// // Pelagic II // #include "stagesetup.h" // Characters #define CHR_ELVIS 0x00 #define CHR_INTRO_GUARD 0x02 #define CHR_PILOT1 0x3c #define CHR_PILOT2 0x3e #define CHR_PILOT3 0x3f #define CHR_LABTECH1 0x4e #define CHR_LABTECH3 0x4f #define CHR_LABTECH2 0x50 #define CHR_ANGRY_PILOT 0x60 // Objects #define OBJ_BADHATCHSWITCH1 0x08 #define OBJ_BADHATCHSWITCH2 0x09 #define OBJ_BADHATCHSWITCH3 0x0a #define OBJ_BADHATCHSWITCH4 0x0b #define OBJ_HATCHSWITCH1 0x0c #define OBJ_HATCHSWITCH2 0x0d #define OBJ_HATCHSWITCH3 0x0e #define OBJ_HATCHSWITCH4 0x0f #define OBJ_REACTOR_SWITCH 0x13 #define OBJ_RESEARCHDATA1 0x14 #define OBJ_RESEARCHDATA2 0x15 #define OBJ_RESEARCHDATA3 0x16 #define OBJ_LIFT_SWITCH 0x17 #define OBJ_MOONPOOL_SWITCH 0x1a #define OBJ_OUTRO_SUBMARINE 0x1b #define OBJ_OUTRO_GRATE 0x1c #define OBJ_OUTRO_CRATE1 0x1d #define OBJ_OUTRO_CRATE2 0x1e #define OBJ_REACTOR_HATCH 0x26 // Stage flags #define STAGEFLAG_ELVIS_WARPED_FROM_START 0x00000001 #define STAGEFLAG_TRIGGER_ANGRY_PILOT 0x00000002 #define STAGEFLAG_MOONPOOL_SWITCH_DESTROYED 0x00000004 #define STAGEFLAG_GPS_DISABLED 0x00000100 #define STAGEFLAG_AUTOPILOT_DISABLED 0x00000200 #define STAGEFLAG_00000400 0x00000400 #define STAGEFLAG_REACTOR_HATCH_OPEN 0x00000800 #define STAGEFLAG_REACTOR_SHUT_DOWN 0x00001000 #define STAGEFLAG_LOCATED_DIVING_AREA 0x00002000 #define STAGEFLAG_COLLECTED_RESEARCH_DATA 0x00004000 #define STAGEFLAG_LABTECH_DEAD 0x00008000 #define STAGEFLAG_SAID_PULLTHEPLUG 0x00010000 #define STAGEFLAG_SAID_SWITCHTHINGOFF 0x00020000 #define STAGEFLAG_PILOT_DEAD 0x00040000 #define STAGEFLAG_00080000 0x00080000 #define STAGEFLAG_MOONPOOL_ACTIVATED 0x00100000 #define STAGEFLAG_LIFT_UNLOCKED 0x00200000 #define STAGEFLAG_HATCHSWITCH1_ACTIVATED 0x00400000 #define STAGEFLAG_HATCHSWITCH2_ACTIVATED 0x00800000 #define STAGEFLAG_HATCHSWITCH3_ACTIVATED 0x01000000 #define STAGEFLAG_HATCHSWITCH4_ACTIVATED 0x02000000 #define STAGEFLAG_HATCHSWITCHES_RESETTING 0x04000000 #define STAGEFLAG_MET_ELVIS 0x08000000 #define STAGEFLAG_ELVIS_APPEARED_AT_MOONPOOL 0x10000000 #define STAGEFLAG_ELVIS_DEAD 0x20000000 #define STAGEFLAG_JO_KILLED_A_PILOT 0x40000000 #define STAGEFLAG_REACTOR_SWITCH_DESTROYED 0x80000000 // AI Lists #define AILIST_PILOT 0x0401 #define AILIST_INIT_PILOT 0x0402 #define AILIST_PILOT_DYING 0x0403 #define AILIST_ANGRY_PILOT 0x0404 #define AILIST_GUARD_UNALERTED 0x0408 #define AILIST_LABTECH1 0x040b #define AILIST_LABTECH2 0x040c #define AILIST_LABTECH3 0x040d #define AILIST_INIT_LABTECH1 0x040e #define AILIST_INIT_LABTECH2 0x040f #define AILIST_INIT_LABTECH3 0x0410 #define AILIST_LABTECH_ALERTED 0x0411 #define AILIST_HIDE 0x0412 #define AILIST_GUARD_ALERTED 0x0413 #define AILIST_OUTRO 0x0414 #define AILIST_ELVIS_AT_START 0x0415 #define AILIST_ELVIS_LEADING 0x0416 #define AILIST_ELVIS_PREPARE_LEADING 0x0417 #define AILIST_ELVIS_AT_MOONPOOL 0x0418 s32 intro[]; u32 props[]; struct path paths[]; struct ailist ailists[]; struct stagesetup setup = { NULL, NULL, NULL, intro, props, paths, ailists, NULL, }; u32 props[] = { briefing(0, 0x1601) briefing(1, 0x1600) briefing(2, 0x1602) briefing(3, 0x1603) beginobjective(0, L_DAM(6), (DIFFBIT_A | DIFFBIT_SA | DIFFBIT_PA | DIFFBIT_PD)) // "Disable primary power source" complete_flags(STAGEFLAG_REACTOR_SHUT_DOWN) fail_flags(STAGEFLAG_REACTOR_SWITCH_DESTROYED) endobjective beginobjective(1, L_DAM(7), (DIFFBIT_PA | DIFFBIT_PD)) // "Secure laboratories and research data" complete_flags(STAGEFLAG_COLLECTED_RESEARCH_DATA) fail_flags(STAGEFLAG_LABTECH_DEAD) endobjective beginobjective(2, L_DAM(5), (DIFFBIT_A | DIFFBIT_SA | DIFFBIT_PA | DIFFBIT_PD)) // "Deactivate GPS and autopilot" complete_flags(STAGEFLAG_GPS_DISABLED) complete_flags(STAGEFLAG_AUTOPILOT_DISABLED) fail_flags(STAGEFLAG_00000400) fail_flags(STAGEFLAG_PILOT_DEAD) fail_flags(STAGEFLAG_JO_KILLED_A_PILOT) endobjective beginobjective(3, L_DAM(8), (DIFFBIT_SA | DIFFBIT_PA | DIFFBIT_PD)) // "Activate Moon Pool lift" complete_flags(STAGEFLAG_MOONPOOL_ACTIVATED) fail_flags(STAGEFLAG_MOONPOOL_SWITCH_DESTROYED) endobjective beginobjective(4, L_DAM(9), (DIFFBIT_A | DIFFBIT_SA | DIFFBIT_PA | DIFFBIT_PD)) // "Rendezvous and escape with Elvis" complete_flags(STAGEFLAG_LOCATED_DIVING_AREA) fail_flags(STAGEFLAG_ELVIS_DEAD) endobjective chr(0x00010400, 0x00, 0x0024, BODY_THEKING, HEAD_ELVIS_GOGS, GAILIST_IDLE, -1, -1, 1000, 200, 0x00002000, 0xc0300000, TEAM_ALLY, SQUADRON_01, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRMAIANPISTOL, 0x0000, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_PHOENIX, 0x00ffffff, 0x00000000) chr(0x00000000, 0x02, 0x0027, BODY_PELAGIC_GUARD, HEAD_MOTO, GAILIST_IDLE, -1, -1, 1000, 200, 0x00002000, 0x00300000, TEAM_ALLY, SQUADRON_01, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0002, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_FARSIGHTXR20, 0x00ffffff, 0x00000000) chr(0x00000200, 0x2e, 0x014e, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 100, 0xc000a601, 0x00000000, TEAM_ENEMY, SQUADRON_01, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x002e, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x2d, 0x014d, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, 0x0214, -1, 1000, 100, 0xc0042000, 0x00000000, TEAM_ENEMY, SQUADRON_01, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x002d, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x2f, 0x014f, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, 0x0215, -1, 1000, 100, 0xc40c2000, 0x00000000, TEAM_ENEMY, SQUADRON_02, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x002f, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x30, 0x0150, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, 0x0215, -1, 1000, 100, 0xc40c2008, 0x00000000, TEAM_ENEMY, SQUADRON_02, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0030, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x31, 0x0151, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, 0x0215, -1, 1000, 100, 0xc40c2000, 0x00000000, TEAM_ENEMY, SQUADRON_02, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0031, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x32, 0x0152, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, 0x0215, -1, 1000, 100, 0xc40c2008, 0x00000000, TEAM_ENEMY, SQUADRON_02, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0032, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x33, 0x0153, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, 0x0216, -1, 1000, 100, 0xc40c2400, 0x00000000, TEAM_ENEMY, SQUADRON_03, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0033, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x34, 0x0154, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, 0x0216, -1, 1000, 100, 0xc40c2000, 0x00000000, TEAM_ENEMY, SQUADRON_03, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0034, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x35, 0x0155, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, 0x0216, -1, 1000, 100, 0xc40c2008, 0x00000000, TEAM_ENEMY, SQUADRON_03, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0035, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x38, 0x0158, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, 0x0217, -1, 1000, 7, 0xc40c2400, 0x00000000, TEAM_ENEMY, SQUADRON_04, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0038, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x39, 0x0159, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, 0x0217, -1, 1000, 7, 0xc40c2000, 0x00000000, TEAM_ENEMY, SQUADRON_04, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0039, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x3a, 0x015a, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, 0x0217, -1, 1000, 100, 0xc40c2000, 0x00000000, TEAM_ENEMY, SQUADRON_04, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x003a, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x3b, 0x015b, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, 0x0217, -1, 1000, 100, 0xc40c2000, 0x00000000, TEAM_ENEMY, SQUADRON_04, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x003b, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x36, 0x0156, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, 0x0218, -1, 1000, 100, 0xc00c8609, 0x00000000, TEAM_ENEMY, SQUADRON_05, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0036, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x37, 0x0157, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, 0x0218, -1, 1000, 100, 0xc00c8601, 0x00000000, TEAM_ENEMY, SQUADRON_05, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0037, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x51, 0x0002, BODY_PELAGIC_GUARD, HEAD_RANDOM, 0x0405, -1, -1, 1000, 100, 0x8c000000, 0x02000000, TEAM_ENEMY, SQUADRON_06, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0051, 0x10004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x52, 0x0027, BODY_PELAGIC_GUARD, HEAD_RANDOM, 0x0405, -1, -1, 1000, 100, 0xc8000000, 0x02000000, TEAM_ENEMY, SQUADRON_06, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0052, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x53, 0x0028, BODY_PELAGIC_GUARD, HEAD_RANDOM, 0x0405, -1, -1, 1000, 100, 0xa8800000, 0x02000000, TEAM_ENEMY, SQUADRON_06, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0053, 0x10004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000000, 0x57, 0x00df, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_HIDE, -1, -1, 1000, 100, 0xcc080000, 0x02000000, TEAM_NONCOMBAT, SQUADRON_07, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0057, 0x10004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000000, 0x58, 0x00dc, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_HIDE, -1, -1, 1000, 100, 0xcc080000, 0x02000000, TEAM_NONCOMBAT, SQUADRON_07, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0058, 0x10004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000000, 0x59, 0x00eb, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_HIDE, -1, -1, 1000, 100, 0xcc080000, 0x02000000, TEAM_NONCOMBAT, SQUADRON_07, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0059, 0x10004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000000, 0x5a, 0x00e8, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_HIDE, -1, -1, 1000, 100, 0xcc080000, 0x02000000, TEAM_NONCOMBAT, SQUADRON_07, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x005a, 0x10004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000000, 0x5b, 0x0142, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_HIDE, 0x0213, -1, 100, 100, 0x8d002000, 0x00004000, TEAM_NONCOMBAT, SQUADRON_08, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x005b, 0x10004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000000, 0x5c, 0x0143, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_HIDE, 0x0213, -1, 100, 100, 0x8d002000, 0x00004000, TEAM_NONCOMBAT, SQUADRON_08, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x005c, 0x10004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000000, 0x5d, 0x0144, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_HIDE, 0x0213, -1, 100, 100, 0x8d002000, 0x00004000, TEAM_NONCOMBAT, SQUADRON_08, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x005d, 0x10004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000000, 0x5e, 0x0145, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_HIDE, 0x0213, -1, 100, 100, 0x8d002000, 0x00004000, TEAM_NONCOMBAT, SQUADRON_08, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x005e, 0x10004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x03, 0x011f, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 10, 0xc0088400, 0x00000000, TEAM_ENEMY, SQUADRON_09, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0003, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000000, 0x04, 0x0120, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_HIDE, -1, -1, 1000, 10, 0x50082000, 0x00000000, TEAM_NONCOMBAT, SQUADRON_09, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0004, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x24, 0x0140, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 10, 0x50082000, 0x00000000, TEAM_ENEMY, SQUADRON_0A, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0024, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000000, 0x25, 0x0141, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_HIDE, -1, -1, 1000, 10, 0x50082000, 0x00000000, TEAM_NONCOMBAT, SQUADRON_0A, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0025, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x05, 0x0121, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 10, 0x50082000, 0x00000000, TEAM_ENEMY, SQUADRON_0A, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0005, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000000, 0x06, 0x0122, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_HIDE, -1, -1, 1000, 10, 0x50082000, 0x00000000, TEAM_NONCOMBAT, SQUADRON_0A, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0006, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x07, 0x0123, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 10, 0x50082000, 0x00000000, TEAM_ENEMY, SQUADRON_0A, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0007, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000000, 0x08, 