Commit Graph

14 Commits

Author SHA1 Message Date
fgsfds 62f3007d2a port: halfassed solution for segmented addresses; fix some dyntex related stuff 2023-08-08 14:30:59 +02:00
fgsfds f9b27d7d01 port: match rendering resolution to window resolution, but keep 4:3 for now
16:9 requires some work
2023-08-06 22:04:22 +02:00
fgsfds 0e931b0be0 port: add gSPPerspNormalize support
this fixes the viewmodel
2023-08-05 01:12:47 +02:00
fgsfds e6965580a0 port: mostly unfuck texture loader 2023-08-04 21:47:54 +02:00
fgsfds 05889b54cb port: partially unfuck menus 2023-08-04 01:11:19 +02:00
fgsfds c8e3641bbc port: fix colors when both fog and SHADE_ALPHA are enabled 2023-08-03 18:26:59 +02:00
fgsfds a12d756d79 port: detect fog alpha usage 2023-08-03 16:58:52 +02:00
fgsfds 406900e253 port: detect fog color usage 2023-08-03 16:50:24 +02:00
fgsfds 316516422b port: fix lookat loading; allow for multiple mipped textures 2023-08-03 16:17:31 +02:00
fgsfds 58120e299e port: fix (?) texture alignment, ignore LOD levels > 0 for now 2023-08-03 16:01:12 +02:00
fgsfds 46a9888647 port: hackfix modeswitching 2023-08-02 20:32:21 +02:00
fgsfds a3c3f8df72 port: fix LOD textures exploding, fix palette loading 2023-08-02 19:44:13 +02:00
fgsfds c449a687cf port: fix vertex color indexing 2023-08-02 01:04:15 +02:00
fgsfds 9508b136ff port: replace old fast3d with libultraship-fast3d 2023-08-01 23:37:49 +02:00