perfect_dark/src/game/options.c

334 lines
7.7 KiB
C

#include <ultra64.h>
#include "constants.h"
#include "game/cheats.h"
#include "game/mainmenu.h"
#include "game/music.h"
#include "game/options.h"
#include "bss.h"
#include "data.h"
#include "types.h"
u8 g_InGameSubtitles = 1;
u8 g_CutsceneSubtitles = 0;
u32 var8007fa98 = 0x00000000;
u32 var8007fa9c = 0x00000001;
u32 var8007faa0 = 0x00000000;
u32 var8007faa4 = 0x00000001;
u32 var8007faa8 = 0x00000001;
u32 var8007faac = 0x00000001;
s32 g_ScreenSize = SCREENSIZE_FULL;
s32 g_ScreenRatio = SCREENRATIO_NORMAL;
u8 g_ScreenSplit = SCREENSPLIT_HORIZONTAL;
#if VERSION < VERSION_NTSC_1_0
u16 var8008231cnb = 0x7fff;
#endif
s32 optionsGetControlMode(s32 mpchrnum)
{
return g_PlayerConfigsArray[mpchrnum].controlmode;
}
void optionsSetControlMode(s32 mpchrnum, s32 mode)
{
g_PlayerConfigsArray[mpchrnum].controlmode = mode;
}
s32 optionsGetContpadNum1(s32 mpchrnum)
{
return g_PlayerConfigsArray[mpchrnum].contpad1;
}
s32 optionsGetContpadNum2(s32 mpchrnum)
{
return g_PlayerConfigsArray[mpchrnum].contpad2;
}
s32 optionsGetForwardPitch(s32 mpchrnum)
{
return (g_PlayerConfigsArray[mpchrnum].options & OPTION_FORWARDPITCH) != 0;
}
s32 optionsGetAutoAim(s32 mpchrnum)
{
return (g_PlayerConfigsArray[mpchrnum].options & OPTION_AUTOAIM) != 0;
}
s32 optionsGetLookAhead(s32 mpchrnum)
{
return (g_PlayerConfigsArray[mpchrnum].options & OPTION_LOOKAHEAD) != 0;
}
s32 optionsGetAimControl(s32 mpchrnum)
{
return (g_PlayerConfigsArray[mpchrnum].options & OPTION_AIMCONTROL) != 0;
}
s32 optionsGetSightOnScreen(s32 mpchrnum)
{
return (g_PlayerConfigsArray[mpchrnum].options & OPTION_SIGHTONSCREEN) != 0;
}
s32 optionsGetAmmoOnScreen(s32 mpchrnum)
{
return (g_PlayerConfigsArray[mpchrnum].options & OPTION_AMMOONSCREEN) != 0;
}
s32 optionsGetShowGunFunction(s32 mpchrnum)
{
return (g_PlayerConfigsArray[mpchrnum].options & OPTION_SHOWGUNFUNCTION) != 0;
}
s32 optionsGetAlwaysShowTarget(s32 mpchrnum)
{
return (g_PlayerConfigsArray[mpchrnum].options & OPTION_ALWAYSSHOWTARGET) != 0;
}
s32 optionsGetShowZoomRange(s32 mpchrnum)
{
return (g_PlayerConfigsArray[mpchrnum].options & OPTION_SHOWZOOMRANGE) != 0;
}
s32 optionsGetPaintball(s32 mpchrnum)
{
return (g_PlayerConfigsArray[mpchrnum].options & OPTION_PAINTBALL) != 0;
}
s32 optionsGetShowMissionTime(s32 mpchrnum)
{
return (g_PlayerConfigsArray[mpchrnum].options & OPTION_SHOWMISSIONTIME) != 0;
}
u8 optionsGetInGameSubtitles(void)
{
return g_InGameSubtitles;
}
u8 optionsGetCutsceneSubtitles(void)
{
return g_CutsceneSubtitles;
}
s32 optionsGetHeadRoll(s32 mpchrnum)
