Ryan Dwyer
|
f4d51ff7d2
|
Decompile aiClearInventory
|
2019-12-28 12:34:47 +10:00 |
Ryan Dwyer
|
f1a1452fa4
|
Decompile cheatsActivate and rename many cheat related symbols
|
2019-12-28 12:15:21 +10:00 |
Ryan Dwyer
|
53958ae303
|
Decompile cheatGetMarquee
|
2019-12-28 00:26:19 +10:00 |
Ryan Dwyer
|
044705c818
|
Rename equip weapon and equip hat commands
|
2019-12-27 18:12:57 +10:00 |
Ryan Dwyer
|
5cac1b636f
|
Decompile func0f011110 and func0f011124
|
2019-12-26 14:55:29 +10:00 |
Ryan Dwyer
|
0431070466
|
Identify cheatGetMarquee
|
2019-12-26 13:33:01 +10:00 |
Ryan Dwyer
|
da040bdd3c
|
Rename game_106d40.c to cheats.c
|
2019-12-26 13:21:48 +10:00 |
Ryan Dwyer
|
b573ed4462
|
Introduce CHEAT constants
|
2019-12-26 12:27:22 +10:00 |
Ryan Dwyer
|
6c6ffb7050
|
Decompile cheatGetTime
|
2019-12-26 12:16:52 +10:00 |
Ryan Dwyer
|
0f61afa53c
|
Attempt to decompile getLowestUnusedChrId
|
2019-12-26 09:48:14 +10:00 |
Ryan Dwyer
|
8ad552b860
|
Decompile setVar8006297c, getVar8006297c, setVar80062980 and getVar80062980
|
2019-12-25 22:46:15 +10:00 |
Ryan Dwyer
|
91d6ebd95a
|
Decompile getVar80084014, setVar80084028, setVar8008402c, setVar80084030 and getVar80084024
|
2019-12-25 22:00:32 +10:00 |
Ryan Dwyer
|
8369eb14a4
|
Decompile getUptime
|
2019-12-25 21:47:05 +10:00 |
Ryan Dwyer
|
9fc71545a0
|
Rename positions to props
|
2019-12-25 20:01:00 +10:00 |
Ryan Dwyer
|
1f8552aa51
|
Rename functions related to AI commands
|
2019-12-25 19:47:51 +10:00 |
Ryan Dwyer
|
c89afb8c4d
|
Add unused commands and rename many of them
|
2019-12-25 18:15:09 +10:00 |
Ryan Dwyer
|
7312362c46
|
Replace float with f32
|
2019-12-24 22:59:00 +10:00 |
Ryan Dwyer
|
f643cd5fe3
|
Decompile chrSawTargetRecently and chrHeardTargetRecently
|
2019-12-22 16:45:33 +10:00 |
Ryan Dwyer
|
45bc7aecf8
|
Decompile chrResetNearMiss
|
2019-12-22 16:27:30 +10:00 |
Ryan Dwyer
|
12ab88c974
|
Attempt to decompile chrSawInjury and improve documentation for related AI commands
|
2019-12-22 16:12:57 +10:00 |
Ryan Dwyer
|
dc7fa9a1e5
|
Decompile squadronGetChrIds
|
2019-12-21 12:19:47 +10:00 |
Ryan Dwyer
|
5d2cf3ef85
|
Rename chr flag constants and commands to better describe which properties they apply to
|
2019-12-20 23:02:59 +10:00 |
Ryan Dwyer
|
d1451cafde
|
Discover MA (my action) constants
|
2019-12-19 08:26:04 +10:00 |
Ryan Dwyer
|
da4d81bf93
|
Decompile chrGoToChr
|
2019-12-18 17:28:22 +10:00 |
Ryan Dwyer
|
9fbd4a8732
|
