42 lines
775 B
C
42 lines
775 B
C
#include <ultra64.h>
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#include "constants.h"
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#include "game/body.h"
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#include "game/floor.h"
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#include "bss.h"
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#include "lib/anim.h"
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#include "data.h"
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#include "types.h"
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void bodiesInit(void)
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{
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g_NumBondBodies = 0;
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while (g_BondBodies[g_NumBondBodies] >= 0) {
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g_NumBondBodies++;
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}
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g_NumMaleGuardTeamHeads = 0;
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while (g_MaleGuardTeamHeads[g_NumMaleGuardTeamHeads] >= 0) {
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g_NumMaleGuardTeamHeads++;
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}
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g_NumFemaleGuardTeamHeads = 0;
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while (g_FemaleGuardTeamHeads[g_NumFemaleGuardTeamHeads] >= 0) {
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g_NumFemaleGuardTeamHeads++;
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}
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g_NumMaleGuardHeads = 0;
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while (g_MaleGuardHeads[g_NumMaleGuardHeads] >= 0) {
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g_NumMaleGuardHeads++;
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}
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g_NumFemaleGuardHeads = 0;
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while (g_FemaleGuardHeads[g_NumFemaleGuardHeads] >= 0) {
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g_NumFemaleGuardHeads++;
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}
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}
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