perfect_dark/src/include/props.h

300 lines
13 KiB
C

#define _mkshort(a, b) ((a << 8) | (b & 0xff))
#define _mkword(a, b) ((a << 16) | (b & 0xffff))
#define _generic_object(id, scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19) \
_mkword(scale, id), \
_mkword(model, pad), \
props1, \
props2, \
u1, u2, u3, u4, \
u5, u6, u7, u8, \
u9, u10, u11, u12, \
u13, u14, u15, u16, \
u17, u18, u19
#define door(scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19, u20, u21, u22, u23, u24, u25, u26, u27, u28, u29, u30, u31, u32, u33, u34, u35, u36, u37, u38, u39, u40, u41, u42, u43, u44, u45, u46, u47, u48, u49, u50, u51) \
_generic_object(0x01, scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19), \
u20, u21, u22, u23, \
u24, u25, u26, u27, \
u28, u29, u30, u31, \
u32, u33, u34, u35, \
u36, u37, u38, u39, \
u40, u41, u42, u43, \
u44, u45, u46, u47, \
u48, u49, u50, u51,
#define door_scale(scale) \
0x02, \
scale,
#define stdobject(scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19) \
_generic_object(0x03, scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19),
#define key(scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19, lockbits) \
_generic_object(0x04, scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19), \
lockbits,
#define camera(scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19, u20, u21, u22, u23, u24, u25, u26, u27, u28, u29, u30, u31, u32, u33, u34, u35, u36, u37, u38, u39, u40, u41, u42, u43, u44, u45) \
_generic_object(0x06, scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19), \
u20, u21, u22, u23, \
u24, u25, u26, u27, \
u28, u29, u30, u31, \
u32, u33, u34, u35, \
u36, u37, u38, u39, \
u40, u41, u42, u43, \
u44, u45,
#define ammocrate(scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19, ammotype) \
_generic_object(0x07, scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19), \
ammotype,
#define weapon(scale, model, chr, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19, weapon, u20, u21) \
_generic_object(0x08, scale, model, chr, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19), \
_mkword(_mkshort(weapon, 0), 0), \
u20, u21,
#define chr(unk1, id, pad, body, head, function, target_pad, target_chr, hear_dist, view_dist, props1, bank1flags, team, group, chair, group2, associated) \
0x09, \
unk1, \
_mkword(id, pad), \
_mkword(_mkshort(body, head), function), \
_mkword(target_pad, target_chr), \
_mkword(hear_dist, view_dist), \
props1, \
bank1flags, \
_mkword(_mkshort(team, group), chair), \
group2, \
associated,
#define singlemonitor(scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19, u20, u21, u22, u23, u24, u25, u26, u27, u28, u29, u30, u31, u32, u33, u34, u35, u36, u37, u38, u39, u40, u41, u42, u43, u44, u45, u46, u47, u48, u49) \
_generic_object(0x0a, scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19), \
u20, u21, u22, u23, \
u24, u25, u26, u27, \
u28, u29, u30, u31, \
u32, u33, u34, u35, \
u36, u37, u38, u39, \
u40, u41, u42, u43, \
u44, u45, u46, u47, \
u48, u49,
#define multimonitor(scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19, u20, u21, u22, u23, u24, u25, u26, u27, u28, u29, u30, u31, u32, u33, u34, u35, u36, u37, u38, u39, u40, u41, u42, u43, u44, u45, u46, u47, u48, u49, u50, u51, u52, u53, u54, u55, u56, u57, u58, u59, u60, u61, u62, u63, u64, u65, u66, u67, u68, u69, u70, u71, u72, u73, u74, u75, u76, u77, u78, u79, u80, u81, u82, u83, u84, u85, u86, u87, u88, u89, u90, u91, u92, u93, u94, u95, u96, u97, u98, u99, u100, u101, u102, u103, u104, u105, u106, u107, u108, u109, u110, u111, u112, u113, u114, u115, u116, u117, u118, u119, u120, u121, u122, u123, u124, u125, u126, u127, u128, u129, u130, u131, u132, u133, u134, u135, u136) \
_generic_object(0x0b, scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19), \
u20, u21, u22, u23, \
u24, u25, u26, u27, \
u28, u29, u30, u31, \
u32, u33, u34, u35, \
u36, u37, u38, u39, \
u40, u41, u42, u43, \
u44, u45, u46, u47, \
u48, u49, u50, u51, \
u52, u53, u54, u55, \
u56, u57, u58, u59, \
u60, u61, u62, u63, \
u64, u65, u66, u67, \
u68, u69, u70, u71, \
u72, u73, u74, u75, \
u76, u77, u78, u79, \
u80, u81, u82, u83, \
u84, u85, u86, u87, \
u88, u89, u90, u91, \
u92, u93, u94, u95, \
u96, u97, u98, u99, \
u100, u101, u102, u103, \
u104, u105, u106, u107, \
u108, u109, u110, u111, \
u112, u113, u114, u115, \
u116, u117, u118, u119, \
u120, u121, u122, u123, \
u124, u125, u126, u127, \
u128, u129, u130, u131, \
u132, u133, u134, u135, \
u136,
#define autogun(scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19, u20, u21, u22, u23, u24, u25, u26, u27, u28, u29, u30, u31, u32, u33, u34, u35, u36, u37, u38, u39) \
_generic_object(0x0d, scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19), \
u20, u21, u22, u23, \
u24, u25, u26, u27, \
u28, u29, u30, u31, \
u32, u33, u34, u35, \
u36, u37, u38, u39,
#define link_collectibles(a, b) \
0x0e, \
_mkword(a, b),
#define debris(scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19) \
