501 lines
13 KiB
C
501 lines
13 KiB
C
#include <ultra64.h>
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char *lang[] = {
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/* 0*/ "Most Suicidal\n",
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/* 1*/ "Who Needs Ammo?\n",
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/* 2*/ "Least Shielded\n",
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/* 3*/ "Best Protected\n",
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/* 4*/ "Marksmanship\n",
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/* 5*/ "Most Professional\n",
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/* 6*/ "Most Deadly\n",
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/* 7*/ "Most Harmless\n",
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/* 8*/ "Most Cowardly\n",
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/* 9*/ "Most Frantic\n",
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/* 10*/ "Most Honorable\n",
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/* 11*/ "Most Dishonorable\n",
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/* 12*/ "Shortest Life\n",
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/* 13*/ "Longest Life\n",
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/* 14*/ "Double Kill\n",
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/* 15*/ "Triple Kill\n",
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/* 16*/ "Quad Kill\n",
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/* 17*/ "Game Setup\n",
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/* 18*/ "Load Settings\n",
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/* 19*/ "Scenario\n",
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/* 20*/ "Arena\n",
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/* 21*/ "Options\n",
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/* 22*/ "Teams\n",
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/* 23*/ "Weapons\n",
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/* 24*/ "Limits\n",
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/* 25*/ "Simulants\n",
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/* 26*/ "Save Settings\n",
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/* 27*/ "Abort Game\n",
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/* 28*/ "Player Setup\n",
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/* 29*/ "Load Player\n",
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/* 30*/ "Name\n",
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/* 31*/ "Character\n",
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/* 32*/ "Handicap\n",
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/* 33*/ "Control\n",
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/* 34*/ "Player Options\n",
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/* 35*/ "Statistics\n",
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/* 36*/ "Start Game\n",
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/* 37*/ "Drop Out\n",
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/* 38*/ "Save Player\n",
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/* 39*/ "Save Copy of Player\n",
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/* 40*/ "Stuff\n",
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/* 41*/ "Soundtrack\n",
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/* 42*/ "Team Names\n",
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/* 43*/ "Ratio\n",
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/* 44*/ "Lock\n",
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/* 45*/ "None\n",
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/* 46*/ "Last Winner\n",
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/* 47*/ "Last Loser\n",
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/* 48*/ "Random\n",
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/* 49*/ "Challenge\n",
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/* 50*/ "Combat Challenges\n",
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/* 51*/ "Abort Challenge\n",
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/* 52*/ "Abort\n",
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/* 53*/ "Are you sure you want\nto abort the game?\n",
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/* 54*/ "Abort\n",
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/* 55*/ "Cancel\n",
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/* 56*/ "%s\n",
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/* 57*/ "Accept\n",
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/* 58*/ "Cancel\n",
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/* 59*/ "Team Names\n",
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/* 60*/ "Back\n",
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/* 61*/ "Change Team Name\n",
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/* 62*/ "Soundtrack\n",
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/* 63*/ "Current:\n",
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/* 64*/ "Multiple Tunes\n",
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/* 65*/ "Back\n",
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/* 66*/ "Multiple Tunes\n",
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/* 67*/ "Random\n",
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/* 68*/ "Select Tunes\n",
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/* 69*/ "Select Tune\n",
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/* 70*/ "Team Control\n",
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/* 71*/ "Teams Enabled\n",
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/* 72*/ "Teams:\n",
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/* 73*/ "Auto Team...\n",
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/* 74*/ "Back\n",
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/* 75*/ "Auto Team\n",
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/* 76*/ "Two Teams\n",
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/* 77*/ "Three Teams\n",
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/* 78*/ "Four Teams\n",
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/* 79*/ "Maximum Teams\n",
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/* 80*/ "Humans vs. Simulants\n",
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/* 81*/ "Human-Simulant Pairs\n",
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/* 82*/ "Cancel\n",
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/* 83*/ "Simulants\n",
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/* 84*/ "Add Simulant...\n",
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/* 85*/ "1:\n",
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/* 86*/ "2:\n",
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/* 87*/ "3:\n",
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/* 88*/ "4:\n",
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/* 89*/ "5:\n",
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/* 90*/ "6:\n",
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/* 91*/ "7:\n",
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/* 92*/ "8:\n",
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/* 93*/ "Clear All\n",
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/* 94*/ "Back\n",
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/* 95*/ "Difficulty:\n",
