Ryan Dwyer
|
ae432ba544
|
Improve comments for Escape spawns during medpack
|
2020-07-17 20:16:46 +10:00 |
Ryan Dwyer
|
d672e3c71f
|
Decompile modelGetPart
|
2020-06-29 18:13:40 +10:00 |
Ryan Dwyer
|
ce9c56ec7f
|
Attempt to decompile liftTick
|
2020-06-27 21:48:43 +10:00 |
Ryan Dwyer
|
9dbdfd7a29
|
Decompile chrPatrolCalculateStep
|
2020-06-23 00:27:33 +10:00 |
Ryan Dwyer
|
6079066974
|
Rename a bunch of symbols relating to chrs dying
|
2020-06-22 19:07:52 +10:00 |
Ryan Dwyer
|
0535ef2a94
|
Decompile chrGoposChooseAnimation
|
2020-06-19 20:35:16 +10:00 |
Ryan Dwyer
|
d3a2a7e8f2
|
Decompile fanTick
|
2020-06-09 17:02:43 +10:00 |
Ryan Dwyer
|
5fe352f037
|
Decompile objTick
|
2020-06-09 00:18:44 +10:00 |
Ryan Dwyer
|
d5aaeaf5d8
|
Attempt to decompile doorTick
|
2020-06-06 17:45:28 +10:00 |
Ryan Dwyer
|
d2109cb9eb
|
Rename heaps of title related symbols and discover AI commands for changing the title mode
|
2020-05-30 21:21:43 +10:00 |
Ryan Dwyer
|
376ae2d7c7
|
Decompile chrIsTargetInFov and rename several AI commands relating to FOV direction checks
|
2020-05-30 10:55:30 +10:00 |
Ryan Dwyer
|
d541957074
|
Discover AI command if_can_see_attack_target and decompile chrCanSeeAttackTarget
|
2020-05-30 00:06:00 +10:00 |
Ryan Dwyer
|
6d056da99a
|
Decompile chrCanSeeChr
|
2020-05-29 22:09:44 +10:00 |
Ryan Dwyer
|
197d713aa2
|
Rename symbols relating to hearing targets
|
2020-05-29 21:31:35 +10:00 |
Ryan Dwyer
|
1fbd8ec44e
|
Rename command 0039 to if_can_hear_alarm
|
2020-05-29 19:47:07 +10:00 |
Ryan Dwyer
|
4ed6643dd2
|
Decompile chrGoToPad
|
2020-05-29 19:35:02 +10:00 |
Ryan Dwyer
|
4dba3418b3
|
Discover and document try_attack_amount AI command and decompile chrTryAttackAmount
|
2020-05-28 23:45:12 +10:00 |
Ryan Dwyer
|
2f8d66db55
|
Discover and document AI commands if_target_nearly_in_sight and if_nearly_in_targets_sight and attempt to decompile func0002f308
|
2020-05-28 20:21:16 +10:00 |
Ryan Dwyer
|
286ff5e457
|
Discover and document more entity types and related functions
|
2020-05-26 21:50:57 +10:00 |
Ryan Dwyer
|
26f5eccfe4
|
Rename a heap of symbols relating to chr attacks
|
2020-05-25 18:07:19 +10:00 |
Ryan Dwyer
|
de70513536
|
Introduce CIQUIP constants, improve command 01a2 and move some data into function files
|
2020-05-21 17:42:09 +10:00 |
Ryan Dwyer
|
f6867e37df
|
Add comments where sound IDs are used and improve documentation for say_quip AI command
|
2020-05-20 22:49:08 +10:00 |
Ryan Dwyer
|
2b2c559f6d
|
Decompile aiDuplicateChr
|
2020-05-11 22:31:50 +10:00 |
Ryan Dwyer