0x0124, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_HIDE, -1, -1, 1000, 10, 0x50082000, 0x00000000, TEAM_NONCOMBAT, SQUADRON_0A, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0008, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x09, 0x0125, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 10, 0x50082000, 0x00000000, TEAM_ENEMY, SQUADRON_0A, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0009, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000000, 0x0a, 0x0126, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_HIDE, -1, -1, 1000, 10, 0x50082000, 0x00000000, TEAM_NONCOMBAT, SQUADRON_0A, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x000a, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x0b, 0x0127, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 10, 0x50082000, 0x00000000, TEAM_ENEMY, SQUADRON_0A, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x000b, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000000, 0x0c, 0x0128, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_HIDE, -1, -1, 1000, 10, 0x50082000, 0x00000000, TEAM_NONCOMBAT, SQUADRON_0A, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x000c, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x0d, 0x0129, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 10, 0x50082000, 0x00000000, TEAM_ENEMY, SQUADRON_0A, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x000d, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000000, 0x0e, 0x012a, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_HIDE, -1, -1, 1000, 10, 0x50082000, 0x00000000, TEAM_NONCOMBAT, SQUADRON_0A, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x000e, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x0f, 0x012b, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 10, 0x50082000, 0x00000000, TEAM_ENEMY, SQUADRON_0A, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x000f, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000000, 0x10, 0x012c, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_HIDE, -1, -1, 1000, 10, 0x50082000, 0x00000000, TEAM_NONCOMBAT, SQUADRON_0A, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0010, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x11, 0x012d, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 10, 0x50082000, 0x00000000, TEAM_ENEMY, SQUADRON_0A, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0011, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000000, 0x12, 0x012e, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_HIDE, -1, -1, 1000, 10, 0x50082000, 0x00000000, TEAM_NONCOMBAT, SQUADRON_0A, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0012, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x13, 0x012f, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 10, 0x50082000, 0x00000000, TEAM_ENEMY, SQUADRON_0A, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0013, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000000, 0x14, 0x0130, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_HIDE, -1, -1, 1000, 10, 0x50082000, 0x00000000, TEAM_NONCOMBAT, SQUADRON_0A, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0014, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x15, 0x0131, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 10, 0x50082000, 0x00000000, TEAM_ENEMY, SQUADRON_0A, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0015, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000000, 0x16, 0x0132, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_HIDE, -1, -1, 1000, 10, 0x50082000, 0x00000000, TEAM_NONCOMBAT, SQUADRON_0B, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0016, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x17, 0x0133, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 10, 0x50082000, 0x00000000, TEAM_ENEMY, SQUADRON_0B, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0017, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000000, 0x18, 0x0134, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_HIDE, -1, -1, 1000, 10, 0x40082000, 0x00000000, TEAM_NONCOMBAT, SQUADRON_0B, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0018, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x19, 0x0135, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 10, 0x40082000, 0x00000000, TEAM_ENEMY, SQUADRON_0B, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0019, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000000, 0x1a, 0x0136, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_HIDE, -1, -1, 1000, 10, 0x50082000, 0x00000000, TEAM_NONCOMBAT, SQUADRON_0A, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x001a, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x1b, 0x0137, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 10, 0x50082000, 0x00000000, TEAM_ENEMY, SQUADRON_0A, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x001b, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000000, 0x1c, 0x0138, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_HIDE, -1, -1, 1000, 10, 0x50082000, 0x00000000, TEAM_NONCOMBAT, SQUADRON_0A, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x001c, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x1d, 0x0139, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 10, 0x50082000, 0x00000000, TEAM_ENEMY, SQUADRON_0A, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x001d, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000000, 0x1e, 0x013a, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_HIDE, -1, -1, 1000, 10, 0x50082000, 0x00000000, TEAM_NONCOMBAT, SQUADRON_0A, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x001e, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x1f, 0x013b, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 10, 0x50082000, 0x00000000, TEAM_ENEMY, SQUADRON_0A, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x001f, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000000, 0x20, 0x013c, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_HIDE, -1, -1, 1000, 10, 0x50082000, 0x00000000, TEAM_NONCOMBAT, SQUADRON_0A, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0020, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x21, 0x013d, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 10, 0x50082000, 0x00000000, TEAM_ENEMY, SQUADRON_0A, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0021, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000000, 0x22, 0x013e, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_HIDE, -1, -1, 1000, 10, 0x50082000, 0x00000000, TEAM_NONCOMBAT, SQUADRON_0A, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0022, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x23, 0x013f, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 10, 0x50082000, 0x00000000, TEAM_ENEMY, SQUADRON_0A, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0023, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x2c, 0x014c, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 100, 0xc8008000, 0x00000080, TEAM_ENEMY, SQUADRON_0C, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x002c, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x2b, 0x014b, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 100, 0xc8008000, 0x00000000, TEAM_ENEMY, SQUADRON_02, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x002b, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x2a, 0x014a, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 100, 0xc8008000, 0x00000000, TEAM_ENEMY, SQUADRON_0D, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x002a, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x29, 0x0149, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 100, 0xc8008000, 0x00000000, TEAM_ENEMY, SQUADRON_0D, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0029, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x54, 0x0004, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 100, 100, 0xc8008000, 0x02000000, TEAM_ENEMY, SQUADRON_0E, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0054, 0x10004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x28, 0x0148, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 100, 0xc8008000, 0x00000000, TEAM_ENEMY, SQUADRON_0E, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0028, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x27, 0x0147, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 100, 0xc8008000, 0x00000000, TEAM_ENEMY, SQUADRON_0E, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0027, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x26, 0x0146, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 100, 0xc8008000, 0x00000000, TEAM_ENEMY, SQUADRON_0E, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0026, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x45, 0x0165, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 100, 0xc000c000, 0x00000000, TEAM_04, SQUADRON_01, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0045, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x46, 0x0166, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 100, 0xc000c000, 0x00000000, TEAM_04, SQUADRON_01, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0046, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00010400, 0x3c, 0x015c, BODY_PILOTAF1, HEAD_RANDOM, AILIST_INIT_PILOT, -1, -1, 1000, 10, 0x4000c000, 0x00000000, TEAM_04, SQUADRON_02, -1, 0, 0x00000000) chr(0x00010400, 0x3e, 0x015e, BODY_PILOTAF1, HEAD_RANDOM, AILIST_INIT_PILOT, -1, -1, 1000, 10, 0x4000c000, 0x00000000, TEAM_04, SQUADRON_02, -1, 0, 0x00000000) chr(0x00010400, 0x3f, 0x015f, BODY_PILOTAF1, HEAD_RANDOM, AILIST_INIT_PILOT, -1, -1, 1000, 10, 0x4000c000, 0x00000000, TEAM_04, SQUADRON_02, -1, 0, 0x00000000) chr(0x00000200, 0x41, 0x0161, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 100, 0xc000c000, 0x00000000, TEAM_04, SQUADRON_03, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0041, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x42, 0x0162, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 100, 0xc000c000, 0x00000000, TEAM_04, SQUADRON_04, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0042, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x43, 0x0163, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 100, 0xc000c000, 0x00000000, TEAM_04, SQUADRON_05, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0043, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x44, 0x0164, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 100, 0xc000c000, 0x00000000, TEAM_04, SQUADRON_06, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0044, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x47, 0x0167, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 100, 0xc4080000, 0x00000000, TEAM_04, SQUADRON_07, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0047, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x48, 0x0168, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 100, 0xc4080000, 0x00000000, TEAM_04, SQUADRON_07, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0048, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x49, 0x0169, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 100, 0xc4080000, 0x00000000, TEAM_04, SQUADRON_08, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0049, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x4a, 0x016a, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 100, 0xc4080000, 0x00000000, TEAM_04, SQUADRON_08, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x004a, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x4b, 0x016b, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 100, 0xc4080000, 0x00000000, TEAM_04, SQUADRON_09, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x004b, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x4c, 0x016c, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 100, 0xc4080000, 0x00000000, TEAM_04, SQUADRON_09, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x004c, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x4d, 0x016d, BODY_PELAGIC_GUARD, HEAD_RANDOM, AILIST_GUARD_UNALERTED, -1, -1, 1000, 100, 0xc4080000, 0x00000080, TEAM_04, SQUADRON_09, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x004d, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x55, 0x0012, BODY_PELAGIC_GUARD, HEAD_RANDOM, 0x0407, -1, -1, 100, 100, 0xc4080000, 0x02000000, TEAM_04, SQUADRON_0A, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0055, 0x10004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00000200, 0x56, 0x0014, BODY_PELAGIC_GUARD, HEAD_RANDOM, 0x0407, -1, -1, 100, 100, 0xc4080000, 0x02000000, TEAM_04, SQUADRON_0A, -1, 0, 0x00000000) weapon(0x0100, MODEL_CHRCMP150, 0x0056, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CMP150, 0x00ffffff, 0x00000000) chr(0x00010400, 0x4e, 0x0209, BODY_DD_LABTECH, HEAD_RANDOM, AILIST_INIT_LABTECH1, 0x00d8, -1, 1000, 100, 0xc0008601, 0x00000000, TEAM_ENEMY, SQUADRON_0F, -1, 0, 0x00000000) chr(0x00010400, 0x50, 0x0055, BODY_DD_LABTECH, HEAD_RANDOM, AILIST_INIT_LABTECH2, 0x0089, -1, 1000, 100, 0xc0008601, 0x00000000, TEAM_ENEMY, SQUADRON_0F, -1, 0, 0x01000000) chr(0x00010400, 0x4f, 0x0057, BODY_DD_LABTECH, HEAD_RANDOM, AILIST_INIT_LABTECH3, 0x008b, -1, 1000, 100, 0xc0008601, 0x00000000, TEAM_ENEMY, SQUADRON_0F, -1, 