perfect_dark/src/game/botinvinit.c

22 lines
442 B
C

#include <ultra64.h>
#include "bss.h"
#include "constants.h"
#include "data.h"
#include "game/botinv.h"
#include "lib/memp.h"
#include "types.h"
void botinvInit(struct chrdata *chr, s32 maxitems)
{
if (chr && chr->aibot && maxitems > 0) {
if (maxitems > 255) {
maxitems = 255;
}
chr->aibot->maxitems = maxitems;
chr->aibot->items = mempAlloc(ALIGN16(maxitems * sizeof(struct invitem)), MEMPOOL_STAGE);
botinvClear(chr);
}
}