{
return (g_PlayerConfigsArray[mpchrnum].options & OPTION_HEADROLL) != 0;
}
void optionsSetForwardPitch(s32 mpchrnum, bool enable)
{
if (enable) {
g_PlayerConfigsArray[mpchrnum].options |= OPTION_FORWARDPITCH;
} else {
g_PlayerConfigsArray[mpchrnum].options &= ~OPTION_FORWARDPITCH;
}
}
void optionsSetAutoAim(s32 mpchrnum, bool enable)
{
if (enable) {
g_PlayerConfigsArray[mpchrnum].options |= OPTION_AUTOAIM;
} else {
g_PlayerConfigsArray[mpchrnum].options &= ~OPTION_AUTOAIM;
}
}
void optionsSetLookAhead(s32 mpchrnum, bool enable)
{
if (enable) {
g_PlayerConfigsArray[mpchrnum].options |= OPTION_LOOKAHEAD;
} else {
g_PlayerConfigsArray[mpchrnum].options &= ~OPTION_LOOKAHEAD;
}
}
void optionsSetAimControl(s32 mpchrnum, s32 index)
{
if (index) {
g_PlayerConfigsArray[mpchrnum].options |= OPTION_AIMCONTROL;
} else {
g_PlayerConfigsArray[mpchrnum].options &= ~OPTION_AIMCONTROL;
}
}
void optionsSetSightOnScreen(s32 mpchrnum, bool enable)
{
if (enable) {
g_PlayerConfigsArray[mpchrnum].options |= OPTION_SIGHTONSCREEN;
} else {
g_PlayerConfigsArray[mpchrnum].options &= ~OPTION_SIGHTONSCREEN;
}
}
void optionsSetAmmoOnScreen(s32 mpchrnum, bool enable)
{
if (enable) {
g_PlayerConfigsArray[mpchrnum].options |= OPTION_AMMOONSCREEN;
} else {
g_PlayerConfigsArray[mpchrnum].options &= ~OPTION_AMMOONSCREEN;
}
}
void optionsSetShowGunFunction(s32 mpchrnum, bool enable)
{
if (enable) {
g_PlayerConfigsArray[mpchrnum].options |= OPTION_SHOWGUNFUNCTION;
} else {
g_PlayerConfigsArray[mpchrnum].options &= ~OPTION_SHOWGUNFUNCTION;
}
}
void optionsSetAlwaysShowTarget(s32 mpchrnum, bool enable)
{
if (enable) {
g_PlayerConfigsArray[mpchrnum].options |= OPTION_ALWAYSSHOWTARGET;
} else {
g_PlayerConfigsArray[mpchrnum].options &= ~OPTION_ALWAYSSHOWTARGET;
}
}
void optionsSetShowZoomRange(s32 mpchrnum, bool enable)
{
if (enable) {
g_PlayerConfigsArray[mpchrnum].options |= OPTION_SHOWZOOMRANGE;
} else {
g_PlayerConfigsArray[mpchrnum].options &= ~OPTION_SHOWZOOMRANGE;
}
}
void optionsSetPaintball(s32 mpchrnum, bool enable)
{
if (enable) {
g_PlayerConfigsArray[mpchrnum].options |= OPTION_PAINTBALL;
} else {
g_PlayerConfigsArray[mpchrnum].options &= ~OPTION_PAINTBALL;
}
}
void optionsSetShowMissionTime(s32 mpchrnum, bool enable)
{
if (enable) {
g_PlayerConfigsArray[mpchrnum].options |= OPTION_SHOWMISSIONTIME;
} else {
g_PlayerConfigsArray[mpchrnum].options &= ~OPTION_SHOWMISSIONTIME;
}
}
void optionsSetInGameSubtitles(s32 enable)
{
g_InGameSubtitles = enable;
}
void optionsSetCutsceneSubtitles(s32 enable)
{
g_CutsceneSubtitles = enable;
}
