perfect_dark/src/game
Ryan Dwyer 5cade77874 Decompile menuTickItemList 2020-09-28 23:03:30 +10:00
..
chr Decompile menuPlaySound 2020-09-25 17:06:04 +10:00
data Rename MENUITEMTYPE_CUSTOM to MENUITEMTYPE_LIST 2020-09-25 21:08:37 +10:00
pak Decompile func0f11c6d0 2020-09-03 23:31:41 +10:00
bondbike.c Replace .data and .bss addresses with symbols 2020-08-24 08:06:44 +10:00
bondcutscene.c
bondeyespy.c Replace .data and .bss addresses with symbols 2020-08-24 08:06:44 +10:00
bondgrab.c Replace .data and .bss addresses with symbols 2020-08-24 08:06:44 +10:00
bondmove.c Attempt to decompile frChooseFarsightTarget 2020-08-05 20:21:51 +10:00
bondwalk.c Replace .data and .bss addresses with symbols 2020-08-24 08:06:44 +10:00
camdraw.c Attempt to decompile menuTickAll 2020-08-20 17:49:09 +10:00
ceil.c
cheats.c Decompile menuRenderItemModel 2020-09-15 17:48:42 +10:00
debug.c Decompile objectiveCheck 2020-09-06 14:29:38 +10:00
dlights.c Decompile splatTick 2020-09-06 23:00:32 +10:00
endscreen.c Discover menuinputs struct 2020-09-27 17:49:45 +10:00
explosion.c Decompile roomInitLights 2020-09-03 00:19:52 +10:00
floor.c
game_000000.c
game_0abe70.c Decompile func0f0aecfc 2020-08-26 23:05:43 +10:00
game_0b28d0.c Decompile animTurnOff 2020-07-27 22:34:48 +10:00
game_0b63b0.c Decompile objectivesCheckAll 2020-09-05 22:14:36 +10:00
game_00b190.c Allow relocation of ROM segments 2020-08-26 20:05:13 +10:00
game_00b200.c
game_00b210.c Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop 2020-06-23 21:21:59 +10:00
game_00b320.c
game_0b0420.c Replace .data and .bss addresses with symbols 2020-08-24 08:06:44 +10:00
game_00b480.c Replace .data and .bss addresses with symbols 2020-08-24 08:06:44 +10:00
game_00b820.c Replace .data and .bss addresses with symbols 2020-08-24 08:06:44 +10:00
game_0b2150.c Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop 2020-06-23 21:21:59 +10:00
game_0b3350.c Replace .data and .bss addresses with symbols 2020-08-24 08:06:44 +10:00
game_0c33f0.c Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop 2020-06-23 21:21:59 +10:00
game_00c240.c Replace .data and .bss addresses with symbols 2020-08-24 08:06:44 +10:00
game_00c490.c Decompile func0f00e2b0 2020-09-08 18:44:58 +10:00
game_0d5a90.c Attempt to decompile currentPlayerGetHealthBarHeightFrac 2020-07-30 22:15:51 +10:00
game_0d4690.c Replace .data and .bss addresses with symbols 2020-08-24 08:06:44 +10:00
game_0d7070.c Replace .data and .bss addresses with symbols 2020-08-24 08:06:44 +10:00
game_0dcdb0.c Decompile menuRenderItemScrollable 2020-09-17 20:43:44 +10:00
game_0e5ce0.c Decompile menuTickItemList 2020-09-28 23:03:30 +10:00
game_0e0770.c Attempt to decompile menuRenderItemCheckbox 2020-09-21 22:18:49 +10:00
game_0f09f0.c Discover menuinputs struct 2020-09-27 17:49:45 +10:00
game_0fd660.c Rename MENUITEMTYPE_CUSTOM to MENUITEMTYPE_LIST 2020-09-25 21:08:37 +10:00
game_1a78b0.c
game_1a3340.c Rename MENUITEMTYPE_CUSTOM to MENUITEMTYPE_LIST 2020-09-25 21:08:37 +10:00
game_01afc0.c Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop 2020-06-23 21:21:59 +10:00
game_01b0a0.c Replace .data and .bss addresses with symbols 2020-08-24 08:06:44 +10:00
game_01bea0.c Decompile mpPerformSanityChecks 2020-08-30 20:22:22 +10:00
game_01d9f0.c Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop 2020-06-23 21:21:59 +10:00
game_01d860.c
game_01d990.c
game_01de30.c Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop 2020-06-23 21:21:59 +10:00
game_02cde0.c Restructure build workflow 2020-08-25 20:40:35 +10:00
game_005fd0.c Restructure build workflow 2020-08-25 20:40:35 +10:00