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/* 96*/ "Change Type...\n",
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/* 97*/ "Character...\n",
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/* 98*/ "Delete Simulant\n",
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/* 99*/ "Back\n",
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/*100*/ "Simulant Character\n",
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/*101*/ "Add Simulant\n",
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/*102*/ "Change Simulant\n",
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/*103*/ "Normal Simulants\n",
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/*104*/ "Special Simulants\n",
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/*105*/ "Ready!\n",
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/*106*/ "...and waiting\n",
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/*107*/ "Limits\n",
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/*108*/ "Time\n",
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/*109*/ "Score\n",
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/*110*/ "Restore Defaults\n",
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/*111*/ "Back\n",
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/*112*/ "No Limit\n",
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/*113*/ "%d\n",
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/*114*/ "%d Min\n",
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/*115*/ "Arena\n",
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/*116*/ "Dark\n",
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/*117*/ "Classic\n",
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/*118*/ "Random\n",
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/*119*/ "Skedar",
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/*120*/ "Pipes",
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/*121*/ "Ravine",
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/*122*/ "G5 Building",
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/*123*/ "Sewers",
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/*124*/ "Warehouse",
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/*125*/ "Grid",
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/*126*/ "Ruins",
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/*127*/ "Area 52",
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/*128*/ "Base",
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/*129*/ "Rooftop",
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/*130*/ "Fortress",
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/*131*/ "Villa",
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/*132*/ "Car Parking Lot",
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/*133*/ "Temple",
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/*134*/ "Complex",
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/*135*/ "Felicity",
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/*136*/ "Random",
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/*137*/ "Load Player\n",
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/*138*/ "B Button to cancel\n",
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/*139*/ "Load Game Settings\n",
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/*140*/ "%s: Scenario: %s Arena: %s Simulants: %d",
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/*141*/ "Presets\n",
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/*142*/ "Player Name\n",
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/*143*/ "Character\n",
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/*144*/ "Load Head...\n",
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/*145*/ "Statistics\n",
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/*146*/ "Kills:\n",
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/*147*/ "Deaths:\n",
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/*148*/ "Accuracy:\n",
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/*149*/ "Head Shots:\n",
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/*150*/ "Ammo Used:\n",
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/*151*/ "Damage Dealt:\n",
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/*152*/ "Pain Received:\n",
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/*153*/ "Games Played:\n",
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/*154*/ "Games Won:\n",
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/*155*/ "Games Lost:\n",
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/*156*/ "Time Spent:\n",
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/*157*/ "Distance:\n",
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/*158*/ "Medals Won:\n",
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/*159*/ " Accuracy:\n",
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/*160*/ " Head Shot:\n",
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/*161*/ " KillMaster:\n",
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/*162*/ " Survivor:\n",
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/*163*/ "Your Title:\n",
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/*164*/ "Back\n",
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/*165*/ "Completed Challenges\n",
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/*166*/ "Back\n",
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/*167*/ "Options\n",
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/*168*/ "Highlight Pickups\n",
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/*169*/ "Highlight Players\n",
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/*170*/ "Highlight Teams\n",
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/*171*/ "Radar\n",
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/*172*/ "Back\n",
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/*173*/ "Weapons\n",
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/*174*/ "Set:\n",
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/*175*/ "Current Weapon Setup:\n",
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/*176*/ "1:\n",
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/*177*/ "2:\n",
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/*178*/ "3:\n",
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/*179*/ "4:\n",
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/*180*/ "5:\n",
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/*181*/ "6:\n",
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/*182*/ "Back\n",
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/*183*/ "Save Game Setup\n",
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/*184*/ "Do you want to save over\nyour original game file?\n",
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/*185*/ "Save Over Original\n",
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/*186*/ "Save Copy\n",
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/*187*/ "Do Not Save\n",
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/*188*/ "Game File Name\n",
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/*189*/ "Enter a name for your\ngame setup file:\n",
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/*190*/ "Confirm\n",
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/*191*/ "Your player file is\nalways saved\nautomatically.\n",
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/*192*/ "Save a copy now?\n",
