perfect_dark/src/include/sfx.h

2604 lines
76 KiB
C

/**
* Sound effect references are implemented using a 16-bit bitfield.
*
* The most significant bit determines whether this sfx reference is mapped in
* a config table in snd.c. If it is, the structure of the bitfield is:
*
* 1iiiiiii iiiiiiii
*
* ...where 1 means it's mapped, and i is the index into the config table.
*
* For a sound effect without a config mapping the structure is:
*
* 0uummsss ssssssss
*
* Where:
* - 0 means it's not mapped.
* - u is unknown.
* - m means it's an MP3 file, and the value of m determines
* its priority (lower value has higher priority).
* - s is the sound effect index if it's not an MP3 file,
* or the file number if it is an MP3 file.
*/
/**
* There are 1545 (0x609) sound effects in the bank.
*
* This list will eventually be a list of just those numbers,
* but for now contains values with upper bits set.
*/
enum sfx {
SFX_0000,
SFX_LAUNCH_ROCKET,
SFX_EQUIP_HORIZONSCANNER,
SFX_0003,
SFX_0004,
SFX_0005,
SFX_0006,
SFX_0007,
SFX_0008,
SFX_0009,
SFX_000A,
SFX_000B,
SFX_000C,
SFX_ARGH_FEMALE_000D,
SFX_ARGH_FEMALE_000E,
SFX_ARGH_FEMALE_000F,
SFX_BOTTLE_BREAK,
SFX_0011,
SFX_0012,
SFX_0013,
SFX_0014,
SFX_0015,
SFX_0016,
SFX_0017,
SFX_0018,
SFX_0019,
SFX_001A,
SFX_001B,
SFX_001C,
SFX_001D,
SFX_001E,
SFX_001F,
SFX_0020,
SFX_0021,
SFX_0022,
SFX_0023,
SFX_0024,
SFX_0025,
SFX_0026,
SFX_0027,
SFX_0028,
SFX_0029,
SFX_002A,
SFX_MENU_CANCEL,
SFX_002C,
SFX_002D,
SFX_002E,
SFX_002F,
SFX_0030,
SFX_0031,
SFX_0032,
SFX_0033,
SFX_0034,
SFX_0035,
SFX_0036,
SFX_0037,
SFX_0038,
SFX_0039,
SFX_003A,
SFX_003B,
SFX_003C,
SFX_003D,
SFX_HUDMSG,
SFX_003F,
SFX_0040,
SFX_0041,
SFX_0042,
SFX_0043,
SFX_0044,
SFX_0045,
SFX_0046,
SFX_0047,
SFX_0048,
SFX_0049,
SFX_004A,
SFX_004B,
SFX_004C,
SFX_004D,
SFX_004E,
SFX_004F,
SFX_0050,
SFX_0051,
SFX_REGEN,
SFX_0053,
SFX_0054,
SFX_0055,
SFX_0056,
SFX_0057,
SFX_0058,
SFX_0059,
SFX_005A,
SFX_CLOAK_ON,
SFX_CLOAK_OFF,
SFX_005D,
SFX_005E,
SFX_005F,
SFX_0060,
SFX_0061,
SFX_0062,
SFX_0063,
SFX_SHIELD_DAMAGE,
SFX_LASER_STREAM,
SFX_0066,
SFX_0067,
SFX_0068,
SFX_0069,
SFX_006A,
SFX_006B,
SFX_006C,
SFX_006D,
SFX_006E,
SFX_006F,
SFX_0070,
SFX_0071,
SFX_0072,
SFX_0073,
SFX_0074,
SFX_0075,
SFX_0076,
SFX_0077,
SFX_0078,
SFX_0079,
SFX_007A,
SFX_007B,
SFX_007C,
SFX_007D,
SFX_007E,
SFX_007F,
SFX_0080,
SFX_0081,
SFX_0082,
SFX_0083,
SFX_0084,
SFX_0085,
SFX_ARGH_MALE_0086,
SFX_ARGH_MALE_0087,
SFX_ARGH_MALE_0088,
SFX_ARGH_MALE_0089,
SFX_ARGH_MALE_008A,
SFX_ARGH_MALE_008B,
SFX_ARGH_MALE_008C,
SFX_ARGH_MALE_008D,
SFX_ARGH_MALE_008E,
SFX_ARGH_MALE_008F,
SFX_ARGH_MALE_0090,
SFX_ARGH_MALE_0091,
SFX_ARGH_MALE_0092,
SFX_ARGH_MALE_0093,
SFX_ARGH_MALE_0094,
SFX_ARGH_MALE_0095,
SFX_ARGH_MALE_0096,
SFX_ARGH_MALE_0097,
SFX_ARGH_MALE_0098,
SFX_ARGH_MALE_0099,
SFX_ARGH_MALE_009A,
SFX_ARGH_MALE_009B,
SFX_ARGH_MALE_009C,
SFX_ARGH_MALE_009D,
SFX_ARGH_MALE_009E,
SFX_009F,
SFX_00A0,
SFX_ALARM_AIRBASE,
SFX_ALARM_2,
SFX_ALARM_DEFAULT,
SFX_00A4,
SFX_00A5,
SFX_00A6,
SFX_00A7,
SFX_00A8,
SFX_00A9,
SFX_00AA,
SFX_00AB,
SFX_00AC,
SFX_00AD,
SFX_00AE,
SFX_00AF,
SFX_00B0,
SFX_00B1,
SFX_00B2,
SFX_00B3,
SFX_00B4,
SFX_00B5,
SFX_00B6,
SFX_00B7,
SFX_00B8,
SFX_00B9,
SFX_PRESS_SWITCH,
SFX_00BB,
SFX_00BC,
SFX_00BD,
SFX_00BE,
SFX_00BF,
SFX_00C0,
SFX_00C1,
SFX_00C2,
SFX_00C3,
SFX_00C4,
SFX_00C5,
SFX_00C6,
SFX_00C7,
SFX_00C8,
SFX_00C9,
SFX_00CA,
SFX_00CB,
SFX_00CC,
SFX_00CD,
SFX_00CE,
SFX_00CF,
SFX_00D0,
SFX_00D1,
SFX_00D2,
SFX_00D3,
SFX_00D4,
SFX_00D5,
SFX_00D6,
SFX_00D7,
SFX_00D8,
SFX_00D9,
SFX_00DA,
SFX_00DB,
SFX_00DC,
SFX_00DD,
SFX_00DE,
SFX_00DF,
SFX_00E0,
SFX_00E1,
SFX_00E2,
SFX_00E3,
SFX_00E4,
SFX_PICKUP_KEYCARD,
SFX_00E6,
SFX_00E7,
SFX_PICKUP_GUN,
SFX_PICKUP_KNIFE,
SFX_PICKUP_AMMO,
SFX_PICKUP_MINE,
SFX_00EC,
SFX_00ED,
SFX_00EE,
SFX_00EF,
SFX_00F0,
SFX_00F1,
SFX_PICKUP_LASER,
SFX_00F3,
SFX_00F4,
SFX_BIKE_TAKEOFF,
SFX_00F6,
SFX_00F7,
SFX_00F8,
SFX_00F9,
SFX_00FA,
SFX_00FB,
SFX_00FC,
SFX_00FD,
SFX_00FE,
SFX_00FF,
SFX_0100,
SFX_0101,
SFX_0102,
SFX_0103,
SFX_0104,
SFX_0105,
SFX_0106,
SFX_0107,
SFX_0108,
SFX_0109,
SFX_010A,
SFX_010B,
SFX_010C,
SFX_010D,
SFX_010E,
SFX_010F,
SFX_0110,
SFX_0111,
SFX_0112,
SFX_0113,
SFX_0114,
SFX_0115,
SFX_0116,
SFX_0117,
SFX_0118,
SFX_0119,
SFX_011A,
SFX_011B,
SFX_011C,
SFX_011D,
SFX_011E,
SFX_011F,
SFX_0120,
SFX_0121,
SFX_0122,
SFX_0123,
SFX_0124,
SFX_0125,
SFX_0126,
SFX_0127,
SFX_0128,
SFX_0129,
SFX_012A,
SFX_012B,
SFX_012C,
SFX_012D,
SFX_012E,
SFX_012F,
SFX_0130,
SFX_0131,
SFX_0132,
SFX_0133,
SFX_0134,
SFX_0135,
SFX_0136,
SFX_0137,
SFX_0138,
SFX_0139,
SFX_013A,
SFX_013B,
SFX_013C,
SFX_013D,
SFX_013E,
SFX_013F,
SFX_0140,
SFX_0141,
SFX_0142,
SFX_0143,
SFX_0144,
SFX_0145,
SFX_0146,
SFX_0147,
SFX_0148,
SFX_0149,
SFX_014A,
SFX_014B,
SFX_014C,
SFX_014D,
SFX_014E,
SFX_014F,
SFX_0150,
SFX_0151,
SFX_0152,
SFX_0153,
SFX_0154,
SFX_0155,
SFX_0156,
SFX_0157,
SFX_0158,
SFX_0159,
SFX_015A,
SFX_015B,
SFX_015C,
SFX_015D,
SFX_015E,
SFX_015F,
SFX_0160,
SFX_0161,
SFX_0162,
SFX_0163,
SFX_0164,
SFX_0165,
SFX_0166,
SFX_0167,
SFX_0168,
SFX_0169,
SFX_016A,
SFX_016B,
SFX_016C,
SFX_016D,
SFX_016E,
SFX_016F,
SFX_0170,
SFX_0171,
SFX_0172,
SFX_0173,
SFX_0174,
SFX_0175,
SFX_0176,
SFX_0177,
SFX_0178,
SFX_0179,
SFX_017A,
SFX_017B,
SFX_017C,
SFX_017D,
SFX_017E,
SFX_017F,
SFX_0180,
SFX_0181,
SFX_0182,
SFX_0183,
SFX_0184,
SFX_0185,
SFX_0186,
SFX_0187,
SFX_0188,
SFX_0189,
SFX_018A,
SFX_018B,
SFX_018C,
SFX_018D,
SFX_018E,
SFX_018F,
SFX_0190,
SFX_0191,
SFX_0192,
SFX_0193,
SFX_0194,
SFX_0195,
SFX_0196,
SFX_0197,
SFX_0198,
SFX_0199,
SFX_019A,
SFX_019B,
SFX_019C,
SFX_019D,
SFX_019E,
SFX_019F,
SFX_01A0,
SFX_01A1,
SFX_01A2,
SFX_01A3,
SFX_01A4,
SFX_01A5,
SFX_01A6,
SFX_01A7,
SFX_01A8,
SFX_01A9,
SFX_01AA,
SFX_01AB,
SFX_01AC,
SFX_01AD,
SFX_01AE,
SFX_01AF,
SFX_01B0,
SFX_01B1,
SFX_01B2,
SFX_01B3,
SFX_BIKE_ENGINE,
