perfect_dark/src/include/setup/setup_020df0.h

36 lines
1.2 KiB
C

#ifndef IN_SETUP_020DF0_H
#define IN_SETUP_020DF0_H
#include <ultra64.h>
extern struct menu_dialog menudialog_2a800;
extern struct menu_dialog menudialog_2a818;
extern struct menu_dialog menudialog_mpweapons;
extern struct menu_dialog menudialog_mpoptions;
extern struct menu_dialog menudialog_mpcontrol;
extern struct menu_dialog menudialog_mpplayerstats;
extern struct menu_dialog menudialog_mpplayername;
extern struct menu_dialog menudialog_mploadgamesettingstype0;
extern struct menu_dialog menudialog_mploadgamesettingstype1;
extern struct menu_dialog menudialog_mploadplayer;
extern struct menu_dialog menudialog_mparena;
extern struct menu_dialog menudialog_mplimits;
extern struct menu_dialog menudialog_mpplayerhandicaps;
extern struct menu_dialog menudialog_mpready;
extern struct menu_dialog menudialog_mpsimulants;
extern struct menu_dialog menudialog_mpteamcontrol;
extern struct menu_dialog menudialog_mpchallengedetails;
extern struct menu_dialog menudialog_mpscenario;
extern struct menu_dialog menudialog_mpquickteam;
extern s32 g_Difficulty;
extern s16 g_FadeNumFrames;
extern float fade80084058;
extern u32 g_FadePrevColor;
extern u32 g_FadeColor;
extern u16 fade80084064;
extern s32 var80087260;
#endif