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/*193*/ "No\n",
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/*194*/ "Yes\n",
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/*195*/ "Drop Out\n",
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/*196*/ "Are you sure you\nwant to drop out?\n",
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/*197*/ "Drop Out\n",
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/*198*/ "Cancel\n",
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/*199*/ "Control\n",
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/*200*/ "Control Style\n",
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/*201*/ "Reverse Pitch\n",
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/*202*/ "Look Ahead\n",
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/*203*/ "Head Roll\n",
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/*204*/ "Auto-Aim\n",
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/*205*/ "Aim Control\n",
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/*206*/ "Sight on Screen\n",
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/*207*/ "Show Target\n",
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/*208*/ "Zoom Range\n",
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/*209*/ "Ammo on Screen\n",
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/*210*/ "Gun Function\n",
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/*211*/ "Paintball\n",
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/*212*/ "Back\n",
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/*213*/ "Hold\n",
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/*214*/ "Toggle\n",
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/*215*/ "Combat Options\n",
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/*216*/ "Briefcase Options\n",
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/*217*/ "Hacker Options\n",
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/*218*/ "Pop a Cap Options\n",
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/*219*/ "Hill Options\n",
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/*220*/ "Capture Options\n",
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/*221*/ "Boxes Options\n",
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/*222*/ "One-Hit Kills\n",
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/*223*/ "Slow Motion\n",
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/*224*/ "Fast Movement\n",
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/*225*/ "Display Team\n",
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/*226*/ "No Radar\n",
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/*227*/ "No Auto-Aim\n",
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/*228*/ "No Player Highlight\n",
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/*229*/ "No Pickup Highlight\n",
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/*230*/ "Highlight Target\n",
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/*231*/ "Highlight Terminal\n",
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/*232*/ "Boxes on Radar\n",
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/*233*/ "Hill on Radar\n",
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/*234*/ "Mobile Hill\n",
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/*235*/ "Time\n",
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/*236*/ "Show on Radar\n",
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/*237*/ "Highlight Briefcase\n",
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/*238*/ "Show on Radar\n",
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/*239*/ "Back\n",
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/*240*/ "Off\n",
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/*241*/ "On\n",
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/*242*/ "Smart\n",
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/*243*/ "Scenario\n",
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/*244*/ "Free for All!\n",
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/*245*/ "-Teamwork-\n",
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/*246*/ "Combat",
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/*247*/ "Hold the Briefcase",
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/*248*/ "Hacker Central",
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/*249*/ "Pop a Cap",
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/*250*/ "King of the Hill",
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/*251*/ "Capture the Case",
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/*252*/ "Touch That Box",
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/*253*/ "Combat",
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/*254*/ "Briefcase",
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/*255*/ "Hacker",
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/*256*/ "Pop",
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/*257*/ "Hill",
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/*258*/ "Capture",
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/*259*/ "Boxes",
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/*260*/ "Game Over\n",
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/*261*/ "Title:\n",
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/*262*/ "Weapon of Choice:\n",
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/*263*/ "Awards:\n",
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/*264*/ "1st\n",
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/*265*/ "2nd\n",
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/*266*/ "3rd\n",
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/*267*/ "4th\n",
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/*268*/ "5th\n",
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/*269*/ "6th\n",
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/*270*/ "7th\n",
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/*271*/ "8th\n",
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/*272*/ "9th\n",
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/*273*/ "10th\n",
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/*274*/ "11th\n",
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/*275*/ "12th\n",
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/*276*/ "Player Ranking\n",
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/*277*/ "Deaths\n",
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/*278*/ "Score\n",
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/*279*/ "Team Ranking\n",
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/*280*/ "Stats for %s",
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/*281*/ "Suicides\n",
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/*282*/ "Deaths\n",
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/*283*/ "Kills\n",
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/*284*/ "Inventory\n",
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/*285*/ "Control\n",
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/*286*/ "Game Time:\n",
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/*287*/ "End Game\n",
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/*288*/ "Pause\n",
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/*289*/ "Unpause\n",
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/*290*/ "End Game\n",
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/*291*/ "Are you sure?\n",