SFX_01B5,
SFX_01B6,
SFX_01B7,
SFX_01B8,
SFX_01B9,
SFX_01BA,
SFX_01BB,
SFX_01BC,
SFX_EYESPY_RUNNING,
SFX_01BE,
SFX_01BF,
SFX_01C0,
SFX_01C1,
SFX_01C2,
SFX_01C3,
SFX_01C4,
SFX_01C5,
SFX_01C6,
SFX_01C7,
SFX_SLAYER_BEEP,
SFX_01C9,
SFX_01CA,
SFX_01CB,
SFX_01CC,
SFX_PICKUP_SHIELD,
SFX_01CE,
SFX_01CF,
SFX_01D0,
SFX_01D1,
SFX_01D2,
SFX_01D3,
SFX_01D4,
SFX_01D5,
SFX_01D6,
SFX_01D7,
SFX_01D8,
SFX_01D9,
SFX_01DA,
SFX_01DB,
SFX_01DC,
SFX_01DD,
SFX_01DE,
SFX_01DF,
SFX_01E0,
SFX_01E1,
SFX_01E2,
SFX_01E3,
SFX_01E4,
SFX_01E5,
SFX_01E6,
SFX_01E7,
SFX_01E8,
SFX_01E9,
SFX_01EA,
SFX_01EB,
SFX_01EC,
SFX_01ED,
SFX_01EE,
SFX_01EF,
SFX_01F0,
SFX_01F1,
SFX_01F2,
SFX_01F3,
SFX_01F4,
SFX_01F5,
SFX_01F6,
SFX_01F7,
SFX_01F8,
SFX_01F9,
SFX_01FA,
SFX_01FB,
SFX_01FC,
SFX_01FD,
SFX_01FE,
SFX_01FF,
SFX_0200,
SFX_0201,
SFX_0202,
SFX_0203,
SFX_0204,
SFX_0205,
SFX_0206,
SFX_0207,
SFX_0208,
SFX_0209,
SFX_020A,
SFX_020B,
SFX_020C,
SFX_020D,
SFX_020E,
SFX_020F,
SFX_0210,
SFX_0211,
SFX_0212,
SFX_0213,
SFX_0214,
SFX_0215,
SFX_0216,
SFX_0217,
SFX_0218,
SFX_0219,
SFX_021A,
SFX_021B,
SFX_021C,
SFX_021D,
SFX_021E,
SFX_021F,
SFX_0220,
SFX_0221,
SFX_0222,
SFX_0223,
SFX_0224,
SFX_0225,
SFX_0226,
SFX_0227,
SFX_0228,
SFX_0229,
SFX_022A,
SFX_022B,
SFX_022C,
SFX_022D,
SFX_022E,
SFX_022F,
SFX_0230,
SFX_0231,
SFX_0232,
SFX_0233,
SFX_0234,
SFX_0235,
SFX_0236,
SFX_0237,
SFX_0238,
SFX_0239,
SFX_023A,
SFX_023B,
SFX_023C,
SFX_DRCAROLL_COME_ON,
SFX_DRCAROLL_TAKING_YOUR_TIME,
SFX_DRCAROLL_WHAT,
SFX_ARGH_DRCAROLL_0240,
SFX_0241,
SFX_0242,
SFX_DRCAROLL_OH_CRIKEY,
SFX_DRCAROLL_GOODNESS_GRACIOUS,
SFX_DRCAROLL_DONT_THEY_KNOW,
SFX_DRCAROLL_STOP_THAT,
SFX_DRCAROLL_GET_OUT_OF_HERE,
SFX_DRCAROLL_KNOW_WHAT_YOURE_DOING,
SFX_DRCAROLL_0249,
SFX_024A,
SFX_DRCAROLL_GOING_TO_THE_HELIPAD,
SFX_ARGH_DRCAROLL_024C,
SFX_DRCAROLL_SYSTEMS_FAILURE,
SFX_DRCAROLL_YOU_GO_ON,
SFX_DRCAROLL_I_CANT_MAKE_IT,
SFX_ARGH_DRCAROLL_0250,
SFX_ARGH_DRCAROLL_0251,
SFX_DRCAROLL_QUITE_ENOUGH,
SFX_0253,
SFX_0254,
SFX_0255,
SFX_DRCAROLL_IM_DYING,
SFX_DRCAROLL_GOODBYE,
SFX_DRCAROLL_YOU_WERE_SUPPOSED,
SFX_ARGH_DRCAROLL_0259,
SFX_ARGH_DRCAROLL_025A,
SFX_M0_WHAT_THE,
SFX_M0_WHO_THE,
SFX_025D,
SFX_M0_MEDIC,
SFX_M0_OW,
SFX_M0_YOU_SHOT_ME,
SFX_M0_IM_HIT,
SFX_M0_IM_TAKING_FIRE,
SFX_M0_TAKING_DAMAGE,
SFX_M0_HEY_YOU,
SFX_M0_INTRUDER_ALERT,
SFX_M0_GOT_A_CONTACT,
SFX_0267,
SFX_0268,
SFX_0269,
SFX_026A,
SFX_M0_HEAR_THAT,
SFX_M0_WHATS_THAT_NOISE,
SFX_M0_HEARD_A_NOISE,
SFX_M0_ARE_YOU_OKAY,
SFX_M0_GOT_A_MAN_DOWN,
SFX_M0_HES_BOUGHT_IT,
SFX_0271,
SFX_M0_INTRUDER_ALERT2,
SFX_M0_WEVE_GOT_TROUBLE,
SFX_M0_WEVE_GOT_PROBLEMS,
SFX_M0_I_SEE_HER,
SFX_0276,
SFX_M0_THERE_SHE_IS,
SFX_M0_THERE_MOVEMENT,
SFX_0279,
SFX_027A,
SFX_M0_CLEAR_SHOT,
SFX_M0_SHES_MINE,
SFX_M0_OPEN_FIRE,
SFX_M0_WIPE_HER_OUT,
SFX_M0_WASTE_HER,
SFX_M0_GIVE_IT_UP,
SFX_M0_SURRENDER_NOW,
SFX_M0_TAKE_THAT,
SFX_0283,
SFX_0284,
SFX_0285,
SFX_0286,
SFX_M0_HOW_DID_I_MISS,
SFX_0288,
SFX_M0_SHES_A_TRICKY_ONE,
SFX_M0_COVER_ME,
SFX_M0_WATCH_MY_BACK,
SFX_M0_TAKE_COVER,
SFX_M0_TAKE_COVER_028D,
SFX_M0_ILL_COVER_YOU,
SFX_M0_GET_DOWN,
SFX_M0_GO_TO_PLAN_B,
SFX_0291,
SFX_M0_RETREAT,
SFX_M0_CATCH,
SFX_M0_EVERYBODY_DOWN,
SFX_0295,
SFX_0296,
SFX_M0_FALL_BACK,
SFX_M0_EVERYONE_BACK_OFF,
SFX_M0_WITHDRAW,
SFX_M0_FLANK_THE_TARGET,
SFX_M0_LETS_SPLIT_UP,
SFX_M0_SURROUND_HER,
SFX_M0_GRENADE,
SFX_029E,
SFX_029F,
SFX_02A0,
SFX_02A1,
SFX_M0_SHE_GOT_ME,
SFX_M0_GRAB_A_BODY_BAG,
SFX_M0_ONE_FOR_THE_MORGUE,
SFX_M0_REST_IN_PEACE,
SFX_02A6,
SFX_M0_DONT_SHOOT_ME,
SFX_M0_I_GIVE_UP,
SFX_M0_YOU_WIN_I_SURRENDER,
SFX_ARGH_JO_02AA,
SFX_ARGH_JO_02AB,
SFX_ARGH_JO_02AC,
SFX_ARGH_JO_02AD,
SFX_ARGH_JO_02AE,
SFX_ARGH_JO_02AF,
SFX_ARGH_JO_02B0,
SFX_ARGH_JO_02B1,
SFX_ARGH_JO_02B2,
SFX_ARGH_JO_02B3,
SFX_02B4,
SFX_02B5,
SFX_02B6,
SFX_02B7,
SFX_02B8,
SFX_02B9,
SFX_02BA,
SFX_02BB,
SFX_02BC,
SFX_02BD,
SFX_02BE,
SFX_02BF,
SFX_02C0,
SFX_02C1,
SFX_02C2,
SFX_02C3,
SFX_02C4,
SFX_02C5,
SFX_02C6,
SFX_02C7,
SFX_02C8,
SFX_02C9,
SFX_02CA,
SFX_02CB,
SFX_02CC,
SFX_02CD,
SFX_02CE,
SFX_02CF,
SFX_02D0,
SFX_02D1,
SFX_02D2,
SFX_02D3,
SFX_02D4,
SFX_02D5,
SFX_02D6,
SFX_02D7,
SFX_02D8,
SFX_02D9,
SFX_02DA,
SFX_02DB,
SFX_02DC,
SFX_02DD,
SFX_02DE,
SFX_02DF,
SFX_02E0,
SFX_02E1,
SFX_02E2,
SFX_02E3,
SFX_02E4,
SFX_02E5,
SFX_02E6,
SFX_02E7,
SFX_02E8,
SFX_02E9,
SFX_02EA,
SFX_02EB,
SFX_02EC,
SFX_02ED,
SFX_02EE,
SFX_02EF,
SFX_02F0,
SFX_02F1,
SFX_02F2,
SFX_02F3,
SFX_02F4,
SFX_02F5,
SFX_02F6,
SFX_02F7,
SFX_02F8,
SFX_02F9,
SFX_02FA,
SFX_02FB,
SFX_02FC,
SFX_02FD,
SFX_02FE,
SFX_M1_WHA,
SFX_0300,
SFX_M1_IM_HIT_IM_HIT,
SFX_M1_IM_BLEEDING,
SFX_0303,
SFX_M1_HELP_ME_OUT,
SFX_M1_IM_IN_TROUBLE,
SFX_M1_COME_HERE,
SFX_M1_THERES_SOMEONE_HERE,
SFX_M1_GET_HER,
SFX_M1_WHOA,
SFX_030A,
SFX_M1_IS_THAT_A_BULLET,
SFX_030C,
SFX_030D,
SFX_M1_THAT_SOUNDED_LIKE,
SFX_M1_GUNFIRE,
SFX_M1_SOMEONES_SHOOTING,
SFX_0311,
SFX_0312,
SFX_0313,
SFX_0314,
SFX_0315,
SFX_M1_HES_GONE,
SFX_0317,
SFX_0318,
SFX_0319,
SFX_031A,
SFX_031B,
SFX_M1_M2_LOOK_OUT_SHES_COMING,
SFX_M1_M2_TAKE_COVER,
SFX_M1_M2_LOOK_OUT_LOOK_OUT,
SFX_M1_OVER_THERE,
SFX_M1_HALT,
SFX_M1_FREEZE,
SFX_M1_LAST_MISTAKE,
SFX_M1_WHAT_ARE_YOU_WAITING_FOR,
SFX_M1_BRING_IT_ON,
SFX_M1_TAKE_HER_DOWN,
SFX_M1_EVERYBODY_GET_HER,
SFX_M1_ATTACK,
SFX_0328,
SFX_M1_YEAH_BABY,
SFX_032A,
SFX_032B,
SFX_032C,
SFX_032D,
SFX_032E,
SFX_M1_MY_GUN_ITS_USELESS,
SFX_0330,
SFX_M1_STOP_DODGING,
SFX_M1_SOMEONE_HIT_HER,
SFX_0333,
SFX_0334,
SFX_M1_COVER_ME_NOW,
SFX_M1_IM_GOING_FOR_COVER,
SFX_M1_GO_FOR_IT,
SFX_M1_GO_GO_GO,
SFX_M1_RUN,
SFX_M1_SHES_TOO_GOOD_RUN,
SFX_M1_GET_SOME_BACKUP,
SFX_M1_EVACUATE_THE_AREA,
SFX_M1_CATCH_THIS,
SFX_033E,
SFX_M1_HERE_KEEP_IT,
SFX_0340,
SFX_0341,
SFX_M1_GRENADE,
SFX_M1_WITHDRAW,
SFX_M1_FALL_BACK,
SFX_M1_EVERYONE_GET_BACK,
SFX_M1_SURROUND_HER,
SFX_M1_SPREAD_OUT,
SFX_M1_SPLIT_UP,
SFX_M1_PLEASE_DONT,
SFX_M1_DONT_SHOOT,
SFX_M1_IM_ONLY_DOING_MY_JOB,
SFX_034C,
SFX_M1_WHY_ME,
