| .. |
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chr
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Decompile menuPlaySound
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2020-09-25 17:06:04 +10:00 |
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data
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Rename MENUITEMTYPE_CUSTOM to MENUITEMTYPE_LIST
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2020-09-25 21:08:37 +10:00 |
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pak
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Decompile func0f11c6d0
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2020-09-03 23:31:41 +10:00 |
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bondbike.c
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Replace .data and .bss addresses with symbols
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2020-08-24 08:06:44 +10:00 |
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bondcutscene.c
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…
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bondeyespy.c
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Replace .data and .bss addresses with symbols
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2020-08-24 08:06:44 +10:00 |
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bondgrab.c
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Replace .data and .bss addresses with symbols
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2020-08-24 08:06:44 +10:00 |
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bondmove.c
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Attempt to decompile frChooseFarsightTarget
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2020-08-05 20:21:51 +10:00 |
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bondwalk.c
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Replace .data and .bss addresses with symbols
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2020-08-24 08:06:44 +10:00 |
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camdraw.c
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Attempt to decompile menuTickAll
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2020-08-20 17:49:09 +10:00 |
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ceil.c
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…
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cheats.c
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Decompile menuRenderItemModel
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2020-09-15 17:48:42 +10:00 |
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debug.c
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Decompile objectiveCheck
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2020-09-06 14:29:38 +10:00 |
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dlights.c
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Decompile splatTick
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2020-09-06 23:00:32 +10:00 |
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endscreen.c
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Discover menuinputs struct
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2020-09-27 17:49:45 +10:00 |
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explosion.c
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Decompile roomInitLights
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2020-09-03 00:19:52 +10:00 |
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floor.c
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…
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game_000000.c
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…
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game_0abe70.c
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Decompile func0f0aecfc
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2020-08-26 23:05:43 +10:00 |
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game_0b28d0.c
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Decompile animTurnOff
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2020-07-27 22:34:48 +10:00 |
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game_0b63b0.c
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Decompile objectivesCheckAll
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2020-09-05 22:14:36 +10:00 |
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game_00b190.c
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Allow relocation of ROM segments
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2020-08-26 20:05:13 +10:00 |
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game_00b200.c
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…
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game_00b210.c
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Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop
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2020-06-23 21:21:59 +10:00 |
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game_00b320.c
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…
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game_0b0420.c
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Replace .data and .bss addresses with symbols
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2020-08-24 08:06:44 +10:00 |
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game_00b480.c
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Replace .data and .bss addresses with symbols
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2020-08-24 08:06:44 +10:00 |
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game_00b820.c
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Replace .data and .bss addresses with symbols
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2020-08-24 08:06:44 +10:00 |
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game_0b2150.c
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Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop
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2020-06-23 21:21:59 +10:00 |
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game_0b3350.c
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Replace .data and .bss addresses with symbols
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2020-08-24 08:06:44 +10:00 |
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game_0c33f0.c
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Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop
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2020-06-23 21:21:59 +10:00 |
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game_00c240.c
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Replace .data and .bss addresses with symbols
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2020-08-24 08:06:44 +10:00 |
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game_00c490.c
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Decompile func0f00e2b0
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2020-09-08 18:44:58 +10:00 |
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game_0d5a90.c
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Attempt to decompile currentPlayerGetHealthBarHeightFrac
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2020-07-30 22:15:51 +10:00 |
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game_0d4690.c
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Replace .data and .bss addresses with symbols
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2020-08-24 08:06:44 +10:00 |
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game_0d7070.c
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Replace .data and .bss addresses with symbols
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2020-08-24 08:06:44 +10:00 |
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game_0dcdb0.c
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Decompile menuRenderItemScrollable
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2020-09-17 20:43:44 +10:00 |
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game_0e5ce0.c
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Decompile menuTickItemList
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2020-09-28 23:03:30 +10:00 |
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game_0e0770.c
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Attempt to decompile menuRenderItemCheckbox
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2020-09-21 22:18:49 +10:00 |
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game_0f09f0.c
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Discover menuinputs struct
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2020-09-27 17:49:45 +10:00 |
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game_0fd660.c
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Rename MENUITEMTYPE_CUSTOM to MENUITEMTYPE_LIST
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2020-09-25 21:08:37 +10:00 |
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game_1a78b0.c
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…
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game_1a3340.c
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Rename MENUITEMTYPE_CUSTOM to MENUITEMTYPE_LIST
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2020-09-25 21:08:37 +10:00 |
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game_01afc0.c
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Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop
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2020-06-23 21:21:59 +10:00 |
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game_01b0a0.c
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Replace .data and .bss addresses with symbols
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2020-08-24 08:06:44 +10:00 |
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game_01bea0.c
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Decompile mpPerformSanityChecks
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2020-08-30 20:22:22 +10:00 |
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game_01d9f0.c
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Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop
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2020-06-23 21:21:59 +10:00 |
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game_01d860.c
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…
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game_01d990.c
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…
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game_01de30.c
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Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop
