Decompile func0f19a27c

This commit is contained in:
Ryan Dwyer 2020-05-22 17:57:59 +10:00
parent d56ab89b63
commit fa0c18ae7d
2 changed files with 5 additions and 12 deletions

View File

@ -379,17 +379,10 @@ bool aibotDoFarsightThing(struct chrdata *chr, u32 arg1, struct coord *arg2, str
return true;
}
GLOBAL_ASM(
glabel func0f19a27c
/* f19a27c: 27bdffe8 */ addiu $sp,$sp,-24
/* f19a280: afbf0014 */ sw $ra,0x14($sp)
/* f19a284: 0fc4a2bd */ jal weaponGetModel
/* f19a288: 00000000 */ sll $zero,$zero,0x0
/* f19a28c: 8fbf0014 */ lw $ra,0x14($sp)
/* f19a290: 27bd0018 */ addiu $sp,$sp,0x18
/* f19a294: 03e00008 */ jr $ra
/* f19a298: 00000000 */ sll $zero,$zero,0x0
);
s32 func0f19a27c(s32 weapon)
{
return weaponGetModel(weapon);
}
bool func0f19a29c(u32 weaponnum, bool is_secondary)
{

View File

@ -13,7 +13,7 @@ void currentPlayerSetViewSize(s32 viewx, s32 viewy);
void currentPlayerSetViewPosition(s32 viewleft, s32 viewtop);
void currentPlayerSetFovY(f32 fovy);
void currentPlayerSetAspectRatio(f32 aspect);
s32 weaponGetModel(s32 arg0);
s32 weaponGetModel(s32 weapon);
void currentPlayerSetWeaponFlag4(s32 weaponslot);
void func0f128d20(s32 slot);
void randomisePlayerOrder(void);