SFX_M1_CHOKING,
SFX_034F,
SFX_0350,
SFX_0351,
SFX_0352,
SFX_0353,
SFX_0354,
SFX_M1_OUTSTANDING,
SFX_M1_IM_JUST_TOO_GOOD,
SFX_M1_YEEHAH_GOT_ONE,
SFX_0358,
SFX_0359,
SFX_M1_ANOTHER_ONE_BITES_THE_DUST,
SFX_M0_M1_LOOK_OUT_LOOK_OUT,
SFX_M0_M1_ITS_A_GRENADE,
SFX_M0_M1_CLEAR_THE_AREA,
SFX_035E,
SFX_035F,
SFX_0360,
SFX_0361,
SFX_0362,
SFX_0363,
SFX_0364,
SFX_0365,
SFX_0366,
SFX_0367,
SFX_0368,
SFX_0369,
SFX_036A,
SFX_036B,
SFX_036C,
SFX_036D,
SFX_036E,
SFX_036F,
SFX_0370,
SFX_0371,
SFX_0372,
SFX_0373,
SFX_0374,
SFX_0375,
SFX_0376,
SFX_0377,
SFX_0378,
SFX_0379,
SFX_037A,
SFX_F_HEY,
SFX_F_HUH,
SFX_037D,
SFX_F_IM_WOUNDED,
SFX_F_HELP_ME_OUT,
SFX_F_IM_IN_TROUBLE,
SFX_F_GET_HER,
SFX_F_HEY_YOU_COME_HERE,
SFX_0383,
SFX_F_TARGET_ATTACKING,
SFX_F_UNDER_FIRE,
SFX_0386,
SFX_F_WERE_UNDER_FIRE,
SFX_0388,
SFX_F_0389,
SFX_F_SOMEONES_SHOOTING,
SFX_038B,
SFX_038C,
SFX_F_UNIT_DOWN,
SFX_038E,
SFX_038F,
SFX_0390,
SFX_0391,
SFX_0392,
SFX_0393,
SFX_0394,
SFX_0395,
SFX_F_COME_ON,
SFX_0397,
SFX_F_EVERYONE_GET_HER,
SFX_F_ATTACK,
SFX_F_DID_THAT_HURT,
SFX_F_YOU_WANT_SOME_MORE,
SFX_039C,
SFX_039D,
SFX_039E,
SFX_F_THIS_GUNS_USELESS,
SFX_03A0,
SFX_F_STAND_STILL,
SFX_F_SOMEONE_HIT_HER,
SFX_03A3,
SFX_F_COVER_ME,
SFX_03A5,
SFX_F_TAKE_COVER,
SFX_F_GO_FOR_IT,
SFX_03A8,
SFX_F_RUN,
SFX_F_GET_REINFORCEMENTS,
SFX_F_EVACUATE_THE_AREA,
SFX_F_RETREAT,
SFX_F_CATCH_THIS,
SFX_F_TIME_TO_DIE,
SFX_03AF,
SFX_F_WITHDRAW,
SFX_F_FALL_BACK,
SFX_03B2,
SFX_F_SPREAD_OUT,
SFX_F_SPLIT_UP,
SFX_F_PLEASE_DONT,
SFX_F_DONT_SHOOT,
SFX_F_WHY_ME,
SFX_F_NOO,
SFX_03B9,
SFX_03BA,
SFX_03BB,
SFX_F_GET_A_CLEANER,
SFX_03BD,
SFX_F_IM_JUST_TOO_GOOD,
SFX_03BF,
SFX_F_SUCH_A_WASTE,
SFX_F_LOOK_OUT,
SFX_F_ITS_A_GRENADE,
SFX_03C3,
SFX_M2_HOW_THE,
SFX_M2_HEY,
SFX_M2_STOP,
SFX_03C7,
SFX_M2_WHY_YOU,
SFX_03C9,
SFX_03CA,
SFX_03CB,
SFX_03CC,
SFX_M2_IM_INJURED,
SFX_M2_IM_HIT_IM_HIT,
SFX_03CF,
SFX_M2_TARGET_SIGHTED,
SFX_M2_COME_ON_MAN,
SFX_03D2,
SFX_M2_THAT_WAS_CLOSE,
SFX_03D4,
SFX_M2_AY_CARAMBA,
SFX_M2_LISTEN_GUNSHOTS,
SFX_M2_SOMEONES_NEARBY,
SFX_03D8,
SFX_M2_BODY_COUNTS_TOO_HIGH,
SFX_M2_I_NEVER_LIKED_HIM_ANYWAY,
SFX_M2_THAT_WAS_MY_BEST_FRIEND,
SFX_03DC,
SFX_03DD,
SFX_03DE,
SFX_03DF,
SFX_03E0,
SFX_M2_WATCH_OUT,
SFX_M2_HELP_ME_OUT,
SFX_M2_WEVE_GOT_AN_INTRUDER,
SFX_M2_GET_HER,
SFX_M2_THERE_ATTACK,
SFX_M2_HEY_YOU_STOP,
SFX_M2_COME_ON_MAN2,
SFX_M2_DIE,
SFX_M2_TAKE_THIS,
SFX_M2_MOVE_IN,
SFX_M2_YOURE_OUT_OF_YOUR_LEAGUE,
SFX_M2_LET_HER_HAVE_IT,
SFX_M2_SURRENDER_OR_DIE,
SFX_M2_I_HAVE_YOU_NOW,
SFX_M2_YOU_WANT_BEAT_ME,
SFX_03F0,
SFX_03F1,
SFX_03F2,
SFX_03F3,
SFX_M2_I_DONT_BELIEVE_IT,
SFX_03F5,
SFX_03F6,
SFX_M2_STOP_MOVING,
SFX_M2_NO_ESCAPE_FOR_YOU,
SFX_M2_HELP_ME_OUT_HERE,
SFX_M2_HEY_DISTRACT_HER,
SFX_M2_KEEP_HER_OCCUPIED,
SFX_M2_MOVE_IT_MOVE_IT,
SFX_M2_GET_TO_COVER_NOW,
SFX_M2_RUN_FOR_IT,
SFX_M2_RETREAT,
SFX_0400,
SFX_M2_GET_BACK_GET_BACK,
SFX_0402,
SFX_M2_FIRE_IN_THE_HOLE,
SFX_0404,
SFX_M2_HERES_A_LITTLE_PRESENT_FOR_YA,
SFX_0406,
SFX_M2_TRY_THIS_FOR_SIZE,
SFX_M2_GET_OUT_OF_THE_WAY,
SFX_M2_FALL_BACK,
SFX_M2_MOVE_OUT,
SFX_M2_TEAM_UP_GUYS,
SFX_M2_COME_ON_AROUND_THE_SIDE,
SFX_M2_SCATTER,
SFX_M2_I_DONT_LIKE_THIS_ANY_MORE,
SFX_M2_DONT_HURT_ME,
SFX_M2_YOU_WIN_I_GIVE_UP,
SFX_0411,
SFX_0412,
SFX_0413,
SFX_0414,
SFX_M2_I_DONT_WANT_TO_DIE,
SFX_0416,
SFX_M2_ITS_ALL_OVER_FOR_THIS_ONE,
SFX_0418,
SFX_0419,
SFX_041A,
SFX_M2_IM_THE_MAN,
SFX_M2_BOY_THAT_WAS_CLOSE,
SFX_M2_DID_YOU_SEE_THAT,
SFX_041E,
SFX_041F,
SFX_M2_GET_BACK_QUICK,
SFX_M2_WERE_GONNA_DIE,
SFX_0422,
SFX_0423,
SFX_0424,
SFX_0425,
SFX_0426,
SFX_0427,
SFX_0428,
SFX_0429,
SFX_042A,
SFX_DOOR_042B,
SFX_DOOR_042C,
SFX_042D,
SFX_DISGUISE_ON,
SFX_042F,
SFX_0430,
SFX_0431,
SFX_0432,
SFX_RELOAD_FARSIGHT,
SFX_0434,
SFX_0435,
SFX_0436,
SFX_0437,
SFX_0438,
SFX_0439,
SFX_043A,
SFX_043B,
SFX_043C,
SFX_043D,
SFX_MENU_SUBFOCUS,
SFX_043F,
SFX_0440,
SFX_MENU_FOCUS,
SFX_0442,
SFX_0443,
SFX_CIV_THERES_A_MANIAC,
SFX_0445,
SFX_CIV_GREETINGS_CITIZEN,
SFX_CIV_HOWS_IT_GOING,
SFX_CIV_GUNS_DONT_SCARE_ME,
SFX_CIV_KEEP_AWAY_FROM_THIS_CAR,
SFX_044A,
SFX_FBI_WE_HAVE_AN_INTRUDER,
SFX_044C,
SFX_044D,
SFX_044E,
SFX_044F,
SFX_0450,
SFX_0451,
SFX_0452,
SFX_0453,
SFX_0454,
SFX_0455,
SFX_0456,
SFX_0457,
SFX_0458,
SFX_FBI_CODE_2_SITUATION,
SFX_FBI_REQUEST_BACKUP_IMMEDIATELY,
SFX_045B,
SFX_045C,
SFX_CIV_TAKE_IT_EASY,
SFX_CIV_I_DONT_WANT_ANY_TROUBLE,
SFX_CIV_QUICK_DOWN_THERE,
SFX_0460,
SFX_CIV_HEY_SUGAR_WANNA_PARTY,
SFX_0462,
SFX_CIV_TAKE_THE_WALLET,
SFX_0464,
SFX_CIV_HEY_BABY,
SFX_CIV_WHISTLE,
SFX_0467,
SFX_CIV_GET_ME_OUT_OF_HERE,
SFX_0469,
SFX_046A,
SFX_046B,
SFX_046C,
SFX_046D,
SFX_046E,
SFX_JO_LANDING_046F,
SFX_0470,
SFX_0471,
SFX_0472,
SFX_0473,
SFX_0474,
SFX_0475,
SFX_0476,
SFX_0477,
SFX_0478,
SFX_0479,
SFX_047A,
SFX_047B,
SFX_047C,
SFX_047D,
SFX_047E,
SFX_047F,
SFX_0480,
SFX_0481,
SFX_0482,
SFX_0483,
SFX_0484,
SFX_0485,
SFX_0486,
SFX_0487,
SFX_0488,
SFX_0489,
SFX_048A,
SFX_048B,
SFX_048C,
SFX_048D,
SFX_048E,
SFX_048F,
SFX_0490,
SFX_0491,
SFX_0492,
SFX_0493,
SFX_0494,
SFX_0495,
SFX_0496,
SFX_0497,
SFX_0498,
SFX_0499,
SFX_049A,
SFX_049B,
SFX_049C,
SFX_049D,
SFX_049E,
SFX_049F,
SFX_04A0,
SFX_04A1,
SFX_04A2,
SFX_04A3,
SFX_04A4,
SFX_04A5,
SFX_04A6,
SFX_04A7,
SFX_04A8,
SFX_04A9,
SFX_04AA,
SFX_04AB,
SFX_ALARM_INFILTRATION,
SFX_04AD,
SFX_04AE,
SFX_04AF,
SFX_04B0,
SFX_04B1,
SFX_04B2,
SFX_04B3,
SFX_04B4,
SFX_04B5,
SFX_04B6,
SFX_04B7,
SFX_04B8,
SFX_04B9,
SFX_04BA,
SFX_04BB,
SFX_04BC,
SFX_04BD,
SFX_04BE,
SFX_04BF,
SFX_04C0,
SFX_04C1,
SFX_04C2,
SFX_04C3,
SFX_04C4,
SFX_04C5,
SFX_M0_MY_GUN,
SFX_M0_TRIGGER_THE_ALARM,
SFX_04C8,
SFX_M0_HELLO_THERE,
SFX_M0_WHATS_THIS,
SFX_M0_IM_SURE_I_HEARD_A_NOISE,
SFX_M0_HEARING_THINGS,
SFX_04CD,
SFX_M1_WARN_THE_OTHERS,
SFX_M1_WHAT_IS_IT,
SFX_M1_HOW_DID_THAT_GET_HERE,
SFX_M1_DONT_TOUCH_IT,
SFX_M1_I_CANT_SEE_ANYBODY,
SFX_M1_THERES_NO_ONE_HERE,
SFX_M2_ACTIVATE_THE_ALARM,
SFX_M2_IS_IT_DANGEROUS,