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/*292*/ "Cancel\n",
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/*293*/ "End Game\n",
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/*294*/ "PerfectHead\n",
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/*295*/ "Load A Saved Head\n",
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/*296*/ "Make A New Head\n",
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/*297*/ "Edit A Loaded Head\n",
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/*298*/ "Edit A PerfectHead\n",
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/*299*/ "Choose slot to edit:\n",
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/*300*/ "Cancel\n",
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/*301*/ "Make A New Head\n",
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/*302*/ "Load A Saved Head\n",
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/*303*/ "Where do you want to be able\n",
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/*304*/ "to use this head?\n",
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/*305*/ "Combat Simulator\n",
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/*306*/ "All Missions\n",
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/*307*/ "Both\n",
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/*308*/ "Cancel\n",
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/*309*/ "Camera Setup\n",
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/*310*/ "Insert your camera into your\n",
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/*311*/ "Game Boy Pak.\n",
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/*312*/ "Then, insert your Game Boy Pak\n",
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/*313*/ "into any controller.\n",
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/*314*/ "OK\n",
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/*315*/ "Cancel\n",
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/*316*/ "Error\n",
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/*317*/ "Game Boy Camera Not Detected!\n",
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/*318*/ "Please check all connections\n",
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/*319*/ "and try again.\n",
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/*320*/ "Cancel\n",
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/*321*/ "Choose Camera\n",
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/*322*/ "More than one camera detected.\n",
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/*323*/ "Please select which camera you\nwant to use\n",
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/*324*/ "OK\n",
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/*325*/ "Cancel\n",
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/*326*/ "PerfectHead\n",
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/*327*/ "Take A Picture Now\n",
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/*328*/ "Load Picture From Camera\n",
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/*329*/ "Cancel\n",
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/*330*/ "Load From Camera\n",
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/*331*/ "Choose picture to read from camera:\n",
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/*332*/ "Cancel\n",
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/*333*/ "Take Picture\n",
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/*334*/ "Shoot!\n",
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/*335*/ "Cancel\n",
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/*336*/ "Keep Picture\n",
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/*337*/ "Try Again\n",
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/*338*/ "Load PerfectHead\n",
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/*339*/ "Insert the Controller Pak\n",
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/*340*/ "containing the head you\n",
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/*341*/ "wish to load into any\n",
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/*342*/ "controller.\n",
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/*343*/ "Controller Pak:\n",
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/*344*/ "Cancel\n",
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/*345*/ "Source:\n",
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/*346*/ "Pak 1",
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/*347*/ "Pak 2",
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/*348*/ "Pak 3",
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/*349*/ "Pak 4",
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/*350*/ "<none>",
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/*351*/ "PerfectHead Editor\n",
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/*352*/ "Take Another Picture\n",
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/*353*/ "Change Head\n",
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/*354*/ "Position Picture\n",
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/*355*/ "Color Face & Hair\n",
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/*356*/ "Shape Head\n",
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/*357*/ "Remove Head\n",
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/*358*/ "Cancel Changes\n",
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/*359*/ "Keep Changes\n",
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/*360*/ "Shape Head\n",
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/*361*/ "Depth\n",
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/*362*/ "OK\n",
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/*363*/ "Cancel\n",
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/*364*/ "Position Image\n",
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/*365*/ "Brightness\n",
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/*366*/ "OK\n",
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/*367*/ "Cancel\n",
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/*368*/ "Choose Head\n",
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/*369*/ "OK\n",
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/*370*/ "Cancel\n",
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/*371*/ "Remove PerfectHead\n",
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/*372*/ "Are you sure you want to\n",
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/*373*/ "remove this head from memory?\n",
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/*374*/ "Delete\n",
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/*375*/ "Cancel\n",
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/*376*/ "Cancel Changes\n",
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/*377*/ "Are you sure you want to\n",
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/*378*/ "throw away your changes?\n",
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/*379*/ "Throw Away\n",
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/*380*/ "Go Back To Editor\n",
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/*381*/ "Save PerfectHead\n",
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/*382*/ "You have edited this head.\n",
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/*383*/ "Do you want to keep your changes?\n",
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/*384*/ "Keep\n",
