perfect_dark/src/include
Ryan Dwyer 89795acd69 Document known door flags, door modes and door types 2020-01-25 01:20:56 +10:00
..
boot Attempt to decompile cheatMenuHandleDialog 2020-01-22 21:37:08 +10:00
files Implement tile files 2019-10-29 09:10:46 +10:00
game Attempt to decompile func0f08ed74 2020-01-25 01:08:58 +10:00
gvars Decompile initGlobalVariables 2020-01-23 22:12:45 +10:00
library Decompile initGlobalVariables 2020-01-23 22:12:45 +10:00
setup Improve explosion types and smoke types data 2020-01-21 22:59:05 +10:00
ultra64 Decompile func0f08e2ac and decodeXorAaaaaaaa 2020-01-23 18:11:42 +10:00
commands.h Document known door flags, door modes and door types 2020-01-25 01:20:56 +10:00
constants.h Document known door flags, door modes and door types 2020-01-25 01:20:56 +10:00
gunscript.h Rename functions related to AI commands 2019-12-25 19:47:51 +10:00
intro.h Replace assembly implementation with C implementation 2019-09-07 16:12:32 +10:00
props.h Rename heli/hovercar/truck symbols and types 2020-01-18 17:27:54 +10:00
stagesetup.h Restructure files 2019-10-07 17:50:26 +10:00
types.h Attempt to decompile func0f08ed74 2020-01-25 01:08:58 +10:00
ultra64.h Restructure files 2019-10-07 17:50:26 +10:00
util.h Replace assembly implementation with C implementation 2019-09-07 16:12:32 +10:00