0, 0x02000000) door(0x0100, MODEL_PELAGICDOOR, 0x00f0, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) door(0x0100, MODEL_PELAGICDOOR, 0x00f1, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) door(0x0100, MODEL_PELAGICDOOR, 0x00f2, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) door(0x0100, MODEL_PELAGICDOOR, 0x00f3, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) door(0x0100, MODEL_PELAGICDOOR, 0x00f4, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) door(0x0100, MODEL_PELAGICDOOR2, 0x00f5, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) door(0x0100, MODEL_PELAGICDOOR, 0x00f6, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) door(0x0100, MODEL_PELAGICDOOR, 0x00f7, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) door(0x0100, MODEL_PELAGICDOOR, 0x00f8, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) door(0x0100, MODEL_PELAGICDOOR, 0x00f9, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) door(0x0100, MODEL_PELAGICDOOR, 0x00fa, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) tag(0x29, 1) door(0x0100, MODEL_PELAGICDOOR2, 0x00fb, 0x10000400, 0x10000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000080, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) tag(0x2a, 1) door(0x0100, MODEL_PELAGICDOOR2, 0x00fc, 0x10000400, 0x08000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000080, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) tag(0x2b, 1) door(0x0100, MODEL_PELAGICDOOR2, 0x010a, 0x10000400, 0x08000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000080, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) tag(0x2c, 1) door(0x0100, MODEL_PELAGICDOOR2, 0x0112, 0x10000400, 0x10000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000080, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) tag(0x2d, 1) door(0x0100, MODEL_PELAGICDOOR2, 0x0101, 0x10000400, 0x08000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000080, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) door(0x0100, MODEL_PELAGICDOOR, 0x00fd, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) door(0x0100, MODEL_PELAGICDOOR, 0x00fe, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) door(0x0100, MODEL_PELAGICDOOR, 0x00ff, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) door(0x0100, MODEL_PELAGICDOOR, 0x0100, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) tag(0x18, 2) tag(0x19, 2) door(0x0100, MODEL_BIGPELAGICDOOR, 0x0103, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00000000, 0x00000002, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) door(0x0100, MODEL_BIGPELAGICDOOR, 0x0102, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00000000, 0x00000002, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffffffff, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) door(0x0100, MODEL_PELAGICDOOR, 0x0104, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) door(0x0100, MODEL_PELAGICDOOR, 0x0105, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) door(0x0100, MODEL_PELAGICDOOR, 0x0106, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) door(0x0100, MODEL_PELAGICDOOR, 0x0107, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) door(0x0100, MODEL_PELAGICDOOR, 0x0108, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) door(0x0100, MODEL_PELAGICDOOR, 0x0109, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) door(0x0100, MODEL_PELAGICDOOR, 0x010b, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) door(0x0100, MODEL_PELAGICDOOR, 0x010c, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) door(0x0100, MODEL_PELAGICDOOR, 0x010d, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) door(0x0100, MODEL_PELAGICDOOR, 0x010e, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) door(0x0100, MODEL_PELAGICDOOR, 0x010f, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) door(0x0100, MODEL_PELAGICDOOR, 0x0110, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) door(0x0100, MODEL_PELAGICDOOR, 0x0111, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) door(0x0100, MODEL_PELAGICDOOR, 0x0113, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) door(0x0100, MODEL_PELAGICDOOR, 0x0114, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) door(0x0100, MODEL_PELAGICDOOR, 0x0115, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) door(0x0100, MODEL_PELAGICDOOR, 0x0116, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) door(0x0100, MODEL_PELAGICDOOR, 0x0117, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) door(0x0100, MODEL_PELAGICDOOR, 0x0118, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) door(0x0100, MODEL_PELAGICDOOR, 0x0119, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) door(0x0100, MODEL_PELAGICDOOR, 0x011a, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) door(0x0100, MODEL_PELAGICDOOR, 0x011c, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) door(0x0100, MODEL_PELAGICDOOR, 0x011b, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0x00020000, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x012c0320, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000300, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000) stdobject(0x0100, MODEL_A51_CRATE2, 0x0180, 0x004001e1, 0x00000200, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_A51_CRATE2, 0x017f, 0x004001e1, 0x00000200, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_A51_CRATE2, 0x017e, 0x004001e1, 0x00000200, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_A51_CRATE2, 0x017d, 0x004001e1, 0x00000200, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_A51_CRATE2, 0x017c, 0x004001e1, 0x00000200, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_A51_CRATE2, 0x017b, 0x004001e1, 0x00000200, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_A51_CRATE2, 0x017a, 0x004001e1, 0x00000200, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_A51_CRATE2, 0x0179, 0x004001e1, 0x00000200, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_A51_CRATE2, 0x0178, 0x004001e1, 0x00000200, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_A51_CRATE2, 0x0177, 0x004001e1, 0x00000200, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_A51_CRATE2, 0x0176, 0x004001e1, 0x00000200, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_A51_CRATE2, 0x0175, 0x004001e1, 0x00000200, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_A51_CRATE2, 0x0174, 0x004001e1, 0x00000200, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_A51_CRATE2, 0x0173, 0x004001e1, 0x00000200, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_A51_CRATE2, 0x0172, 0x004001e1, 0x00000200, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_A51_CRATE2, 0x0171, 0x004001e1, 0x00000200, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_A51_CRATE2, 0x0170, 0x004001e1, 0x00000200, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_A51_CRATE2, 0x016f, 0x004001e1, 0x00000200, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_A51_CRATE2, 0x016e, 0x004001e1, 0x00000200, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_A51_CRATE2, 0x0181, 0x004001e1, 0x00000200, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_A51_CRATE2, 0x0182, 0x004001e1, 0x00000200, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_A51_CRATE2, 0x0186, 0x004001e1, 0x00000200, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_A51_CRATE2, 0x0187, 0x004001e1, 0x00000200, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_A51_CRATE2, 0x0185, 0x004001e1, 0x00000200, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_A51_CRATE2, 0x0183, 0x004001e1, 0x00000200, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_A51_CRATE2, 0x0189, 0x004001e1, 0x00000200, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_A51_CRATE2, 0x0188, 0x004001e1, 0x00000200, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_A51_CRATE2, 0x018b, 0x004001e1, 0x00000200, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_A51_CRATE2, 0x0184, 0x004001e1, 0x00000200, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_A51_CRATE2, 0x018a, 0x004001e1, 0x00000200, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_A51_CRATE2, 0x018c, 0x004001e1, 0x00000200, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_A51_CRATE2, 0x018d, 0x004001e1, 0x00000200, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_A51_CRATE2, 0x018e, 0x004001e1, 0x00000200, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005dc, 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0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_A51_CRATE2, 0x01e0, 0x004001e1, 0x00000200, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_A51_CRATE2, 0x01e1, 0x004001e1, 0x00000200, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_A51_CRATE2, 0x01e2, 0x004001e1, 0x00000200, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_A51_CRATE2, 0x01e3, 0x004001e1, 0x00000200, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_BLASTSHIELD, 0x01e6, 0x000205e1, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_BLASTSHIELD, 0x01e7, 0x000205e1, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_BLASTSHIELD, 0x01e8, 0x000205e1, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_BLASTSHIELD, 0x01e9, 0x000205e1, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_BLASTSHIELD, 0x01ea, 0x000205e1, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_BLASTSHIELD, 0x01eb, 0x000205e1, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_BLASTSHIELD, 0x01ec, 0x000205e1, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_BLASTSHIELD, 0x01f1, 0x000205e1, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_BLASTSHIELD, 0x01ed, 0x000205e1, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_BLASTSHIELD, 0x01ee, 0x000205e1, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_BLASTSHIELD, 0x01ef, 0x000205e1, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000) stdobject(0x0100, MODEL_BLASTSHIELD, 0x01f0, 0x000205e1, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000) tag(0x00, 8) tag(0x01, 8) tag(0x02, 8) tag(0x03, 8) tag(0x04, 8) tag(0x05, 8) tag(0x06, 8) tag(0x07, 8) multimonitor(0x0099, MODEL_COMHUB, 0x01f2, 0x00020002, 0x00000000, 0x00010000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x13131300) multimonitor(0x0099, MODEL_COMHUB, 0x01f3, 0x00020002, 0x00000000, 0x00010000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x13131300) multimonitor(0x0099, MODEL_COMHUB, 0x01f4, 0x00020002, 0x00000000, 0x00010000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x13131300) multimonitor(0x0099, MODEL_COMHUB, 0x01f5, 0x00020002, 0x00000000, 0x00010000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x13131300) multimonitor(0x0099, MODEL_COMHUB, 0x01f6, 0x00020002, 0x00000000, 0x00010000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x13131300) multimonitor(0x0099, MODEL_COMHUB, 0x01f7, 0x00020002, 0x00000000, 0x00010000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x13131300) multimonitor(0x0099, MODEL_COMHUB, 0x01f8, 0x00020002, 0x00000000, 0x00010000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x13131300) multimonitor(0x0099, MODEL_COMHUB, 0x01f9, 0x00020002, 0x00000000, 0x00010000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x13131300) tag(0x08, 1) tag(0x09, 1) tag(0x0a, 1) tag(0x0b, 1) tag(0x0c, 1) tag(0x0d, 1) tag(0x0e, 1) tag(0x0f, 1) tag(0x13, 1) multimonitor(0x0099, MODEL_COMHUB, 0x01fa, 0x000000e2, 0x00000001, 0x00010000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x13131300) tag(0x14, 1) key(0x0080, MODEL_CHRBRIEFCASE, 0x004e, 0x01244000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00000000) rename_object(-1, 0x43, L_DAM(22), L_DAM(23), L_DAM(24), L_DAM(25), L_DAM(26), 0x0000, 0x0000) // "" tag(0x15, 1) key(0x0080, MODEL_CHRBRIEFCASE, 0x0050, 0x01244000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00000000) rename_object(-1, 0x43, L_DAM(22), L_DAM(23), L_DAM(24), L_DAM(25), L_DAM(26), 0x0000, 0x0000) // "" tag(0x16, 1) key(0x0080, MODEL_CHRBRIEFCASE, 0x004f, 0x01244000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00000000) rename_object(-1, 0x43, L_DAM(22), L_DAM(23), L_DAM(24), L_DAM(25), L_DAM(26), 0x0000, 0x0000) // "" tag(0x21, 5) tag(0x22, 5) tag(0x23, 5) tag(0x24, 5) tag(0x25, 5) singlemonitor(0x0100, MODEL_MODEMBOX, 0x01fb, 0x10000002, 0x00204000, 0x00210000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffffff14) singlemonitor(0x0100, MODEL_MODEMBOX, 0x01fc, 0x10000002, 0x00204000, 0x00210000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffffff14) singlemonitor(0x0100, MODEL_MODEMBOX, 0x01fd, 0x10000002, 0x00204000, 0x00210000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffffff14) singlemonitor(0x0100, MODEL_MODEMBOX, 0x01fe, 0x10000002, 0x00204000, 0x00210000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffffff14) singlemonitor(0x0100, MODEL_MODEMBOX, 0x01ff, 0x10000002, 0x00204000, 0x00210000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffffff14) tag(0x17, 1) singlemonitor(0x0100, MODEL_MODEMBOX, 0x0200, 0x10000002, 0x00000000, 0x00010000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffffff03) tag(0x1a, 1) singlemonitor(0x0100, MODEL_MODEMBOX, 0x0201, 0x10000002, 0x00000000, 0x00010000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffffff03) camera(0x00c0, MODEL_CCTV_PD, 