Ryan Dwyer
7073aa6d0f
Fix cover count
2023-05-15 20:18:49 +10:00
Ryan Dwyer
4c99495ccb
Optimise chr bdlist handling
2023-05-12 21:36:37 +10:00
Ryan Dwyer
dc04fbc16a
Fix crash when a guard spawns at a pad
2023-05-11 20:56:10 +10:00
Ryan Dwyer
a9d0a1e02d
ai2asm: Implement some commands in assembly if using CHR_SELF
2023-05-11 19:57:08 +10:00
Ryan Dwyer
c24afbddb8
ai2asm: Store current chr in s0 instead of repeatedly loading it from g_Vars.chrdata
2023-05-11 17:20:15 +10:00
Ryan Dwyer
6edc8681da
Remove a heap of one-liner functions
2023-05-10 21:24:17 +10:00
Ryan Dwyer
d16ea9cef0
Make functions static where possible
2023-05-08 21:17:21 +10:00
Ryan Dwyer
86feae85c1
Remove unused global variables
2023-05-06 22:28:50 +10:00
Ryan Dwyer
e031b11a64
Remove special cover
2023-01-05 22:44:59 +10:00
Ryan Dwyer
4f5a8f0a10
Tweak cover JSON format and set names for remaining cover flags
2023-01-05 22:30:47 +10:00
Ryan Dwyer
6181870b38
Refactor objective checks
...
* Use a dirty flag so statuses can be recalculated only when they might have changed
* Remove support for unused criteria types
* Re-ID the status constants so the objective status can be the minimum of the criteria statuses
* Merge multiple complete flags into one criteria item
* Merge multiple fail flags into one criteria item
* Use a g_AnyObjectiveFailed variable so the objectives failed AI doesn't have to iterate them
2022-11-17 17:36:19 +10:00
Ryan Dwyer
d8137e2d6b
Improve dangerous props code
2022-11-16 23:16:07 +10:00
Ryan Dwyer
4c56b65341
Fix wrong lines being spoken in some places
2022-11-12 19:47:11 +10:00
Ryan Dwyer
d8c278364a
Remove unused functions
2022-11-12 10:01:28 +10:00
Ryan Dwyer
ba0eb5b656
Fix Defection programmer
2022-11-06 21:36:29 +10:00
Ryan Dwyer
aabec4d103
Allow 1xxx ailists to be completely terminated
2022-11-03 08:28:36 +10:00
Ryan Dwyer
4632c3113f
Improve logic for objectives failed HUD message
...
* Roll up all the objective failed commands into a new "any objective failed" one
* Remove wasteful looping logic from ailist
* Use existing statuses array instead of recalculating every objective on every frame
2022-11-02 21:40:23 +10:00
Ryan Dwyer
2c0b5711c1
Pass ailist pointers around instead of ailist IDs to avoid runtime bisection
2022-11-02 20:38:01 +10:00
Ryan Dwyer
7841b59eef
Introduce ai2asm
2022-11-02 17:35:19 +10:00
Ryan Dwyer
0b87a5af75
Store pads in their full unpacked format
2022-10-31 17:34:01 +10:00
Ryan Dwyer
178a779878
Revert "Simplify tile assets - repo clones may need to run make extract again"
...
This reverts commit 306613e462 .
It turns out we do actually need tiles to be built using the asset
manager :\
2022-10-22 19:06:17 +10:00
Ryan Dwyer
306613e462
Simplify tile assets - repo clones may need to run make extract again
2022-10-21 19:21:50 +10:00
Ryan Dwyer
1d1d50494e
Make some tweaks and fixes for the build system for Ubuntu
2022-10-17 08:12:08 +10:00
Ryan Dwyer
eb51ea4550
Introduce ROM_SIZE Makefile option
2022-10-12 23:06:19 +10:00
Ryan Dwyer
46a88a3d59
Convert ROMALLOCATION constants into Makefile options
2022-10-12 22:39:57 +10:00
Ryan Dwyer
15c067fe36
Decompile gasRender
2022-09-16 20:52:10 +10:00
Ryan Dwyer
11699d5a11
Fix some comments and white space issues
2022-07-15 17:57:31 +10:00
Ryan Dwyer
c94f0e196a
Decompile bgunTickGunLoad
2022-07-10 21:36:13 +10:00
Ryan Dwyer
0fcd9ce73b
jpn-final: Decompile fontLoad
2022-06-07 23:16:19 +10:00
Ryan Dwyer
70375816f1
Rename most remaining game files
2022-03-23 21:22:06 +10:00
Ryan Dwyer
e97273fb37
Rename many lifecycle functions to use consistent names and rename many files
2022-03-20 13:27:27 +10:00
Ryan Dwyer
bbd69a8723
jpn-final: Make it build
2022-03-14 18:34:23 +10:00
Ryan Dwyer
92d3143abc
jpn-final: Add language files
2022-03-14 12:19:38 +10:00
Ryan Dwyer
8a1dd76fa4
pal-beta: Get ROM fully matching
2022-03-12 15:47:01 +10:00
Ryan Dwyer
1bb2f7ebc3
pal-beta: Make it build
2022-03-11 09:14:25 +10:00
Ryan Dwyer
a3d56e74e8
Merge lang json files
2022-03-10 23:43:52 +10:00
Ryan Dwyer
c51c4c1573
Remove support for qemu-irix and require the use of recomp
2022-02-15 23:24:53 +10:00
Ryan Dwyer
50b60dc92a
Rename bot files and functions
2021-12-26 15:12:58 +10:00
Ryan Dwyer
1c69db05b5
Rename some propobj functions
2021-11-27 23:14:49 +10:00
Ryan Dwyer
02fe6189f1
Disassemble asp microcode
2021-11-22 20:32:28 +10:00
Ryan Dwyer
bab24b7660
Disassemble rspboot microcode
2021-11-22 20:31:52 +10:00
Ryan Dwyer
8fff0d6eb3
Convert tiles implementation to JSON
2021-11-07 10:51:02 +10:00
Ryan Dwyer
b5eaaaeab2
Use ld's fill command instead of doing it manually with mkrom
2021-11-02 21:18:53 +10:00
Ryan Dwyer
5d40470f89
ntsc-beta: Get ROM fully matching
2021-10-26 17:15:43 +10:00
Ryan Dwyer
91ae15a32d
Introduce mkrom
2021-10-23 11:27:59 +10:00
Ryan Dwyer
3eb8137335
Tidy up sched.c and related functions
2021-10-18 17:10:28 +10:00
Ryan Dwyer
f1a239a8be
Introduce IDO 7.1 to the project and decompile func0003b9d4
2021-10-15 23:44:10 +10:00
Ryan Dwyer
3a283de32f
Update asm_processor and make it only used where necessary
2021-10-12 17:47:45 +10:00
Ryan Dwyer
bba63fe1fd
Rename lib_159b0.c to mtxasm.s and lib_16110.c to mtx.c
2021-10-11 21:46:17 +10:00
Ryan Dwyer
c5d2900c56
Rename init.c to boot.c
2021-10-06 18:46:28 +10:00