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2020-06-23 21:21:59 +10:00 |
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game_02cde0.c
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Restructure build workflow
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2020-08-25 20:40:35 +10:00 |
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game_005fd0.c
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Restructure build workflow
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2020-08-25 20:40:35 +10:00 |
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game_006bd0.c
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Replace .data and .bss addresses with symbols
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2020-08-24 08:06:44 +10:00 |
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game_0008e0.c
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…
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game_0008f0.c
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…
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game_010b20.c
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Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop
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2020-06-23 21:21:59 +10:00 |
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game_10c9c0.c
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WIP
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2020-09-11 16:19:24 +10:00 |
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game_11eff0.c
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…
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game_11f000.c
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Replace .data and .bss addresses with symbols
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2020-08-24 08:06:44 +10:00 |
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game_012d50.c
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Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop
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2020-06-23 21:21:59 +10:00 |
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game_12f6c0.c
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Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop
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2020-06-23 21:21:59 +10:00 |
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game_13b670.c
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Replace .data and .bss addresses with symbols
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2020-08-24 08:06:44 +10:00 |
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game_13c510.c
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Decompile roomGetUnk5c
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2020-09-02 19:48:06 +10:00 |
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game_013cf0.c
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Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop
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2020-06-23 21:21:59 +10:00 |
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game_013ee0.c
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Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop
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2020-06-23 21:21:59 +10:00 |
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game_014f10.c
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Decompile propHide
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2020-07-30 23:10:27 +10:00 |
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game_16e810.c
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Allow relocation of ROM segments
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2020-08-26 20:05:13 +10:00 |
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game_17f930.c
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Decompile mpOptionsMenuDialog
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2020-09-12 18:49:32 +10:00 |
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game_18e5a0.c
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Attempt to decompile menuTickAll
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2020-08-20 17:49:09 +10:00 |
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game_19aa80.c
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Decompile mpPerformSanityChecks
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2020-08-30 20:22:22 +10:00 |
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game_000090.c
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…
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game_091e10.c
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Decompile func0f09233c
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2020-07-31 21:36:14 +10:00 |
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game_096b20.c
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Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop
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2020-06-23 21:21:59 +10:00 |
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game_096ca0.c
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Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop
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2020-06-23 21:21:59 +10:00 |
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game_097a50.c
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…
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game_097aa0.c
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Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop
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2020-06-23 21:21:59 +10:00 |
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game_097ba0.c
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Decompile tagsAllocatePtrs
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2020-09-06 17:28:33 +10:00 |
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game_107fb0.c
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Rename MENUITEMTYPE_CUSTOM to MENUITEMTYPE_LIST
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2020-09-25 21:08:37 +10:00 |
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game_0108d0.c
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Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop
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2020-06-23 21:21:59 +10:00 |
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game_0109d0.c
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Decompile tagsAllocatePtrs
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2020-09-06 17:28:33 +10:00 |
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game_0125a0.c
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Decompile modelSetAnimFlipFunction
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2020-06-30 23:23:35 +10:00 |
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game_128f30.c
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Replace .data and .bss addresses with symbols
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2020-08-24 08:06:44 +10:00 |
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game_000130.c
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Rename modelGetNumAnimFrames to animGetNumFrames and decompile new modelGetNumAnimFrames
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2020-06-30 08:08:01 +10:00 |
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game_135c70.c
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Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop
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2020-06-23 21:21:59 +10:00 |
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game_0147a0.c
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…
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game_0147d0.c
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Decompile aibotAllocateUnk014
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2020-08-30 21:18:00 +10:00 |
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game_0150a0.c
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Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop
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2020-06-23 21:21:59 +10:00 |
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game_0151f0.c
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Decompile objectivesCheckAll
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2020-09-05 22:14:36 +10:00 |
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game_152fa0.c
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Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop
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2020-06-23 21:21:59 +10:00 |
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game_0153f0.c
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…
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game_157db0.c
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Decompile roomInitLights
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2020-09-03 00:19:52 +10:00 |
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game_166e40.c
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Decompile func0f1672f0
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2020-07-16 22:25:40 +10:00 |
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game_167ae0.c
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Discover menuItemInit functions and menuitemtickdata
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2020-09-24 22:14:14 +10:00 |
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game_173a00.c
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Decompile func0f173a08
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2020-09-06 18:28:15 +10:00 |
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game_175f50.c
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…
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game_175f90.c
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…
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game_177e00.c
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Decompile menuRenderItemModel
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2020-09-15 17:48:42 +10:00 |
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game_0601b0.c
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Decompile splatTick
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2020-09-06 23:00:32 +10:00 |
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game_000840.c
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…
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game_000850.c
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…
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game_000860.c