game_006bd0.c Replace .data and .bss addresses with symbols 2020-08-24 08:06:44 +10:00
game_0008e0.c
game_0008f0.c
game_010b20.c Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop 2020-06-23 21:21:59 +10:00
game_10c9c0.c WIP 2020-09-11 16:19:24 +10:00
game_11eff0.c
game_11f000.c Replace .data and .bss addresses with symbols 2020-08-24 08:06:44 +10:00
game_012d50.c Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop 2020-06-23 21:21:59 +10:00
game_12f6c0.c Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop 2020-06-23 21:21:59 +10:00
game_13b670.c Replace .data and .bss addresses with symbols 2020-08-24 08:06:44 +10:00
game_13c510.c Decompile roomGetUnk5c 2020-09-02 19:48:06 +10:00
game_013cf0.c Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop 2020-06-23 21:21:59 +10:00
game_013ee0.c Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop 2020-06-23 21:21:59 +10:00
game_014f10.c Decompile propHide 2020-07-30 23:10:27 +10:00
game_16e810.c Allow relocation of ROM segments 2020-08-26 20:05:13 +10:00
game_17f930.c Decompile mpOptionsMenuDialog 2020-09-12 18:49:32 +10:00
game_18e5a0.c Attempt to decompile menuTickAll 2020-08-20 17:49:09 +10:00
game_19aa80.c Decompile mpPerformSanityChecks 2020-08-30 20:22:22 +10:00
game_000090.c
game_091e10.c Decompile func0f09233c 2020-07-31 21:36:14 +10:00
game_096b20.c Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop 2020-06-23 21:21:59 +10:00
game_096ca0.c Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop 2020-06-23 21:21:59 +10:00
game_097a50.c
game_097aa0.c Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop 2020-06-23 21:21:59 +10:00
game_097ba0.c Decompile tagsAllocatePtrs 2020-09-06 17:28:33 +10:00
game_107fb0.c Rename MENUITEMTYPE_CUSTOM to MENUITEMTYPE_LIST 2020-09-25 21:08:37 +10:00
game_0108d0.c Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop 2020-06-23 21:21:59 +10:00
game_0109d0.c Decompile tagsAllocatePtrs 2020-09-06 17:28:33 +10:00
game_0125a0.c Decompile modelSetAnimFlipFunction 2020-06-30 23:23:35 +10:00
game_128f30.c Replace .data and .bss addresses with symbols 2020-08-24 08:06:44 +10:00
game_000130.c Rename modelGetNumAnimFrames to animGetNumFrames and decompile new modelGetNumAnimFrames 2020-06-30 08:08:01 +10:00
game_135c70.c Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop 2020-06-23 21:21:59 +10:00
game_0147a0.c
game_0147d0.c Decompile aibotAllocateUnk014 2020-08-30 21:18:00 +10:00
game_0150a0.c Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop 2020-06-23 21:21:59 +10:00
game_0151f0.c Decompile objectivesCheckAll 2020-09-05 22:14:36 +10:00
game_152fa0.c Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop 2020-06-23 21:21:59 +10:00
game_0153f0.c
game_157db0.c Decompile roomInitLights 2020-09-03 00:19:52 +10:00
game_166e40.c Decompile func0f1672f0 2020-07-16 22:25:40 +10:00
game_167ae0.c Discover menuItemInit functions and menuitemtickdata 2020-09-24 22:14:14 +10:00
game_173a00.c Decompile func0f173a08 2020-09-06 18:28:15 +10:00
game_175f50.c
game_175f90.c
game_177e00.c Decompile menuRenderItemModel 2020-09-15 17:48:42 +10:00
game_0601b0.c Decompile splatTick 2020-09-06 23:00:32 +10:00
game_000840.c
game_000850.c
game_000860.c
game_000870.c
game_000880.c
game_000900.c
game_000910.c
game_0969d0.c
game_1371b0.c Rename game_16cfa0.c to music.c 2020-08-29 22:37:48 +10:00
game_1531a0.c Decompile func0f153c20 2020-09-21 22:56:31 +10:00
game_1655c0.c Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop 2020-06-23 21:21:59 +10:00
game_1668e0.c Replace .data and .bss addresses with symbols 2020-08-24 08:06:44 +10:00