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/*385*/ "Revert\n",
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/*386*/ "Save PerfectHead\n",
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/*387*/ "Your changes will be kept in memory.\n",
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/*388*/ "Would you like to save your changes\n",
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/*389*/ "to the controller pak?\n",
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/*390*/ "Save\n",
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/*391*/ "Don't Save\n",
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/*392*/ "Save PerfectHead\n",
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/*393*/ "You can now save your head on to\n",
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/*394*/ "a controller pak if you wish.\n",
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/*395*/ "If you want to do this, please\n",
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/*396*/ "ensure a controller pak is inserted\n",
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/*397*/ "and choose \"Save\".\n",
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/*398*/ "Save\n",
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/*399*/ "Don't Save\n",
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/*400*/ "Head Complete!\n",
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/*401*/ "To use your head in the combat simulator,\n",
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/*402*/ "select the head from the character menu\n",
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/*403*/ "of the player/simulant settings menu.\n",
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/*404*/ "Your Mission heads will now appear\n",
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/*405*/ "in any of the missions you play.\n",
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/*406*/ "You can now edit your head further if you wish.\n",
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/*407*/ "Finish\n",
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/*408*/ "Edit Head\n",
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/*409*/ "Head Color\n",
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/*410*/ "Face:\n",
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/*411*/ "Hairstyle:\n",
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/*412*/ "OK\n",
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/*413*/ "Cancel\n",
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/*414*/ "Press the B Button to go back.\n",
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/*415*/ "Hangar Information\n",
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/*416*/ "Holotraining\n",
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/*417*/ "Device List\n",
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/*418*/ "Information\n",
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/*419*/ "Locations\n",
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/*420*/ "Vehicles\n",
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/*421*/ "Character Profiles\n",
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/*422*/ "Other Information\n",
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/*423*/ "Training Stats\n",
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/*424*/ "Time Taken:\n",
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/*425*/ "Completed!\n",
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/*426*/ "Failed!\n",
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/*427*/ "Ok\n",
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/*428*/ "Resume\n",
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/*429*/ "Cancel\n",
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/*430*/ "Abort\n",
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/*431*/ "Character Profile\n",
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/*432*/ "Name:\n",
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/*433*/ "Age:\n",
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/*434*/ "Race:\n",
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/*435*/ "Press the B Button to go back.\n",
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/*436*/ "Cheats\n",
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/*437*/ "It is now safe to turn off your computer.\n",
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/*438*/ "Cancel\n",
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/*439*/ "Bronze\n",
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/*440*/ "Silver\n",
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/*441*/ "Gold\n",
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/*442*/ "Difficulty\n",
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/*443*/ "Difficulty:\n",
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/*444*/ "Select Difficulty:\n",
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/*445*/ " \n",
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/*446*/ "Weapon\n",
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/*447*/ "Training Info\n",
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/*448*/ "Training Stats\n",
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/*449*/ "Completed!\n",
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/*450*/ "Score:\n",
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/*451*/ "Targets Destroyed:\n",
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/*452*/ "Difficulty:\n",
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/*453*/ "Time Taken:\n",
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/*454*/ "Weapon:\n",
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/*455*/ "Accuracy:\n",
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/*456*/ "Not Failed\n",
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/*457*/ "Out of Ammo\n",
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/*458*/ "Time Over\n",
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/*459*/ "Score Unattainable\n",
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/*460*/ "Too Inaccurate\n",
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/*461*/ "Bull's-eye\n",
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/*462*/ "Zone 1\n",
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/*463*/ "Zone 2\n",
|
|
/*464*/ "Zone 3\n",
|
|
/*465*/ "Hit total\n",
|
|
/*466*/ "Scoring\n",
|
|
/*467*/ "10\n",
|
|
/*468*/ "5\n",
|
|
/*469*/ "2\n",
|
|
/*470*/ "1\n",
|
|
/*471*/ "Ammo Limit:\n",
|
|
/*472*/ "Time Limit:\n",
|
|
/*473*/ "Min Accuracy:\n",
|
|
/*474*/ "Goal Targets:\n",
|
|
/*475*/ "Goal Score:\n",
|
|
/*476*/ "Cheats\n",
|
|
/*477*/ "Done\n",
|
|
/*478*/ "Warning\n",
|
|
/*479*/ "If you activate any cheats, then you\nwill be unable to progress further in the game\nwhile those cheats are active.\n",
|
|
/*480*/ "OK\n",
|
|
/*481*/ "Cancel\n",
|
|
/*482*/ "Player %d: ",
|
|
/*483*/ "Press START!\n",
|
|
/*484*/ "Searching for Camera!\n",
|
|
/*485*/ "Calibrating Camera\n",
|
|
/*486*/ "Downloading Image\n",
|
|
/*487*/ "Loading Image\n",
|
|
/*488*/ "Saving Image\n",
|
|
/*489*/ "Transfering Image\n",
|
|
/*490*/ "Uploading Segment\n",
|
|
/*491*/ "Initializing Controller Pak\n",
|
|
/*492*/ "Getting PerfectHead\n",
|
|
/*493*/ "Saving PerfectHead\n",
|
|
/*494*/ "Auto Camera Adjustment\n",
|
|
/*495*/ "Please Wait...\n",
|
|
};
|