Improve documentation for CHR_P1P2 features
|
2019-12-17 17:12:22 +10:00 |
Ryan Dwyer
|
452d86aec3
|
Convert chrdata.BITFIELD to actual bitfield
* Match chraiExecute
* Match ai01b3
* Match aiToggleP1P2
* Match ai01b5
|
2019-12-16 21:56:31 +10:00 |
Ryan Dwyer
|
6aa34c1283
|
Decompile aiSetChrPresetToUnalertedTeammate
|
2019-12-12 19:00:45 +10:00 |
Ryan Dwyer
|
d7eb6fd424
|
Decompile ai01b2
|
2019-12-11 18:53:49 +10:00 |
Ryan Dwyer
|
d0ea7a6ee5
|
Decompile aiChrBeginOrEndTeleport
|
2019-12-11 17:40:47 +10:00 |
Ryan Dwyer
|
f6650ab673
|
Decompile aiIfChrTeleportFullWhite
|
2019-12-11 17:12:08 +10:00 |
Ryan Dwyer
|
401406abe8
|
Decompile aiChrSetCutsceneWeapon
|
2019-12-10 23:04:58 +10:00 |
Ryan Dwyer
|
a081bbf8d8
|
Discover and decompile aiMiscellaneous
|
2019-12-10 19:01:19 +10:00 |
Ryan Dwyer
|
aaff7f685b
|
Build ROM with asset files
|
2019-12-08 00:19:45 +10:00 |
Ryan Dwyer
|
9276ba28ce
|
Decompile aiIfDistanceToTarget2GreaterThan
|
2019-12-03 20:04:29 +10:00 |
Ryan Dwyer
|
60a5f7b688
|
Decompile aiIfDistanceToTarget2LessThan
|
2019-12-03 20:02:32 +10:00 |
Ryan Dwyer
|
840789c0fb
|
Decompile aiSetCloaked
|
2019-12-03 17:03:23 +10:00 |
Ryan Dwyer
|
7dc66727f9
|
Decompile aiSayCiStaffQuip
|
2019-12-02 18:50:38 +10:00 |
Ryan Dwyer
|
be67d693f2
|
Attempt to decompile aiIfObjectDistanceToPadLessThan
|
2019-12-02 17:22:57 +10:00 |
Ryan Dwyer
|
5bd3d11336
|
Decompile aiMiniSkedarTryPounce
|
2019-12-01 21:38:55 +10:00 |
Ryan Dwyer
|
a3f2419e07
|
Decompile aiIfPlayerLookingAtObject
|
2019-12-01 20:06:19 +10:00 |
Ryan Dwyer
|
849c899172
|
Decompile aiIfPlayerAutoWalkFinished
|
2019-12-01 19:41:05 +10:00 |
Ryan Dwyer
|
2e241e10d0
|
Decompile aiPlayerAutoWalk
|
2019-12-01 19:32:20 +10:00 |
Ryan Dwyer
|
484e9514d1
|
Decompile aiIfDistanceToGunLessThan
|
2019-12-01 19:04:34 +10:00 |
Ryan Dwyer
|
aa43b4b57f
|
Decompile aiSetPadPresetToInvestigationTerminal
|
2019-11-30 21:58:42 +10:00 |
Ryan Dwyer
|
fdd2812178
|
Discover and decompile aiIfChrTarget
|
2019-11-30 16:40:02 +10:00 |
Ryan Dwyer
|
083b8e3250
|
Decompile aiSetTarget
|
2019-11-30 16:05:24 +10:00 |
Ryan Dwyer
|
121b82e0ac
|
Decompile aiSetLights
|
2019-11-29 23:49:05 +10:00 |
Ryan Dwyer
|
50942f2ea3
|
Discover and decompile aiIfPlayerIsInvincible
|
2019-11-29 23:20:19 +10:00 |
Ryan Dwyer
|
b06a89a913
|
Identify aiIfNumPlayersLessThan
|
2019-11-29 22:53:10 +10:00 |
Ryan Dwyer
|
953df0f264
|
Decompile aiSetCameraAnimation
|
2019-11-29 21:22:42 +10:00 |