perfect_dark/src/include/gunscript.h

49 lines
1.0 KiB
C

#define gunscript_end \
0, \
0,
#define gunscript_showpart(keyframe, part) \
0x01000000 | keyframe, \
part,
#define gunscript_hidepart(keyframe, part) \
0x02000000 | keyframe, \
part,
#define gunscript_waitforzreleased(keyframe) \
0x03000000 | keyframe, \
0,
#define gunscript_waittime(keyframe, time) \
0x04000000 | keyframe, \
time,
#define gunscript_playsound(keyframe, sound) \
0x05000000 | keyframe, \
sound,
#define gunscript_include(unk1, address) \
0x06000000 | (unk1 << 16), \
(u32)address,
#define gunscript_random(probability, address) \
0x07000000 | probability, \
(u32)address,
#define gunscript_repeatuntilfull(triggerkey, dontloop, gototrigger) \
0x08000000 | triggerkey, \
(dontloop << 16) | gototrigger,
#define gunscript_popoutsackofpills(unk1) \
0x09000000 | unk1, \
0,
#define gunscript_playanimation(animation, direction, speed) \
0x0a000000 | animation, \
(direction << 16) | speed,
#define gunscript_setsoundspeed(keyframe, speed) \
0x0b000000 | keyframe, \
speed,