| .. |
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modeldata
|
Decompile objCheckDestroyed
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2022-04-08 21:45:04 +10:00 |
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mplayer
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Decompile mpChooseTrack
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2022-08-20 20:08:41 +10:00 |
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stubs
|
…
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acosasin.c
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…
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acosfasinf.c
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…
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activemenu.c
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Decompile amRender
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2022-09-02 19:00:45 +10:00 |
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activemenutick.c
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Decompile bgunConsiderToggleGunFunction
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2022-08-30 17:43:26 +10:00 |
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atan2f.c
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…
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bg.c
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Decompile bgBuildTables
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2022-08-11 20:31:08 +10:00 |
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bgbss.c
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Decompile bgTestHitInVtxBatch
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2022-08-07 00:21:47 +10:00 |
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body.c
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Rename and split some files
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2022-08-17 17:33:55 +10:00 |
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bodyinit.c
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Rename most remaining game files
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2022-03-23 21:22:06 +10:00 |
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bodyreset.c
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Rename most remaining game files
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2022-03-23 21:22:06 +10:00 |
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bondbike.c
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Decompile bbikeApplyMoveData
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2022-08-18 23:16:52 +10:00 |
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bondcutscene.c
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…
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bondeyespy.c
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Decompile propsnd0f0939f8
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2022-06-13 19:32:48 +10:00 |
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bondgrab.c
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Decompile hovTick
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2022-07-21 23:56:31 +10:00 |
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bondgun.c
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Decompile bgunConsiderToggleGunFunction
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2022-08-30 17:43:26 +10:00 |
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bondgunreset.c
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Decompile bgunTickGunLoad
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2022-07-10 21:36:13 +10:00 |
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bondgunstop.c
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Rename most remaining game files
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2022-03-23 21:22:06 +10:00 |
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bondhead.c
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Introduce RANDOMFRAC() macro
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2022-04-02 12:21:25 +10:00 |
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bondheadreset.c
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Rename most remaining game files
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2022-03-23 21:22:06 +10:00 |
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bondmove.c
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Decompile bgunConsiderToggleGunFunction
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2022-08-30 17:43:26 +10:00 |
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bondview.c
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Decompile bviewDrawIrLens
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2022-09-01 18:00:54 +10:00 |
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bondwalk.c
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Decompile projectileTick
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2022-07-20 21:20:17 +10:00 |
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bossfile.c
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Decompile filemgrHandleSetLanguage
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2022-04-16 20:19:49 +10:00 |
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bot.c
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Decompile botTestPropForPickup
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2022-08-20 20:45:39 +10:00 |
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botact.c
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Decompile objCalculateGeoBlockVertices
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2022-07-22 17:47:23 +10:00 |
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botcmd.c
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Decompile chraTickBg
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2022-08-16 17:35:32 +10:00 |
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botinv.c
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Decompile chopperIncrementBarrel
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2022-04-12 08:16:10 +10:00 |
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botinvinit.c
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…
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botmgr.c
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Introduce RANDOMFRAC() macro
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2022-04-02 12:21:25 +10:00 |
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botroom.c
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Rename most remaining game files
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2022-03-23 21:22:06 +10:00 |
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buildtime.c
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Rename most remaining game files
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2022-03-23 21:22:06 +10:00 |
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camdraw.c
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Decompile texLoad