SFX_M2_DONT_MOVE,
SFX_M2_STAY_BACK,
SFX_M2_I_BET_THIS_IS_ANOTHER_DRILL,
SFX_M2_ANOTHER_FALSE_ALARM,
SFX_04DA,
SFX_04DB,
SFX_04DC,
SFX_04DD,
SFX_04DE,
SFX_04DF,
SFX_04E0,
SFX_04E1,
SFX_04E2,
SFX_04E3,
SFX_04E4,
SFX_04E5,
SFX_04E6,
SFX_04E7,
SFX_04E8,
SFX_04E9,
SFX_04EA,
SFX_04EB,
SFX_04EC,
SFX_04ED,
SFX_04EE,
SFX_04EF,
SFX_04F0,
SFX_04F1,
SFX_04F2,
SFX_04F3,
SFX_04F4,
SFX_04F5,
SFX_04F6,
SFX_04F7,
SFX_04F8,
SFX_04F9,
SFX_04FA,
SFX_RELOAD_04FB,
SFX_04FC,
SFX_04FD,
SFX_04FE,
SFX_CAMSPY_SHUTTER,
SFX_0500,
SFX_0501,
SFX_0502,
SFX_0503,
SFX_0504,
SFX_0505,
SFX_0506,
SFX_0507,
SFX_0508,
SFX_0509,
SFX_050A,
SFX_050B,
SFX_050C,
SFX_050D,
SFX_050E,
SFX_050F,
SFX_0510,
SFX_0511,
SFX_0512,
SFX_0513,
SFX_0514,
SFX_SECURE_THE_PERIMETER,
SFX_0516,
SFX_0517,
SFX_0518,
SFX_0519,
SFX_051A,
SFX_ELVIS_INTERGALACTIC_PEACE,
SFX_ELVIS_EAT_HOT_LEAD_WEIRDOS,
SFX_ELVIS_KISS_MY_ALIEN_BUTT,
SFX_ELVIS_ILL_KICK_YOUR_ASS,
SFX_ELVIS_FOR_YOUR_OWN_GOOD,
SFX_ELVIS_YOU_DARE_SHOOT_AT_ME,
SFX_ELVIS_DONT_MESS_WITH_THE_MAIAN,
SFX_ELVIS_IM_BAD,
SFX_ELVIS_ALL_GOING_WRONG,
SFX_ELVIS_WATCH_THE_SUIT,
SFX_ELVIS_HEHE,
SFX_0526,
SFX_0527,
SFX_0528,
SFX_SKEDAR_ROAR_0529,
SFX_SKEDAR_ROAR_052A,
SFX_SKEDAR_ROAR_052B,
SFX_052C,
SFX_SKEDAR_ROAR_052D,
SFX_SKEDAR_ROAR_052E,
SFX_SKEDAR_ROAR_052F,
SFX_SKEDAR_ROAR_0530,
SFX_SKEDAR_ROAR_0531,
SFX_SKEDAR_ROAR_0532,
SFX_SKEDAR_ROAR_0533,
SFX_SKEDAR_ROAR_0534,
SFX_0535,
SFX_SKEDAR_ROAR_0536,
SFX_SKEDAR_ROAR_0537,
SFX_SKEDAR_ROAR_0538,
SFX_SKEDAR_ROAR_0539,
SFX_SKEDAR_ROAR_053A,
SFX_053B,
SFX_053C,
SFX_053D,
SFX_053E,
SFX_053F,
SFX_0540,
SFX_0541,
SFX_0542,
SFX_0543,
SFX_0544,
SFX_0545,
SFX_0546,
SFX_0547,
SFX_0548,
SFX_0549,
SFX_054A,
SFX_054B,
SFX_054C,
SFX_054D,
SFX_054E,
SFX_054F,
SFX_0550,
SFX_0551,
SFX_0552,
SFX_0553,
SFX_0554,
SFX_0555,
SFX_0556,
SFX_0557,
SFX_0558,
SFX_0559,
SFX_055A,
SFX_055B,
SFX_055C,
SFX_055D,
SFX_055E,
SFX_055F,
SFX_0560,
SFX_0561,
SFX_0562,
SFX_0563,
SFX_0564,
SFX_0565,
SFX_0566,
SFX_0567,
SFX_0568,
SFX_0569,
SFX_056A,
SFX_056B,
SFX_056C,
SFX_056D,
SFX_056E,
SFX_056F,
SFX_0570,
SFX_0571,
SFX_0572,
SFX_0573,
SFX_0574,
SFX_0575,
SFX_0576,
SFX_0577,
SFX_0578,
SFX_0579,
SFX_057A,
SFX_057B,
SFX_057C,
SFX_057D,
SFX_057E,
SFX_057F,
SFX_0580,
SFX_0581,
SFX_0582,
SFX_0583,
SFX_0584,
SFX_0585,
SFX_0586,
SFX_0587,
SFX_0588,
SFX_0589,
SFX_058A,
SFX_058B,
SFX_058C,
SFX_058D,
SFX_058E,
SFX_058F,
SFX_0590,
SFX_0591,
SFX_0592,
SFX_0593,
SFX_0594,
SFX_0595,
SFX_0596,
SFX_0597,
SFX_0598,
SFX_0599,
SFX_059A,
SFX_059B,
SFX_059C,
SFX_INFIL_STATIC_SHORT,
SFX_INFIL_STATIC_MEDIUM,
SFX_INFIL_STATIC_LONG,
SFX_05A0,
SFX_05A1,
SFX_05A2,
SFX_05A3,
SFX_05A4,
SFX_05A5,
SFX_05A6,
SFX_05A7,
SFX_05A8,
SFX_05A9,
SFX_05AA,
SFX_COUGH_05AB,
SFX_COUGH_05AC,
SFX_COUGH_05AD,
SFX_COUGH_05AE,
SFX_COUGH_04AF,
SFX_COUGH_04B0,
SFX_GURGLE_05B1,
SFX_GURGLE_05B2,
SFX_05B3,
SFX_05B4,
SFX_05B5,
SFX_JO_LANDING_05B6,
SFX_JO_LANDING_05B7,
SFX_MP_SCOREPOINT,
SFX_MP_HILLENTERED,
SFX_05BA,
SFX_MENU_SWIPE,
SFX_MENU_OPENDIALOG,
SFX_05BD,
SFX_SHOULD_HAVE_COME_HERE_GIRL,
SFX_WERE_TAKING_OVER,
SFX_05C0,
SFX_05C1,
SFX_ALARM_ATTACKSHIP,
SFX_05C3,
SFX_05C4,
SFX_05C5,
SFX_05C6,
SFX_05C7,
SFX_HEARTBEAT,
SFX_JO_BOOST_ACTIVATE,
SFX_05CA,
SFX_05CB,
SFX_05CC,
SFX_05CD,
SFX_05CE,
SFX_05CF,
SFX_05D0,
SFX_05D1,
SFX_05D2,
SFX_05D3,
SFX_FR_ALARM,
SFX_FR_LIGHTSON,
SFX_FR_LIGHTSOFF,
SFX_05D7,
SFX_WOOD_BREAK,
SFX_FR_CONVEYER,
SFX_FR_CONVEYER_STOP,
SFX_TRAINING_FAIL,
SFX_TRAINING_COMPLETE,
SFX_MENU_SELECT,
SFX_05DE,
SFX_ARGH_MAIAN_05DF,
SFX_ARGH_MAIAN_05E0,
SFX_ARGH_MAIAN_05E1,
SFX_MAIAN_05E2,
SFX_MAIAN_05E3,
SFX_MAIAN_05E4,
SFX_MAIAN_05E5,
SFX_MAIAN_05E6,
SFX_MAIAN_05E7,
SFX_05E8,
SFX_05E9,
SFX_05EA,
SFX_05EB,
SFX_05EC,
SFX_05ED,
SFX_05EE,
SFX_05EF,
SFX_05F0,
SFX_05F1,
SFX_05F2,
SFX_05F3,
SFX_05F4,
SFX_05F5,
SFX_05F6,
SFX_05F7,
SFX_05F8,
SFX_05F9,
SFX_05FA,
SFX_05FB,
SFX_05FC,
SFX_05FD,
SFX_05FE,
SFX_05FF,
SFX_0600,
SFX_0601,
SFX_0602,
SFX_0603,
SFX_0604,
SFX_0605,
SFX_0606,
SFX_0607,
SFX_NOSEDIVE,
SFX_UFOHUM,
SFX_ALARM_CHICAGO = 0x6455,
// These SFX values are remapped using a table in snd.c
SFX_8000 = 0x8000,
SFX_DOOR_8001,
SFX_DOOR_8002,
SFX_DOOR_8003,
SFX_DOOR_8004,
SFX_DOOR_8005,
SFX_DOOR_8006,
SFX_DOOR_8007,
SFX_DOOR_8008,
SFX_8009,
SFX_DOOR_800A,
SFX_DOOR_800B,
SFX_DOOR_800C,
SFX_DOOR_800D,
SFX_DOOR_800E,
SFX_DOOR_800F,
SFX_DOOR_8010,
SFX_DOOR_8011,
SFX_DOOR_8012,
SFX_DOOR_8013,
SFX_DOOR_8014,
SFX_DOOR_8015,
SFX_DOOR_8016,
SFX_DOOR_8017,
SFX_DOOR_8018,
SFX_DOOR_8019,
SFX_DOOR_801A,
SFX_DOOR_801B,
SFX_DOOR_801C,
SFX_DOOR_801D,
SFX_DOOR_801E,
SFX_DOOR_801F,
SFX_DOOR_8020,
SFX_DOOR_8021,
SFX_DOOR_8022,
SFX_8023,
SFX_8024,
SFX_8025,
SFX_DOOR_8026,
SFX_DOOR_8027,
SFX_CARR_HELLO_JOANNA,
SFX_8029,
SFX_802A,
SFX_CIFEM_HI_THERE,
SFX_GRIMSHAW_WELCOME,
SFX_GRIMSHAW_HI_THERE,
SFX_GRIMSHAW_UMM_ERR_HI,
SFX_HOLO_HI,
SFX_HANGAR_WHAT_DO_YOU_WANT,
SFX_FOSTER_STAR_AGENT,
SFX_CIM_HEY_THERE,
SFX_CIM_HI,
SFX_CIM_HOWS_IT_GOING,
SFX_CIFEM_HELLO,
SFX_CIFEM_HI_JO,
SFX_CIFEM_HOWS_IT_GOING,
SFX_8038,
SFX_8039,
SFX_803A,
SFX_803B,
SFX_803C,
SFX_803D,
SFX_803E,
SFX_803F,
SFX_MENU_ERROR,
SFX_8041,
SFX_8042,
SFX_8043,
SFX_8044,
SFX_8045,
SFX_8046,
SFX_8047,
SFX_8048,
SFX_8049,
SFX_804A,
SFX_804B,
SFX_804C,
SFX_804D,
SFX_804E,
SFX_RELOAD_DEFAULT,
SFX_8050,
SFX_8051,
SFX_FIREEMPTY,
SFX_LAUNCH_ROCKET_8053,
SFX_8054,
SFX_FIRE_SHOTGUN,
SFX_8056,
SFX_DRUGSPY_FIREDART,
SFX_8058,
SFX_8059,
SFX_805A,
SFX_805B,
SFX_805C,
SFX_805D,
SFX_805E,
SFX_805F,
SFX_8060,
SFX_8061,
SFX_8062,
SFX_8063,
SFX_8064,
SFX_MAULER_CHARGE,
SFX_8066,
SFX_8067,
SFX_SLAYER_WHIR,
SFX_8069,
SFX_806A,
SFX_806B,
SFX_806C,
SFX_806D,
SFX_806E,
SFX_806F,
SFX_8070,
SFX_8071,
SFX_8072,
SFX_8073,
SFX_8074,
SFX_8075,
SFX_HIT_CHR,
SFX_HIT_GLASS,
SFX_GLASS_SHATTER,
SFX_HIT_METAL_8079,
SFX_807A,
SFX_HIT_METAL_807B,
SFX_HATHIT_807C,
SFX_HIT_SNOW,
SFX_HIT_WOOD_807E,
