perfect_dark/src/include
Ryan Dwyer ac1eb6730b Decompile ai0125 2019-10-20 19:46:33 +10:00
..
game Decompile aiChrSetTeam 2019-10-20 18:04:11 +10:00
gvars Decompile aiIfKillCountGreaterThan 2019-10-20 13:33:16 +10:00
library Decompile aiIfStageIdLessThan 2019-10-19 13:33:05 +10:00
setup Decompile ai00f6 2019-10-20 12:36:08 +10:00
ultra64 Restructure files 2019-10-07 17:50:26 +10:00
commands.h Rename if_chr_is_dead_maybe to if_chr_is_skedar 2019-10-20 19:30:21 +10:00
constants.h Rename CHR constants 2019-10-20 18:55:15 +10:00
gunscript.h Flesh out globals.c and make it match 2019-09-22 16:03:20 +10:00
intro.h Replace assembly implementation with C implementation 2019-09-07 16:12:32 +10:00
props.h Rename alliance to team and add constants for all values 2019-09-23 19:19:58 +10:00
stagesetup.h Restructure files 2019-10-07 17:50:26 +10:00
types.h Decompile ai0125 2019-10-20 19:46:33 +10:00
ultra64.h Restructure files 2019-10-07 17:50:26 +10:00
util.h Replace assembly implementation with C implementation 2019-09-07 16:12:32 +10:00