_generic_object(0x0f, scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19),
#define link_objects(u1, u2, u3, u4) \
0x13, \
u1, u2, u3, u4,
#define ammocratemulti(scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19, u20, u21, u22, u23, u24, u25, u26, u27, u28, u29, u30, u31, u32, u33, u34, u35, u36, u37, u38) \
_generic_object(0x14, scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19), \
u20, u21, u22, u23, \
u24, u25, u26, u27, \
u28, u29, u30, u31, \
u32, u33, u34, u35, \
u36, u37, u38,
#define shield(scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19, u20, u21, u22) \
_generic_object(0x15, scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19), \
u20, u21, u22,
#define tag(id, value) \
0x16, \
_mkword(id, value), \
0, \
0,
#define beginobjective(value, text, diffbit) \
0x17, \
value, \
text, \
diffbit,
#define endobjective \
0x18,
#define require_object_destroyed(object) \
0x19, \
object,
#define complete_flags(stageflag) \
0x1a, \
stageflag,
#define fail_flags(stageflag) \
0x1b, \
stageflag,
#define require_object_collected(object) \
0x1c, \
object,
#define require_object_thrown(object) \
0x1d, \
object,
#define require_object_holographed(object, u1, u2) \
0x1e, \
object, \
u1, \
u2,
#define require_room_entered(room) \
0x20, \
room,
#define require_object_thrown_on_target(throw_object, target_object, u1) \
0x21, \
throw_object, \
target_object, \
u1,
#define briefing(value, text1) \
0x23, \
value, \
text1, \
0,
#define rename_object(u1, id, text, text2, text3, text4, text5, u2, u3) \
0x25, \
u1, \
id, \
text, \
text2, \
text3, \
text4, \
text5, \
u2, u3,
#define glass(scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19, u20) \
_generic_object(0x2a, scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19), \
u20,
#define camera2(scale, u1, u2, u3, u4, u5, u6) \
_mkword(scale, 0x2e), \
u1, u2, u3, u4, \
u5, u6,
#define tinted_glass(scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19, u20, u21, u22) \
_generic_object(0x2f, scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19), \
u20, u21, u22,
#define lift(scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19, pad1, pad2, u20, u21, u22, u23, u24, u25, u26, u27, u28, u29, u30, u31, u32) \
_generic_object(0x30, scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19), \
_mkword(pad1, pad2), \
u20, u21, u22, u23, \
u24, u25, u26, u27, \
u28, u29, u30, u31, \
u32,
#define link_scenery(unk1, unk2, unk3) \
0x31, \
unk1, unk2, unk3, \
0,
#define link_paths(u1, u2, u3) \
0x32, \
u1, u2, u3,
#define hoverbike(scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19, u20, u21, u22, u23, u24, u25, u26, u27, u28, u29, u30, u31, u32, u33, u34, u35, u36, u37, u38, u39, u40, u41, u42, u43, u44, u45, u46, u47, u48, u49, u50, u51, u52) \
_generic_object(0x33, scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19), \
u20, u21, u22, u23, \
u24, u25, u26, u27, \
u28, u29, u30, u31, \
u32, u33, u34, u35, \
u36, u37, u38, u39, \
u40, u41, u42, u43, \
u44, u45, u46, u47, \
u48, u49, u50, u51, \
u52,
#define endprops \
0x34,
#define hover_prop(scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19, u20, u21, u22, u23, u24, u25, u26, u27, u28, u29, u30, u31, u32, u33, u34, u35) \
_generic_object(0x35, scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19), \
u20, u21, u22, u23, \
u24, u25, u26, u27, \
u28, u29, u30, u31, \
u32, u33, u34, u35,
#define fan(scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19, u20, u21, u22, u23, u24, u25) \
_generic_object(0x36, scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19), \
u20, u21, u22, u23, \
u24, u25,
#define hovercar(scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19, u20, u21, u22, u23, u24, u25, u26, u27, u28, u29, u30, u31, u32, u33, u34) \
_generic_object(0x37, scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19), \
u20, u21, u22, u23, \
u24, u25, u26, u27, \
u28, u29, u30, u31, \
u32, u33, u34,
#define pad_effect(effect, pad) \
0x38, \
effect, \
pad,
#define chopper(scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19, u20, u21, u22, u23, u24, u25, u26, u27, u28, u29, u30, u31, u32, u33, u34, u35, u36, u37, u38, u39, u40, u41, u42, u43, u44, u45, u46, u47, u48, u49, u50, u51, u52, u53, u54) \
_generic_object(0x39, scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19), \
u20, u21, u22, u23, \
u24, u25, u26, u27, \
u28, u29, u30, u31, \
u32, u33, u34, u35, \
u36, u37, u38, u39, \
u40, u41, u42, u43, \
u44, u45, u46, u47, \
u48, u49, u50, u51, \
u52, u53, u54,
#define remote_mine(scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19, u20, u21, u22) \
_generic_object(0x3a, scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19), \
u20, u21, u22,
#define escalator(scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19, u20, u21, u22, u23) \
_generic_object(0x3b, scale, model, pad, props1, props2, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15, u16, u17, u18, u19), \
u20, u21, u22, u23,