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…
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game_000870.c
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…
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game_000880.c
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…
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game_000900.c
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…
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game_000910.c
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…
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game_0969d0.c
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…
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game_1371b0.c
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Rename game_16cfa0.c to music.c
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2020-08-29 22:37:48 +10:00 |
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game_1531a0.c
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Decompile func0f153c20
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2020-09-21 22:56:31 +10:00 |
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game_1655c0.c
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Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop
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2020-06-23 21:21:59 +10:00 |
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game_1668e0.c
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Replace .data and .bss addresses with symbols
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2020-08-24 08:06:44 +10:00 |
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game_1999b0.c
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Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop
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2020-06-23 21:21:59 +10:00 |
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game_011110.c
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Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop
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2020-06-23 21:21:59 +10:00 |
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game_012450.c
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…
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game_013010.c
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Replace .data and .bss addresses with symbols
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2020-08-24 08:06:44 +10:00 |
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game_013540.c
|
…
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game_013550.c
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Replace .data and .bss addresses with symbols
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2020-08-24 08:06:44 +10:00 |
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game_015010.c
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…
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game_015260.c
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…
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game_015270.c
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…
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game_015280.c
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Decompile frEndSession
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2020-08-01 22:48:33 +10:00 |
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game_015330.c
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Decompile propHide
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2020-07-30 23:10:27 +10:00 |
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game_015400.c
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…
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game_015410.c
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…
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game_015420.c
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Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop
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2020-06-23 21:21:59 +10:00 |
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game_015470.c
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Allow relocation of ROM segments
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2020-08-26 20:05:13 +10:00 |
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game_092610.c
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Decompile fileGetRomSizeByFileNum
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2020-07-16 00:15:32 +10:00 |
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game_095320.c
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Decompile tagsAllocatePtrs
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2020-09-06 17:28:33 +10:00 |
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game_096360.c
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Rename a heap of firing range symbols and document FR commands
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2020-08-13 19:27:37 +10:00 |
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game_096700.c
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…
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game_096750.c
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…
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game_096890.c
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Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop
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2020-06-23 21:21:59 +10:00 |
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game_102230.c
|
…
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game_102240.c
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Discover menuinputs struct
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2020-09-27 17:49:45 +10:00 |
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game_111600.c
|
Rename game_19c990.c to training.c
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2020-08-01 23:25:55 +10:00 |
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game_113220.c
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Decompile modelSetAnimFlipFunction
|
2020-06-30 23:23:35 +10:00 |
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game_127910.c
|
Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop
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2020-06-23 21:21:59 +10:00 |
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game_129210.c
|
Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop
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2020-06-23 21:21:59 +10:00 |
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game_141820.c
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Replace .data and .bss addresses with symbols
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2020-08-24 08:06:44 +10:00 |
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game_150820.c
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Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop
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2020-06-23 21:21:59 +10:00 |
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game_165360.c
|
Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop
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2020-06-23 21:21:59 +10:00 |
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game_165670.c
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Replace .data and .bss addresses with symbols
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2020-08-24 08:06:44 +10:00 |
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game_176000.c
|
…
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game_176080.c
|
Decompile func0f17608c
|
2020-08-28 20:12:10 +10:00 |
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game_179060.c
|
Decompile menuTickItemSlider
|
2020-09-27 14:30:14 +10:00 |
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game_190260.c
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Decompile mpGetSimTypeIndex
|
2020-08-30 00:53:13 +10:00 |
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game_197600.c
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Decompile mpSetWeaponSlot
|
2020-08-29 23:54:57 +10:00 |
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gamefile.c
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Introduce IS4MB macro
|
2020-08-27 19:07:46 +10:00 |
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lang.c
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Replace .data and .bss addresses with symbols
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2020-08-24 08:06:44 +10:00 |
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mplayer.c
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Decompile ciCharacterProfileMenuDialog
|
2020-09-14 18:09:51 +10:00 |
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music.c
|
Rename game_16cfa0.c to music.c
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2020-08-29 22:37:48 +10:00 |
|
pad.c
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Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop
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2020-06-23 21:21:59 +10:00 |
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padhalllv.c
|
Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop
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2020-06-23 21:21:59 +10:00 |
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pdoptions.c
|
Rename game_16cfa0.c to music.c
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2020-08-29 22:37:48 +10:00 |
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propobj.c
|
Decompile dtTrainingDetailsMenuDialog
|
2020-09-13 21:35:31 +10:00 |
|
smoke.c
|
Replace .data and .bss addresses with symbols
|
2020-08-24 08:06:44 +10:00 |
|
sparksreset.c
|
…
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|
sparkstick.c
|
Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop
|
2020-06-23 21:21:59 +10:00 |
|
splat.c
|
Decompile func0f148f18
|
2020-09-07 22:51:40 +10:00 |
|
timing.c
|
Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop
|
2020-06-23 21:21:59 +10:00 |
|
title.c
|
Rename game_16cfa0.c to music.c
|
2020-08-29 22:37:48 +10:00 |
|
training.c
|
Decompile ciCharacterProfileMenuDialog
|
2020-09-14 18:09:51 +10:00 |
|
utils.c
|
Decompile func0f1773c8
|
2020-09-07 19:06:04 +10:00 |
|
wallhit.c
|
Replace .data and .bss addresses with symbols
|
2020-08-24 08:06:44 +10:00 |
|
weather.c
|
Decompile roomSetUnk52
|
2020-09-02 20:59:38 +10:00 |
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weatherallocate.c
|
…
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weathertick.c
|
…
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