Ryan Dwyer
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c47b1d91c5
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Identify aiDuplicateChr
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2019-11-28 20:30:52 +10:00 |
Ryan Dwyer
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c06d81aebe
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Attempt to decompile aiSpawnChr
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2019-11-28 20:23:04 +10:00 |
Ryan Dwyer
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5107d50e4f
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Identify aiIfTimerLessThan, aiIfTimerLessThan and heliGetTimer
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2019-11-28 19:50:33 +10:00 |
Ryan Dwyer
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691d7bd353
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Decompile aiPrint
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2019-11-28 18:41:34 +10:00 |
Ryan Dwyer
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4155d4e6b2
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Decompile aiIfHasFlag
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2019-11-28 18:29:34 +10:00 |
Ryan Dwyer
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900ca63481
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Decompile aiIfInjured
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2019-11-28 17:35:40 +10:00 |
Ryan Dwyer
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c4c7d5b6e9
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Decompile aiIfNumCloseArghsLessThan, aiIfNumCloseArghsGreaterThan and chrGetNumCloseArghs
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2019-11-28 17:09:44 +10:00 |
Ryan Dwyer
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f3748ce202
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Decompile aiIfNumArghsLessThan, aiIfNumArghsGreaterThan and chrGetNumArghs
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2019-11-28 17:01:43 +10:00 |
Ryan Dwyer
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299cccfcd5
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Decompile aiIfObjectiveComplete and aiIfObjectiveFailed
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2019-11-28 12:18:26 +10:00 |
Ryan Dwyer
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74d3540ee7
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Decompile aiIfDoorLocked
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2019-11-27 23:56:17 +10:00 |
Ryan Dwyer
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6c64d3ad49
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Decompile aiUnlockDoor
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2019-11-27 23:47:22 +10:00 |
Ryan Dwyer
|
01588e056c
|
Decompile aiLockDoor
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2019-11-27 23:45:41 +10:00 |
Ryan Dwyer
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ffaabfea65
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Decompile aiGiveObjectToChr
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2019-11-27 23:13:29 +10:00 |
Ryan Dwyer
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c76d2a9f15
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Decompile aiChrDropWeapon
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2019-11-27 22:42:31 +10:00 |
Ryan Dwyer
|
09ee334ea4
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Decompile chrDropItems
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2019-11-27 19:38:29 +10:00 |
Ryan Dwyer
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171b1cc4b5
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Decompile aiDestroyObject
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2019-11-27 19:22:48 +10:00 |
Ryan Dwyer
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7510e22c8c
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Decompile aiIfChrActivatedObject
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2019-11-27 18:11:55 +10:00 |
Ryan Dwyer
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b6a756b89d
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Decompile aiIfGunUnclaimed
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2019-11-26 23:46:02 +10:00 |
Ryan Dwyer
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8fac472e92
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Discover aiIfPlayerUsingCmpOrAr34
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2019-11-26 23:10:08 +10:00 |
Ryan Dwyer
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ee46168c3e
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Decompile aiIfChrHasWeaponEquipped
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2019-11-26 22:27:16 +10:00 |
Ryan Dwyer
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7efc9e4902
|
Rename some inventory symbols to weapon
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2019-11-25 20:35:52 +10:00 |
Ryan Dwyer
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88ebec218d
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Discover and decompile aiIfTargetYDifferenceLessThan
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2019-11-17 22:51:51 +10:00 |
Ryan Dwyer
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4cdeed73da
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Attempt to decompile ai01a2
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2019-11-17 22:11:37 +10:00 |
Ryan Dwyer
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e30bb5cb4a
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Rename symbols related to ailists
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2019-11-17 08:30:04 +10:00 |
Ryan Dwyer
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ca597eb593
|
Decompile textGetLanguageId
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2019-11-16 20:02:06 +10:00 |
Ryan Dwyer
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d6fb8d54f5
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Decompile stageLoad
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2019-11-16 18:06:05 +10:00 |
Ryan Dwyer
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561475875d
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Decompile func0f000090 and func0f000100
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2019-11-16 12:30:44 +10:00 |
Ryan Dwyer
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58c22687ad
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Split game into many files
* Files were split by finding sequences of jr $ra, nop, nop.