void optionsSetHeadRoll(s32 mpchrnum, bool enable)
{
if (enable) {
g_PlayerConfigsArray[mpchrnum].options |= OPTION_HEADROLL;
} else {
g_PlayerConfigsArray[mpchrnum].options &= ~OPTION_HEADROLL;
}
}
s32 optionsGetEffectiveScreenSize(void)
{
if (IS4MB()) {
return SCREENSIZE_FULL;
}
if (g_MenuData.root == MENUROOT_TRAINING) {
g_MpPlayerNum = 0;
if (g_Menus[g_MpPlayerNum].curdialog && var8009dfc0) {
return SCREENSIZE_FULL;
}
}
if (g_Menus[g_MpPlayerNum].curdialog) {
if (g_Menus[g_MpPlayerNum].curdialog->definition == &g_CiControlStylePlayer2MenuDialog
|| g_Menus[g_MpPlayerNum].curdialog->definition == &g_CiControlStyleMenuDialog
|| g_Menus[g_MpPlayerNum].curdialog->definition == &g_SoloMissionControlStyleMenuDialog) {
return SCREENSIZE_FULL;
}
#if VERSION >= VERSION_JPN_FINAL
if (g_Menus[g_MpPlayerNum].curdialog->definition == &g_CheatsFunMenuDialog
|| g_Menus[g_MpPlayerNum].curdialog->definition == &g_CheatsGameplayMenuDialog
|| g_Menus[g_MpPlayerNum].curdialog->definition == &g_CheatsSoloWeaponsMenuDialog
|| g_Menus[g_MpPlayerNum].curdialog->definition == &g_CheatsClassicWeaponsMenuDialog
|| g_Menus[g_MpPlayerNum].curdialog->definition == &g_CheatsWeaponsMenuDialog
|| g_Menus[g_MpPlayerNum].curdialog->definition == &g_CheatsBuddiesMenuDialog
|| g_Menus[g_MpPlayerNum].curdialog->definition == &g_CheatsMenuDialog
|| g_Menus[g_MpPlayerNum].curdialog->definition == &g_AcceptMissionMenuDialog
|| g_Menus[g_MpPlayerNum].curdialog->definition == &g_PreAndPostMissionBriefingMenuDialog
|| g_Menus[g_MpPlayerNum].curdialog->definition == &g_RetryMissionMenuDialog
|| g_Menus[g_MpPlayerNum].curdialog->definition == &g_NextMissionMenuDialog) {
return SCREENSIZE_FULL;
}
#endif
}
if (PLAYERCOUNT() >= 2 || g_MenuData.root == MENUROOT_MPSETUP) {
return SCREENSIZE_FULL;
}
return g_ScreenSize;
}
#if VERSION >= VERSION_NTSC_1_0
s32 optionsGetScreenSize(void)
{
return g_ScreenSize;
}
#endif
void optionsSetScreenSize(s32 size)
{
g_ScreenSize = size;
}
s32 optionsGetScreenRatio(void)
{
return g_ScreenRatio;
}
void optionsSetScreenRatio(s32 ratio)
{
g_ScreenRatio = ratio;
}
u8 optionsGetScreenSplit(void)
{
return g_ScreenSplit;
}
void optionsSetScreenSplit(u8 split)
{
g_ScreenSplit = split;
}
u16 optionsGetMusicVolume(void)
{
#if VERSION >= VERSION_NTSC_1_0
return musicGetVolume();
#else
if (g_Vars.stagenum == STAGE_CREDITS) {
return 0x7fff;
}
return var8008231cnb;
#endif
}
void optionsSetMusicVolume(u16 volume)
{
#if VERSION >= VERSION_NTSC_1_0
musicSetVolume(volume);
#else
var8008231cnb = volume;
musicSetVolume(var8008231cnb);
#endif
}