
sc->curRDPTask = NULL;
sc->alt = 0;
sc->nextAudTask = NULL;
sc->nextGfxTask = NULL;
sc->nextGfxTask2 = NULL;
sc->retraceMsg.type = OS_SC_RETRACE_MSG;
sc->prenmiMsg.type = OS_SC_PRE_NMI_MSG;
sc->thread = thread;
@ -103,7 +329,6 @@ void osCreateScheduler(OSSched *sc, OSThread *thread, u8 mode, u32 numFields)
resetThreadCreate();
osCreateMesgQueue(&sc->interruptQ, sc->intBuf, OS_SC_MAX_MESGS);
osCreateMesgQueue(&sc->cmdQ, sc->cmdMsgBuf, OS_SC_MAX_MESGS);
osCreateViManager(OS_PRIORITY_VIMGR);
@ -117,598 +342,10 @@ void osCreateScheduler(OSSched *sc, OSThread *thread, u8 mode, u32 numFields)
var8008dd68[0] = osViModeTable[mode];
var8008dd68[1] = osViModeTable[mode];
osSetEventMesg(OS_EVENT_SP, &sc->interruptQ, (OSMesg)RSP_DONE_MSG);
osSetEventMesg(OS_EVENT_DP, &sc->interruptQ, (OSMesg)RDP_DONE_MSG);
osSetEventMesg(OS_EVENT_SP, &sc->interruptQ, (OSMesg) &__scHandleRSP);
osSetEventMesg(OS_EVENT_DP, &sc->interruptQ, (OSMesg) &__scHandleRDP);
osViSetEvent(&sc->interruptQ, (OSMesg)VIDEO_MSG, numFields);
osViSetEvent(&sc->interruptQ, (OSMesg) &__scHandleRetrace, numFields);
osCreateThread(sc->thread, THREAD_SCHED, &__scMain, sc, bootAllocateStack(THREAD_SCHED, STACKSIZE_SCHED), THREADPRI_SCHED);
osStartThread(sc->thread);
}
void osScAddClient(OSSched *sc, OSScClient *c, OSMesgQueue *msgQ, int is8mb)
{
OSIntMask mask;
mask = osSetIntMask(1);
c->msgQ = msgQ;
c->is8mb = is8mb;
c->next = sc->clientList;
sc->clientList = c;
osSetIntMask(mask);
}
OSMesgQueue *osScGetCmdQ(OSSched *sc)
{
return &sc->cmdQ;
}
/**
* The scheduler's main loop.
*
* Most N64 games do the task scheduling on retrace (VIDEO_MSG), but PD does
* task scheduling both at retrace and when the RDP completes a task.
*/
void __scMain(void *arg)
{
OSMesg msg = 0;
OSSched *sc = (OSSched *)arg;
int done = 0;
schedInitArtifacts();
while (!done) {
osRecvMesg(&sc->interruptQ, (OSMesg *)&msg, OS_MESG_BLOCK);
switch ((int) msg) {
case VIDEO_MSG:
if (osViGetCurrentFramebuffer() == osViGetNextFramebuffer()) {
osDpSetStatus(DPC_CLR_FREEZE);
}
__scHandleRetrace(sc);
__scHandleTasks(sc);
break;
case RSP_DONE_MSG:
__scHandleRSP(sc);
break;
case RDP_DONE_MSG:
osDpSetStatus(DPC_SET_FREEZE);
__scHandleRDP(sc);
__scHandleTasks(sc);
break;
}
}
}
void schedAppendTasks(OSSched *sc, OSScTask *t)
{
s32 state;
OSScTask *sp = 0;
OSScTask *dp = 0;
OSPri prevpri = osGetThreadPri(0);
osSetThreadPri(0, THREADPRI_SCHED + 1);
__scAppendList(sc, t);
if (sc->doAudio && sc->curRSPTask) {
__scYield(sc);
} else {
state = ((sc->curRSPTask == 0) << 1) | (sc->curRDPTask == 0);
if (__scSchedule(sc, &sp, &dp, state) != state) {
__scExec(sc, sp, dp, false);
}
}
osSetThreadPri(0, prevpri);
}
/**
* Handle a retrace (vsync) event.
*
* Audio tasks are scheduled based on retrace + a timer (approximately 6ms).
* On NTSC, this is done on every second frame if 8MB, or every second frame
* if 4MB. I guess less memory means the audio queue has to be kept smaller
* and processed more frequently. On PAL, it's every second frame regardless.
*
* Controller input is polled here.
*
* Lastly, if there's crash information available then it will be checked and
* rendered periodically (once every 16 retraces). I guess this makes it render
* if the RDP has hung.
