perfect_dark/src/game
Ryan Dwyer 7f9b9bd352 Attempt to decompile func0002d3b0 2021-05-12 08:17:12 +10:00
..
activemenu Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
casing Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
chr Attempt to decompile func0002d3b0 2021-05-12 08:17:12 +10:00
data Decompile func0001c664 2021-04-28 21:28:00 +10:00
explosions Decompile chrDamage 2021-04-24 11:23:05 +10:00
inventory Decompile chrDamage 2021-04-24 11:23:05 +10:00
menu Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
mplayer Decompile chrChoke 2021-04-24 15:55:22 +10:00
objectives Decompile sndLoadSfxCtl 2021-04-01 08:10:23 +10:00
pak Decompile func0f097ba0 2021-04-10 11:18:07 +10:00
shards ntsc-beta: Replace hard coded jal addresses 2021-03-23 17:47:19 +10:00
smoke Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
sparks ntsc-1.0 and pal-final: Replace hard coded jal addresses 2021-03-17 22:59:54 +10:00
stubs
training Decompile autoaimTick 2021-05-03 18:50:05 +10:00
weather Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
atan2f.c
bg.c Rename some model types 2021-04-29 17:30:54 +10:00
bgbss.c Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
bondbike.c Decompile func0001b400 2021-04-30 23:01:27 +10:00
bondcutscene.c
bondeyespy.c Decompile chrDamage 2021-04-24 11:23:05 +10:00
bondgrab.c ntsc-beta: Get game .rodata matching 2021-03-24 19:10:49 +10:00
bondhead.c
bondmove.c Decompile cdGetTileFlags 2021-05-10 19:52:02 +10:00
bondview.c Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
bondwalk.c Decompile chrCalculatePushPos 2021-04-26 22:25:39 +10:00
camdraw.c Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
ceil.c
cheats.c ntsc-beta: Get game functions in their correct places 2021-03-23 17:15:05 +10:00
credits.c Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
debug.c ntsc-beta: Get game functions in their correct places 2021-03-23 17:15:05 +10:00
debug1.c ntsc-beta: Replace hard coded jal addresses 2021-03-23 17:47:19 +10:00
debug2.c ntsc-beta: Get game .rodata matching 2021-03-24 19:10:49 +10:00
debug3.c ntsc-beta: Get game functions in their correct places 2021-03-23 17:15:05 +10:00
dlights.c Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
endscreen.c Decompile chrDamage 2021-04-24 11:23:05 +10:00
file.c Decompile sndLoadSfxCtl 2021-04-01 08:10:23 +10:00
floor.c
game_000000.c
game_0abe70.c Decompile modelCalculateRwDataIndexes 2021-04-28 23:54:02 +10:00
game_0b0fd0.c Decompile chrCalculateHit 2021-04-27 17:35:31 +10:00
game_0b28d0.c Decompile modelInitRwData 2021-04-29 22:31:26 +10:00
game_0b63b0.c Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
game_0b69d0.c Attempt to decompile func0002d3b0 2021-05-12 08:17:12 +10:00
game_00b190.c Decompile sndLoadSfxCtl 2021-04-01 08:10:23 +10:00
game_00b210.c
game_00b320.c ntsc-1.0 and pal-final: Replace hard coded jal addresses 2021-03-17 22:59:54 +10:00
game_00b420.c
game_00b480.c
game_00b820.c Decompile chrCalculateHit 2021-04-27 17:35:31 +10:00
game_0b2150.c
game_0b3350.c Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
game_0b4950.c Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
game_0c33f0.c
game_00c240.c
game_00c490.c Rename modeldata_* to modelrwdata_*, modelnode_* to modelrodata_* 2021-04-28 12:17:07 +10:00
game_0d4690.c ntsc-beta: Replace hard coded jal addresses 2021-03-23 17:47:19 +10:00
game_0e0770.c ntsc-beta: Replace hard coded jal addresses 2021-03-23 17:47:19 +10:00
game_0f09f0.c Decompile modelCalculateRwDataIndexes 2021-04-28 23:54:02 +10:00
game_1a78b0.c ntsc-beta: Get game functions in their correct places 2021-03-23 17:15:05 +10:00
game_1a7560.c Decompile modelNodeReplaceGdl 2021-04-30 11:54:50 +10:00
game_01afc0.c
game_01b0a0.c Decompile chrDamage 2021-04-24 11:23:05 +10:00
game_01bea0.c Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
game_01d8c0.c
game_01d860.c ntsc-1.0 and pal-final: Replace hard coded jal addresses 2021-03-17 22:59:54 +10:00
game_01d990.c
game_02cde0.c Decompile modelCalculateRwDataIndexes 2021-04-28 23:54:02 +10:00
game_005fd0.c Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
