perfect_dark/src/include
Ryan Dwyer c65678ea2e Use more timeslots for backgrounded props and disable timeslot redistribution 2022-11-09 17:11:01 +10:00
..
firingrange
game Calculate MP chr names dynamically 2022-11-08 17:21:04 +10:00
inflate
lib Refactor MP chr/config structs to allow a one config to many chrs relationship 2022-11-08 08:44:41 +10:00
asm_helper.h
bss.h Replace the easy uses of MAX_BOTS and MAX_MPCHRS 2022-11-08 19:41:18 +10:00
commands.h Rename a heap of collision detection functions 2022-10-06 19:39:18 +10:00
constants.h Use more timeslots for backgrounded props and disable timeslot redistribution 2022-11-09 17:11:01 +10:00
data.h Refactor MP chr/config structs to allow a one config to many chrs relationship 2022-11-08 08:44:41 +10:00
files.h Decompile filesInit 2022-08-04 23:26:16 +10:00
gbiex.h Introduce support for gcc 2022-10-12 22:26:19 +10:00
gunscript.h Improve naming and documentation of inventory data 2022-10-22 18:42:45 +10:00
intro.h
lang.h
macros.inc
math.h
pads.h
props.h Decompile objLand 2022-04-12 21:18:06 +10:00
sfx.h
sgidefs.h
stagesetup.h
stdarg.h
stdlib.h
string.h
textureconfig.h
tiles.h
tvcmds.h
types.h Use more timeslots for backgrounded props and disable timeslot redistribution 2022-11-09 17:11:01 +10:00
util.h
versions.h