*/
void __scHandleRetrace(OSSched *sc)
{
sc->frameCount++;
#if PAL
if (!g_Resetting && (sc->frameCount & 1)) {
osStopTimer(&g_SchedRspTimer);
osSetTimer(&g_SchedRspTimer, 280000, 0, amgrGetFrameMesgQueue(), &g_SchedRspMsg);
}
#else
if (!g_Resetting && (sc->frameCount & 1)) {
osStopTimer(&g_SchedRspTimer);
osSetTimer(&g_SchedRspTimer, 280000, 0, amgrGetFrameMesgQueue(), &g_SchedRspMsg);
}
#endif
if (!g_Resetting) {
vi00009ed4();
}
joysTick();
}
extern struct sndcache g_SndCache;
/**
* __scHandleTasks is called both on retrace and when the RDP completes a task.
*/
void __scHandleTasks(OSSched *sc)
{
s32 state;
OSScTask *rspTask = 0;
OSScClient *client;
OSScTask *sp = 0;
OSScTask *dp = 0;
/**
* Read the task command queue and schedule tasks
*/
while (osRecvMesg(&sc->cmdQ, (OSMesg*)&rspTask, OS_MESG_NOBLOCK) != -1) {
__scAppendList(sc, rspTask);
}
if (sc->doAudio && sc->curRSPTask) {
/**
* Preempt the running gfx task. Note: if the RSP
* component of the graphics task has finished, but the
* RDP component is still running, we can start an audio
* task which will freeze the RDP (and save the RDP cmd
* FIFO) while the audio RSP code is running.
*/
__scYield(sc);
} else {
state = ((sc->curRSPTask == 0) << 1) | (sc->curRDPTask == 0);
if (__scSchedule(sc, &sp, &dp, state) != state) {
__scExec(sc, sp, dp, false);
}
}
/**
* Notify audio and graphics threads to start building the command
* lists for the next frame (client threads may choose not to
* build the list in overrun case)
*/
for (client = sc->clientList; client != 0; client = client->next) {
if ((*((s32*)client + 2) == 0) || ((sc->frameCount & 1) == 0)) {
osSendMesg(client->msgQ, (OSMesg) &sc->retraceMsg, OS_MESG_NOBLOCK);
}
}
}
/**
* __scHandleRSP is called when an RSP task signals that it has
* finished or yielded (at the hosts request).
*/
void __scHandleRSP(OSSched *sc)
{
OSScTask *t, *sp = 0, *dp = 0;
s32 state;
if (!g_Resetting) {
t = sc->curRSPTask;
sc->curRSPTask = 0;
if ((t->state & OS_SC_YIELD) && osSpTaskYielded(&t->list)) {
t->state |= OS_SC_YIELDED;
if ((t->flags & OS_SC_TYPE_MASK) == OS_SC_XBUS) {
// Push the task back on the list
t->next = sc->gfxListHead;
sc->gfxListHead = t;
if (sc->gfxListTail == 0) {
sc->gfxListTail = t;
}
}
} else {
t->state &= ~OS_SC_NEEDS_RSP;
__scTaskComplete(sc, t);
}
state = ((sc->curRSPTask == 0) << 1) | (sc->curRDPTask == 0);
if (__scSchedule(sc, &sp, &dp, state) != state) {
__scExec(sc, sp, dp, true);
}
}
}
void schedInitArtifacts(void)
{
s32 i;
s32 j;
for (i = 0; i < 3; i++) {
for (j = 0; j < MAX_ARTIFACTS; j++) {
g_ArtifactLists[i][j].type = ARTIFACTTYPE_FREE;
}
g_SchedSpecialArtifactIndexes[i] = 0;
}
}
/**
* The write list is an artifact list that is not currently being displayed on
* the screen. Update logic can write here to put artifacts on the next frame.
*/
struct artifact *schedGetWriteArtifacts(void)
{
return g_ArtifactLists[g_SchedWriteArtifactsIndex];
}
/**
* The front list is the artifact list that is currently being displayed on the
* screen. Rendering logic reads this list. The list may be re-used for multiple
* frames in a row during lag.
*/
struct artifact *schedGetFrontArtifacts(void)
{
return g_ArtifactLists[g_SchedFrontArtifactsIndex];
}
/**
* The pending list is possibly misnamed. I'm not sure how this list works.
*
* @TODO: Investigate.