0x0219, 0x0000000a, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000190, 0x00000000, 0x00000000, 0x0fff0000, 0x01f70000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00004000, 0x00000000, 0x00000000, 0x0000001e, 0x00000000, 0x000002bc, 0x00000000) camera(0x00c0, MODEL_CCTV_PD, 0x021a, 0x0000000a, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000190, 0x00000000, 0x00000000, 0x0fff0000, 0x00dd0000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00004000, 0x00000000, 0x00000000, 0x0000001e, 0x00000000, 0x000002bc, 0x00000000) camera(0x00c0, MODEL_CCTV_PD, 0x021b, 0x0000000a, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000190, 0x00000000, 0x00000000, 0x0fff0000, 0x000a0000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000238e, 0x00000000, 0x00000000, 0x0000001e, 0x00000000, 0x000002bc, 0x00000000) camera(0x00c0, MODEL_CCTV_PD, 0x021c, 0x0000000a, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000190, 0x00000000, 0x00000000, 0x0fff0000, 0x01120000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000002bc, 0x00000000) tag(0x1b, 1) stdobject(0x0100, MODEL_SUBMARINE, 0xffff, 0x00021501, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000) tag(0x1c, 1) stdobject(0x0100, MODEL_DD_GRATE, 0xffff, 0x00021501, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000) tag(0x1d, 1) stdobject(0x0065, MODEL_A51_CRATE1, 0xffff, 0x00021501, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000) tag(0x1e, 1) stdobject(0x0065, MODEL_A51_CRATE1, 0xffff, 0x00021501, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000) tag(0x26, 1) stdobject(0x0100, MODEL_COREHATCH, 0x011e, 0x004005f1, 0x00004300, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000) singlemonitor(0x0100, MODEL_TVSCREEN, 0x021f, 0x00000062, 0x00002001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffffff03) singlemonitor(0x0100, MODEL_TVSCREEN, 0x0220, 0x00000062, 0x00002001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffffff03) singlemonitor(0x0100, MODEL_TVSCREEN, 0x0221, 0x00000062, 0x00002001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffffff03) singlemonitor(0x0100, MODEL_TVSCREEN, 0x0222, 0x00000062, 0x00002001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffffff03) singlemonitor(0x0100, MODEL_TVSCREEN, 0x0223, 0x00000062, 0x00002001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffffff03) singlemonitor(0x0100, MODEL_TVSCREEN, 0x0224, 0x00000062, 0x00002001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffffff03) tag(0x1f, 1) shield(0x0100, MODEL_CHRSHIELD, 0x021d, 0x00000001, 0x000000e0, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00010000, 0x00000000, 0x00000000) tag(0x20, 1) shield(0x0100, MODEL_CHRSHIELD, 0x021e, 0x00000001, 0x000000c0, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00010000, 0x00000000, 0x00000000) tag(0x27, 2) tag(0x28, 2) weapon(0x0100, MODEL_CHRFALCON2SCOPE, 0x0034, 0x20004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_FALCON2_SILENCER, 0x00ffffff, 0x00000000) weapon(0x0100, MODEL_CHRFALCON2SCOPE, 0x0034, 0x20004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_FALCON2_SILENCER, 0x00ffffff, 0x00000000) link_collectibles(-1, -2) endprops }; s32 intro[] = { outfit(OUTFIT_WETSUIT) intro_weapon(WEAPON_FALCON2_SILENCER, -1) ammo(AMMOTYPE_PISTOL, 100) intro_weapon(WEAPON_LAPTOPGUN, -1) ammo(AMMOTYPE_SMG, 100) ammo(AMMOTYPE_NBOMB, 3) intro_weapon(WEAPON_XRAYSCANNER, -1) intro_weapon(WEAPON_NBOMB, -1) spawn(0x0046) endintro }; s32 path00[] = { 0x0002, 0x0001, 0x0024, 0x0027, 0x002b, 0x0028, 0x002d, 0x002e, 0x002c, -1, }; s32 path01[] = { 0x0004, 0x0008, 0x000a, 0x0006, 0x0007, 0x000b, -1, }; s32 path02[] = { 0x0012, 0x0010, 0x0011, 0x0014, 0x0015, 0x0016, 0x0017, 0x0013, -1, }; s32 path03[] = { 0x00dd, 0x00de, 0x00df, 0x00e0, 0x00d9, 0x00db, 0x00dc, -1, }; s32 path04[] = { 0x00e8, 0x00e7, 0x00e6, 0x00e5, 0x00eb, 0x00ea, 0x00e9, -1, }; struct path paths[] = { { path00, 0, PATHTYPE_CIRCULAR }, { path01, 1, PATHTYPE_BACKANDFORTH }, { path02, 2, PATHTYPE_CIRCULAR }, { path03, 3, PATHTYPE_CIRCULAR }, { path04, 4, PATHTYPE_CIRCULAR }, { NULL, 0, 0 }, }; u8 func1001_objectives_failed_msg[] = { yield set_chr_chrflag(CHR_ELVIS, CHRCFLAG_04000000) set_chr_chrflag(CHR_ELVIS, CHRCFLAG_01000000) set_chr_chrflag(CHR_LABTECH1, CHRCFLAG_04000000) set_chr_chrflag(CHR_LABTECH2, CHRCFLAG_04000000) set_chr_chrflag(CHR_LABTECH3, CHRCFLAG_04000000) set_chr_chrflag(CHR_PILOT1, CHRCFLAG_04000000) set_chr_chrflag(CHR_PILOT2, CHRCFLAG_04000000) set_chr_chrflag(CHR_PILOT3, CHRCFLAG_04000000) set_ailist(CHR_SELF, GAILIST_SHOW_OBJ_FAILED_MSG) endlist }; u8 func1400_setup_counterop[] = { yield set_chr_team(CHR_ANTI, TEAM_ENEMY) set_ailist(CHR_SELF, GAILIST_REBUILD_GROUPS) endlist }; u8 func0408_guard_unalerted[] = { set_chr_cloaked(CHR_SELF, FALSE, TRUE) set_chr_dodge_rating(2, 0x0a) set_accuracy(18) set_reaction_speed(60) set_chr_maxdamage(CHR_SELF, 70) add_health_or_armor(0) set_recovery_speed(0) set_shield(0) set_ailist(CHR_SELF, GAILIST_UNALERTED) endlist }; u8 func1002_intro[] = { set_music_track(MUSIC_PELAGIC_INTRO) set_chr_chrflag(CHR_COOP, CHRCFLAG_HIDDEN) set_chr_chrflag(CHR_ANTI, CHRCFLAG_HIDDEN) camera_movement(0x02ce) cmd0175(60) set_chr_chrflag(CHR_BOND, CHRCFLAG_UNPLAYABLE) set_chr_hiddenflag(CHR_BOND, CHRHFLAG_00020000) chr_do_animation(0x02cf, -1, -1, 0x06, 0x00, CHR_BOND, 4) set_chr_chrflag(CHR_ELVIS, CHRCFLAG_UNPLAYABLE) unset_chr_chrflag(CHR_ELVIS, CHRCFLAG_HIDDEN) set_chr_hiddenflag(CHR_ELVIS, CHRHFLAG_00020000) chr_do_animation(0x02d0, -1, -1, 0x06, 0x00, CHR_ELVIS, 4) set_chr_chrflag(CHR_INTRO_GUARD, CHRCFLAG_UNPLAYABLE) unset_chr_chrflag(CHR_INTRO_GUARD, CHRCFLAG_HIDDEN) set_chr_hiddenflag(CHR_INTRO_GUARD, CHRHFLAG_00020000) chr_do_animation(0x02d1, -1, -1, 0x06, 0x00, CHR_INTRO_GUARD, 4) restart_timer set_cutscene_weapon(CHR_BOND, WEAPON_NONE, WEAPON_NONE) yield set_cutscene_weapon(CHR_BOND, WEAPON_FALCON2_SILENCER, WEAPON_NONE) #define wait_until(time, loopid) \ beginloop(loopid) \ if_controller_button_pressed(/*goto*/ 0x39) \ if_timer_gt(time, /*goto*/ 0x04) \ endloop(loopid) \ label(0x04) wait_until(342, 0x3b) play_sound(0x0171, CHANNEL_7) wait_until(390, 0x3c) play_sound(0x0172, CHANNEL_6) wait_until(438, 0x3d) play_sound(0x0173, CHANNEL_5) wait_until(484, 0x48) play_sound(0x0174, CHANNEL_7) wait_until(532, 0x4a) play_sound(0x0175, CHANNEL_5) wait_until(574, 0x4b) play_sound(0x0176, CHANNEL_7) wait_until(616, 0x49) play_sound(0x0177, CHANNEL_6) wait_until(660, 0x4c) play_sound(0x0178, CHANNEL_6) wait_until(712, 0x4d) play_sound(0x0171, CHANNEL_5) wait_until(760, 0x4e) play_sound(0x0172, CHANNEL_7) wait_until(812, 0x4f) play_sound(0x0173, CHANNEL_6) wait_until(1386, 0x50) play_sound(0x0171, CHANNEL_5) wait_until(1482, 0x51) play_sound(0x0172, CHANNEL_7) wait_until(1628, 0x52) play_sound(0x0173, CHANNEL_6) wait_until(1698, 0x53) play_sound(0x0174, CHANNEL_5) wait_until(1860, 0x54) play_sound(0x05a8, CHANNEL_7) wait_until(2180, 0x55) play_sound(0x05a9, CHANNEL_6) wait_until(2260, 0x57) play_sound(0x05aa, CHANNEL_7) wait_until(2274, 0x58) play_sound(0x0175, CHANNEL_6) wait_until(2280, 0x59) play_sound(0x0176, CHANNEL_5) wait_until(2294, 0x56) play_sound(0x0177, CHANNEL_5) wait_until(2298, 0x5a) play_sound(0x0171, CHANNEL_7) wait_until(2316, 0x5b) play_sound(0x0178, CHANNEL_6) wait_until(2474, 0x5c) play_sound(0x0172, CHANNEL_5) wait_until(2489, 0x5d) play_sound(0x01db, CHANNEL_7) wait_until(2572, 0x5e) play_sound(0x0171, CHANNEL_6) wait_until(2616, 0x5f) play_sound(0x0173, CHANNEL_5) wait_until(2644, 0x60) play_sound(0x0172, CHANNEL_5) beginloop(0x0b) if_camera_animating(/*goto*/ 0x07) goto_next(0x39) label(0x07) if_controller_button_pressed(/*goto*/ 0x39) label(0x07) endloop(0x0b) label(0x39) mute_channel(CHANNEL_10) unset_chr_chrflag(CHR_COOP, CHRCFLAG_HIDDEN) unset_chr_chrflag(CHR_ANTI, CHRCFLAG_HIDDEN) unset_chr_chrflag(CHR_BOND, CHRCFLAG_UNPLAYABLE) set_chr_hiddenflag(CHR_BOND, CHRHFLAG_00020000) chr_do_animation(0x02cf, -2, -1, 0x06, 0x00, CHR_BOND, 2) unset_chr_chrflag(CHR_ELVIS, CHRCFLAG_UNPLAYABLE) set_chr_hiddenflag(CHR_ELVIS, CHRHFLAG_00020000) chr_do_animation(0x02d0, -2, -1, 0x06, 0x00, CHR_ELVIS, 2) unset_chr_chrflag(CHR_INTRO_GUARD, CHRCFLAG_UNPLAYABLE) hide_chr(CHR_INTRO_GUARD) enter_firstperson yield set_ailist(CHR_ELVIS, AILIST_ELVIS_AT_START) restart_timer beginloop(0x0c) if_timer_gt(60, /*goto*/ 0x04) endloop(0x0c) label(0x04) restart_default_music reset_ambience set_ailist(CHR_SELF, GAILIST_IDLE) endlist }; u8 func0c01_outro[] = { camera_movement(0x02e2) set_music_track(MUSIC_PELAGIC_OUTRO) set_chr_chrflag(CHR_ANTI, CHRCFLAG_HIDDEN) set_chr_chrflag(0xf1, CHRCFLAG_HIDDEN) set_ailist(CHR_P1P2, GAILIST_IDLE) set_chr_chrflag(CHR_P1P2, CHRCFLAG_UNPLAYABLE) unset_chr_chrflag(CHR_P1P2, CHRCFLAG_HIDDEN) set_chr_hiddenflag(CHR_P1P2, CHRHFLAG_00020000) chr_do_animation(0x02e3, -1, -1, 0x06, 0x00, CHR_P1P2, 4) set_ailist(CHR_ELVIS, GAILIST_IDLE) set_chr_chrflag(CHR_ELVIS, CHRCFLAG_INVINCIBLE_TO_GUNFIRE) set_chr_chrflag(CHR_ELVIS, CHRCFLAG_UNPLAYABLE) unset_chr_chrflag(CHR_ELVIS, CHRCFLAG_HIDDEN) set_chr_hiddenflag(CHR_ELVIS, CHRHFLAG_00020000) chr_do_animation(0x02e4, -1, -1, 0x06, 0x00, CHR_ELVIS, 4) show_object(OBJ_OUTRO_SUBMARINE) set_object_flag2(OBJ_OUTRO_SUBMARINE, OBJFLAG2_04000000) set_object_flag3(OBJ_OUTRO_SUBMARINE, OBJFLAG3_00000010) object_do_animation(0x02e5, OBJ_OUTRO_SUBMARINE, 0x04, 0xffff) show_object(OBJ_OUTRO_GRATE) set_object_flag2(OBJ_OUTRO_GRATE, OBJFLAG2_04000000) set_object_flag3(OBJ_OUTRO_GRATE, OBJFLAG3_00000010) object_do_animation(0x02e6, OBJ_OUTRO_GRATE, 0x04, 0xffff) show_object(OBJ_OUTRO_CRATE1) set_object_flag2(OBJ_OUTRO_CRATE1, OBJFLAG2_04000000) set_object_flag3(OBJ_OUTRO_CRATE1, OBJFLAG3_00000010) object_do_animation(0x02e7, OBJ_OUTRO_CRATE1, 0x04, 0xffff) show_object(OBJ_OUTRO_CRATE2) set_object_flag2(OBJ_OUTRO_CRATE2, OBJFLAG2_04000000) set_object_flag3(OBJ_OUTRO_CRATE2, OBJFLAG3_00000010) object_do_animation(0x02e8, OBJ_OUTRO_CRATE2, 0x04, 0xffff) set_cutscene_weapon(CHR_P1P2, WEAPON_NONE, WEAPON_NONE) yield set_cutscene_weapon(CHR_P1P2, WEAPON_NONE, WEAPON_NONE) set_cutscene_weapon(CHR_ELVIS, WEAPON_NONE, WEAPON_NONE) yield set_cutscene_weapon(CHR_ELVIS, WEAPON_NONE, WEAPON_NONE) show_nonessential_chrs(FALSE) restart_timer wait_until(46, 0x3c) play_sound(0x0171, CHANNEL_10) wait_until(160, 0x3d) play_sound(0x0172, CHANNEL_10) play_sound_from_object2(0x0a, OBJ_OUTRO_SUBMARINE, 0x042d, 0x00, 0x00) wait_until(180, 0x3b) speak(CHR_BOND, L_DAM(39), 0x7465, CHANNEL_10, COLOR_06_WHITE) // "Right. The diving operation has been disrupted on ..." wait_until(200, 0x48) play_sound(0x0173, CHANNEL_10) wait_until(232, 0x49) play_sound(0x0174, CHANNEL_10) wait_until(254, 0x4a) play_sound(0x0172, CHANNEL_10) wait_until(272, 0x66) wait_until(374, 0x4b) play_sound(0x0172, CHANNEL_10) wait_until(415, 0x4c) play_sound(0x0173, CHANNEL_10) wait_until(454, 0x4d) play_sound(0x0174, CHANNEL_10) wait_until(532, 0x4e) play_sound(0x0171, CHANNEL_10) wait_until(570, 0x4f) speak(CHR_BOND, L_DAM(40), 0x7466, CHANNEL_10, COLOR_09_BLUE) // "I hope the government don't want to use this ship ..." wait_until(582, 0x50) play_sound(0x0171, CHANNEL_10) wait_until(666, 0x51) play_sound(0x0172, CHANNEL_10) wait_until(706, 0x52) play_sound(0x0173, CHANNEL_10) wait_until(736, 0x64) play_sound(0x05a8, CHANNEL_10) wait_until(806, 0x53) play_sound(0x809f, CHANNEL_10) wait_until(854, 0x54) play_sound(0x0174, CHANNEL_10) wait_until(876, 0x55) play_sound(0x0173, CHANNEL_10) wait_until(906, 0x56) play_sound(0x0172, CHANNEL_10) wait_until(926, 0x57) play_sound(0x80a2, CHANNEL_10) wait_until(950, 0x58) speak(CHR_BOND, L_DAM(41), 0x7467, CHANNEL_10, COLOR_06_WHITE) // "Do you think we were a little heavy-handed?" wait_until(1088, 0x59) play_sound(0x80a3, CHANNEL_10) wait_until(1152, 0x5a) play_sound(0x0176, CHANNEL_10) wait_until(1190, 0x5b) speak(CHR_BOND, L_DAM(42), 0x7468, CHANNEL_10, COLOR_09_BLUE) // "Naaahhhh." wait_until(1228, 0x5c) play_sound(0x0174, CHANNEL_10) wait_until(1258, 0x5d) play_sound(0x0172, CHANNEL_10) wait_until(1260, 0x5e) play_sound(0x05b4, CHANNEL_10) wait_until(1300, 0x5f) play_sound(0x05b6, CHANNEL_10) play_sound(0x0171, CHANNEL_10) wait_until(1309, 0x65) play_sound(0x0172, CHANNEL_10) wait_until(1358, 0x60) play_sound(0x0171, CHANNEL_10) wait_until(1382, 0x61) play_sound(0x8098, CHANNEL_10) wait_until(1480, 0x62) play_sound(0x80a3, CHANNEL_10) wait_until(1480, 0x63) play_sound_from_object2(0x0a, OBJ_OUTRO_GRATE, 0x00c1, 0x00, 0x00) wait_until(1500, 0x67) play_sound_from_object2(0x0a, OBJ_OUTRO_SUBMARINE, 0x042d, 0x00, 0x00) wait_until(1590, 0x68) play_sound_from_object2(0x0a, OBJ_OUTRO_SUBMARINE, 0x0434, 0x00, 0x00) beginloop(0x0b) if_camera_animating(/*goto*/ 0x07) goto_next(0x39) label(0x07) if_controller_button_pressed(/*goto*/ 0x39) label(0x07) endloop(0x0b) label(0x39) unset_chr_chrflag(CHR_P1P2, CHRCFLAG_UNPLAYABLE) set_chr_hiddenflag(CHR_P1P2, CHRHFLAG_00020000) chr_do_animation(0x02cf, -2, -1, 0x06, 0x00, CHR_P1P2, 2) unset_chr_chrflag(CHR_ELVIS, CHRCFLAG_UNPLAYABLE) set_chr_hiddenflag(CHR_ELVIS, CHRHFLAG_00020000) chr_do_animation(0x02d0, -2, -1, 0x06, 0x00, CHR_ELVIS, 2) end_level