* Game now links to rodata by symbol name in most places.
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2019-11-16 10:31:38 +10:00 |
Ryan Dwyer
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35a636a3c7
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Make ASM refer to data variables by name
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2019-11-10 22:25:04 +10:00 |
Ryan Dwyer
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7df17abb02
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Identify credit text array
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2019-11-09 12:34:24 +10:00 |
Ryan Dwyer
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09df5b7025
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Attempt to decompile aiIfWeaponThrownOnObject
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2019-11-09 00:19:32 +10:00 |
Ryan Dwyer
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94c41195ff
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Identify and attempt decompile of aiIfTargetInRoom
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2019-11-08 23:35:21 +10:00 |
Ryan Dwyer
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6dbf724a98
|
Identify aiIfDistanceFromTargetToPadGreaterThan
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2019-11-08 21:51:55 +10:00 |
Ryan Dwyer
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9be82dbb1f
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Identify aiIfDistanceFromTargetToPadLessThan
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2019-11-08 21:51:12 +10:00 |
Ryan Dwyer
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2f432e7c1c
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Decompile aiIfDistanceToChrGreaterThan
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2019-11-08 21:00:56 +10:00 |
Ryan Dwyer
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dbd7d2db06
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Decompile aiIfDistanceToChrLessThan
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2019-11-08 20:59:27 +10:00 |
Ryan Dwyer
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4626f11eec
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Identify aiIfChrDistanceToPadGreaterThan
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2019-11-08 20:55:23 +10:00 |
Ryan Dwyer
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e2c65fc9c9
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Identify aiIfChrSameFloorDistanceToPadLessThan
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2019-11-08 20:52:19 +10:00 |
Ryan Dwyer
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8d9df0c45e
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Identify aiIfChrDistanceToPadLessThan
|
2019-11-08 20:38:07 +10:00 |
Ryan Dwyer
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36a26b0aa2
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Merge struct targetsomething into struct position, decompile chrGetDistanceToTarget and rename ai0052 and ai0053 to aiIfDistanceToTargetLessThan/GreaterThan
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2019-11-07 23:34:38 +10:00 |
Ryan Dwyer
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c58b05c529
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Decompile aiIfChrDeathAnimationFinished and rename aiIfDying to aiIfChrDying
|
2019-11-05 20:57:14 +10:00 |
Ryan Dwyer
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a473175f9a
|
Document/fix animation arguments
|
2019-11-04 19:08:00 +10:00 |
Ryan Dwyer
|
ce90b1f4cd
|
Decompile aiIfCountdownTimerGreaterThan
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2019-11-03 22:06:27 +10:00 |
Ryan Dwyer
|
f972fd1dae
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Decompile aiIfCountdownTimerLessThan
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2019-11-03 22:04:00 +10:00 |
Ryan Dwyer
|
ff9ea83a5f
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Decompile aiSetCountdownTimerValue
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2019-11-03 21:54:10 +10:00 |
Ryan Dwyer
|
8f65d39fe1
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Decompile countdownTimerSetValue
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2019-11-03 21:15:36 +10:00 |
Ryan Dwyer
|
19ee38a4f9
|
Decompile countdownTimerIsRunning and rename ai00c3 to aiIfCountdownTimerStopped
|
2019-11-03 21:10:17 +10:00 |
Ryan Dwyer
|
685f08500a
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Decompile countdownTimerSetRunning
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2019-11-03 21:05:44 +10:00 |
Ryan Dwyer
|
b35dd09ce5
|
Decompile countdownTimerSetVisible
|
2019-11-03 21:02:37 +10:00 |
Ryan Dwyer
|
ad06d0e760
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Attempt to decompile aiShowCutsceneChrs
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2019-11-03 13:34:15 +10:00 |