game_006bd0.c Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
game_010b20.c Decompile func0f09f974 2021-04-16 00:17:50 +10:00
game_10c9c0.c ntsc-1.0 and pal-final: Replace hard coded jal addresses 2021-03-17 22:59:54 +10:00
game_11f000.c ntsc-1.0 and pal-final: Replace hard coded jal addresses 2021-03-17 22:59:54 +10:00
game_012aa0.c Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
game_012d50.c
game_013b80.c
game_13b670.c
game_13c510.c Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
game_013cf0.c Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
game_013ee0.c Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
game_014e90.c
game_014f10.c
game_19aa80.c ntsc-beta: Get game .rodata matching 2021-03-24 19:10:49 +10:00
game_000090.c Attempt to decompile modelRenderNodeGunfire 2021-05-06 17:48:37 +10:00
game_091e10.c Decompile modelCalculateRwDataIndexes 2021-04-28 23:54:02 +10:00
game_096b20.c
game_096ca0.c
game_097a50.c
game_097aa0.c
game_097ba0.c Decompile func0f0a28d8 2021-05-04 17:54:50 +10:00
game_107fb0.c Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
game_0108d0.c
game_0125a0.c Decompile modelInit 2021-04-28 18:49:14 +10:00
game_128f30.c
game_000130.c Decompile chrBeginArgh 2021-04-24 17:45:02 +10:00
game_0147a0.c
game_0147d0.c Decompile chrChoke 2021-04-24 15:55:22 +10:00
game_0150a0.c Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
game_152fa0.c
game_173a00.c Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
game_175f90.c ntsc-beta: Get game .rodata matching 2021-03-24 19:10:49 +10:00
game_197c00.c Rename some constants, fix some typos and fix documentation for if_chr_in_room command 2021-03-24 20:11:45 +10:00
game_000880.c
game_0969d0.c
game_1531a0.c Attempt to decompile handRenderHud 2021-04-14 17:44:32 +10:00
game_1577f0.c
game_1655c0.c
game_1657c0.c Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
game_1668e0.c
game_1999b0.c Decompile chrCalculateHit 2021-04-27 17:35:31 +10:00
game_006900.c Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
game_011110.c Rename some constants, fix some typos and fix documentation for if_chr_in_room command 2021-03-24 20:11:45 +10:00
game_013550.c
game_015010.c
game_015470.c Decompile sndLoadSfxCtl 2021-04-01 08:10:23 +10:00
game_092610.c Decompile sndIsMp3 2021-03-31 12:14:35 +10:00
game_096360.c
game_096700.c
game_096890.c
game_102240.c Decompile chrDamage 2021-04-24 11:23:05 +10:00
game_110680.c Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
game_127910.c Decompile chrDamage 2021-04-24 11:23:05 +10:00
game_129210.c Rename some model types 2021-04-29 17:30:54 +10:00
game_165360.c
game_165670.c Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
game_173520.c Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
game_176080.c
game_190260.c Decompile chrCalculateHit 2021-04-27 17:35:31 +10:00
game_197600.c ntsc-beta: Get game .rodata matching 2021-03-24 19:10:49 +10:00
gamefile.c Decompile pakHasBitflag 2021-03-26 22:10:02 +10:00
gfxmemory.c
healthbar.c
hudmsg.c Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
lang.c ntsc-1.0 and pal-final: Replace hard coded jal addresses 2021-03-17 22:59:54 +10:00
lv.c Decompile autoaimTick 2021-05-03 18:50:05 +10:00
mpstats.c Flesh out weapon flag constants 2021-04-06 19:45:51 +10:00
music.c Decompile sndIsDisabled 2021-03-29 22:43:38 +10:00
nbomb.c Decompile chrDamage 2021-04-24 11:23:05 +10:00
options.c ntsc-beta: Replace hard coded jal addresses 2021-03-23 17:47:19 +10:00
pad.c
padhalllv.c Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
prop.c Attempt to decompile func0002d3b0 2021-05-12 08:17:12 +10:00
propobj.c Attempt to decompile func0002d3b0 2021-05-12 08:17:12 +10:00
propobjbss.c
radar.c
sight.c Decompile autoaimTick 2021-05-03 18:50:05 +10:00
sky.c
splat.c Decompile chrDamage 2021-04-24 11:23:05 +10:00
texdecompress.c Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
timing.c
title.c Decompile modelCalculateRwDataIndexes 2021-04-28 23:54:02 +10:00
utils.c
wallhit.c ntsc-beta: Get game .rodata matching 2021-03-24 19:10:49 +10:00