perfect_dark/src/include
Ryan Dwyer 6cfbe0e3ea Decompile menuhandlerAlwaysShowTarget, optionsGetAlwaysShowTarget and optionsSetAlwaysShowTarget 2019-12-30 23:39:56 +10:00
..
boot Split library into 141 files 2019-11-17 14:57:25 +10:00
files Implement tile files 2019-10-29 09:10:46 +10:00
game Decompile menuhandlerAlwaysShowTarget, optionsGetAlwaysShowTarget and optionsSetAlwaysShowTarget 2019-12-30 23:39:56 +10:00
gvars Decompile optionsGetAmmoOnScreen and optionsSetAmmoOnScreen 2019-12-30 21:07:34 +10:00
library Identify sprintf and strcpy 2019-12-28 08:47:26 +10:00
setup Decompile chrFindById, chrFindByLiteralId and ailistFindById 2019-12-30 17:01:48 +10:00
ultra64 Rename coord properties to pos 2019-12-25 20:07:41 +10:00
commands.h Decompile aiSetDrCarollImages 2019-12-30 20:09:43 +10:00
constants.h Decompile menuhandlerAlwaysShowTarget, optionsGetAlwaysShowTarget and optionsSetAlwaysShowTarget 2019-12-30 23:39:56 +10:00
gunscript.h Rename functions related to AI commands 2019-12-25 19:47:51 +10:00
intro.h Replace assembly implementation with C implementation 2019-09-07 16:12:32 +10:00
props.h Identify setupParseObject 2019-11-16 17:23:41 +10:00
stagesetup.h Restructure files 2019-10-07 17:50:26 +10:00
types.h Decompile optionsGetAmmoOnScreen and optionsSetAmmoOnScreen 2019-12-30 21:07:34 +10:00
ultra64.h Restructure files 2019-10-07 17:50:26 +10:00
util.h Replace assembly implementation with C implementation 2019-09-07 16:12:32 +10:00