SFX_HIT_WOOD_807F,
SFX_HIT_WATER,
SFX_HIT_MUD_8081,
SFX_HIT_MUD_8082,
SFX_HIT_MUD_8083,
SFX_HIT_DIRT_8084,
SFX_HIT_DIRT_8085,
SFX_HIT_TILE,
SFX_HIT_STONE_8087,
SFX_HIT_STONE_8088,
SFX_HIT_METALOBJ_8089,
SFX_HIT_METALOBJ_808A,
SFX_808B,
SFX_EYESPYHIT,
SFX_THUD_808D,
SFX_THUD_808E,
SFX_THUD_808F,
SFX_THUD_8090,
SFX_THUD_8091,
SFX_THUD_8092,
SFX_THUD_8093,
SFX_THUD_8094,
SFX_THUD_8095,
SFX_THUD_8096,
SFX_THUD_8097,
SFX_EXPLOSION_8098,
SFX_8099,
SFX_EXPLOSION_809A,
SFX_809B,
SFX_809C,
SFX_809D,
SFX_809E,
SFX_809F,
SFX_80A0,
SFX_80A1,
SFX_80A2,
SFX_80A3,
SFX_80A4,
SFX_80A5,
SFX_80A6,
SFX_80A7,
SFX_80A8,
SFX_THROW,
SFX_80AA,
SFX_DETONATE,
SFX_DOOR_80AC,
SFX_DOOR_80AD,
SFX_DOOR_80AE,
SFX_BIKE_PULSE,
SFX_80B0,
SFX_80B1,
SFX_80B2,
SFX_80B3,
SFX_80B4,
SFX_80B5,
SFX_80B6,
SFX_80B7,
SFX_80B8,
SFX_80B9,
SFX_80BA,
SFX_80BB,
SFX_80BC,
SFX_80BD,
SFX_80BE,
SFX_80BF,
SFX_80C0,
SFX_80C1,
SFX_80C2,
SFX_80C3,
SFX_FOOTSTEP_80C4,
SFX_FOOTSTEP_80C5,
SFX_FOOTSTEP_80C6,
SFX_FOOTSTEP_80C7,
SFX_FOOTSTEP_80C8,
SFX_FOOTSTEP_80C9,
SFX_FOOTSTEP_80CA,
SFX_FOOTSTEP_80CB,
SFX_FOOTSTEP_80CC,
SFX_FOOTSTEP_80CD,
SFX_FOOTSTEP_80CE,
SFX_FOOTSTEP_80CF,
SFX_FOOTSTEP_80D0,
SFX_FOOTSTEP_80D1,
SFX_FOOTSTEP_80D2,
SFX_FOOTSTEP_80D3,
SFX_FOOTSTEP_80D4,
SFX_FOOTSTEP_80D5,
SFX_FOOTSTEP_80D6,
SFX_FOOTSTEP_80D7,
SFX_FOOTSTEP_80D8,
SFX_FOOTSTEP_80D9,
SFX_FOOTSTEP_80DA,
SFX_FOOTSTEP_80DB,
SFX_FOOTSTEP_80DC,
SFX_FOOTSTEP_80DD,
SFX_FOOTSTEP_80DE,
SFX_FOOTSTEP_80DF,
SFX_FOOTSTEP_80E0,
SFX_FOOTSTEP_80E1,
SFX_FOOTSTEP_80E2,
SFX_FOOTSTEP_80E3,
SFX_FOOTSTEP_80E4,
SFX_FOOTSTEP_80E5,
SFX_FOOTSTEP_80E6,
SFX_FOOTSTEP_80E7,
SFX_FOOTSTEP_80E8,
SFX_FOOTSTEP_80E9,
SFX_FOOTSTEP_80EA,
SFX_FOOTSTEP_80EB,
SFX_FOOTSTEP_80EC,
SFX_FOOTSTEP_80ED,
SFX_FOOTSTEP_80EE,
SFX_FOOTSTEP_80EF,
SFX_FOOTSTEP_80F0,
SFX_FOOTSTEP_80F1,
SFX_FOOTSTEP_80F2,
SFX_FOOTSTEP_80F3,
SFX_FOOTSTEP_80F4,
SFX_FOOTSTEP_80F5,
SFX_80F6,
#if VERSION >= VERSION_NTSC_1_0
SFX_M0_HOLY_SHH,
#endif
SFX_M0_WHAT_THE_HELL,
SFX_M0_DAMN_IT_MISSED,
SFX_M0_GODS_SAKE_SOMEONE_HIT_HER,
SFX_M0_GET_THE_HELL_OUT_OF_HERE,
SFX_M0_YOU_BITCH,
SFX_M0_OH_MY_GOD,
SFX_80FE,
SFX_80FF,
SFX_8100,
SFX_8101,
SFX_8102,
SFX_SCI_WHO_THE_HELL_ARE_YOU,
SFX_8104,
SFX_8105,
SFX_8106,
SFX_8107,
SFX_8108,
SFX_8109,
SFX_810A,
SFX_810B,
SFX_SHIP_HUM,
SFX_810D,
SFX_810E,
SFX_810F,
SFX_8110,
SFX_8111,
SFX_8112,
SFX_8113,
SFX_8114,
SFX_8115,
SFX_8116,
SFX_8117,
SFX_TYPING_8118,
SFX_8119,
SFX_811A,
SFX_811B,
SFX_811C,
SFX_811D,
SFX_811E,
SFX_811F,
SFX_8120,
SFX_8121,
SFX_8122,
SFX_8123,
SFX_M1_HOLY,
SFX_M1_WHAT_THE_HELL,
SFX_M1_OH_MY_GOD,
SFX_M1_OH_GOD_IM_HIT,
SFX_M1_MY_GOD,
SFX_M1_NOOO,
#if VERSION >= VERSION_NTSC_1_0
SFX_M1_OH_GOD_HES_DEAD,
#endif
SFX_M1_BLOODY_STUPID_GUN,
SFX_M1_DAMN_IT,
SFX_M1_DAMN_SHES_GOOD,
SFX_M1_COVER_MY_ASS,
SFX_M1_SCREAM,
#if VERSION >= VERSION_NTSC_1_0
// Might be SFX_M1_SCREAM that's actually being added here
SFX_F_DAMN_SHES_GOOD,
#endif
SFX_F_MY_GOD,
SFX_M2_GEEZ_THAT_HURT,
SFX_M2_DAMN_IT_IM_TAKING_FIRE,
SFX_M2_GOD_DAMN_IT,
SFX_M2_HOLY_MOLY,
SFX_M2_DAMN_MISSED_AGAIN,
SFX_M2_DAMN_YOU,
SFX_M2_HELL_SHES_GOOD,
SFX_M2_LETS_GET_THE_HELL_OUT_OF_HERE,
SFX_M2_NOOO,
#if VERSION >= VERSION_NTSC_1_0
SFX_813B,
#endif
SFX_M2_OH_GOD_IM_DYING,
SFX_M2_GOD_RUN,
SFX_813E,
SFX_813F,
SFX_8140,
SFX_8141,
SFX_8142,
SFX_8143,
SFX_8144,
SFX_8145,
SFX_8146,
SFX_8147,
SFX_8148,
SFX_8149,
SFX_CIV_OH_MY_GOD,
SFX_814B,
SFX_814C,
#if VERSION >= VERSION_NTSC_1_0
SFX_814D,
SFX_814E,
SFX_814F,
#endif
SFX_8150,
SFX_8151,
SFX_8152,
SFX_8153,
SFX_8154,
SFX_8155,
SFX_8156,
SFX_8157,
SFX_8158,
SFX_8159,
SFX_815A,
SFX_815B,
SFX_815C,
SFX_M0_HOWS_THINGS,
SFX_M0_HEY_THERE,
SFX_M0_HI_HOW_ARE_YOU,
SFX_8160,
SFX_8161,
SFX_8162,
SFX_M1_HI_THERE,
SFX_M1_HOWS_THINGS,
SFX_M2_HELLO,
SFX_M2_HEY_WHATS_UP,
SFX_M0_WHAT_THE_HELL_8167,
SFX_M1_M2_GEEZ,
SFX_8169,
SFX_816A,
SFX_DOOR_816B,
SFX_DOOR_816C,
SFX_DOOR_816D,
SFX_816E,
SFX_816F,
SFX_8170,
SFX_8171,
SFX_8172,
SFX_8173,
SFX_8174,
SFX_8175,
SFX_8176,
SFX_8177,
SFX_8178,
SFX_8179,
SFX_817A,
SFX_817B,
SFX_817C,
SFX_817D,
SFX_817E,
SFX_817F,
SFX_8180,
SFX_8181,
SFX_8182,
SFX_8183,
SFX_8184,
SFX_8185,
SFX_8186,
SFX_FOOTSTEP_8187,
SFX_FOOTSTEP_8188,
SFX_FOOTSTEP_8189,
SFX_FOOTSTEP_818A,
SFX_FOOTSTEP_818B,
SFX_FOOTSTEP_818C,
SFX_FOOTSTEP_818D,
SFX_FOOTSTEP_818E,
SFX_FOOTSTEP_818F,
SFX_FOOTSTEP_8190,
SFX_FOOTSTEP_8191,
SFX_FOOTSTEP_8192,
SFX_8193,
SFX_8194,
SFX_8195,
SFX_8196,
SFX_8197,
SFX_8198,
SFX_8199,
SFX_819A,
SFX_819B,
SFX_819C,
SFX_819D,
SFX_819E,
SFX_819F,
SFX_81A0,
SFX_81A1,
SFX_81A2,
SFX_81A3,
SFX_81A4,
SFX_81A5,
SFX_81A6,
SFX_81A7,
SFX_DOOR_81A8,
SFX_81A9,
SFX_DOOR_81AA,
SFX_DOOR_81AB,
SFX_81AC,
SFX_DOOR_81AD,
SFX_DOOR_81AE,
SFX_DOOR_81AF,
SFX_DOOR_81B0,
SFX_DOOR_81B1,
SFX_DOOR_81B2,
SFX_DOOR_81B3,
SFX_DOOR_81B4,
SFX_DOOR_81B5,
SFX_DOOR_81B6,
SFX_DOOR_81B7,
SFX_DOOR_81B8,
SFX_81B9,
SFX_81BA,
SFX_81BB
};
#define MP3PRIORITY_LOW 0x1800
#define MP3PRIORITY_MED 0x1000
#define MP3PRIORITY_HIGH 0x0800
#define MP3_0271 (FILE_ARECEP01M | MP3PRIORITY_MED)
#define MP3_0272 (FILE_ARECEP02M | MP3PRIORITY_MED)
#define MP3_0273 (FILE_ARECEP03M | MP3PRIORITY_MED)
#define MP3_0274 (FILE_ARECEP04M | MP3PRIORITY_MED)
#define MP3_0275 (FILE_ARECEP05M | MP3PRIORITY_MED)
#define MP3_0276 (FILE_ARECEP06M | MP3PRIORITY_MED)
#define MP3_0277 (FILE_ARLGUARD1M | MP3PRIORITY_MED)
#define MP3_0278 (FILE_ARLTECH01M | MP3PRIORITY_MED)
#define MP3_0279 (FILE_ARLTECH02M | MP3PRIORITY_MED)
#define MP3_027A (FILE_ARLTECH03M | MP3PRIORITY_MED)
#define MP3_027B (FILE_ARLTECH04M | MP3PRIORITY_MED)
#define MP3_027C (FILE_ARLTECH05M | MP3PRIORITY_MED)
#define MP3_027D (FILE_ARLTECH06M | MP3PRIORITY_MED)
#define MP3_SCI_HAVENT_SEEN_YOU (FILE_ASCIE2AM | MP3PRIORITY_MED)
#define MP3_027F (FILE_ASCIE2BM | MP3PRIORITY_MED)
#define MP3_SCI_PLEASE_DONT_HURT_ME (FILE_ASCIE2CM | MP3PRIORITY_MED)
