perfect_dark/src/ailists/mp_setupcave.c

39 lines
390 B
C

//
// Air Base
//
#include "stagesetup.h"
extern s32 intro[];
extern u32 props[];
extern struct path paths[];
extern struct ailist ailists[];
struct stagesetup setup = {
NULL,
NULL,
NULL,
intro,
props,
paths,
ailists,
NULL,
};
u32 props[] = {
endprops
};
s32 intro[] = {
endintro
};
struct path paths[] = {
{ NULL, 0, 0 },
};
struct ailist ailists[] = {
{ NULL, 0 },
};