#include #include "constants.h" #include "game/utils.h" #include "bss.h" #include "lib/memp.h" #include "data.h" #include "types.h" const char var7f1b7cb0[] = "UM_Make : In\n"; const char var7f1b7cc0[] = "UM_Make : Out\n"; const char var7f1b7cd0[] = "Utils -> ERROR at Line %d of %s\n"; const char var7f1b7cf4[] = "Utils -> UM_fVec3_NormaliseTo - Vec = %s%s (%f,%f,%f)\n"; const char var7f1b7d2c[] = ""; const char var7f1b7d30[] = ""; const char var7f1b7d34[] = "Utils -> Attempt to normalise zeo length vector\n"; void *var800ac0d0; u32 var800ac0d4; u32 var800ac0d8; u32 var800ac0dc; u32 var800ac0e0; u32 var800ac0e4; u8 *var800ac0e8[4]; u32 var800ac0f8[4]; f32 var800845d0 = 999999; f32 var800845d4 = 0.00001f; s32 var800845d8 = 1; struct coord var800845dc = {0, 0, 0}; u32 var800845e8 = 0x00000000; u32 var800845ec = 0x3f800000; u32 var800845f0 = 0x00000000; struct coord var800845f4 = {0, 0, 1}; u32 var80084600 = 0x3f800000; u32 var80084604 = 0x00000000; u32 var80084608 = 0x00000000; u32 var8008460c = 0xffffffff; u8 *var80084610 = NULL; u8 *var80084614 = NULL; u8 *var80084618 = NULL; u32 var8008461c = 0x00000004; u32 var80084620 = 0x00000000; void func0f176d70(s32 arg0) { var800845d8 = arg0; } s32 func0f176d7c(void) { return var800845d8; } u32 align4(u32 arg0) { if (arg0 & 3) { arg0 = (arg0 & 0xfffffffc) + 4; } return arg0; } u32 align16(u32 arg0) { if (arg0 & 0xf) { arg0 = (arg0 & 0xfffffff0) + 0x10; } return arg0; } u32 align32(u32 arg0) { if (arg0 & 0x1f) { arg0 = (arg0 & 0xffffffe0) + 0x20; } return arg0; } void utilsInit(void) { s32 i; u32 stack; u32 slotssize = 0x1900; u32 allocsize; var800ac0d0 = mempAlloc(10000, MEMPOOL_8); allocsize = align16(0x3900); var800ac0e8[0] = mempAlloc(allocsize, MEMPOOL_8); if (var800ac0e8[0] != NULL) { for (i = 0; i < ARRAYCOUNT(var800ac0e8); i++) { var800ac0e8[i] = var800ac0e8[0] + ((i * 100) << 4); } } else { for (i = 0; i < ARRAYCOUNT(var800ac0e8); i++) { var800ac0e8[i] = NULL; } } var80084610 = var800ac0e8[0] + slotssize; var80084618 = var800ac0e8[0] + allocsize - 1; var80084614 = var80084610; } s32 func0f176eb0(s32 arg0, s32 arg1) { if (arg0 % arg1 == 0) { return arg0; } return (arg0 / arg1 + 1) * arg1; } void func0f176f34(struct coord *a, struct coord *b, struct coord *out) { out->x = a->x + b->x; out->y = a->y + b->y; out->z = a->z + b->z; } void func0f176f68(struct coord *a, struct coord *b, struct coord *c, struct coord *out) { out->x = a->x + b->x + c->x; out->y = a->y + b->y + c->y; out->z = a->z + b->z + c->z; } void func0f176fb4(struct coord *a, struct coord *b, struct coord *c, struct coord *d, struct coord *out) { out->x = a->x + b->x + c->x + d->x; out->y = a->y + b->y + c->y + d->y; out->z = a->z + b->z + c->z + d->z; } void func0f17701c(struct coord *a, struct coord *b, struct coord *out) { out->x = b->x - a->x; out->y = b->y - a->y; out->z = b->z - a->z; } void func0f177050(struct coord *a, f32 mult, struct coord *out) { out->x = a->x * mult; out->y = a->y * mult; out->z = a->z * mult; } f32 func0f17707c(struct coord *a, struct coord *b) { return a->x * b->x + a->y * b->y + a->z * b->z; } void func0f1770ac(struct coord *a, struct coord *b, struct coord *out) { out->x = a->y * b->z - a->z * b->y; out->y = -(a->x * b->z - a->z * b->x); out->z = a->x * b->y - a->y * b->x; } void func0f177120(struct coord *in, struct coord *out) { out->x = in->x; out->y = in->y; out->z = in->z; } void func0f17713c(struct coord *in, struct