#define MP3_SCI_OFF_ALREADY (FILE_ASCIE2DM | MP3PRIORITY_MED)
#define MP3_SCI_WHATS_HAPPENED_TO_THE_TERMINAL (FILE_ASCIE2EM | MP3PRIORITY_MED)
#define MP3_SCI_EXPERIMENT_IS_DOWN (FILE_ASCIE2FM | MP3PRIORITY_MED)
#define MP3_SCI_IM_CALLING_SECURITY (FILE_ASCIE2GM | MP3PRIORITY_MED)
#define MP3_0285 (FILE_ASCIE3AM | MP3PRIORITY_MED)
#define MP3_SCI_LEAVE_THIS_AREA (FILE_ASCIE3BM | MP3PRIORITY_MED)
#define MP3_SCI_ALLOW_ME_TO_ASSIST_YOU (FILE_ASCIE3CM | MP3PRIORITY_MED)
#define MP3_SCI_HAVE_YOU_BEEN_TAMPERING (FILE_ASCIE3DM | MP3PRIORITY_MED)
#define MP3_SCI_YOU_VANDAL (FILE_ASCIE3EM | MP3PRIORITY_MED)
#define MP3_SCI_ACCIDENTS_WILL_HAPPEN (FILE_ASCIE3GM | MP3PRIORITY_MED)
#define MP3_SCI_SOMEONES_BROKEN_MY_EQUIPMENT (FILE_ASCIEN10AM | MP3PRIORITY_MED)
#define MP3_028C (FILE_ASCIEN2_AM | MP3PRIORITY_MED)
#define MP3_SCI_MY_EXPERIMENTS (FILE_ASCIEN3_AM | MP3PRIORITY_MED)
#define MP3_SCI_ILL_SHUT_IT_DOWN (FILE_ASCIEN4_AM | MP3PRIORITY_MED)
#define MP3_028F (FILE_ASCIEN5_AM | MP3PRIORITY_MED)
#define MP3_SCI_WHAT_ARE_YOU_DOING (FILE_ASCIEN6_AM | MP3PRIORITY_MED)
#define MP3_SCI_SECURITY (FILE_ASCIEN7_AM | MP3PRIORITY_MED)
#define MP3_SCI_HOW_DID_THAT_HAPPEN (FILE_ASCIEN9_AM | MP3PRIORITY_MED)
#define MP3_0293 (FILE_AVILGRIMM | MP3PRIORITY_MED)
#define MP3_K7_IM_NOT_SURE (FILE_AWEPGD01M | MP3PRIORITY_MED)
#define MP3_K7_ONE_MORE_TIME (FILE_AWEPGD02M | MP3PRIORITY_MED)
#define MP3_K7_I_DUNNO (FILE_AWEPGD03M | MP3PRIORITY_MED)
#define MP3_SCI_AND_AGAIN (FILE_AWEPSC01M | MP3PRIORITY_MED)
#define MP3_SCI_TRY_IT_NOW (FILE_AWEPSC02M | MP3PRIORITY_MED)
#define MP3_0299 (FILE_AWEPSC03M | MP3PRIORITY_MED)
#define MP3_029A (FILE_AA51ELV01M | MP3PRIORITY_LOW)
#define MP3_029B (FILE_AA51ELV02M | MP3PRIORITY_LOW)
#define MP3_029C (FILE_AA51ELV03M | MP3PRIORITY_LOW)
#define MP3_029D (FILE_AA51GRD01M | MP3PRIORITY_MED)
#define MP3_029E (FILE_AA51GRD02M | MP3PRIORITY_MED)
#define MP3_029F (FILE_AA51GRD03M | MP3PRIORITY_MED)
#define MP3_M0_WHERE_DID_YOU_GET_THAT (FILE_AA51GRD04M | MP3PRIORITY_LOW)
#define MP3_M0_SHOULD_YOU_HAVE_THAT (FILE_AA51GRD05M | MP3PRIORITY_LOW)
#define MP3_M0_WHAT_ARE_YOU_DOING (FILE_AA51GRD06M | MP3PRIORITY_LOW)
#define MP3_M0_DONT_POINT_THAT_AT_ME (FILE_AA51GRD07M | MP3PRIORITY_LOW)
#define MP3_M0_WATCH_WHERE_YOURE_POINTING (FILE_AA51GRD08M | MP3PRIORITY_LOW)
#define MP3_M0_IMPOSTER (FILE_AA51GRD09M | MP3PRIORITY_LOW)
#define MP3_M0_ITS_A_SPY (FILE_AA51GRD10M | MP3PRIORITY_LOW)
#define MP3_02A7 (FILE_AA51JO1M | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_02A8 (FILE_AA51JO2M | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_02A9 (FILE_AA51JO3M | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_02AA (FILE_AA51JO4M | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_02AB (FILE_AA51JO5M | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_02AC (FILE_AA51JO6M | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_02AD (FILE_AA51JON01M | MP3PRIORITY_MED)
#define MP3_02AE (FILE_AA51JON02M | MP3PRIORITY_MED)
#define MP3_02AF (FILE_AA51JON03M | MP3PRIORITY_MED)
#define MP3_02B0 (FILE_AA51JON04M | MP3PRIORITY_MED)
#define MP3_02B1 (FILE_AA51JON05M | MP3PRIORITY_MED)
#define MP3_02B2 (FILE_AA51JON06M | MP3PRIORITY_MED)
#define MP3_02B3 (FILE_AA51JON07M | MP3PRIORITY_MED)
#define MP3_02B4 (FILE_AA51JON08M | MP3PRIORITY_MED)
#define MP3_02B5 (FILE_AA51JON09M | MP3PRIORITY_MED)
#define MP3_02B6 (FILE_AA51JON10M | MP3PRIORITY_MED)
#define MP3_02B7 (FILE_AA51JON11M | MP3PRIORITY_MED)
#define MP3_02B8 (FILE_AA51JON12M | MP3PRIORITY_MED)
#define MP3_02B9 (FILE_AA51JON14M | MP3PRIORITY_MED)
#define MP3_02BA (FILE_AA51JON15M | MP3PRIORITY_MED)
#define MP3_02BB (FILE_AA51SCI1M | MP3PRIORITY_LOW)
#define MP3_02BC (FILE_AAF1JO01M | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_02BD (FILE_AAF1JO02M | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_02BE (FILE_AAF1JO03M | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_02BF (FILE_AAF1PR01M | MP3PRIORITY_LOW)
#define MP3_PRES_STOP_SHOOTING (FILE_AAF1PR02M | MP3PRIORITY_LOW)
#define MP3_PRES_YOU_SURE_THIS_IS_THE_WAY (FILE_AAF1PR03M | MP3PRIORITY_LOW)
#define MP3_02C2 (FILE_AAF1PR04M | MP3PRIORITY_LOW)
#define MP3_PRES_WHY_ARE_THEY_SHOOTING (FILE_AAF1PR05M | MP3PRIORITY_LOW)
#define MP3_02C4 (FILE_AAF1PR06M | MP3PRIORITY_MED)
#define MP3_02C5 (FILE_AAF1PR07M | MP3PRIORITY_MED)
#define MP3_02C6 (FILE_AAF1PR08M | MP3PRIORITY_MED)
#define MP3_02C7 (FILE_AAF1PR09M | MP3PRIORITY_MED)
#define MP3_02C8 (FILE_AAF1PR10M | MP3PRIORITY_MED)
#define MP3_02C9 (FILE_AAF1TR01M | MP3PRIORITY_MED)
#define MP3_02CA (FILE_AAF1TR02M | MP3PRIORITY_MED)
#define MP3_02CB (FILE_AAF1TR03M | MP3PRIORITY_MED)
#define MP3_02CC (FILE_AAIRBGD01M | MP3PRIORITY_MED)
#define MP3_02CD (FILE_AAIRBGD02M | MP3PRIORITY_MED)
#define MP3_M1_WHERE_ARE_YOU_TAKING (FILE_AAIRBGD03M | MP3PRIORITY_LOW)
#define MP3_M1_GET_THAT_FIREARM_APPROVED (FILE_AAIRBGD04M | MP3PRIORITY_LOW)
#define MP3_M1_WATCH_WHAT_YOURE_DOING (FILE_AAIRBGD05M | MP3PRIORITY_LOW)
#define MP3_M1_BE_CAREFUL (FILE_AAIRBGD06M | MP3PRIORITY_LOW)
#define MP3_M1_STOP_RIGHT_THERE (FILE_AAIRBGD07M | MP3PRIORITY_LOW)
#define MP3_M1_DROP_THE_GUN (FILE_AAIRBGD08M | MP3PRIORITY_LOW)
#define MP3_02D4 (FILE_AAIRBGD09M | MP3PRIORITY_MED)
#define MP3_02D5 (FILE_AAIRBGD10M | MP3PRIORITY_MED)
#define MP3_M2_DO_YOU_HAVE_PERMISSION_FOR_THAT (FILE_AAIRBGD11M | MP3PRIORITY_LOW)
#define MP3_M2_WHAT_ARE_YOU_DOING (FILE_AAIRBGD12M | MP3PRIORITY_LOW)
#define MP3_M2_HEY_THATS_DANGEROUS (FILE_AAIRBGD13M | MP3PRIORITY_LOW)
#define MP3_M2_WATCH_IT_THAT_THING_COULD_GO_OFF (FILE_AAIRBGD14M | MP3PRIORITY_LOW)
#define MP3_M2_PUT_YOUR_HANDS_UP (FILE_AAIRBGD15M | MP3PRIORITY_LOW)
#define MP3_M2_ITS_A_TERRORIST (FILE_AAIRBGD16M | MP3PRIORITY_LOW)
#define MP3_02DC (FILE_AAIRSTW01M | MP3PRIORITY_LOW)