set_ailist(CHR_SELF, GAILIST_IDLE) endlist }; u8 unregistered_function1[] = { label(0x00) yield set_ailist(CHR_SELF, GAILIST_IDLE) endlist }; u8 func1004_msg_controlledfrom[] = { restart_timer beginloop(0x00) chr_toggle_p1p2(CHR_SELF) if_chr_in_room(CHR_P1P2, 0x00, 0x0027, /*goto*/ 0x07) endloop(0x00) label(0x07) speak(CHR_P1P2, L_DAM(11), 0x73d1, CHANNEL_6, COLOR_09_BLUE) // "This must be where the sub's controlled from." set_ailist(CHR_SELF, GAILIST_IDLE) endlist }; u8 func1005_msg_withoutautopilot[] = { beginloop(0x00) chr_toggle_p1p2(CHR_SELF) if_chr_in_room(CHR_P1P2, 0x00, 0x007e, /*goto*/ 0x07) endloop(0x00) label(0x07) speak(CHR_P1P2, L_DAM(12), 0x73d2, CHANNEL_6, COLOR_09_BLUE) // "Without the autopilot and the GPS, the ship will w..." set_ailist(CHR_SELF, GAILIST_IDLE) endlist }; u8 func1006_msg_conductoperations[] = { beginloop(0x00) chr_toggle_p1p2(CHR_SELF) if_chr_in_room(CHR_P1P2, 0x00, 0x007f, /*goto*/ 0x07) endloop(0x00) label(0x07) speak(CHR_P1P2, L_DAM(13), 0x73d3, CHANNEL_6, COLOR_09_BLUE) // "They'll be unable to conduct any operations withou..." set_ailist(CHR_SELF, GAILIST_IDLE) endlist }; u8 unregistered_function2[] = { // These are invalid object IDs beginloop(0x00) if_object_in_good_condition(0x11, /*goto*/ 0x07) goto_next(0x04) label(0x07) if_object_in_good_condition(0x10, /*goto*/ 0x07) goto_next(0x04) label(0x07) endloop(0x00) label(0x04) message(CHR_BOND, L_DAM(16)) // "Critical mission object has been destroyed." set_stage_flag(STAGEFLAG_00000400) set_ailist(CHR_SELF, GAILIST_IDLE) endlist }; u8 func1009_open_reactor_hatch[] = { // Wait for all switches active beginloop(0x00) chr_toggle_p1p2(CHR_SELF) if_stage_flag_eq(STAGEFLAG_HATCHSWITCH1_ACTIVATED, TRUE, /*goto*/ 0x07) reloop(0x00) label(0x07) if_stage_flag_eq(STAGEFLAG_HATCHSWITCH2_ACTIVATED, TRUE, /*goto*/ 0x07) reloop(0x00) label(0x07) if_stage_flag_eq(STAGEFLAG_HATCHSWITCH3_ACTIVATED, TRUE, /*goto*/ 0x07) reloop(0x00) label(0x07) if_stage_flag_eq(STAGEFLAG_HATCHSWITCH4_ACTIVATED, TRUE, /*goto*/ 0x07) endloop(0x00) label(0x07) hide_object(OBJ_REACTOR_HATCH) set_object_flag2(OBJ_REACTOR_HATCH, OBJFLAG2_INVISIBLE) message(CHR_P1P2, L_DAM(17)) // "Reactor shutdown control hatch opened." set_stage_flag(STAGEFLAG_REACTOR_HATCH_OPEN) set_ailist(CHR_SELF, GAILIST_IDLE) endlist }; u8 func100a_reactor_switch[] = { beginloop(0x00) chr_toggle_p1p2(CHR_SELF) if_object_in_good_condition(OBJ_REACTOR_SWITCH, /*goto*/ 0x07) message(CHR_BOND, L_DAM(36)) // "Critical mission object has been destroyed." set_stage_flag(STAGEFLAG_REACTOR_SWITCH_DESTROYED) set_ailist(CHR_SELF, GAILIST_IDLE) label(0x07) if_chr_activated_object(CHR_P1P2, OBJ_REACTOR_SWITCH, /*goto*/ 0x07) reloop(0x00) label(0x07) if_stage_flag_eq(STAGEFLAG_REACTOR_HATCH_OPEN, TRUE, /*goto*/ 0x07) endloop(0x00) label(0x07) mute_channel(CHANNEL_0) mute_channel(CHANNEL_1) assign_sound(0x8147, CHANNEL_0) control_sound_from_object(CHANNEL_0, OBJ_REACTOR_SWITCH, TRUE) set_lights_state(0x007f, 0x03, 0xff, 0x06, 0x78) set_object_image(OBJ_REACTOR_SWITCH, 0x00, 0x12) set_object_image(OBJ_REACTOR_SWITCH, 0x01, 0x12) set_object_image(OBJ_REACTOR_SWITCH, 0x02, 0x12) message(CHR_P1P2, L_DAM(18)) // "Reactor has been shut down." set_stage_flag(STAGEFLAG_REACTOR_SHUT_DOWN) set_ailist(CHR_SELF, GAILIST_IDLE) endlist }; u8 func100b_check_diving_area_located[] = { beginloop(0x00) chr_toggle_p1p2(CHR_SELF) if_stage_flag_eq(STAGEFLAG_MET_ELVIS, TRUE, /*goto*/ 0x07) reloop(0x00) label(0x07) if_chr_in_room(CHR_P1P2, 0x00, 0x0064, /*goto*/ 0x07) reloop(0x00) label(0x07) if_chr_distance_to_pad_lt(CHR_P1P2, 600, 0x0095, /*goto*/ 0x07) if_chr_distance_to_pad_lt(CHR_P1P2, 600, 0x0096, /*goto*/ 0x07) endloop(0x00) label(0x07) message(CHR_P1P2, L_DAM(19)) // "Diving control center has been located." set_stage_flag(STAGEFLAG_LOCATED_DIVING_AREA) set_ailist(CHR_SELF, GAILIST_IDLE) endlist }; u8 func100c_check_end_level[] = { beginloop(0x6f) if_objective_complete(0, /*goto*/ 0x07) reloop(0x6f) label(0x07) if_difficulty_lt(DIFF_PA, /*goto*/ 0x07) if_objective_complete(1, /*goto*/ 0x07) reloop(0x6f) label(0x07) if_objective_complete(2, /*goto*/ 0x07) reloop(0x6f) label(0x07) if_difficulty_lt(DIFF_SA, /*goto*/ 0x07) if_objective_complete(3, /*goto*/ 0x07) endloop(0x6f) label(0x07) beginloop(0x3b) if_stage_flag_eq(STAGEFLAG_ELVIS_WARPED_FROM_START, TRUE, /*goto*/ 0x07) endloop(0x3b) label(0x07) if_stage_flag_eq(STAGEFLAG_ELVIS_APPEARED_AT_MOONPOOL, TRUE, /*goto*/ 0x00) set_stage_flag(STAGEFLAG_ELVIS_APPEARED_AT_MOONPOOL) unset_chr_chrflag(CHR_ELVIS, CHRCFLAG_HIDDEN) unset_chr_chrflag(CHR_ELVIS, CHRCFLAG_INVINCIBLE_TO_GUNFIRE) set_ailist(CHR_ELVIS, AILIST_ELVIS_AT_MOONPOOL) beginloop(0x00) chr_toggle_p1p2(CHR_SELF) if_chr_in_room(CHR_P1P2, 0x00, 0x0064, /*goto*/ 0x07) reloop(0x00) label(0x07) if_chr_distance_to_pad_lt(CHR_P1P2, 600, 0x0095, /*goto*/ 0x07) if_chr_distance_to_pad_lt(CHR_P1P2, 600, 0x0096, /*goto*/ 0x07) reloop(0x00) label(0x07) if_all_objectives_complete(/*goto*/ 0x07) endloop(0x00) label(0x07) restart_timer beginloop(0x0b) if_timer_gt(120, /*goto*/ 0x07) endloop(0x0b) label(0x07) if_chr_death_animation_finished(CHR_BOND, /*goto*/ 0x07) if_chr_dying(CHR_BOND, /*goto*/ 0x07) if_chr_unloaded(CHR_BOND, /*goto*/ 0x07) goto_next(0x08) label(0x07) if_chr_death_animation_finished(CHR_COOP, /*goto*/ 0x07) if_chr_dying(CHR_COOP, /*goto*/ 0x07) if_chr_unloaded(CHR_COOP, /*goto*/ 0x07) // Jo or Velvet alive label(0x08) if_chr_death_animation_finished(CHR_ELVIS, /*goto*/ 0x08) if_chr_dying(CHR_ELVIS, /*goto*/ 0x08) if_chr_unloaded(CHR_ELVIS, /*goto*/ 0x08) if_chr_death_animation_finished(CHR_BOND, /*goto*/ 0x07) if_chr_dying(CHR_BOND, /*goto*/ 0x07) if_chr_unloaded(CHR_BOND, /*goto*/ 0x07) goto_next(0x04) // Both players dead - this check is redundant label(0x07) if_chr_death_animation_finished(CHR_COOP, /*goto*/ 0x07) if_chr_dying(CHR_COOP, /*goto*/ 0x07) if_chr_unloaded(CHR_COOP, /*goto*/ 0x07) goto_next(0x04) // Both players dead label(0x07) end_level set_ailist(CHR_SELF, GAILIST_IDLE) // Mission complete label(0x04) set_invincible(CHR_BOND) set_ailist(CHR_SELF, AILIST_OUTRO) // Elvis dead label(0x08) set_ailist(CHR_SELF, GAILIST_IDLE) endlist }; u8 func100e_check_labtech_dead[] = { if_difficulty_lt(DIFF_PA, /*goto*/ 0x0b) beginloop(0x00) if_chr_death_animation_finished(CHR_LABTECH1, /*goto*/ 0x07) if_chr_dying(CHR_LABTECH1, /*goto*/ 0x07) if_chr_death_animation_finished(CHR_LABTECH2, /*goto*/ 0x07) if_chr_dying(CHR_LABTECH2, /*goto*/ 0x07) if_chr_death_animation_finished(CHR_LABTECH3, /*goto*/ 0x07) if_chr_dying(CHR_LABTECH3, /*goto*/ 0x07) endloop(0x00) label(0x07) message(CHR_BOND, L_DAM(20)) // "Critical mission personnel killed." set_stage_flag(STAGEFLAG_LABTECH_DEAD) label(0x0b) set_ailist(CHR_SELF, GAILIST_IDLE) endlist }; u8 func100f_check_researchdata_collected[] = { beginloop(0x00) if_chr_has_object(CHR_BOND, OBJ_RESEARCHDATA1, /*goto*/ 0x07) if_chr_has_object(CHR_COOP, OBJ_RESEARCHDATA1, /*goto*/ 0x07) reloop(0x00) label(0x07) if_chr_has_object(CHR_BOND, OBJ_RESEARCHDATA2, /*goto*/ 0x07) if_chr_has_object(CHR_COOP, OBJ_RESEARCHDATA2, /*goto*/ 0x07) reloop(0x00) label(0x07) if_chr_has_object(CHR_BOND, OBJ_RESEARCHDATA3, /*goto*/ 0x07) if_chr_has_object(CHR_COOP, OBJ_RESEARCHDATA3, /*goto*/ 0x07) endloop(0x00) label(0x07) message(CHR_BOND, L_DAM(21)) // "Research data has been secured." set_stage_flag(STAGEFLAG_COLLECTED_RESEARCH_DATA) set_ailist(CHR_SELF, GAILIST_IDLE) endlist }; #define init_path(pathid) \ set_chr_dodge_rating(2, 0x0a) \ set_accuracy(18) \ set_reaction_speed(60) \ set_chr_maxdamage(CHR_SELF, 70) \ add_health_or_armor(0) \ set_recovery_speed(0) \ set_shield(0) \ assign_path(pathid) \ start_path \ set_ailist(CHR_SELF, GAILIST_UNALERTED_0004) u8 func0405_start_path00[] = { init_path(0) endlist }; u8 func0409_start_path03[] = { set_chr_cloaked(CHR_SELF, FALSE, TRUE) init_path(3) endlist }; u8 func040a_start_path04[] = { set_chr_cloaked(CHR_SELF, FALSE, TRUE) init_path(4) endlist }; u8 func0406_start_path01[] = { init_path(1) endlist }; u8 func0407_start_path02[] = { init_path(2) endlist }; #define labtech_logic(function, pad1, pad2, pad3) \ u8 func040e_init_labtech1[] = { set_self_chrflag(CHRCFLAG_04000000) set_chr_maxdamage(CHR_SELF, 1) set_ailist(CHR_SELF, AILIST_LABTECH1) endlist }; u8 func040b_labtech1[] = { set_shotlist(AILIST_LABTECH1) if_chr_death_animation_finished(CHR_SELF, /*goto*/ 0x07) if_chr_dying(CHR_SELF, /*goto*/ 0x07) if_chr_unloaded(CHR_SELF, /*goto*/ 0x07) goto_next(0x04) // Dying label(0x07) set_shotlist(GAILIST_IDLE) set_ailist(CHR_SELF, GAILIST_IDLE) // Alive label(0x04) beginloop(0x00) chr_toggle_p1p2(CHR_SELF) set_target_chr(CHR_P1P2) if_chr_sees_player(/*goto*/ 0x0f) if_alertness(99, OPERATOR_GREATER_THAN, /*goto*/ 0x0f) if_chr_stopped(/*goto*/ 0x04) goto_next(0x07) label(0x04) if_chr_idle(/*goto*/ 0x07) call_rng if_rand_lt(128, /*goto*/ 0x27) call_rng if_rand_lt(86, /*goto*/ 0x3b) if_rand_lt(172, /*goto*/ 0x3c) chr_do_animation(ANIM_OPERATE_0206, -1, -1, 0x02, 0x10, CHR_SELF, 2) goto_next(0x07) label(0x3b) chr_do_animation(ANIM_OPERATE_0204, -1, -1, 0x02, 0x10, CHR_SELF, 2) goto_next(0x07) label(0x3c) chr_do_animation(ANIM_OPERATE_0205, -1, -1, 0x02, 0x10, CHR_SELF, 2) goto_next(0x07) label(0x27) call_rng if_rand_lt(86, /*goto*/ 0x3b) if_rand_lt(172, /*goto*/ 0x3c) if_chr_distance_to_pad_lt(CHR_SELF, 200, 0x0209, /*goto*/ 0x3b) walk_to_pad(0x0209) goto_next(0x07) label(0x3b) if_chr_distance_to_pad_lt(CHR_SELF, 200, 0x020a, /*goto*/ 0x3c) walk_to_pad(0x020a) goto_next(0x07) label(0x3c) if_chr_distance_to_pad_lt(CHR_SELF, 200, 0x020b, /*goto*/ 0x07) walk_to_pad(0x020b) goto_next(0x07) label(0x07) endloop(0x00) label(0x0f) set_ailist(CHR_SELF, AILIST_LABTECH_ALERTED) endlist }; u8 func040f_init_labtech2[] = { set_self_chrflag(CHRCFLAG_04000000) set_chr_maxdamage(CHR_SELF, 1) set_ailist(CHR_SELF, AILIST_LABTECH2) endlist }; u8 func040c_labtech2[] = { set_shotlist(AILIST_LABTECH2) if_chr_death_animation_finished(CHR_SELF, /*goto*/ 0x07) if_chr_dying(CHR_SELF, /*goto*/ 0x07) if_chr_unloaded(CHR_SELF, /*goto*/ 0x07) goto_next(0x04) // Dying label(0x07) set_shotlist(GAILIST_IDLE) set_ailist(CHR_SELF, GAILIST_IDLE) // Alive label(0x04) beginloop(0x00) chr_toggle_p1p2(CHR_SELF) set_target_chr(CHR_P1P2) if_chr_sees_player(/*goto*/ 0x0f) if_alertness(99, OPERATOR_GREATER_THAN, /*goto*/ 0x0f) if_chr_stopped(/*goto*/ 0x04) goto_next(0x07) label(0x04) if_chr_idle(/*goto*/ 0x07) call_rng if_rand_lt(128, /*goto*/ 0x27) call_rng if_rand_lt(86, /*goto*/ 0x3b) if_rand_lt(172, /*goto*/ 0x3c) chr_do_animation(ANIM_OPERATE_0206, -1, -1, 0x02, 0x10, CHR_SELF, 2) goto_next(0x07) label(0x3b) chr_do_animation(ANIM_OPERATE_0204, -1, -1, 0x02, 0x10, CHR_SELF, 2) goto_next(0x07) label(0x3c) chr_do_animation(ANIM_OPERATE_0205, -1, -1, 0x02, 0x10, CHR_SELF, 2) goto_next(0x07) label(0x27) call_rng if_rand_lt(86, /*goto*/ 0x3b) if_rand_lt(172, /*goto*/ 0x3c) if_chr_distance_to_pad_lt(CHR_SELF, 200, 0x020c, /*goto*/ 0x3b) walk_to_pad(0x020c) goto_next(0x07) label(0x3b) if_chr_distance_to_pad_lt(CHR_SELF, 200, 0x020d, /*goto*/ 0x3c) walk_to_pad(0x020d) goto_next(0x07) label(0x3c) if_chr_distance_to_pad_lt(CHR_SELF, 200, 0x020e, /*goto*/ 0x07) walk_to_pad(0x020e) goto_next(0x07) label(0x07) endloop(0x00) label(0x0f) set_ailist(CHR_SELF, AILIST_LABTECH_ALERTED) endlist }; u8 func0410_init_labtech3[] = { set_self_chrflag(CHRCFLAG_04000000) set_chr_maxdamage(CHR_SELF, 1) set_ailist(CHR_SELF, AILIST_LABTECH3) endlist }; u8 func040d_labtech3[] = { // @bug: Wrong onshot function. Under normal gameplay this labtech has 1HP // anyway and will die in one shot. Theroetically, if you use PD mode with // max health and shoot him with a weak weapon then he will start running to // lab tech 1's pads. set_shotlist(AILIST_LABTECH1) if_chr_death_animation_finished(CHR_SELF, /*goto*/ 0x07) if_chr_dying(CHR_SELF, /*goto*/ 0x07) if_chr_unloaded(CHR_SELF, /*goto*/ 0x07) goto_next(0x04) // Dying label(0x07) set_shotlist(GAILIST_IDLE) set_ailist(CHR_SELF, GAILIST_IDLE) // Alive label(0x04) beginloop(0x00) chr_toggle_p1p2(CHR_SELF) set_target_chr(CHR_P1P2) if_chr_sees_player(/*goto*/ 0x0f) if_alertness(99, OPERATOR_GREATER_THAN, /*goto*/ 0x10) if_chr_stopped(/*goto*/ 0x04) goto_next(0x07) label(0x04) if_chr_idle(/*goto*/ 0x07) call_rng if_rand_lt(128, /*goto*/ 0x27) call_rng if_rand_lt(86, /*goto*/ 0x3b) if_rand_lt(172, /*goto*/ 0x3c) chr_do_animation(ANIM_OPERATE_0206, -1, -1, 0x02, 0x10, CHR_SELF, 2) goto_next(0x07) label(0x3b) chr_do_animation(ANIM_OPERATE_0204, -1, -1, 0x02, 0x10, CHR_SELF, 2) goto_next(0x07) label(0x3c) chr_do_animation(ANIM_OPERATE_0205, -1, -1, 0x02, 0x10, CHR_SELF, 2) goto_next(0x07) label(0x27) call_rng if_rand_lt(86, /*goto*/ 0x3b) if_rand_lt(172, /*goto*/ 0x3c) if_chr_distance_to_pad_lt(CHR_SELF, 200, 0x020f, /*goto*/ 0x3b) walk_to_pad(0x020f) goto_next(0x07) label(0x3b) if_chr_distance_to_pad_lt(CHR_SELF, 200, 0x0210, /*goto*/ 0x3c) walk_to_pad(0x0210) goto_next(0x07) label(0x3c) if_chr_distance_to_pad_lt(CHR_SELF, 200, 0x0211, /*goto*/ 0x07) walk_to_pad(0x0211) goto_next(0x07) label(0x07) endloop(0x00) label(0x10) set_alertness(100) label(0x0f) set_ailist(CHR_SELF, AILIST_LABTECH_ALERTED) endlist }; u8 func0411_labtech_alerted[] = { restart_timer