Identify skyInit and rename game_135c70.c to sky.c
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75094f8efe
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fb2b385b35
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@ -136,7 +136,7 @@
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build/ROMID/game/smoke/smoke.o (section); \
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build/ROMID/game/sparks/sparks.o (section); \
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build/ROMID/game/weather/weather.o (section); \
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build/ROMID/game/game_135c70.o (section); \
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build/ROMID/game/sky.o (section); \
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build/ROMID/game/credits.o (section); \
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build/ROMID/game/game_13b670.o (section); \
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build/ROMID/game/game_13c510.o (section); \
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@ -77,7 +77,7 @@
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#include "game/explosions/explosions.h"
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#include "game/sparks/sparks.h"
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#include "game/weather/weather.h"
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#include "game/game_135c70.h"
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#include "game/sky.h"
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#include "game/credits.h"
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#include "game/game_13c510.h"
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#include "game/bondview.h"
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@ -380,7 +380,7 @@ void coreLoadStage(s32 stagenum)
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case STAGE_DEFECTION:
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case STAGE_ATTACKSHIP:
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case STAGE_TEST_OLD:
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func0f1360e8();
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skyInit();
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break;
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}
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@ -18,7 +18,7 @@
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#include "game/game_0b3350.h"
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#include "game/game_0b63b0.h"
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#include "game/game_11f000.h"
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#include "game/game_135c70.h"
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#include "game/sky.h"
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#include "game/game_13b670.h"
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#include "game/game_13c510.h"
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#include "game/game_1531a0.h"
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@ -9,7 +9,7 @@
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#include "game/data/data_02da90.h"
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#include "game/game_005fd0.h"
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#include "game/game_0b3350.h"
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#include "game/game_135c70.h"
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#include "game/sky.h"
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#include "game/game_1531a0.h"
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#include "gvars/gvars.h"
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#include "lib/lib_04790.h"
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@ -346,7 +346,7 @@ glabel func0f135f08
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);
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GLOBAL_ASM(
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glabel func0f1360e8
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glabel skyInit
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/* f1360e8: 27bdff18 */ addiu $sp,$sp,-232
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/* f1360ec: 3c05800a */ lui $a1,%hi(g_Vars)
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/* f1360f0: 24a59fc0 */ addiu $a1,$a1,%lo(g_Vars)
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@ -1,11 +1,11 @@
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#ifndef _IN_GAME_GAME_135C70_H
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#define _IN_GAME_GAME_135C70_H
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#ifndef _IN_GAME_SKY_H
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#define _IN_GAME_SKY_H
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#include <ultra64.h>
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#include "types.h"
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u32 func0f135c70(void);
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u32 func0f135f08(void);
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void func0f1360e8(void);
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void skyInit(void);
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u32 func0f13687c(void);
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#endif
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