*/
struct artifact *schedGetPendingArtifacts(void)
{
return g_ArtifactLists[g_SchedPendingArtifactsIndex];
}
void schedIncrementWriteArtifacts(void)
{
g_SchedWriteArtifactsIndex = (g_SchedWriteArtifactsIndex + 1) % 3;
}
void schedIncrementFrontArtifacts(void)
{
g_SchedFrontArtifactsIndex = (g_SchedFrontArtifactsIndex + 1) % 3;
}
void schedIncrementPendingArtifacts(void)
{
g_SchedPendingArtifactsIndex = (g_SchedPendingArtifactsIndex + 1) % 3;
}
void schedResetArtifacts(void)
{
g_SchedWriteArtifactsIndex = 0;
g_SchedFrontArtifactsIndex = 1;
g_SchedPendingArtifactsIndex = 0;
}
void schedUpdatePendingArtifacts(void)
{
struct artifact *artifacts = schedGetPendingArtifacts();
s32 i;
for (i = 0; i < MAX_ARTIFACTS; i++) {
struct artifact *artifact = &artifacts[i];
if (artifact->type != ARTIFACTTYPE_FREE) {
u16 *unk08 = artifact->unk08;
u16 value08 = unk08[0];
if (g_SchedSpecialArtifactIndexes[g_SchedPendingArtifactsIndex] == 1) {
u16 *unk0c = artifact->unk0c.u16p;
u16 value0c = unk0c[0];
if (value0c > value08) {
artifact->unk02 = value08;
} else {
artifact->unk02 = value0c;
}
} else {
artifact->unk02 = value08;
}
}
}
g_SchedSpecialArtifactIndexes[g_SchedPendingArtifactsIndex] = 0;
schedIncrementPendingArtifacts();
}
/**
* __scHandleRDP is called when an RDP task signals that it has finished.
*/
void __scHandleRDP(OSSched *sc)
{
OSScTask *t, *sp = NULL, *dp = NULL;
s32 state;
if (sc->curRDPTask != NULL) {
schedUpdatePendingArtifacts();
if (var8005dd18 == 0) {
schedConsiderScreenshot();
}
osDpGetCounters(g_SchedDpCounters);
t = sc->curRDPTask;
sc->curRDPTask = NULL;
t->state &= ~OS_SC_NEEDS_RDP;
__scTaskComplete(sc, t);
state = ((sc->curRSPTask == 0) << 1) | (sc->curRDPTask == 0);
if (__scSchedule(sc, &sp, &dp, state) != state) {
__scExec(sc, sp, dp, false);
}
}
}
/**
* __scTaskReady checks to see if the graphics task is able to run
* based on the current state of the RCP.
*/
OSScTask *__scTaskReady(OSScTask *t)
{
void *a;
void *b;
if (t) {
if ((osDpGetStatus() & DPC_STATUS_FREEZE) == 0) {
if (osViGetCurrentFramebuffer() != osViGetNextFramebuffer()) {
return 0;
}
}
return t;
}
return 0;
}
/*
* __scTaskComplete checks to see if the task is complete (all RCP
* operations have been performed) and sends the done message to the
* client if it is.
*/
s32 __scTaskComplete(OSSched *sc, OSScTask *t)
{
if ((t->state & OS_SC_RCP_MASK) == 0) {
if (t->list.t.type == M_AUDTASK) {
profileHandleRspEvent(RSPEVENT_AUD_FINISH);
} else {
profileHandleRspEvent(RSPEVENT_GFX_FINISH);
}
if (t->list.t.type == 1
&& (t->flags & OS_SC_SWAPBUFFER)
&& (t->flags & OS_SC_LAST_TASK)) {
if (g_SchedIsFirstTask) {
osViBlack(false);
g_SchedIsFirstTask = false;
}
var8005ce74 = (var8005ce74 + 1) % 2;
if (g_SchedViModesPending[1 - var8005ce74]) {
if (var8008dd60[1 - var8005ce74]->comRegs.width != var8008dcc0[1 - var8005ce74].comRegs.width
|| var8008dd60[1 - var8005ce74]->comRegs.xScale != var8008dcc0[1 - var8005ce74].comRegs.xScale
|| var8008dd60[1 - var8005ce74]->fldRegs[0].yScale != var8008dcc0[1 - var8005ce74].fldRegs[0].yScale
|| var8008dd60[1 - var8005ce74]->fldRegs[1].yScale != var8008dcc0[1 - var8005ce74].fldRegs[1].yScale
|| var8008dd60[1 - var8005ce74]->fldRegs[0].origin != var8008dcc0[1 - var8005ce74].fldRegs[0].origin
|| var8008dd60[1 - var8005ce74]->fldRegs[1].origin != var8008dcc0[1 - var8005ce74].fldRegs[1].origin) {
s32 mask = osSetIntMask(0x80401);
*var8008dd60[1 - var8005ce74] = var8008dcc0[1 - var8005ce74];
osSetIntMask(mask);
osViSetMode(var8008dd60[1 - var8005ce74]);
osViBlack(g_ViUnblackTimer);
osViSetXScale(g_ViXScalesBySlot[1 - var8005ce74]);
osViSetYScale(g_ViYScalesBySlot[1 - var8005ce74]);
#ifdef ANTIALIAS
osViSetSpecialFeatures(OS_VI_GAMMA_OFF | OS_VI_DITHER_FILTER_ON);
#else
osViSetSpecialFeatures(OS_VI_GAMMA_OFF | OS_VI_DITHER_FILTER_OFF);
#endif
}
g_SchedViModesPending[1 - var8005ce74] = false;
}
if (g_ViUnblackTimer != 0 && g_ViUnblackTimer < 3) {
g_ViUnblackTimer--;
}
osViSwapBuffer(t->framebuffer);
}
osSendMesg(t->msgQ, t->msg, OS_MESG_BLOCK);
return 1;
}
return 0;
}
/**
* Place task on either the audio or graphics queue.