#define MP3_02DD (FILE_AAIRSTW02M | MP3PRIORITY_LOW)
#define MP3_02DE (FILE_AAIRSTW03M | MP3PRIORITY_LOW)
#define MP3_02DF (FILE_AASSAEL01M | MP3PRIORITY_MED)
#define MP3_02E0 (FILE_AASSAEL02M | MP3PRIORITY_MED)
#define MP3_02E1 (FILE_AASSAEL03M | MP3PRIORITY_MED)
#define MP3_02E2 (FILE_AASSAEL04M | MP3PRIORITY_MED)
#define MP3_02E3 (FILE_AASSAEL05M | MP3PRIORITY_MED)
#define MP3_02E4 (FILE_AASSAEL06M | MP3PRIORITY_MED)
#define MP3_02E5 (FILE_ABSEWRK01M | MP3PRIORITY_LOW)
#define MP3_02E6 (FILE_ABSEWRK02M | MP3PRIORITY_LOW)
#define MP3_02E7 (FILE_ABSEWRK03M | MP3PRIORITY_LOW)
#define MP3_02E8 (FILE_ABSEWRK04M | MP3PRIORITY_LOW)
#define MP3_02E9 (FILE_ABSEWRK05M | MP3PRIORITY_LOW)
#define MP3_02EA (FILE_ACETAEL01M | MP3PRIORITY_MED)
#define MP3_ROBOT_STOP_WHERE_YOU_ARE (FILE_ACHDROID1M | MP3PRIORITY_LOW)
#define MP3_ROBOT_ALERT_UNDER_ATTACK (FILE_ACHDROID2M | MP3PRIORITY_LOW)
#define MP3_02ED (FILE_ACSEC01M | MP3PRIORITY_LOW)
#define MP3_SEC_PLEASE_DONT_KILL_ME (FILE_ACSEC02M | MP3PRIORITY_LOW)
#define MP3_SEC_DONT_SHOOT (FILE_ACSEC03M | MP3PRIORITY_LOW)
#define MP3_02F0 (FILE_ACSTAN1M | MP3PRIORITY_LOW | 0x2000 | 0x4000)
#define MP3_02F1 (FILE_ACSTAN2M | MP3PRIORITY_LOW | 0x2000 | 0x4000)
#define MP3_CASS_HOW_DARE_YOU_DISTURB_ME (FILE_ADEVR01M | MP3PRIORITY_HIGH)
#define MP3_CASS_YOU_WILL_REGRET (FILE_ADEVR02M | MP3PRIORITY_HIGH)
#if VERSION >= VERSION_NTSC_1_0
#define MP3_02F4 (FILE_ADEVR03M | MP3PRIORITY_HIGH)
#define MP3_02F5 (FILE_ADEVR04M | MP3PRIORITY_HIGH)
#define MP3_02F6 (FILE_ADEVR05M | MP3PRIORITY_HIGH)
#define MP3_02F7 (FILE_ADEVR06M | MP3PRIORITY_HIGH)
#else
#define MP3_02F4 (FILE_ADEVR03M | MP3PRIORITY_MED)
#define MP3_02F5 (FILE_ADEVR04M | MP3PRIORITY_MED)
#define MP3_02F6 (FILE_ADEVR05M | MP3PRIORITY_MED)
#define MP3_02F7 (FILE_ADEVR06M | MP3PRIORITY_MED)
#endif
#define MP3_CASS_LEAVE_NOW (FILE_ADEVR07M | MP3PRIORITY_HIGH)
#define MP3_02F9 (FILE_ADEVR08M | MP3PRIORITY_MED)
#define MP3_02FA (FILE_ADEVR09M | MP3PRIORITY_MED)
#define MP3_02FB (FILE_ADEVR10M | MP3PRIORITY_MED)
#define MP3_02FC (FILE_ADEVR11M | MP3PRIORITY_MED)
#define MP3_02FD (FILE_ADEVR12M | MP3PRIORITY_MED)
#define MP3_02FE (FILE_AEXEC01M | MP3PRIORITY_MED)
#define MP3_02FF (FILE_AEXEC02M | MP3PRIORITY_MED)
#define MP3_0300 (FILE_AEXEC04M | MP3PRIORITY_MED)
#define MP3_0301 (FILE_AEXEC05M | MP3PRIORITY_MED)
#define MP3_0302 (FILE_AEXEC06M | MP3PRIORITY_MED)
#define MP3_0303 (FILE_AEXEC07M | MP3PRIORITY_MED)
#define MP3_0304 (FILE_AEXEC08M | MP3PRIORITY_MED)
#define MP3_0305 (FILE_AEXEC09M | MP3PRIORITY_MED)
#define MP3_0306 (FILE_AEXEC10M | MP3PRIORITY_MED)
#define MP3_0307 (FILE_AEXEC11M | MP3PRIORITY_MED)
#define MP3_0308 (FILE_AEXEC12M | MP3PRIORITY_MED)
#define MP3_0309 (FILE_AEXEC13M | MP3PRIORITY_MED)
#define MP3_030A (FILE_AEXEC14M | MP3PRIORITY_MED)
#if VERSION >= VERSION_NTSC_1_0
#define MP3_030B (FILE_AHELIC01M | MP3PRIORITY_LOW | 0x2000 | 0x4000)
#define MP3_030C (FILE_AHELIC02M | MP3PRIORITY_LOW | 0x2000 | 0x4000)
#define MP3_030D (FILE_AHELIC03M | MP3PRIORITY_LOW | 0x2000 | 0x4000)
#else
#define MP3_030B (FILE_AHELIC01M | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_030C (FILE_AHELIC02M | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_030D (FILE_AHELIC03M | MP3PRIORITY_MED | 0x2000 | 0x4000)
#endif
#define MP3_030E (FILE_AHOLOGD01M | MP3PRIORITY_LOW)
#define MP3_030F (FILE_AHOLOHOPKM | MP3PRIORITY_LOW)
#define MP3_0310 (FILE_AINVCAR01M | MP3PRIORITY_MED)
#define MP3_0311 (FILE_AINVCAR02M | MP3PRIORITY_MED)
#define MP3_0312 (FILE_AINVCAR03M | MP3PRIORITY_MED)
#define MP3_0313 (FILE_AINVCAR04M | MP3PRIORITY_MED)
#define MP3_0314 (FILE_AINVCAR05M | MP3PRIORITY_MED)
#define MP3_0315 (FILE_AINVCAR06M | MP3PRIORITY_MED)
#define MP3_0316 (FILE_AINVCAR07M | MP3PRIORITY_MED)
#define MP3_0317 (FILE_AINVCAR08M | MP3PRIORITY_MED)
#define MP3_0318 (FILE_AINVCAR09M | MP3PRIORITY_MED)
#define MP3_0319 (FILE_AINVCAR10M | MP3PRIORITY_MED)
#define MP3_031A (FILE_AINVCAR11M | MP3PRIORITY_MED)
#define MP3_031B (FILE_AINVCAR12M | MP3PRIORITY_MED)
#define MP3_CIFEM_THANKS1 (FILE_AINVFARRM | MP3PRIORITY_LOW)
#define MP3_CIFEM_THANKS3 (FILE_AINVFEMAM | MP3PRIORITY_LOW)
#define MP3_FOSTER_RELY_ON_YOU (FILE_AINVFOSTM | MP3PRIORITY_LOW)
#define MP3_GRIMSHAW_TOO_CLOSE (FILE_AINVGRIMM | MP3PRIORITY_LOW)
#define MP3_CIFEM_THANKS2 (FILE_AINVHOPKM | MP3PRIORITY_LOW)
#define MP3_CIM_THANKS_JO (FILE_AINVMALEM | MP3PRIORITY_LOW)
#define MP3_0322 (FILE_AJOEXEC01M | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0323 (FILE_AJOEXEC02M | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_JO_SHUT_DOWN_EXPERIMENTS (FILE_AJOSCI01M | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_JO_PULL_THE_PLUG (FILE_AJOSCI02M | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_JO_SWITCH_THIS_THING_OFF (FILE_AJOSCI03M | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0327 (FILE_ALABACC1M | MP3PRIORITY_MED)
#define MP3_0328 (FILE_ALABACC2M | MP3PRIORITY_MED)
#define MP3_0329 (FILE_ALABACC3M | MP3PRIORITY_MED)
#define MP3_032A (FILE_ALABACC4M | MP3PRIORITY_MED)
#define MP3_032B (FILE_ALABACC5M | MP3PRIORITY_MED)
#define MP3_032C (FILE_ALABACC6M | MP3PRIORITY_MED)
#define MP3_032D (FILE_ALABTECH1M | MP3PRIORITY_LOW)
#define MP3_032E (FILE_ALABTECH2M | MP3PRIORITY_LOW)
#define MP3_032F (FILE_ALABTECH3M | MP3PRIORITY_LOW)
#define MP3_0330 (FILE_ALABTECH5M | MP3PRIORITY_MED)
#define MP3_0331 (FILE_ALABTECH6M | MP3PRIORITY_LOW)
#define MP3_0332 (FILE_ALABTECH7M | MP3PRIORITY_LOW)
#define MP3_0333 (FILE_ALABTECH8M | MP3PRIORITY_LOW)
#define MP3_0334 (FILE_ALABTECH9M | MP3PRIORITY_LOW)
#define MP3_COME_BACK_LATER_IM_BUSY (FILE_AOFFWRK01M | MP3PRIORITY_LOW)
#define MP3_GO_AWAY (FILE_AOFFWRK02M | MP3PRIORITY_LOW)