coord *out) { out->x = -in->x; out->y = -in->y; out->z = -in->z; } bool func0f177164(struct coord *arg0, struct coord *arg1, u32 line, char *file) { f32 sqdist = arg0->x * arg0->x + arg0->y * arg0->y + arg0->z * arg0->z; f32 mult; if (sqdist < var800845d4) { arg0->x = var800845f4.x; arg0->y = var800845f4.y; arg0->z = var800845f4.z; return false; } mult = 1.0f / sqrtf(sqdist); arg1->x = arg0->x * mult; arg1->y = arg0->y * mult; arg1->z = arg0->z * mult; return true; } bool func0f177230(struct coord *a, struct coord *b, struct coord *c) { struct coord diff; diff.x = a->x - b->x; diff.y = a->y - b->y; diff.z = a->z - b->z; return diff.x * c->x + diff.y * c->y + diff.z * c->z > 0; } bool func0f177298(struct coord *a, struct coord *b, struct coord *c) { struct coord diff; diff.x = a->x - b->x; diff.y = a->y - b->y; diff.z = a->z - b->z; return diff.x * c->x + diff.y * c->y + diff.z * c->z < 0; } bool func0f177300(struct coord *a, struct coord *b) { f32 diff = a->x - b->x; if (ABS(diff) < var800845d4) { diff = a->y - b->y; if (ABS(diff) < var800845d4) { diff = a->z - b->z; if (ABS(diff) < var800845d4) { return true; } } } return false; } bool func0f1773c8(struct coord *a, struct coord *b) { if (a->x < b->x && -b->x < a->x && a->y < b->y && -b->y < a->y && a->z < b->z && -b->z < a->z) { return true; } return false; } f32 coordsGetDistance(struct coord *a, struct coord *b) { f32 xdiff = b->x - a->x; f32 ydiff = b->y - a->y; f32 zdiff = b->z - a->z; return sqrtf(xdiff * xdiff + ydiff * ydiff + zdiff * zdiff); } bool func0f1774b4(struct coord *arg0, struct coord *arg1, struct coord *out) { struct coord a; struct coord b; struct coord c; f32 mult; if (!func0f177164(arg1, &a, 702, "utils.c")) { osSyncPrintf("UTILS -> DEBUG ERROR - UM_fVec3_MakeNormalTo - Cant normalise\n"); return false; } if (!func0f177164(arg0, &b, 710, "utils.c")) { osSyncPrintf("UTILS -> DEBUG ERROR - UM_fVec3_MakeNormalTo - Cant normalise\n"); return false; } mult = -(a.x * b.x + a.y * b.y + a.z * b.z); c.x = mult * a.x; c.y = mult * a.y; c.z = mult * a.z; out->x = b.x + c.x; out->y = b.y + c.y; out->z = b.z + c.z; return true; } void func0f17758c(f32 *arg0, f32 *arg1, struct coord *arg2, f32 *arg3) { f32 a = arg0[0] - arg1[0]; f32 b = arg0[1] - arg1[1]; f32 c = arg0[2] - arg1[2]; f32 sum = a * arg2->x + b * arg2->y + c * arg2->z; a = -sum * arg2->x; b = -sum * arg2->y; c = -sum * arg2->z; arg3[0] = a + arg0[0]; arg3[1] = b + arg0[1]; arg3[2] = c + arg0[2]; } void func0f177624(struct coord *arg0, struct coord *arg1, struct coord *arg2, struct coord *arg3) { f32 dist; f32 tmpx; f32 tmpz; func0f177164(arg0, arg1, 771, "utils.c"); dist = sqrtf(arg1->x * arg1->x + arg1->z * arg1->z); tmpx = (arg1->x / dist); tmpz = arg1->z / dist; arg2->x = tmpz; arg2->y = 0.0f; arg2->z = -tmpx; arg3->x = arg1->y * tmpz; arg3->y = -dist; arg3->z = arg1->y * arg2->z; } const char var7f1b7e00[] = "WARNING - UTILS -> DEBUG - Triangle passed to Planar Poly Test\n"; f32 func0f1776cc(struct coord *a, struct coord *b, struct coord *c) { f32 xdiff = c->x - a->x; f32 ydiff = c->y - a->y; f32 zdiff = c->z - a->z; f32 sqdist = xdiff * b->x + ydiff * b->y + zdiff * b->z; if (sqdist < var800845d4 && sqdist > -var800845d4) { return var800845d0; } return (xdiff * xdiff + ydiff * ydiff + zdiff * zdiff) / sqdist; } bool func0f17776c(struct coord *a, struct coord *b, f32 mult, struct coord *out) { struct coord tmp; tmp.x = b->x * mult; tmp.y = b->y * mult; tmp.z = b->z * mult; out->x = a->x + tmp.x; out->y = a->y + tmp.y; out->z = a->z + tmp.z; return true; } bool func0f1777b8(struct coord *a, struct coord *b, struct coord *c, struct coord *out) { f32 mult = func0f1776cc(a, b, c); func0f17776c(a, b, mult, out); return true; } void utilsReset(void) { s32 i; for (i = 0; i < ARRAYCOUNT(var800ac0f8); i++) { var800ac0f8[i] = 0; } } bool func0f17781c(struct coord *arg0, s32 arg1) { s32 i; struct coord sp78; struct coord sp6c; struct coord sp60; f32 f0; struct coord sp50; if (arg1 == 3) { return true; } sp78.x = arg0[1].x - arg0[0].x; sp78.y = arg0[1].y - arg0[0].y; sp78.z = arg0[1].z - arg0[0].z; sp6c.x = arg0[2].x - arg0[0].x; sp6c.y = arg0[2].y - arg0[0].y; sp6c.z = arg0[2].z - arg0[0].z; func0f1770ac(&sp78, &sp6c, &sp60); func0f177164(&sp60, &sp60, 1101, "utils.c"); for (i = 3; i < arg1; i++) { sp50.x = arg0[i].x - arg0[0].x; sp50.y = arg0[i].y - arg0[0].y; sp50.z = arg0[i].z - arg0[0].z; func0f177164(&sp50, &sp50, 1109, "utils.c"); f0 = sp50.x * sp60.x + sp50.y * sp60.y + sp50.z * sp60.z; if (ABS(f0) > 0.001f) { return false; } } return true; } void func0f1779f0(u32 arg0, u32 arg1, u32 arg2, u32 arg3) { u32 stack[2]; if (stack[0]) { // empty } } void func0f177a10(u32 arg0) { // empty } void func0f177a14(u32 arg0, u32 arg1, u32 arg2, u32 arg3) { u32 stack[2]; if (stack[0]) { // empty } } void func0f177a30(u32 arg0) { // empty } void func0f177a38(u32 arg0, u32 arg1, u32 arg2, u32 arg3) { u32 stack[2]; if (stack[0]) { // empty } } s32 func0f177a54(u8 *arg0, s32 arg1, u8 *arg2, s32 arg3) { s32 i = 0; s32 v1 = 0; s32 t0 = 0; for (; i < arg1; i++) { s32 index = i * arg3; if (arg0[index] != 0) { u8 *ptr = &arg0[index]; if (i != 0 && ptr[-arg3] == 0) { arg2[v1++] = 0; if (t0 == 255) { arg2[v1++] = 200; arg2[v1++] = 0; t0 -= 200; } else { while (t0 > 255) { arg2[v1++] = 255; t0 -= 255; } } arg2[v1++] = t0; t0 = 0; } arg2[v1++] = arg0[index]; } else { t0++; } } arg2[v1++] = 0; arg2[v1++] = 0; return v1; } u8 func0f177b44(u8 *arg0, s32 *arg1) { static s32 var800ac108; if (*arg1 == -1) { var800ac108 = 0; } if (arg0[var800ac108] == 0) { var800ac108++; if (arg0[var800ac108] != 0) { *arg1 += arg0[var800ac108]; var800ac108++; } } *arg1 += 1; return arg0[var800ac108++]; } const char var7f1b7e50[] = "UM_ZeroRunVerify_U8 - FAILED on item %d\n"; s32 func0f177bb4(u8 *arg0, s32 *arg1, s32 *arg2) { s32 result = 0; s32 value; s32 tmp = 255; static s32 var80084624 = 0; if (arg0 == NULL) { return -1; } if (*arg1 == 0) { *arg2 = -1; } var80084624--; if (var80084624 <= 0) { if (arg0[*arg1] != 0) { result = arg0[*arg1]; } else { *arg1 += 1; if (arg0[*arg1] != 0) { var80084624 = 0; value = arg0[*arg1]; while (tmp == value) { var80084624 += tmp; *arg1 += 1; value = arg0[*arg1]; } var80084624 += value; } else { return -1; } } *arg1 += 1; } *arg2 += 1; return result; } s32 func0f177c8c(u8 *arg0, s32 *arg1, s32 *arg2) { s32 result; if (*arg1 == 0) { *arg2 = -1; } while (arg0[*arg1] == 0) { *arg1 += 1; if (arg0[*arg1]) { while (arg0[*arg1] == 255) { *arg2 += 255; *arg1 += 1; } *arg2 += arg0[*arg1]; *arg1 += 1; } else { return -1; } } *arg2 += 1; result = arg0[*arg1]; *arg1 += 1; return result; } bool func0f177d5c(u8 *arg0, u8 *arg1) { s32 sp34 = 0; \ s32 sp30 = 0; \ s32 value = func0f177bb4(arg1, &sp34, &sp30); while (value >= 0) { if (value != arg0[sp30]) { return false; } value = func0f177bb4(arg1, &sp34, &sp30); } return true; }