game_1999b0.c Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop 2020-06-23 21:21:59 +10:00
game_011110.c Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop 2020-06-23 21:21:59 +10:00
game_012450.c
game_013010.c Replace .data and .bss addresses with symbols 2020-08-24 08:06:44 +10:00
game_013540.c
game_013550.c Replace .data and .bss addresses with symbols 2020-08-24 08:06:44 +10:00
game_015010.c
game_015260.c
game_015270.c
game_015280.c Decompile frEndSession 2020-08-01 22:48:33 +10:00
game_015330.c Decompile propHide 2020-07-30 23:10:27 +10:00
game_015400.c
game_015410.c
game_015420.c Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop 2020-06-23 21:21:59 +10:00
game_015470.c Allow relocation of ROM segments 2020-08-26 20:05:13 +10:00
game_092610.c Decompile fileGetRomSizeByFileNum 2020-07-16 00:15:32 +10:00
game_095320.c Decompile tagsAllocatePtrs 2020-09-06 17:28:33 +10:00
game_096360.c Rename a heap of firing range symbols and document FR commands 2020-08-13 19:27:37 +10:00
game_096700.c
game_096750.c
game_096890.c Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop 2020-06-23 21:21:59 +10:00
game_102230.c
game_102240.c Discover menuinputs struct 2020-09-27 17:49:45 +10:00
game_111600.c Rename game_19c990.c to training.c 2020-08-01 23:25:55 +10:00
game_113220.c Decompile modelSetAnimFlipFunction 2020-06-30 23:23:35 +10:00
game_127910.c Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop 2020-06-23 21:21:59 +10:00
game_129210.c Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop 2020-06-23 21:21:59 +10:00
game_141820.c Replace .data and .bss addresses with symbols 2020-08-24 08:06:44 +10:00
game_150820.c Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop 2020-06-23 21:21:59 +10:00
game_165360.c Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop 2020-06-23 21:21:59 +10:00
game_165670.c Replace .data and .bss addresses with symbols 2020-08-24 08:06:44 +10:00
game_176000.c
game_176080.c Decompile func0f17608c 2020-08-28 20:12:10 +10:00
game_179060.c Decompile menuTickItemSlider 2020-09-27 14:30:14 +10:00
game_190260.c Decompile mpGetSimTypeIndex 2020-08-30 00:53:13 +10:00
game_197600.c Decompile mpSetWeaponSlot 2020-08-29 23:54:57 +10:00
gamefile.c Introduce IS4MB macro 2020-08-27 19:07:46 +10:00
lang.c Replace .data and .bss addresses with symbols 2020-08-24 08:06:44 +10:00
mplayer.c Decompile ciCharacterProfileMenuDialog 2020-09-14 18:09:51 +10:00
music.c Rename game_16cfa0.c to music.c 2020-08-29 22:37:48 +10:00
pad.c Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop 2020-06-23 21:21:59 +10:00
padhalllv.c Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop 2020-06-23 21:21:59 +10:00
pdoptions.c Rename game_16cfa0.c to music.c 2020-08-29 22:37:48 +10:00
propobj.c Decompile dtTrainingDetailsMenuDialog 2020-09-13 21:35:31 +10:00
smoke.c Replace .data and .bss addresses with symbols 2020-08-24 08:06:44 +10:00
sparksreset.c
sparkstick.c Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop 2020-06-23 21:21:59 +10:00
splat.c Decompile func0f148f18 2020-09-07 22:51:40 +10:00
timing.c Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop 2020-06-23 21:21:59 +10:00
title.c Rename game_16cfa0.c to music.c 2020-08-29 22:37:48 +10:00
training.c Decompile ciCharacterProfileMenuDialog 2020-09-14 18:09:51 +10:00
utils.c Decompile func0f1773c8 2020-09-07 19:06:04 +10:00
wallhit.c Replace .data and .bss addresses with symbols 2020-08-24 08:06:44 +10:00
weather.c Decompile roomSetUnk52 2020-09-02 20:59:38 +10:00
weatherallocate.c
weathertick.c