fgsfds
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62f3007d2a
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port: halfassed solution for segmented addresses; fix some dyntex related stuff
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2023-08-08 14:30:59 +02:00 |
fgsfds
|
f9b27d7d01
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port: match rendering resolution to window resolution, but keep 4:3 for now
16:9 requires some work
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2023-08-06 22:04:22 +02:00 |
fgsfds
|
0e931b0be0
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port: add gSPPerspNormalize support
this fixes the viewmodel
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2023-08-05 01:12:47 +02:00 |
fgsfds
|
e6965580a0
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port: mostly unfuck texture loader
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2023-08-04 21:47:54 +02:00 |
fgsfds
|
05889b54cb
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port: partially unfuck menus
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2023-08-04 01:11:19 +02:00 |
fgsfds
|
c8e3641bbc
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port: fix colors when both fog and SHADE_ALPHA are enabled
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2023-08-03 18:26:59 +02:00 |
fgsfds
|
a12d756d79
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port: detect fog alpha usage
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2023-08-03 16:58:52 +02:00 |
fgsfds
|
406900e253
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port: detect fog color usage
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2023-08-03 16:50:24 +02:00 |
fgsfds
|
316516422b
|
port: fix lookat loading; allow for multiple mipped textures
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2023-08-03 16:17:31 +02:00 |
fgsfds
|
58120e299e
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port: fix (?) texture alignment, ignore LOD levels > 0 for now
|
2023-08-03 16:01:12 +02:00 |
fgsfds
|
46a9888647
|
port: hackfix modeswitching
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2023-08-02 20:32:21 +02:00 |
fgsfds
|
a3c3f8df72
|
port: fix LOD textures exploding, fix palette loading
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2023-08-02 19:44:13 +02:00 |
fgsfds
|
c449a687cf
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port: fix vertex color indexing
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2023-08-02 01:04:15 +02:00 |
fgsfds
|
9508b136ff
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port: replace old fast3d with libultraship-fast3d
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2023-08-01 23:37:49 +02:00 |