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2022-08-27 19:56:29 +10:00 |
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camera.c
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Attempt to decompile beamRender
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2022-07-16 12:22:57 +10:00 |
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casingreset.c
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…
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casingtick.c
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Introduce RANDOMFRAC() macro
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2022-04-02 12:21:25 +10:00 |
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ceil.c
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…
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challenge.c
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Decompile challengeLoadConfig
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2022-06-18 21:16:13 +10:00 |
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challengeinit.c
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Rename most remaining game files
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2022-03-23 21:22:06 +10:00 |
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cheats.c
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Identify menu item flags
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2022-07-31 18:11:54 +10:00 |
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chr.c
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Decompile shieldhitCreate
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2022-08-20 17:30:04 +10:00 |
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chraction.c
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Decompile weaponTick
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2022-08-24 23:07:51 +10:00 |
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chrai.c
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Decompile aiIfSafety2LessThan
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2022-08-07 10:41:37 +10:00 |
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chraicommands.c
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Decompile playerExecutePreparedWarp
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2022-08-19 21:26:22 +10:00 |
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chrmgr.c
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Fix some comments and white space issues
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2022-07-15 17:57:31 +10:00 |
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chrmgrstop.c
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…
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collisionutils.c
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Decompile func0f1579cc
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2022-08-08 22:36:27 +10:00 |
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crc.c
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…
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credits.c
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Rename player mtx properties
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2022-07-11 19:02:09 +10:00 |
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debug.c
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Decompile objDeform
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2022-04-14 17:17:51 +10:00 |
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debug1.c
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…
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debug2.c
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Decompile objDeform
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2022-04-14 17:17:51 +10:00 |
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debug3.c
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…
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dlights.c
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Decompile propCalculateShadeColour
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2022-08-14 19:39:13 +10:00 |
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dyntex.c
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Name the gfxvtx s and t properties
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2022-06-27 20:25:58 +10:00 |
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endscreen.c
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Decompile menugfxRenderBgSuccess
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2022-08-02 17:34:17 +10:00 |
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env.c
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Rename player mtx properties
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2022-07-11 19:02:09 +10:00 |
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explosions.c
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Decompile bgTestHitInVtxBatch
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2022-08-07 00:21:47 +10:00 |
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explosionsreset.c
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Decompile autogunTickShoot
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2022-07-21 19:49:09 +10:00 |
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explosionsstop.c
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…
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file.c
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Decompile menuRenderModels
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2022-08-13 11:15:22 +10:00 |
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filelist.c
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Decompile pheadAllocateTextures
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2022-08-20 22:46:08 +10:00 |
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filemgr.c
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Identify menu item flags
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2022-07-31 18:11:54 +10:00 |
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floor.c
|
…
|
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fmb.c
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Identify menu item flags
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2022-07-31 18:11:54 +10:00 |
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footstep.c
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Decompile propsnd0f0939f8
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2022-06-13 19:32:48 +10:00 |
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gailists.c
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Decompile chraTickBg
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2022-08-16 17:35:32 +10:00 |
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game_0b0fd0.c
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Decompile gsetPopulateFromCurrentPlayer
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2022-06-15 17:35:45 +10:00 |
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game_00b820.c