*/
void __scAppendList(OSSched *sc, OSScTask *t)
{
long type = t->list.t.type;
if (type == M_AUDTASK) {
if (sc->audioListTail) {
sc->audioListTail->next = t;
} else {
sc->audioListHead = t;
}
sc->audioListTail = t;
sc->doAudio = 1;
} else {
if (sc->gfxListTail) {
sc->gfxListTail->next = t;
} else {
sc->gfxListHead = t;
}
sc->gfxListTail = t;
}
t->next = NULL;
t->state = t->flags & OS_SC_RCP_MASK;
}
void __scExec(OSSched *sc, OSScTask *sp, OSScTask *dp, s32 resuming)
{
if (sp) {
if (sp->list.t.type == M_GFXTASK) {
if ((sp->state & OS_SC_YIELD) == 0) {
profileHandleRspEvent(RSPEVENT_GFX_START);
}
} else {
osWritebackDCacheAll();
profileHandleRspEvent(RSPEVENT_AUD_START);
}
sp->state &= ~(OS_SC_YIELD | OS_SC_YIELDED);
osSpTaskLoad(&sp->list);
osSpTaskStartGo(&sp->list);
sc->curRSPTask = sp;
if (sp->list.t.type != M_AUDTASK) {
sc->curRDPTask = dp;
}
}
}
void __scYield(OSSched *sc)
{
if (sc->curRSPTask->list.t.type == M_GFXTASK) {
sc->curRSPTask->state |= OS_SC_YIELD;
osSpTaskYield();
} else {
// empty
}
}
/*
* Schedules the tasks to be run on the RCP.
*/
s32 __scSchedule(OSSched *sc, OSScTask **sp, OSScTask **dp, s32 availRCP)
{
s32 avail = availRCP;
OSScTask *gfx = sc->gfxListHead;
OSScTask *audio = sc->audioListHead;
if (sc->doAudio && (avail & OS_SC_SP)) {
if (gfx && (gfx->flags & OS_SC_PARALLEL_TASK)) {
*sp = gfx;
avail &= ~OS_SC_SP;
} else {
*sp = audio;
avail &= ~OS_SC_SP;
sc->doAudio = 0;
sc->audioListHead = sc->audioListHead->next;
if (sc->audioListHead == NULL) {
sc->audioListTail = NULL;
}
}
} else if (__scTaskReady(gfx)) {
switch (gfx->flags & OS_SC_TYPE_MASK) {
case OS_SC_XBUS:
if (gfx->state & OS_SC_YIELDED) {
if (avail & OS_SC_SP) {
*sp = gfx;
avail &= ~OS_SC_SP;
if (gfx->state & OS_SC_DP) {
*dp = gfx;
avail &= ~OS_SC_DP;
}
sc->gfxListHead = sc->gfxListHead->next;
if (sc->gfxListHead == NULL) {
sc->gfxListTail = NULL;
}
}
} else {
if (avail == (OS_SC_SP | OS_SC_DP)) {
*sp = *dp = gfx;
avail &= ~(OS_SC_SP | OS_SC_DP);
sc->gfxListHead = sc->gfxListHead->next;
if (sc->gfxListHead == NULL) {
sc->gfxListTail = NULL;
}
}
}
break;
case OS_SC_DRAM:
case OS_SC_DP_DRAM:
case OS_SC_DP_XBUS:
if (gfx->state & OS_SC_SP) {
if (avail & OS_SC_SP) {
*sp = gfx;
avail &= ~OS_SC_SP;
}
} else if (gfx->state & OS_SC_DP) {
if (avail & OS_SC_DP) {
*dp = gfx;
avail &= ~OS_SC_DP;
sc->gfxListHead = sc->gfxListHead->next;
if (sc->gfxListHead == NULL) {
sc->gfxListTail = NULL;
}
}
}
break;
case OS_SC_SP_DRAM:
case OS_SC_SP_XBUS:
default:
break;
}
}
if (avail != availRCP) {
avail = __scSchedule(sc, sp, dp, avail);
}
return avail;
}
void schedConsiderScreenshot(void)
{
if (g_MenuData.screenshottimer == 1) {
menugfxCreateBlur();
g_MenuData.screenshottimer = 0;
}
if (g_MenuData.screenshottimer >= 2) {
g_MenuData.screenshottimer--;
}
}