label(0x0b) try_face_entity(0x0200, 0x0000, /*goto*/ 0x0c) beginloop(0x0c) if_jo_ccw_direction_lt(10, /*goto*/ 0x04) if_timer_gt(60, /*goto*/ 0x04) endloop(0x0c) label(0x04) if_alertness(99, OPERATOR_GREATER_THAN, /*goto*/ 0x04) set_alertness(100) dprint 'T','A','L','K',' ','1','\n',0, say_quip(CHR_BOND, 0x2a, 0xff, 0x02, 0xff, BANK_1, 0x00, 0x00) chr_do_animation(ANIM_SURRENDER_002E, 0, -1, 0x10, 0x10, CHR_SELF, 2) beginloop(0x3e) if_timer_gt(90, /*goto*/ 0x04) endloop(0x3e) // Already alert (eg. by gunfire) label(0x04) try_set_chrpreset_to_unalerted_teammate(0, /*goto*/ 0x3f) goto_next(0x42) label(0x3f) try_run_to_chr(CHR_PRESET, /*goto*/ 0x40) goto_next(0x42) beginloop(0x40) if_detected_chr(CHR_PRESET, /*goto*/ 0x41) if_chr_stopped(/*goto*/ 0x41) endloop(0x40) label(0x41) increase_squadron_alertness(100) say_quip(CHR_BOND, 0x10, 0xff, 0x02, 0xff, BANK_0, 0x00, 0x00) label(0x42) go_to_target_pad(SPEED_RUN) beginloop(0x10) if_chr_stopped(/*goto*/ 0x13) endloop(0x10) label(0x13) restart_timer if_chr_sees_player(/*goto*/ 0x07) goto_next(0x00) label(0x07) set_target_chr(CHR_P1P2) if_distance_to_target_lt(300, /*goto*/ 0x04) label(0x00) chr_do_animation(ANIM_COWER_0229, -1, -1, 0x10, 0x0a, CHR_SELF, 2) beginloop(0x11) chr_toggle_p1p2(CHR_SELF) set_target_chr(CHR_P1P2) if_timer_gt(1200, /*goto*/ 0x0d) if_chr_sees_player(/*goto*/ 0x07) goto_next(0x00) label(0x07) if_distance_to_target_lt(300, /*goto*/ 0x04) label(0x00) if_chr_stopped(/*goto*/ 0x07) endloop(0x11) label(0x07) goto_first(0x13) label(0x0d) goto_first(0x42) label(0x04) retreat(SPEED_RUN, 2) restart_timer beginloop(0x14) if_timer_gt(600, /*goto*/ 0x07) endloop(0x14) label(0x07) goto_first(0x13) set_ailist(CHR_SELF, GAILIST_IDLE) endlist }; u8 func0412_hide[] = { set_self_chrflag(CHRCFLAG_HIDDEN) set_self_chrflag(CHRCFLAG_INVINCIBLE_TO_GUNFIRE) set_ailist(CHR_SELF, GAILIST_IDLE) endlist }; u8 func1010_alarm_responders[] = { yield yield set_chr_hiddenflag(0x57, CHRHFLAG_CLOAKED) set_chr_hiddenflag(0x58, CHRHFLAG_CLOAKED) set_chr_hiddenflag(0x59, CHRHFLAG_CLOAKED) set_chr_hiddenflag(0x5a, CHRHFLAG_CLOAKED) set_chr_hiddenflag(0x5b, CHRHFLAG_CLOAKED) set_chr_hiddenflag(0x5c, CHRHFLAG_CLOAKED) set_chr_hiddenflag(0x5d, CHRHFLAG_CLOAKED) set_chr_hiddenflag(0x5e, CHRHFLAG_CLOAKED) hide_chr(0x57) hide_chr(0x58) hide_chr(0x59) hide_chr(0x5a) hide_chr(0x5b) hide_chr(0x5c) hide_chr(0x5d) hide_chr(0x5e) set_chr_hiddenflag(0x04, CHRHFLAG_CLOAKED) set_chr_hiddenflag(0x25, CHRHFLAG_CLOAKED) set_chr_hiddenflag(0x06, CHRHFLAG_CLOAKED) set_chr_hiddenflag(0x08, CHRHFLAG_CLOAKED) set_chr_hiddenflag(0x0a, CHRHFLAG_CLOAKED) set_chr_hiddenflag(0x0c, CHRHFLAG_CLOAKED) set_chr_hiddenflag(0x0e, CHRHFLAG_CLOAKED) set_chr_hiddenflag(0x10, CHRHFLAG_CLOAKED) set_chr_hiddenflag(0x12, CHRHFLAG_CLOAKED) set_chr_hiddenflag(0x14, CHRHFLAG_CLOAKED) set_chr_hiddenflag(0x16, CHRHFLAG_CLOAKED) set_chr_hiddenflag(0x18, CHRHFLAG_CLOAKED) set_chr_hiddenflag(0x1a, CHRHFLAG_CLOAKED) set_chr_hiddenflag(0x1c, CHRHFLAG_CLOAKED) set_chr_hiddenflag(0x1e, CHRHFLAG_CLOAKED) set_chr_hiddenflag(0x20, CHRHFLAG_CLOAKED) set_chr_hiddenflag(0x22, CHRHFLAG_CLOAKED) hide_chr(0x04) hide_chr(0x25) hide_chr(0x06) hide_chr(0x08) hide_chr(0x0a) hide_chr(0x0c) hide_chr(0x0e) hide_chr(0x10) hide_chr(0x12) hide_chr(0x14) hide_chr(0x16) hide_chr(0x18) hide_chr(0x1a) hide_chr(0x1c) hide_chr(0x1e) hide_chr(0x20) hide_chr(0x22) beginloop(0x00) if_alarm_active(/*goto*/ 0x07) endloop(0x00) label(0x07) show_chr(0x57) show_chr(0x58) show_chr(0x59) show_chr(0x5a) show_chr(0x5b) show_chr(0x5c) show_chr(0x5d) show_chr(0x5e) set_chr_team(0x57, TEAM_ENEMY) set_chr_team(0x58, TEAM_ENEMY) set_chr_team(0x59, TEAM_ENEMY) set_chr_team(0x5a, TEAM_ENEMY) set_chr_team(0x5b, TEAM_ENEMY) set_chr_team(0x5c, TEAM_ENEMY) set_chr_team(0x5d, TEAM_ENEMY) set_chr_team(0x5e, TEAM_ENEMY) rebuild_teams rebuild_squadrons yield show_chr(0x04) show_chr(0x25) show_chr(0x06) show_chr(0x08) show_chr(0x0a) show_chr(0x0c) show_chr(0x0e) show_chr(0x10) show_chr(0x12) show_chr(0x14) show_chr(0x16) show_chr(0x18) show_chr(0x1a) show_chr(0x1c) show_chr(0x1e) show_chr(0x20) show_chr(0x22) set_chr_team(0x04, TEAM_ENEMY) set_chr_team(0x25, TEAM_ENEMY) set_chr_team(0x06, TEAM_ENEMY) set_chr_team(0x08, TEAM_ENEMY) set_chr_team(0x0a, TEAM_ENEMY) set_chr_team(0x0c, TEAM_ENEMY) set_chr_team(0x0e, TEAM_ENEMY) set_chr_team(0x10, TEAM_ENEMY) set_chr_team(0x12, TEAM_ENEMY) set_chr_team(0x14, TEAM_ENEMY) set_chr_team(0x16, TEAM_ENEMY) set_chr_team(0x18, TEAM_ENEMY) set_chr_team(0x1a, TEAM_ENEMY) set_chr_team(0x1c, TEAM_ENEMY) set_chr_team(0x1e, TEAM_ENEMY) set_chr_team(0x20, TEAM_ENEMY) set_chr_team(0x22, TEAM_ENEMY) rebuild_teams rebuild_squadrons yield set_ailist(0x57, 0x0409) set_ailist(0x58, 0x0409) set_ailist(0x59, 0x040a) set_ailist(0x5a, 0x040a) set_ailist(0x5b, AILIST_GUARD_ALERTED) set_ailist(0x5c, AILIST_GUARD_ALERTED) set_ailist(0x5d, AILIST_GUARD_ALERTED) set_ailist(0x5e, AILIST_GUARD_ALERTED) set_ailist(0x04, AILIST_GUARD_UNALERTED) set_ailist(0x25, AILIST_GUARD_UNALERTED) set_ailist(0x06, AILIST_GUARD_UNALERTED) set_ailist(0x08, AILIST_GUARD_UNALERTED) set_ailist(0x0a, AILIST_GUARD_UNALERTED) set_ailist(0x0c, AILIST_GUARD_UNALERTED) set_ailist(0x0e, AILIST_GUARD_UNALERTED) set_ailist(0x10, AILIST_GUARD_UNALERTED) set_ailist(0x12, AILIST_GUARD_UNALERTED) set_ailist(0x14, AILIST_GUARD_UNALERTED) set_ailist(0x16, AILIST_GUARD_UNALERTED) set_ailist(0x18, AILIST_GUARD_UNALERTED) set_ailist(0x1a, AILIST_GUARD_UNALERTED) set_ailist(0x1c, AILIST_GUARD_UNALERTED) set_ailist(0x1e, AILIST_GUARD_UNALERTED) set_ailist(0x20, AILIST_GUARD_UNALERTED) set_ailist(0x22, AILIST_GUARD_UNALERTED) yield unset_chr_chrflag(0x57, CHRCFLAG_INVINCIBLE_TO_GUNFIRE) unset_chr_chrflag(0x58, CHRCFLAG_INVINCIBLE_TO_GUNFIRE) unset_chr_chrflag(0x59, CHRCFLAG_INVINCIBLE_TO_GUNFIRE) unset_chr_chrflag(0x5a, CHRCFLAG_INVINCIBLE_TO_GUNFIRE) unset_chr_chrflag(0x5b, CHRCFLAG_INVINCIBLE_TO_GUNFIRE) unset_chr_chrflag(0x5c, CHRCFLAG_INVINCIBLE_TO_GUNFIRE) unset_chr_chrflag(0x5d, CHRCFLAG_INVINCIBLE_TO_GUNFIRE) unset_chr_chrflag(0x5e, CHRCFLAG_INVINCIBLE_TO_GUNFIRE) unset_chr_chrflag(0x57, CHRCFLAG_HIDDEN) unset_chr_chrflag(0x58, CHRCFLAG_HIDDEN) unset_chr_chrflag(0x59, CHRCFLAG_HIDDEN) unset_chr_chrflag(0x5a, CHRCFLAG_HIDDEN) unset_chr_chrflag(0x5b, CHRCFLAG_HIDDEN) unset_chr_chrflag(0x5c, CHRCFLAG_HIDDEN) unset_chr_chrflag(0x5d, CHRCFLAG_HIDDEN) unset_chr_chrflag(0x5e, CHRCFLAG_HIDDEN) unset_chr_chrflag(0x04, CHRCFLAG_INVINCIBLE_TO_GUNFIRE) unset_chr_chrflag(0x25, CHRCFLAG_INVINCIBLE_TO_GUNFIRE) unset_chr_chrflag(0x06, CHRCFLAG_INVINCIBLE_TO_GUNFIRE) unset_chr_chrflag(0x08, CHRCFLAG_INVINCIBLE_TO_GUNFIRE) unset_chr_chrflag(0x0a, CHRCFLAG_INVINCIBLE_TO_GUNFIRE) unset_chr_chrflag(0x0c, CHRCFLAG_INVINCIBLE_TO_GUNFIRE) unset_chr_chrflag(0x0e, CHRCFLAG_INVINCIBLE_TO_GUNFIRE) unset_chr_chrflag(0x10, CHRCFLAG_INVINCIBLE_TO_GUNFIRE) unset_chr_chrflag(0x12, CHRCFLAG_INVINCIBLE_TO_GUNFIRE) unset_chr_chrflag(0x14, CHRCFLAG_INVINCIBLE_TO_GUNFIRE) unset_chr_chrflag(0x16, CHRCFLAG_INVINCIBLE_TO_GUNFIRE) unset_chr_chrflag(0x18, CHRCFLAG_INVINCIBLE_TO_GUNFIRE) unset_chr_chrflag(0x1a, CHRCFLAG_INVINCIBLE_TO_GUNFIRE) unset_chr_chrflag(0x1c, CHRCFLAG_INVINCIBLE_TO_GUNFIRE) unset_chr_chrflag(0x1e, CHRCFLAG_INVINCIBLE_TO_GUNFIRE) unset_chr_chrflag(0x20, CHRCFLAG_INVINCIBLE_TO_GUNFIRE) unset_chr_chrflag(0x22, CHRCFLAG_INVINCIBLE_TO_GUNFIRE) unset_chr_chrflag(0x04, CHRCFLAG_HIDDEN) unset_chr_chrflag(0x25, CHRCFLAG_HIDDEN) unset_chr_chrflag(0x06, CHRCFLAG_HIDDEN) unset_chr_chrflag(0x08, CHRCFLAG_HIDDEN) unset_chr_chrflag(0x0a, CHRCFLAG_HIDDEN) unset_chr_chrflag(0x0c, CHRCFLAG_HIDDEN) unset_chr_chrflag(0x0e, CHRCFLAG_HIDDEN) unset_chr_chrflag(0x10, CHRCFLAG_HIDDEN) unset_chr_chrflag(0x12, CHRCFLAG_HIDDEN) unset_chr_chrflag(0x14, CHRCFLAG_HIDDEN) unset_chr_chrflag(0x16, CHRCFLAG_HIDDEN) unset_chr_chrflag(0x18, CHRCFLAG_HIDDEN) unset_chr_chrflag(0x1a, CHRCFLAG_HIDDEN) unset_chr_chrflag(0x1c, CHRCFLAG_HIDDEN) unset_chr_chrflag(0x1e, CHRCFLAG_HIDDEN) unset_chr_chrflag(0x20, CHRCFLAG_HIDDEN) unset_chr_chrflag(0x22, CHRCFLAG_HIDDEN) set_ailist(CHR_SELF, GAILIST_IDLE) endlist }; u8 func0402_init_pilot[] = { set_chr_maxdamage(CHR_SELF, 1) set_ailist(CHR_SELF, AILIST_PILOT) endlist }; u8 func0401_pilot_dying[] = { unset_stage_flag(STAGEFLAG_SAID_PULLTHEPLUG) unset_stage_flag(STAGEFLAG_SAID_SWITCHTHINGOFF) set_ailist(CHR_SELF, GAILIST_IDLE) endlist }; u8 func0401_pilot[] = { set_shotlist(AILIST_PILOT) if_chr_dying(CHR_SELF, /*goto*/ 0x07) if_chr_death_animation_finished(CHR_SELF, /*goto*/ 0x07) if_chr_unloaded(CHR_SELF, /*goto*/ 0x07) goto_next(0x00) // Dying label(0x07) set_ailist(CHR_SELF, AILIST_PILOT_DYING) // Alive - wait for player to arrive beginloop(0x00) chr_toggle_p1p2(CHR_SELF) set_target_chr(CHR_P1P2) if_target_in_sight(/*goto*/ 0x07) if_alertness(99, OPERATOR_GREATER_THAN, /*goto*/ 0x04) endloop(0x00) // Seen player label(0x07) say_quip(CHR_BOND, 0x08, 0xfe, 0x0a, 0xff, BANK_0, 0x00, 0x00) label(0x04) increase_squadron_alertness(100) surrender beginloop(0x0b) // Wait for Jo nearby chr_toggle_p1p2(CHR_SELF) set_target_chr(CHR_P1P2) if_distance_to_target_lt(200, /*goto*/ 0x07) reloop(0x0b) // and for Jo's room entry speech to finish label(0x07) if_sound_finished(CHANNEL_6, /*goto*/ 0x07) reloop(0x0b) // and for Jo to be in view label(0x07) if_chr_in_view(/*goto*/ 0x07) endloop(0x0b) label(0x07) if_stage_flag_eq(STAGEFLAG_AUTOPILOT_DISABLED, TRUE, /*goto*/ 0x08) if_stage_flag_eq(STAGEFLAG_SAID_PULLTHEPLUG, FALSE, /*goto*/ 0x07) goto_next(0x04) label(0x08) if_chr_death_animation_finished(CHR_ANGRY_PILOT, /*goto*/ 0x09) if_chr_dying(CHR_ANGRY_PILOT, /*goto*/ 0x09) if_chr_unloaded(CHR_ANGRY_PILOT, /*goto*/ 0x09) goto_first(0x0b) // Angry pilot dead or hasn't been chosen yet label(0x09) if_stage_flag_eq(STAGEFLAG_GPS_DISABLED, TRUE, /*goto*/ 0x04) if_stage_flag_eq(STAGEFLAG_SAID_SWITCHTHINGOFF, FALSE, /*goto*/ 0x08) // GPS disabled label(0x04) say_quip(CHR_BOND, 0x08, 0xfe, 0x0a, 0xff, BANK_0, 0x00, 0x00) goto_first(0x0b) label(0x07) speak(CHR_TARGET, L_DAM(43), 0x7325, CHANNEL_7, COLOR_09_BLUE) // "Pull the plug on that now." set_stage_flag(STAGEFLAG_SAID_PULLTHEPLUG) goto_next(0x0c) label(0x08) speak(CHR_TARGET, L_DAM(44), 0x7326, CHANNEL_7, COLOR_09_BLUE) // "Switch this thing off." set_stage_flag(STAGEFLAG_SAID_SWITCHTHINGOFF) goto_next(0x0c) beginloop(0x0c) if_sound_finished(CHANNEL_7, /*goto*/ 0x07) endloop(0x0c) label(0x07) set_self_flag_bankx(CHRFLAG0_08000000, BANK_0) if_stage_flag_eq(STAGEFLAG_SAID_SWITCHTHINGOFF, FALSE, /*goto*/ 0x07) speak(CHR_TARGET, L_DAM(45), 0x128e, CHANNEL_6, COLOR_04_ORANGE) // "I'll shut it down." goto_next(0x08) label(0x07) speak(CHR_TARGET, L_DAM(46), 0x1280, CHANNEL_6, COLOR_04_ORANGE) // "Please don't hurt me." label(0x08) do_preset_animation(-1) beginloop(0x0f) if_sound_finished(CHANNEL_6, /*goto*/ 0x08) endloop(0x0f) // Choose which pad to walk to label(0x08) if_stage_flag_eq(STAGEFLAG_SAID_SWITCHTHINGOFF, TRUE, /*goto*/ 0x07) walk_to_pad(0x015d) goto_next(0x0d) label(0x07) walk_to_pad(0x0160) // Walking to pad beginloop(0x0d) if_chr_stopped(/*goto*/ 0x07) endloop(0x0d) // Push button label(0x07) chr_do_animation(ANIM_PUSH_BUTTON, 0, -1, 0x10, 0x10, CHR_SELF, 2) restart_timer beginloop(0x0e) if_chr_stopped(/*goto*/ 0x07) if_timer_gt(60, /*goto*/ 0x08) endloop(0x0e) label(0x08) speak(CHR_SELF, -1, 0x8118, CHANNEL_9, COLOR_00_GREEN) beginloop(0x10) if_chr_stopped(/*goto*/ 0x07) endloop(0x10) label(0x07) if_stage_flag_eq(STAGEFLAG_AUTOPILOT_DISABLED, TRUE, /*goto*/ 0x07) message(CHR_TARGET, L_DAM(14)) // "Autopilot system has been deactivated." set_stage_flag(STAGEFLAG_TRIGGER_ANGRY_PILOT) yield yield yield yield yield yield yield yield yield yield set_stage_flag(STAGEFLAG_AUTOPILOT_DISABLED) surrender goto_first(0x0b) label(0x07) message(CHR_TARGET, L_DAM(15)) // "GPS system has been deactivated." set_stage_flag(STAGEFLAG_GPS_DISABLED) surrender goto_first(0x0b) set_ailist(CHR_SELF, GAILIST_IDLE) endlist }; u8 func1011_check_pilots_dead[] = { beginloop(0x00) if_stage_flag_eq(STAGEFLAG_00080000, TRUE, /*goto*/ 0x08) if_chr_dying(CHR_PILOT1, /*goto*/ 0x07) if_chr_death_animation_finished(CHR_PILOT1, /*goto*/ 0x07) if_chr_unloaded(CHR_PILOT1, /*goto*/ 0x07) reloop(0x00) label(0x07) if_chr_dying(CHR_PILOT2, /*goto*/ 0x07) if_chr_death_animation_finished(CHR_PILOT2, /*goto*/ 0x07) if_chr_unloaded(CHR_PILOT2, /*goto*/ 0x07) reloop(0x00) label(0x07) if_chr_dying(CHR_PILOT3, /*goto*/ 0x07) if_chr_death_animation_finished(CHR_PILOT3, /*goto*/ 0x07) if_chr_unloaded(CHR_PILOT3, /*goto*/ 0x07) endloop(0x00) // All pilots dead label(0x07) // Flag is set label(0x08) if_stage_flag_eq(STAGEFLAG_AUTOPILOT_DISABLED, FALSE, /*goto*/ 0x07) if_stage_flag_eq(STAGEFLAG_GPS_DISABLED, FALSE, /*goto*/ 0x07) set_ailist(CHR_SELF, GAILIST_IDLE) label(0x07) message(CHR_BOND, L_DAM(27)) // "Critical mission personnel have been killed." set_stage_flag(STAGEFLAG_PILOT_DEAD) set_ailist(CHR_SELF, GAILIST_IDLE) endlist }; /** * Choose a pilot to become angry. One of the three is selected at random. If * the selected pilot is dead, try the next one and so on in order 1, 2, 3. */ u8 