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Decompile modelmgrAllocateSlots
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2022-08-17 17:22:08 +10:00 |
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game_0b2150.c
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Decompile func0f0b2150
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2022-05-26 19:42:59 +10:00 |
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game_0c33f0.s
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…
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game_1a78b0.c
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…
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game_13c510.c
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Rename bootbufferthing to artifact
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2022-08-06 10:03:50 +10:00 |
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game_096b20.c
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…
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game_097a50.c
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…
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game_097aa0.c
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…
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game_152fa0.c
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Decompile sky0f122d4c
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2022-08-10 18:14:25 +10:00 |
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game_175f90.c
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Rename most remaining game files
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2022-03-23 21:22:06 +10:00 |
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game_1531a0.c
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Decompile text0f154f38
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2022-08-29 18:00:52 +10:00 |
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game_006900.c
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Decompile bgunUpdateReaper
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2022-04-01 23:14:31 +10:00 |
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game_096360.c
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Decompile projectileTick
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2022-07-20 21:20:17 +10:00 |
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game_096700.c
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…
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game_165360.s
|
…
|
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game_176080.c
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Rename bootbufferthing to artifact
|
2022-08-06 10:03:50 +10:00 |
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gamefile.c
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Decompile filemgrHandleSetLanguage
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2022-04-16 20:19:49 +10:00 |
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getitle.c
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Decompile modelRenderNodeStarGunfire
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2022-07-24 17:22:01 +10:00 |
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getitlereset.c
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Rename most remaining game files
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2022-03-23 21:22:06 +10:00 |
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gfxmemory.c
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Attempt to decompile wallhitsTick
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2022-06-30 17:54:56 +10:00 |
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gfxreplace.c
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Decompile func0f15da00
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2022-04-24 22:55:54 +10:00 |
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gunfx.c
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Decompile lasersightRenderBeam
|
2022-08-19 17:57:32 +10:00 |
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gunfxreset.c
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Rename most remaining game files
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2022-03-23 21:22:06 +10:00 |
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healthbar.c
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Rename most text functions
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2022-07-06 19:22:01 +10:00 |
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hudmsg.c
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Decompile hudmsgsRender
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2022-08-18 19:15:34 +10:00 |
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inv.c
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Improve mismatch of propPickupByPlayer
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2022-07-22 21:29:01 +10:00 |
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invitems.c
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Give names to cutscene and gun animations
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2022-07-25 20:04:33 +10:00 |
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invreset.c
|
…
|
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lang.c
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Decompile lang0f16e3fc
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2022-08-18 23:25:39 +10:00 |
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langinit.c
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Decompile bviewCopyPixels
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2022-09-01 17:24:55 +10:00 |
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langreset.c
|
…
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langtick.c
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Rename most remaining game files
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2022-03-23 21:22:06 +10:00 |
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lv.c
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Rename and split some files
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2022-08-17 17:33:55 +10:00 |
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mainmenu.c
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Decompile menuhandlerMissionList
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2022-09-01 22:49:57 +10:00 |
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menu.c
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Decompile texLoad
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2022-08-27 19:56:29 +10:00 |
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menugfx.c
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Decompile menugfxDrawPlane
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2022-08-18 21:47:19 +10:00 |
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menuitem.c
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Decompile menuitemMarqueeRender
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2022-08-20 00:12:34 +10:00 |