|
e7d3399ade
|
Decompile aiDamagePlayer
|
2020-05-11 20:20:04 +10:00 |
Ryan Dwyer
|
efec1108e0
|
Create separate lang files for each version
|
2020-04-15 17:07:00 +10:00 |
Ryan Dwyer
|
5f99dee42c
|
jap-final: Fix mismatches in setup files
|
2020-04-14 19:43:06 +10:00 |
Ryan Dwyer
|
a839c439c3
|
pal-final: Fix mismatches in tile files
|
2020-04-14 17:27:00 +10:00 |
Ryan Dwyer
|
8e65f7ae83
|
pal-final: Fix mismatches in setup files
|
2020-04-14 17:26:51 +10:00 |
Ryan Dwyer
|
06d894e44c
|
ntsc-1.0: Fix mismatch in setupazt.c
|
2020-04-14 17:13:24 +10:00 |
Ryan Dwyer
|
0b73c80aca
|
Fix lang references
|
2020-04-01 17:07:45 +10:00 |
Ryan Dwyer
|
fadd2e9606
|
Rename hudmsg functions
|
2020-03-17 17:36:09 +10:00 |
Ryan Dwyer
|
45efb92286
|
Introduce L constants for lang
|
2020-03-10 17:22:43 +10:00 |
Ryan Dwyer
|
7f42776b51
|
Fix setup files
|
2020-03-10 17:03:32 +10:00 |
Ryan Dwyer
|
cf45c85ac1
|
Decompile activemenuApply
|
2020-02-26 22:44:49 +10:00 |
Ryan Dwyer
|
ec13c9dc46
|
Decompile chrTickDie
|
2020-02-22 22:41:21 +10:00 |
Ryan Dwyer
|
6092ce8747
|
Decompile chrTickArgh
|
2020-02-21 17:49:51 +10:00 |
Ryan Dwyer
|
6fa10d2754
|
Decompile mpInitSimulants
|
2020-02-20 17:24:42 +10:00 |
Ryan Dwyer
|
e6c99d2bba
|
Improve documentation for object_do_animation
|
2020-02-19 23:24:36 +10:00 |
Ryan Dwyer
|
b1fcc72979
|
Decompile aiSetRotarySpeed
|
2020-02-16 01:27:02 +10:00 |
Ryan Dwyer
|
819216b65c
|
Decompile aiRetreat
|
2020-02-12 17:19:12 +10:00 |
Ryan Dwyer
|
05d51b7883
|
Decompile roomIsActive and discover if_room_onscreen AI command
|
2020-02-11 18:40:19 +10:00 |
Ryan Dwyer
|
e281dabb76
|
Decompile aiIfSeesSuspiciousItem
|
2020-02-10 23:24:48 +10:00 |
Ryan Dwyer
|
046877a518
|
Decompile aiDoPresetAnimation and fix mismatching setup files
|
2020-02-09 00:24:18 +10:00 |
Ryan Dwyer
|
f922cef7ea
|
Fix warning about intro data type in setup files
|
2020-02-08 22:17:36 +10:00 |
Ryan Dwyer
|
57e1ec1480
|
Rename hud projector to hudpiece
|
2020-02-08 22:04:52 +10:00 |
Ryan Dwyer
|
374af84a4e
|
Rename chr_set_hud_visible to chr_set_hudprojector_visible
|
2020-02-08 21:43:24 +10:00 |
Ryan Dwyer
|
377fe3f6f1
|
Discover play_music_continuously AI command
|
2020-02-08 20:55:17 +10:00 |
Ryan Dwyer
|
5fa623cea3
|
Decompile currentPlayerGiveProp
|
2020-02-05 17:34:12 +10:00 |
Ryan Dwyer
|
d0160628bf
|
Fix unintended replacements from when animation was renamed to chr_do_animation
|
2020-02-02 23:45:05 +10:00 |
Ryan Dwyer
|
5c881c8f08
|
Decompile currentPlayerAutoWalk
|
2020-01-31 17:56:46 +10:00 |