func1012_choose_angry_pilot[] = { set_chr_chrflag(CHR_PILOT1, CHRCFLAG_KILLCOUNTABLE) set_chr_chrflag(CHR_PILOT2, CHRCFLAG_KILLCOUNTABLE) set_chr_chrflag(CHR_PILOT3, CHRCFLAG_KILLCOUNTABLE) beginloop(0x00) if_kill_count_gt(0, /*goto*/ 0x08) if_stage_flag_eq(STAGEFLAG_TRIGGER_ANGRY_PILOT, TRUE, /*goto*/ 0x07) endloop(0x00) // Triggered label(0x07) call_rng if_rand_lt(86, /*goto*/ 0x3b) if_rand_lt(172, /*goto*/ 0x3c) beginloop(0x03) if_kill_count_gt(0, /*goto*/ 0x08) if_chr_dying(CHR_PILOT1, /*goto*/ 0x3b) if_chr_death_animation_finished(CHR_PILOT1, /*goto*/ 0x3b) if_chr_unloaded(CHR_PILOT1, /*goto*/ 0x3b) if_chr_has_flag_bankx(CHR_PILOT1, CHRFLAG0_08000000, BANK_0, /*goto*/ 0x3b) set_ailist(CHR_PILOT1, AILIST_ANGRY_PILOT) set_ailist(CHR_SELF, GAILIST_IDLE) label(0x3b) if_chr_dying(CHR_PILOT2, /*goto*/ 0x3c) if_chr_death_animation_finished(CHR_PILOT2, /*goto*/ 0x3c) if_chr_unloaded(CHR_PILOT2, /*goto*/ 0x3c) if_chr_has_flag_bankx(CHR_PILOT2, CHRFLAG0_08000000, BANK_0, /*goto*/ 0x3c) set_ailist(CHR_PILOT2, AILIST_ANGRY_PILOT) set_ailist(CHR_SELF, GAILIST_IDLE) label(0x3c) if_chr_dying(CHR_PILOT3, /*goto*/ 0x04) if_chr_death_animation_finished(CHR_PILOT3, /*goto*/ 0x04) if_chr_unloaded(CHR_PILOT3, /*goto*/ 0x04) if_chr_has_flag_bankx(CHR_PILOT3, CHRFLAG0_08000000, BANK_0, /*goto*/ 0x04) set_ailist(CHR_PILOT3, AILIST_ANGRY_PILOT) set_ailist(CHR_SELF, GAILIST_IDLE) label(0x04) endloop(0x03) // Killed a pilot label(0x08) message(CHR_BOND, L_DAM(35)) // "Civilians have been killed." set_stage_flag(STAGEFLAG_JO_KILLED_A_PILOT) set_ailist(CHR_SELF, GAILIST_IDLE) endlist }; u8 func0404_angry_pilot[] = { set_chr_id(CHR_ANGRY_PILOT) set_accuracy(90) set_reaction_speed(100) set_chr_team(CHR_SELF, TEAM_ENEMY) rebuild_teams rebuild_squadrons unset_self_flag_bankx(CHRFLAG0_00100000, BANK_0) set_self_chrflag(CHRCFLAG_00000040) set_shotlist(AILIST_ANGRY_PILOT) if_chr_dying(CHR_SELF, /*goto*/ 0x07) if_chr_death_animation_finished(CHR_SELF, /*goto*/ 0x07) if_chr_unloaded(CHR_SELF, /*goto*/ 0x07) goto_next(0x04) // Dying label(0x07) set_shotlist(GAILIST_IDLE) set_ailist(CHR_SELF, GAILIST_IDLE) // Alive label(0x04) set_self_flag_bankx(CHRFLAG0_00000004, BANK_0) speak(CHR_TARGET, L_DAM(47), 0x14dd, CHANNEL_7, COLOR_04_ORANGE) // "Die, you traitors." chr_do_animation(ANIM_DRAW_PISTOL_0245, -1, 120, 0x06, 0x00, CHR_SELF, 3) try_equip_weapon(MODEL_CHRDY357, WEAPON_DY357MAGNUM, 0x00000000, /*goto*/ 0x6c) beginloop(0x6c) if_chr_stopped(/*goto*/ 0x03) endloop(0x6c) label(0x03) if_kill_count_gt(1, /*goto*/ 0x08) goto_next(0x04) // Jo killed a pilot label(0x08) set_stage_flag(STAGEFLAG_00080000) // Select another pilot as target label(0x04) if_chr_dying(CHR_PILOT1, /*goto*/ 0x3b) if_chr_death_animation_finished(CHR_PILOT1, /*goto*/ 0x3b) if_chr_unloaded(CHR_PILOT1, /*goto*/ 0x3b) if_chr_has_flag_bankx(CHR_PILOT1, CHRFLAG0_00000004, BANK_0, /*goto*/ 0x3b) set_target_chr(CHR_PILOT1) goto_next(0x00) label(0x3b) if_chr_dying(CHR_PILOT2, /*goto*/ 0x3c) if_chr_death_animation_finished(CHR_PILOT2, /*goto*/ 0x3c) if_chr_unloaded(CHR_PILOT2, /*goto*/ 0x3c) if_chr_has_flag_bankx(CHR_PILOT2, CHRFLAG0_00000004, BANK_0, /*goto*/ 0x3c) set_target_chr(CHR_PILOT2) goto_next(0x00) label(0x3c) if_chr_dying(CHR_PILOT3, /*goto*/ 0x04) if_chr_death_animation_finished(CHR_PILOT3, /*goto*/ 0x04) if_chr_unloaded(CHR_PILOT3, /*goto*/ 0x04) if_chr_has_flag_bankx(CHR_PILOT3, CHRFLAG0_00000004, BANK_0, /*goto*/ 0x04) set_target_chr(CHR_PILOT3) goto_next(0x00) // No other pilots label(0x04) call_rng if_rand_lt(128, /*goto*/ 0x3b) set_target_chr(CHR_COOP) if_chr_death_animation_finished(CHR_TARGET, /*goto*/ 0x3b) goto_next(0x00) label(0x3b) set_target_chr(CHR_BOND) // Got target (other pilot or Jo) label(0x00) if_target_is_player(/*goto*/ 0x07) goto_next(0x04) label(0x07) set_shotlist(GAILIST_ALERTED) set_ailist(CHR_SELF, GAILIST_ALERTED) label(0x04) restart_timer try_run_to_target(/*goto*/ 0x6d) beginloop(0x6d) if_in_disarm_range(/*goto*/ 0x07) if_timer_gt(120, /*goto*/ 0x04) endloop(0x6d) label(0x04) goto_first(0x00) label(0x07) try_aim_and_shoot_thing1(0x0220, 0x0000, /*goto*/ 0x04) label(0x04) try_aim_and_shoot_thing2(0x0200, 0x0000, /*goto*/ 0x6e) beginloop(0x6e) if_chr_stopped(/*goto*/ 0x07) endloop(0x6e) label(0x07) goto_first(0x03) endlist }; u8 func1013_lift_switch[] = { beginloop(0x00) chr_toggle_p1p2(CHR_SELF) if_chr_activated_object(CHR_P1P2, OBJ_LIFT_SWITCH, /*goto*/ 0x07) endloop(0x00) label(0x07) message(CHR_P1P2, L_DAM(28)) // "Lift door has been unlocked." unlock_door(0x18, 0x02) unlock_door(0x19, 0x02) open_door(0x18) open_door(0x19) set_stage_flag(STAGEFLAG_LIFT_UNLOCKED) set_ailist(CHR_SELF, GAILIST_IDLE) endlist }; u8 func1014_moonpool_switch[] = { beginloop(0x00) chr_toggle_p1p2(CHR_SELF) if_object_in_good_condition(OBJ_MOONPOOL_SWITCH, /*goto*/ 0x08) if_difficulty_lt(DIFF_SA, /*goto*/ 0x10) message(CHR_P1P2, L_DAM(36)) // "Critical mission object has been destroyed." set_stage_flag(STAGEFLAG_MOONPOOL_SWITCH_DESTROYED) label(0x10) set_ailist(CHR_SELF, GAILIST_IDLE) label(0x08) if_chr_activated_object(CHR_P1P2, OBJ_MOONPOOL_SWITCH, /*goto*/ 0x07) endloop(0x00) label(0x07) label(0x07) message(CHR_P1P2, L_DAM(29)) // "Lift has been activated." set_stage_flag(STAGEFLAG_MOONPOOL_ACTIVATED) set_ailist(CHR_SELF, GAILIST_IDLE) endlist }; u8 func0413_guard_alerted[] = { set_chr_cloaked(CHR_SELF, FALSE, TRUE) set_chr_dodge_rating(2, 0x0a) set_accuracy(18) set_reaction_speed(60) set_chr_maxdamage(CHR_SELF, 70) add_health_or_armor(0) set_recovery_speed(0) set_shield(0) set_ailist(CHR_SELF, GAILIST_ALERTED) endlist }; u8 func1015_shuffle_hatchswitches[] = { yield shuffle_pelagic_switches yield yield set_object_image(OBJ_BADHATCHSWITCH1, 0x00, 0x12) yield set_object_image(OBJ_BADHATCHSWITCH2, 0x00, 0x12) yield set_object_image(OBJ_BADHATCHSWITCH3, 0x00, 0x12) yield set_object_image(OBJ_BADHATCHSWITCH4, 0x00, 0x12) yield set_object_image(OBJ_HATCHSWITCH1, 0x00, 0x13) yield set_object_image(OBJ_HATCHSWITCH2, 0x00, 0x13) yield set_object_image(OBJ_HATCHSWITCH3, 0x00, 0x13) yield set_object_image(OBJ_HATCHSWITCH4, 0x00, 0x13) yield set_ailist(CHR_SELF, GAILIST_IDLE) endlist }; #define hatchswitch_logic(switch, flag) \ yield \ yield \ \ beginloop(0x00) \ chr_toggle_p1p2(CHR_SELF) \ if_chr_activated_object(CHR_P1P2, switch, /*goto*/ 0x07) \ endloop(0x00) \ \ label(0x07) \ assign_sound(0x043a, CHANNEL_7) \ control_sound_from_object(CHANNEL_7, switch, TRUE) \ set_object_image(switch, 0x00, 0x14) \ set_stage_flag(flag) \ \ beginloop(0x0b) \ if_stage_flag_eq(STAGEFLAG_HATCHSWITCHES_RESETTING, TRUE, /*goto*/ 0x07) \ endloop(0x0b) \ \ label(0x07) \ set_object_image(switch, 0x00, 0x13) \ yield \ yield \ yield \ yield \ yield \ unset_stage_flag(STAGEFLAG_HATCHSWITCH1_ACTIVATED) \ unset_stage_flag(STAGEFLAG_HATCHSWITCH2_ACTIVATED) \ unset_stage_flag(STAGEFLAG_HATCHSWITCH3_ACTIVATED) \ unset_stage_flag(STAGEFLAG_HATCHSWITCH4_ACTIVATED) \ goto_first(0x00) u8 func1016_hatchswitch1[] = { hatchswitch_logic(OBJ_HATCHSWITCH1, STAGEFLAG_HATCHSWITCH1_ACTIVATED) endlist }; u8 func1017_hatchswitch2[] = { hatchswitch_logic(OBJ_HATCHSWITCH2, STAGEFLAG_HATCHSWITCH2_ACTIVATED) endlist }; u8 func1018_hatchswitch3[] = { hatchswitch_logic(OBJ_HATCHSWITCH3, STAGEFLAG_HATCHSWITCH3_ACTIVATED) endlist }; u8 func1019_hatchswitch4[] = { hatchswitch_logic(OBJ_HATCHSWITCH4, STAGEFLAG_HATCHSWITCH4_ACTIVATED) endlist }; u8 func101a_badhatchswitches[] = { yield yield beginloop(0x00) if_chr_activated_object(CHR_P1P2, OBJ_BADHATCHSWITCH1, /*goto*/ 0x0b) if_chr_activated_object(CHR_P1P2, OBJ_BADHATCHSWITCH2, /*goto*/ 0x0c) if_chr_activated_object(CHR_P1P2, OBJ_BADHATCHSWITCH3, /*goto*/ 0x0d) if_chr_activated_object(CHR_P1P2, OBJ_BADHATCHSWITCH4, /*goto*/ 0x0e) endloop(0x00) // 1 label(0x0b) assign_sound(0x043a, CHANNEL_7) control_sound_from_object(CHANNEL_7, OBJ_BADHATCHSWITCH1, TRUE) yield assign_sound(0x01c0, CHANNEL_6) control_sound_from_object(CHANNEL_6, OBJ_BADHATCHSWITCH1, FALSE) set_object_image(OBJ_BADHATCHSWITCH1, 0x00, 0x0f) goto_next(0x04) // 2 label(0x0c) assign_sound(0x043a, CHANNEL_7) control_sound_from_object(CHANNEL_7, OBJ_BADHATCHSWITCH2, TRUE) yield assign_sound(0x01c0, CHANNEL_6) control_sound_from_object(CHANNEL_6, OBJ_BADHATCHSWITCH2, FALSE) set_object_image(OBJ_BADHATCHSWITCH2, 0x00, 0x0f) goto_next(0x04) // 3 label(0x0d) assign_sound(0x043a, CHANNEL_7) control_sound_from_object(CHANNEL_7, OBJ_BADHATCHSWITCH3, TRUE) yield assign_sound(0x01c0, CHANNEL_6) control_sound_from_object(CHANNEL_6, OBJ_BADHATCHSWITCH3, FALSE) set_object_image(OBJ_BADHATCHSWITCH3, 0x00, 0x0f) goto_next(0x04) // 4 label(0x0e) assign_sound(0x043a, CHANNEL_7) control_sound_from_object(CHANNEL_7, OBJ_BADHATCHSWITCH4, TRUE) yield assign_sound(0x01c0, CHANNEL_6) control_sound_from_object(CHANNEL_6, OBJ_BADHATCHSWITCH4, FALSE) set_object_image(OBJ_BADHATCHSWITCH4, 0x00, 0x0f) goto_next(0x04) label(0x04) message(CHR_P1P2, L_DAM(31)) // "Unlocking sequence has been reset." set_stage_flag(STAGEFLAG_HATCHSWITCHES_RESETTING) restart_timer beginloop(0x10) if_timer_gt(120, /*goto*/ 0x04) endloop(0x10) label(0x04) mute_channel(CHANNEL_6) unset_stage_flag(STAGEFLAG_HATCHSWITCHES_RESETTING) set_object_image(OBJ_BADHATCHSWITCH1, 0x00, 0x12) set_object_image(OBJ_BADHATCHSWITCH2, 0x00, 0x12) set_object_image(OBJ_BADHATCHSWITCH3, 0x00, 0x12) set_object_image(OBJ_BADHATCHSWITCH4, 0x00, 0x12) goto_first(0x00) endlist }; u8 func101b_reactor_hum[] = { yield assign_sound(0x8146, CHANNEL_1) play_sound_from_object(CHANNEL_1, OBJ_REACTOR_SWITCH, 0x07d0, 0x0bb8) set_ailist(CHR_SELF, GAILIST_IDLE) endlist }; u8 func0415_elvis_at_start[] = { set_shotlist(AILIST_ELVIS_AT_START) if_chr_dying(CHR_SELF, /*goto*/ 0x07) if_chr_death_animation_finished(CHR_SELF, /*goto*/ 0x07) if_chr_unloaded(CHR_SELF, /*goto*/ 0x07) goto_next(0x04) // Dying label(0x07) if_sound_finished(CHANNEL_6, /*goto*/ 0x08) mute_channel(CHANNEL_6) label(0x08) set_ailist(CHR_SELF, GAILIST_IDLE) // Alive label(0x04) stop_chr set_chr_maxdamage(CHR_SELF, 1) restart_timer beginloop(0x0b) if_timer_gt(120, /*goto*/ 0x07) endloop(0x0b) label(0x07) do_preset_animation(-1) speak(CHR_TARGET, L_DAM(32), 0x14dc, CHANNEL_6, COLOR_06_WHITE) // "You go on ahead, Jo. I'll secure the perimeter. We..." beginloop(0x0c) if_sound_finished(CHANNEL_6, /*goto*/ 0x07) endloop(0x0c) label(0x07) jog_to_pad(0x0040) beginloop(0x0d) if_chr_stopped(/*goto*/ 0x07) endloop(0x0d) label(0x3b) restart_timer label(0x0e) stop_chr if_self_flag_bankx_eq(CHRFLAG1_DONE_SEARCH_ANIM, TRUE, BANK_1, /*goto*/ 0x07) call_rng if_rand_gt(128, /*goto*/ 0x07) // 50% chance of doing an idle animation call_rng if_rand_lt(64, /*goto*/ 0x44) if_rand_lt(128, /*goto*/ 0x45) if_rand_lt(196, /*goto*/ 0x46) set_self_flag_bankx(CHRFLAG1_DONE_SEARCH_ANIM, BANK_1) chr_do_animation(ANIM_SMOKE_CIGARETTE, 0, -1, 0x10, 0x0a, CHR_SELF, 2) goto_next(0x4c) label(0x44) chr_do_animation(ANIM_SCRATCH_HEAD, 0, -1, 0x10, 0x0a, CHR_SELF, 2) goto_next(0x4c) label(0x45) chr_do_animation(ANIM_YAWN, 0, -1, 0x10, 0x0a, CHR_SELF, 2) goto_next(0x4c) label(0x46) chr_do_animation(ANIM_GRAB_CROTCH, 0, -1, 0x10, 0x0a, CHR_SELF, 2) goto_next(0x4c) label(0x47) chr_do_animation(ANIM_TWO_GUN_HOLD, 0, 100, 0x10, 0x0a, CHR_SELF, 2) goto_next(0x4c) // 50% chance label(0x07) unset_self_flag_bankx(CHRFLAG1_DONE_SEARCH_ANIM, BANK_1) if_chr_in_room(CHR_SELF, 0x00, 0x0029, /*goto*/ 0x04) set_padpreset(0x0040) goto_next(0x07) label(0x04) call_rng if_rand_lt(64, /*goto*/ 0x44) if_rand_lt(128, /*goto*/ 0x45) if_rand_lt(196, /*goto*/ 0x46) try_set_target_pad_to_something(0x08, /*goto*/ 0x07) label(0x44) try_set_target_pad_to_something(0x02, /*goto*/ 0x07) label(0x45) try_set_target_pad_to_something(0x04, /*goto*/ 0x07) label(0x46) try_set_target_pad_to_something(0x08, /*goto*/ 0x07) goto_next(0x4c) label(0x07) go_to_target_pad(SPEED_WALK) beginloop(0x4c) if_chr_in_room(CHR_BOND, 0x00, 0x0029, /*goto*/ 0x04) if_chr_in_room(CHR_BOND, 0x00, 0x002a, /*goto*/ 0x04) if_chr_in_room(CHR_BOND, 0x00, 0x002b, /*goto*/ 0x04) if_chr_in_room(CHR_BOND, 0x00, 0x0030, /*goto*/ 0x04) if_chr_death_animation_finished(CHR_COOP, /*goto*/ 0x07) if_chr_in_room(CHR_COOP, 0x00, 0x0029, /*goto*/ 0x04) if_chr_in_room(CHR_COOP, 0x00, 0x002a, /*goto*/ 0x04) if_chr_in_room(CHR_COOP, 0x00, 0x002b, /*goto*/ 0x04) if_chr_in_room(CHR_COOP, 0x00, 0x0030, /*goto*/ 0x04) label(0x07) goto_next(0x10) label(0x04) if_chr_stopped(/*goto*/ 0x4b) endloop(0x4c) label(0x4b) goto_first(0x3b) label(0x04) label(0x10) yield if_difficulty_lt(DIFF_SA, /*goto*/ 0x07) // SA and PA chr_move_to_pad(CHR_ELVIS, 0x0020, 0x01, /*goto*/ 0x04) goto_first(0x10) // Agent label(0x07) chr_move_to_pad(CHR_ELVIS, 0x0096, 0x01, /*goto*/ 0x04) goto_first(0x10) label(0x04) stop_chr set_stage_flag(STAGEFLAG_ELVIS_WARPED_FROM_START) set_chr_chrflag(CHR_SELF, CHRCFLAG_HIDDEN) set_chr_chrflag(CHR_SELF, CHRCFLAG_INVINCIBLE_TO_GUNFIRE) add_health_or_armor(2000) set_chr_maxdamage(CHR_SELF, 1) set_ailist(CHR_SELF, GAILIST_IDLE) endlist }; /** * Elvis leading the way from the moon pool to the diving area. */ u8 func0416_elvis_leading[] = { set_shotlist(AILIST_ELVIS_LEADING) if_chr_dying(CHR_SELF, /*goto*/ 0x07) if_chr_death_animation_finished(CHR_SELF, /*goto*/ 0x07) if_chr_unloaded(CHR_SELF, /*goto*/ 0x07) goto_next(0x04) // Dying