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menustop.c
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Rename most remaining game files
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2022-03-23 21:22:06 +10:00 |
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menutick.c
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Decompile menugfxRenderBgSuccess
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2022-08-02 17:34:17 +10:00 |
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modeldef.c
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Decompile texLoad
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2022-08-27 19:56:29 +10:00 |
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modelmgr.c
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Rename and split some files
|
2022-08-17 17:33:55 +10:00 |
|
modelmgrreset.c
|
Rename and split some files
|
2022-08-17 17:33:55 +10:00 |
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mpstats.c
|
…
|
|
|
music.c
|
…
|
|
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nbomb.c
|
Decompile weaponTick
|
2022-08-24 23:07:51 +10:00 |
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objectives.c
|
Decompile setupCreateDoor
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2022-08-13 19:57:56 +10:00 |
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objectivesreset.c
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Decompile objLand
|
2022-04-12 21:18:06 +10:00 |
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objectivesstop.c
|
…
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options.c
|
…
|
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pad.c
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Decompile padUnpack
|
2022-08-18 22:19:18 +10:00 |
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padhalllv.c
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Decompile waypointFindClosestToPos
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2022-07-07 17:18:47 +10:00 |
|
pak.c
|
Decompile pak0f118674
|
2022-08-11 23:56:48 +10:00 |
|
pdmode.c
|
Rename most remaining game files
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2022-03-23 21:22:06 +10:00 |
|
player.c
|
Decompile bgunDrawHud
|
2022-08-28 00:22:15 +10:00 |
|
playermgr.c
|
Discover geo types and rename tiles to geo
|
2022-07-17 11:45:27 +10:00 |
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playerreset.c
|
Rename and split some files
|
2022-08-17 17:33:55 +10:00 |
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portal.c
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Decompile bgChooseRoomsToLoad and discover more room and portal flags
|
2022-07-11 23:42:04 +10:00 |
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prop.c
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Decompile bgunConsiderToggleGunFunction
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2022-08-30 17:43:26 +10:00 |
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propobj.c
|
Decompile autogunTick
|
2022-08-31 17:39:28 +10:00 |
|
propobjbss.c
|
Decompile projectileFindCollidingProp
|
2022-06-15 17:30:32 +10:00 |
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propobjstop.c
|
Decompile objLand
|
2022-04-12 21:18:06 +10:00 |
|
propsnd.c
|
Decompile propsnd0f094940
|
2022-08-20 21:18:31 +10:00 |
|
propsndreset.c
|
…
|
|
|
propsndstop.c
|
Attempt to decompile propsndTickChannel
|
2022-06-14 18:57:57 +10:00 |
|
propsstop.c
|
…
|
|
|
proptick.c
|
Decompile propsTickPlayer
|
2022-08-18 17:16:56 +10:00 |
|
quaternion.c
|
Rename most remaining game files
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2022-03-23 21:22:06 +10:00 |
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race.c
|
Decompile anim0002485c
|
2022-07-16 22:02:54 +10:00 |
|
raceinit.c
|
Rename most remaining game files
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2022-03-23 21:22:06 +10:00 |
|
radar.c
|
Rename most text functions
|
2022-07-06 19:22:01 +10:00 |
|
rng2.s
|
…
|
|
|
room.c
|
Decompile bgPopulateVtxBatchType
|
2022-07-13 10:36:37 +10:00 |
|
roomreset.c
|
Rename most remaining game files
|
2022-03-23 21:22:06 +10:00 |
|
roomtick.c
|
Rename most remaining game files
|
2022-03-23 21:22:06 +10:00 |
|
savebuffer.c
|
Decompile menugfxDrawPlane
|
2022-08-18 21:47:19 +10:00 |
|
setup.c
|
Decompile modelmgrAllocateSlots
|
2022-08-17 17:22:08 +10:00 |
|
setupcover.c
|
Decompile cd000296a0
|
2022-07-18 21:47:29 +10:00 |
|
setuppads.c
|
Decompile cd000296a0
|
2022-07-18 21:47:29 +10:00 |
|
setuputils.c
|
Rename and split some files
|
2022-08-17 17:33:55 +10:00 |
|
setupwaypoints.c
|
Rename most remaining game files
|
2022-03-23 21:22:06 +10:00 |
|
shards.c
|
Decompile bgPopulateVtxBatchType
|
2022-07-13 10:36:37 +10:00 |
|
shardsreset.c
|
…
|
|
|
shardsstop.c
|
…
|
|
|
shardstick.c
|
…
|
|
|
sight.c
|
Decompile sightDrawDefault
|
2022-08-31 20:24:37 +10:00 |
|
sky.c
|
Decompile sky0f123fd4
|
2022-08-10 23:25:45 +10:00 |
|
skyreset.c
|
Decompile skyChooseCloudVtxColour
|
2022-07-23 14:49:04 +10:00 |
|
skytick.c
|
Decompile sky0f11f07c and discover wind speed AI command
|
2022-03-26 20:43:28 +10:00 |
|
smoke.c
|
Decompile bgPopulateVtxBatchType
|
2022-07-13 10:36:37 +10:00 |
|
smokeinit.c
|
Rename most remaining game files
|
2022-03-23 21:22:06 +10:00 |
|
smokereset.c
|
…
|
|
|
smokestop.c
|
…
|
|
|
sparks.c
|
Name the sparktype constants
|
2022-07-28 17:55:15 +10:00 |
|
sparksreset.c
|
Decompile sparksCreate
|
2022-04-15 19:50:50 +10:00 |
|
sparkstick.c
|
…
|
|
|
splat.c
|
Decompile bgTestHitInVtxBatch
|
2022-08-07 00:21:47 +10:00 |
|
stagemusic.c
|
…
|
|
|
stagetable.c
|
…
|
|
|
stars.c
|
Rename player mtx properties
|
2022-07-11 19:02:09 +10:00 |
|
surfacereset.c
|
Decompile texLoad
|
2022-08-27 19:56:29 +10:00 |
|
tex.c
|
Decompile texLoad
|
2022-08-27 19:56:29 +10:00 |
|
texdecompress.c
|
Decompile texLoad
|
2022-08-27 19:56:29 +10:00 |
|
texinit.c
|
Rename most remaining game files
|
2022-03-23 21:22:06 +10:00 |
|
texreset.c
|
Decompile texLoad
|
2022-08-27 19:56:29 +10:00 |
|
texselect.c
|
Decompile texLoad
|
2022-08-27 19:56:29 +10:00 |
|
tilesreset.c
|
Discover geo types and rename tiles to geo
|
2022-07-17 11:45:27 +10:00 |
|
timing.c
|
…
|
|
|
title.c
|
Decompile bootPhase1
|
2022-08-22 20:24:50 +10:00 |
|
titleclear.c
|
Rename most remaining game files
|
2022-03-23 21:22:06 +10:00 |
|
titleinit.c
|
…
|
|
|
titlereset.c
|
Rename most remaining game files
|
2022-03-23 21:22:06 +10:00 |
|
training.c
|
Decompile projectileTick
|
2022-07-20 21:20:17 +10:00 |
|
trainingmenus.c
|
Decompile ciHangarHolographMenuDialog
|
2022-08-20 10:28:34 +10:00 |
|
utils.c
|
Decompile func0f177a54
|
2022-08-30 18:42:57 +10:00 |
|
varsreset.c
|
…
|
|
|
vmstats.c
|
…
|
|
|
vtxstore.c
|
Decompile objDeform
|
2022-04-14 17:17:51 +10:00 |
|
vtxstorereset.c
|
Decompile func0f089a94
|
2022-04-07 21:36:11 +10:00 |
|
wallhit.c
|
Decompile bgPopulateVtxBatchType
|
2022-07-13 10:36:37 +10:00 |
|
wallhitreset.c
|
Decompile wallhitCreateWith20Args
|
2022-07-02 00:55:35 +10:00 |
|
weather.c
|
Name the sparktype constants
|
2022-07-28 17:55:15 +10:00 |
|
weatherreset.c
|
…
|
|
|
weathertick.c
|
…
|
|