perfect_dark/src/lib/boot.c

202 lines
5.2 KiB
C

#include <ultra64.h>
#include "lib/tlb.h"
#include "lib/boot.h"
#include "lib/reset.h"
#include "lib/segments.h"
#include "constants.h"
#include "game/menugfx.h"
#include "bss.h"
#include "lib/rzip.h"
#include "lib/main.h"
#include "lib/snd.h"
#include "lib/pimgr.h"
#include "lib/lib_48150.h"
#include "data.h"
#include "types.h"
OSThread g_IdleThread;
OSThread g_MainThread;
OSThread g_SchedThread;
OSMesgQueue g_SchedMesgQueue;
OSMesg var8008db48[32];
OSScClient var8008dca8;
u32 g_OsMemSize;
u8 *g_StackLeftAddrs[7] = {0};
u8 *g_StackAllocatedPos = (u8 *) K0BASE + 4 * 1024 * 1024 - FRAMEBUFFER_SIZE;
extern OSSched g_Sched;
extern u8 *_libSegmentStart;
extern u8 *_datazipSegmentRomStart;
extern u8 *_datazipSegmentRomEnd;
extern u8 *_dataSegmentStart;
extern u8 *_inflateSegmentStart;
extern u8 *_inflateSegmentRomStart;
extern u8 *_inflateSegmentRomEnd;
static void bootPhase2(void *arg);
s32 bootGetMemSize(void)
{
return g_OsMemSize;
}
u32 __osGetFpcCsr(void);
u32 __osSetFpcCsr(u32 arg0);
/**
* Prepares the inflate, .data and lib segments, then creates and starts the
* main thread.
*
* This function relies on the fact that the N64 BIOS loads the first 1MB of ROM
* data into memory at power on. The inflate, .data and lib segments are already
* in RAM thanks to this but need to be relocated, and .data and lib need to be
* unzipped too.
*/
void bootPhase1(void)
{
s32 datacomplen;
s32 inflatelen;
u8 *dataziprom;
u8 *datazipram;
u32 *libram;
u32 *libzipram;
u32 dataram;
u32 copylen;
s32 i;
s32 numlibwords;
u32 flags;
if (osResetType == RESETTYPE_WARM) {
g_OsMemSize = *(u32 *)(STACK_START - 8);
} else {
*(u32 *)(STACK_START - 8) = g_OsMemSize = osMemSize;
}
// Copy compressed .data and inflate segments
// .data is copied from ROM to 0x701eb000 - 0x70200000
// inflate is copied from ROM to 0x70200000 - 0x702013f0
datacomplen = (s32) &_datazipSegmentRomEnd - (s32) &_datazipSegmentRomStart;
inflatelen = (s32) &_inflateSegmentRomEnd - (s32) &_inflateSegmentRomStart;
copylen = datacomplen + inflatelen;
libram = (u32 *) ((u32) &_libSegmentStart + 0x2000);
libzipram = (u32 *) 0x80280000;
dataziprom = (u8 *) ((s32) &_datazipSegmentRomStart | 0x80000000);
datazipram = (u8 *) (0x80200000 - datacomplen);
dataram = (u32) &_dataSegmentStart;
for (i = copylen - 1; i >= 0; i--) {
datazipram[i] = dataziprom[i];
}
// Copy the compressed part of lib to 0x70280000.
// lib is compressed from 2KB onwards.
// It's assumed that lib's compressed length is less than 75000 words.
// This is fine, as it's about half that.
numlibwords = 75000;
for (i = 0; i < numlibwords; i++) {
libzipram[i] = libram[i];
}
// Inflate compressed part of lib
segInflate((void *) libzipram, (void *) libram, (void *) 0x80300000);
// Inflate .data
segInflate((void *) datazipram, (void *) dataram, (void *) 0x80300000);
tlbUnmapRange(1, NTLBENTRIES);
// Clear the stack allocation pointers
for (i = 0; i < ARRAYCOUNT(g_StackLeftAddrs); i++) {
g_StackLeftAddrs[i] = NULL;
}
osInitialize();
// Write all data memory cache into physical memory
osWritebackDCacheAll();
// Invalidate all instruction cache
osInvalICache((void *) K0BASE, ICACHE_SIZE);
// Configure the floating point unit
flags = __osGetFpcCsr();
flags |= FPCSR_EI; // enable inexact operation
flags |= FPCSR_EO; // enable overflow
flags |= FPCSR_EZ; // enable division by zero
flags |= FPCSR_EV; // enable invalid operation
__osSetFpcCsr(flags);
// Create and start the main thread
osCreateThread(&g_MainThread, THREAD_MAIN, bootPhase2, NULL, bootAllocateStack(THREAD_MAIN, STACKSIZE_MAIN), THREADPRI_MAIN);
osStartThread(&g_MainThread);
}
/**
* Allocate stack space for the given thread ID.
*
* Each allocation is aligned to 16 bytes.
*
* Allocations start from the end of onboard memory (0x80400000) and are
* allocated right to left.
*
* The returned address leaves 8 bytes free on the right side of the stack,
* presumably for identification purposes. So the actual stack space available
* can be 8 bytes above or below what was requested.
*
* The stack is initialised with the thread's ID. This makes it easier to
* identify in memory and detect when a stack overflow has occurred.
*/
void *bootAllocateStack(s32 threadid, s32 size)
{
u8 *ptr8;
u32 *ptr32;
s32 i;
s32 j;
u8 *tmp;
size = (size + 0xf) & 0xfffffff0;
g_StackAllocatedPos -= size;
g_StackLeftAddrs[threadid] = (tmp = g_StackAllocatedPos);
ptr8 = g_StackAllocatedPos;
for (i = 0; i < size; i++) {
ptr8[i] = ((0xf - (threadid & 0xf)) << 4) | (threadid & 0xf);
}
return g_StackAllocatedPos + size - 8;
}
static void idleproc(void *data)
{
while (true);
}
static void bootPhase2(void *arg)
{
osCreateThread(&g_IdleThread, THREAD_IDLE, idleproc, NULL, bootAllocateStack(THREAD_IDLE, STACKSIZE_IDLE), THREADPRI_IDLE);
osStartThread(&g_IdleThread);
pimgrCreate();
osSetThreadPri(0, THREADPRI_MAIN);
osCreateMesgQueue(&g_SchedMesgQueue, var8008db48, ARRAYCOUNT(var8008db48));
if (osTvType == OS_TV_MPAL) {
osCreateScheduler(&g_Sched, &g_SchedThread, OS_VI_MPAL_LAN1, 1);
} else {
osCreateScheduler(&g_Sched, &g_SchedThread, OS_VI_NTSC_LAN1, 1);
}
osScAddClient(&g_Sched, &var8008dca8, &g_SchedMesgQueue, 0);
mainProc();
}