label(0x07) set_shotlist(GAILIST_IDLE) set_ailist(CHR_SELF, GAILIST_IDLE) // Alive label(0x04) if_just_injured(CHR_SELF, /*goto*/ 0x07) goto_next(0x04) // Injured label(0x07) say_quip(CHR_BOND, 0x29, 0xff, 0x03, 0xff, BANK_1, 0x00, 0x00) beginloop(0x3a) if_chr_stopped(/*goto*/ 0x04) endloop(0x3a) label(0x04) if_enemy_distance_lt_and_los(2540, /*goto*/ 0x0b) set_padpreset(0x0096) label(0x12) label(0x04) run_to_pad(0x0096) restart_timer beginloop(0x00) if_timer_gt(1200, /*goto*/ 0x08) if_enemy_distance_lt_and_los(2540, /*goto*/ 0x0b) label(0x07) dprint 'G','O',' ','T','O',' ','P','A','D','\n',0, if_chr_stopped(/*goto*/ 0x04) endloop(0x00) label(0x08) goto_first(0x12) label(0x07) goto_first(0x03) label(0x04) stop_chr beginloop(0x0c) if_enemy_distance_lt_and_los(2540, /*goto*/ 0x0b) label(0x07) dprint 'A','T',' ','P','A','D','\n',0, endloop(0x0c) label(0x0b) dprint 'D','E','T','E','C','T','E','D','\n',0, call_rng if_rand_lt(85, /*goto*/ 0x3b) if_rand_lt(170, /*goto*/ 0x3c) say_quip(CHR_BOND, 0x26, 0xff, 0x03, 0xff, BANK_1, 0x00, 0x00) goto_next(0x07) label(0x3b) say_quip(CHR_BOND, 0x27, 0xff, 0x03, 0xff, BANK_1, 0x00, 0x00) goto_next(0x07) label(0x3c) say_quip(CHR_BOND, 0x28, 0xff, 0x03, 0xff, BANK_1, 0x00, 0x00) label(0x07) set_shotlist(AILIST_ELVIS_LEADING) set_returnlist(CHR_SELF, AILIST_ELVIS_LEADING) set_ailist(CHR_SELF, GAILIST_COMBAT_WITH_TARGET) endlist }; u8 func101c_check_elvis_dead[] = { beginloop(0x00) if_chr_death_animation_finished(CHR_ELVIS, /*goto*/ 0x07) if_chr_dying(CHR_ELVIS, /*goto*/ 0x07) if_chr_unloaded(CHR_ELVIS, /*goto*/ 0x07) endloop(0x00) label(0x07) message(CHR_BOND, L_DAM(33)) // "Elvis has been killed." set_stage_flag(STAGEFLAG_ELVIS_DEAD) set_ailist(CHR_SELF, GAILIST_IDLE) endlist }; u8 func0418_elvis_at_moonpool[] = { // @bug? If Elvis has enough health, and you can shoot him before he talks, // he'll jump straight to leading the way without enabling AIVSAI on // everyone. This may allow him to run past guards without engaging in // combat. set_shotlist(AILIST_ELVIS_LEADING) beginloop(0x00) chr_toggle_p1p2(CHR_SELF) set_target_chr(CHR_P1P2) if_chr_sees_player(/*goto*/ 0x07) endloop(0x00) label(0x07) if_chr_dying(CHR_SELF, /*goto*/ 0x07) if_chr_death_animation_finished(CHR_SELF, /*goto*/ 0x07) if_chr_unloaded(CHR_SELF, /*goto*/ 0x07) do_preset_animation(-1) set_stage_flag(STAGEFLAG_MET_ELVIS) speak(CHR_P1P2, L_DAM(34), 0x81a4, CHANNEL_6, COLOR_06_WHITE) // "Joanna... What took you so long? Follow me - let's..." beginloop(0x0b) if_sound_finished(CHANNEL_6, /*goto*/ 0x07) endloop(0x0b) label(0x07) set_ailist(CHR_SELF, AILIST_ELVIS_PREPARE_LEADING) endlist }; u8 func0417_elvis_prepare_leading[] = { // Allow all other chrs to engage in combat with Elvis set_chr_flag_bankx(0x03, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x04, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x05, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x06, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x07, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x08, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x09, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x0a, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x0b, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x0c, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x0d, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x0e, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x0f, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x10, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x11, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x12, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x13, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x14, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x15, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x16, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x17, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x18, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x19, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x1a, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x1b, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x1c, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x1d, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x1e, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x1f, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x20, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x21, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x22, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x23, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x24, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x25, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x26, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x27, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x28, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x29, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x2a, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x2b, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x2c, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x2d, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x2e, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x2f, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x30, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x31, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x32, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x33, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x34, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x35, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x36, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x37, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x38, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x39, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x3a, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x3b, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(CHR_PILOT1, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x3d, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(CHR_PILOT2, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(CHR_PILOT3, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x40, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x41, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x42, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x43, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x44, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x45, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x46, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x47, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x48, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x49, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x4a, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x4b, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x4c, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x4d, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x51, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x52, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x53, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x54, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x55, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x56, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x57, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x58, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x59, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x5a, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x5b, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x5c, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x5d, CHRFLAG0_AIVSAI, BANK_0) set_chr_flag_bankx(0x5e, CHRFLAG0_AIVSAI, BANK_0) set_ailist(CHR_SELF, AILIST_ELVIS_LEADING) endlist }; u8 func101d_alarm_switches[] = { beginloop(0x00) chr_toggle_p1p2(CHR_SELF) if_chr_activated_object(CHR_P1P2, 0x21, /*goto*/ 0x07) if_chr_activated_object(CHR_P1P2, 0x22, /*goto*/ 0x07) if_chr_activated_object(CHR_P1P2, 0x23, /*goto*/ 0x07) if_chr_activated_object(CHR_P1P2, 0x24, /*goto*/ 0x07) if_chr_activated_object(CHR_P1P2, 0x25, /*goto*/ 0x07) endloop(0x00) label(0x07) if_alarm_active(/*goto*/ 0x07) activate_alarm message(CHR_P1P2, L_DAM(37)) // "Alarm has been activated." goto_next(0x0c) label(0x07) deactivate_alarm message(CHR_BOND, L_DAM(38)) // "Alarm has been deactivated." goto_next(0x0c) label(0x0c) restart_timer beginloop(0x0d) if_timer_gt(120, /*goto*/ 0x07) endloop(0x0d) label(0x07) goto_first(0x00) // @bug: This function is surely not meant to be assigned here. But it has // no consequences because the function will bail because CHR_SELF doesn't // exist. set_ailist(CHR_SELF, AILIST_ELVIS_LEADING) endlist }; u8 func101e_alarm_images[] = { beginloop(0x00) if_alarm_active(/*goto*/ 0x07) endloop(0x00) label(0x07) set_object_flag(0x27, OBJFLAG_UNCOLLECTABLE) set_object_flag(0x28, OBJFLAG_UNCOLLECTABLE) set_object_flag2(0x27, OBJFLAG2_INVISIBLE) set_object_flag2(0x28, OBJFLAG2_INVISIBLE) set_object_image(0x21, 0x00, 0x0f) set_object_image(0x22, 0x00, 0x0f) set_object_image(0x23, 0x00, 0x0f) set_object_image(0x24, 0x00, 0x0f) set_object_image(0x25, 0x00, 0x0f) beginloop(0x0b) if_alarm_active(/*goto*/ 0x07) goto_next(0x04) label(0x07) endloop(0x0b) label(0x04) set_object_image(0x21, 0x00, 0x14) set_object_image(0x22, 0x00, 0x14) set_object_image(0x23, 0x00, 0x14) set_object_image(0x24, 0x00, 0x14) set_object_image(0x25, 0x00, 0x14) goto_first(0x00) endlist }; u8 func101f_unlock_doors[] = { if_difficulty_lt(DIFF_SA, /*goto*/ 0x0b) if_difficulty_lt(DIFF_PA, /*goto*/ 0x0c) // PA unlock_door(0x2c, 0x80) unlock_door(0x2d, 0x80) // SA + PA label(0x0c) unlock_door(0x29, 0x80) unlock_door(0x2a, 0x80) unlock_door(0x2b, 0x80) // A + SA + PA label(0x0b) set_ailist(CHR_SELF, GAILIST_IDLE) endlist }; u8 func1020_setup_rtracker[] = { yield set_object_flag3(0x27, OBJFLAG3_RTRACKED_BLUE) set_object_flag3(0x28, OBJFLAG3_RTRACKED_BLUE) set_ailist(CHR_SELF, GAILIST_IDLE) endlist }; u8 func1421_setup_lighting[] = { yield misc_command(0x0060, 0x06, 0x01) misc_command(0x0061, 0x06, 0x01) misc_command(0x0063, 0x05, 0x01) misc_command(0x0064, 0x05, 0x01) misc_command(0x0064, 0x06, 0x01) misc_command(0x0065, 0x05, 0x01) misc_command(0x0067, 0x05, 0x01) misc_command(0x0067, 0x06, 0x01) misc_command(0x0068, 0x05, 0x01) misc_command(0x0068, 0x06, 0x01) misc_command(0x0069, 0x05, 0x01) misc_command(0x0069, 0x06, 0x01) misc_command(0x006a, 0x05, 0x01) misc_command(0x006a, 0x06, 0x01) misc_command(0x006b, 0x05, 0x01) misc_command(0x006b, 0x06, 0x01) misc_command(0x006d, 0x05, 0x01) misc_command(0x006d, 0x06, 0x01) misc_command(0x006e, 0x05, 0x01) misc_command(0x006e, 0x06, 0x01) misc_command(0x006f, 0x05, 0x01) misc_command(0x006f, 0x06, 0x01) misc_command(0x0070, 0x05, 0x01) misc_command(0x0070, 0x06, 0x01) misc_command(0x0071, 0x05, 0x01) misc_command(0x0071, 0x06, 0x01) misc_command(0x0072, 0x05, 0x01) misc_command(0x0072, 0x06, 0x01) misc_command(0x0073, 0x05, 0x01) misc_command(0x0077, 0x05, 0x01) set_ailist(CHR_SELF, GAILIST_IDLE) endlist }; struct ailist ailists[] = { { func1400_setup_counterop, 0x1400 }, { func1001_objectives_failed_msg, 0x1001 }, { func1002_intro, 0x1002 }, { func1004_msg_controlledfrom, 0x1004 }, { func1005_msg_withoutautopilot, 0x1005 }, { func1006_msg_conductoperations, 0x1006 }, { func1009_open_reactor_hatch, 0x1009 }, { func100a_reactor_switch, 0x100a }, { func100b_check_diving_area_located, 0x100b }, { func100c_check_end_level, 0x100c }, { func100e_check_labtech_dead, 0x100e }, { func100f_check_researchdata_collected, 0x100f }, { func1010_alarm_responders, 0x1010 }, { func1011_check_pilots_dead, 0x1011 }, { func1012_choose_angry_pilot, 0x1012 }, { func1013_lift_switch, 0x1013 }, { func1014_moonpool_switch, 0x1014 }, { func1015_shuffle_hatchswitches, 0x1015 }, { func1016_hatchswitch1, 0x1016 }, { func1017_hatchswitch2, 0x1017 }, { func1018_hatchswitch3, 0x1018 }, { func1019_hatchswitch4, 0x1019 }, { func101a_badhatchswitches, 0x101a }, { func101b_reactor_hum, 0x101b }, { func101c_check_elvis_dead, 0x101c }, { func101d_alarm_switches, 0x101d }, { func101e_alarm_images, 0x101e }, { func101f_unlock_doors, 0x101f }, { func1020_setup_rtracker, 0x1020 }, { func1421_setup_lighting, 0x1421 }, { func1002_intro, 0x0c00 }, { func0c01_outro, 0x0c01 }, { func0408_guard_unalerted, 0x0408 }, { func0405_start_path00, 0x0405 }, { func0401_pilot, 0x0401 }, { func0402_init_pilot, 0x0402 }, { func0401_pilot_dying, 0x0403 }, { func0404_angry_pilot, 0x0404 }, { func0c01_outro, 0x0414 }, { func0415_elvis_at_start, 0x0415 }, { func0416_elvis_leading, 0x0416 }, { func0417_elvis_prepare_leading, 0x0417 }, { func0418_elvis_at_moonpool, 0x0418 }, { func0406_start_path01, 0x0406 }, { func0407_start_path02, 0x0407 }, { func0409_start_path03, 0x0409 }, { func040a_start_path04, 0x040a }, { func040b_labtech1, 0x040b }, { func040c_labtech2, 0x040c }, { func040d_labtech3, 0x040d }, { func040e_init_labtech1, 0x040e }, { func040f_init_labtech2, 0x040f }, { func0410_init_labtech3, 0x0410 }, { func0411_labtech_alerted, 0x0411 }, { func0412_hide, 0x0412 }, { func0413_guard_alerted, 0x0413 }, { NULL, 0 }, };