#define MP3_LOOK_I_CANT_HELP_YOU (FILE_AOFFWRK03M | MP3PRIORITY_LOW)
#define MP3_0338 (FILE_AOFFWRK04M | MP3PRIORITY_LOW)
#define MP3_03A0 (FILE_AM1_L1_AM | MP3PRIORITY_MED)
#define MP3_03A1 (FILE_AM1_L1_BM | MP3PRIORITY_MED)
#define MP3_03A2 (FILE_AM1_L1_CM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03A3 (FILE_AM1_L1_DM | MP3PRIORITY_MED)
#define MP3_03A4 (FILE_AM1_L2_AM | MP3PRIORITY_MED)
#define MP3_03A5 (FILE_AM1_L2_BM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03A6 (FILE_AM1_L2_CM | MP3PRIORITY_MED)
#define MP3_03A7 (FILE_AM1_L2_DM | MP3PRIORITY_MED)
#define MP3_03A8 (FILE_AM1_L3_AM | MP3PRIORITY_MED)
#define MP3_03A9 (FILE_AM1_L3_BM | MP3PRIORITY_MED)
#define MP3_03AA (FILE_AM1_L3_CM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03AB (FILE_AM1_L3_DM | MP3PRIORITY_MED)
#define MP3_03AC (FILE_AM2_L1_AM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03AD (FILE_AM2_L1_BM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03AE (FILE_AM2_L1_CM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03AF (FILE_AM2_L1_DM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03B0 (FILE_AM3_L1_AM | MP3PRIORITY_MED)
#define MP3_03B1 (FILE_AM3_L1_BM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03B2 (FILE_AM3_L1_CM | MP3PRIORITY_MED)
#define MP3_03B3 (FILE_AM3_L1_DM | MP3PRIORITY_MED)
#define MP3_03B4 (FILE_AM3_L2_AM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03B5 (FILE_AM3_L2_BM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03B6 (FILE_AM3_L2_CM | MP3PRIORITY_MED)
#define MP3_03B7 (FILE_AM3_L2_DM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03B8 (FILE_AM4_L1_AM | MP3PRIORITY_MED)
#define MP3_03B9 (FILE_AM4_L1_BM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03BA (FILE_AM4_L1_CM | MP3PRIORITY_MED)
#define MP3_03BB (FILE_AM4_L1_DM | MP3PRIORITY_MED)
#define MP3_03BC (FILE_AM4_L2_AM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03BD (FILE_AM4_L2_BM | MP3PRIORITY_MED)
#define MP3_03BE (FILE_AM4_L2_CM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03BF (FILE_AM4_L2_DM | MP3PRIORITY_MED)
#define MP3_03C0 (FILE_AM4_L3_AM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03C1 (FILE_AM4_L3_BM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03C2 (FILE_AM4_L3_CM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03C3 (FILE_AM4_L3_DM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03C4 (FILE_AM5_L1_AM | MP3PRIORITY_MED)
#define MP3_03C5 (FILE_AM5_L1_BM | MP3PRIORITY_MED)
#define MP3_03C6 (FILE_AM5_L1_CM | MP3PRIORITY_MED)
#define MP3_03C7 (FILE_AM5_L1_DM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03C8 (FILE_AM5_L2_AM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03C9 (FILE_AM5_L2_BM | MP3PRIORITY_MED)
#define MP3_03CA (FILE_AM5_L2_CM | MP3PRIORITY_MED)
#define MP3_03CB (FILE_AM5_L2_DM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03CC (FILE_AM5_L3_AM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03CD (FILE_AM5_L3_BM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03CE (FILE_AM5_L3_CM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03CF (FILE_AM5_L3_DM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03D0 (FILE_AM6_L1_AM | MP3PRIORITY_MED)
#define MP3_03D1 (FILE_AM6_L1_BM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03D2 (FILE_AM6_L1_CM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03D3 (FILE_AM6_L1_DM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03D4 (FILE_AM6_L2_AM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03D5 (FILE_AM6_L2_BM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03D6 (FILE_AM6_L2_CM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03D7 (FILE_AM6_L2_DM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03D8 (FILE_AM7_L1_AM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03D9 (FILE_AM7_L1_BM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03DA (FILE_AM7_L1_CM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03DB (FILE_AM7_L1_DM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03DC (FILE_AM8_L1_AM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03DD (FILE_AM8_L1_BM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03DE (FILE_AM8_L1_CM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03DF (FILE_AM8_L1_DM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03E0 (FILE_AM9_L1_AM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03E1 (FILE_AM9_L1_BM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03E2 (FILE_AM9_L1_CM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03E3 (FILE_AM9_L1_DM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03E4 (FILE_AP1_01_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03E5 (FILE_AP1_02_CAM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03E6 (FILE_AP1_03_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03E7 (FILE_AP1_04_CAM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03E8 (FILE_AP1_05_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03E9 (FILE_AP1_06_CAM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03EA (FILE_AP1_07_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03EB (FILE_AP1_08_CAM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03EC (FILE_AP2_01_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03ED (FILE_AP2_02_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03EE (FILE_AP2_03_DRM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03EF (FILE_AP2_04_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03F0 (FILE_AP2_05_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03F1 (FILE_AP2_06_DRM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03F2 (FILE_AP2_07_DRM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03F3 (FILE_AP3_01_GDM | MP3PRIORITY_LOW | 0x2000 | 0x4000)
#define MP3_03F4 (FILE_AP3_02_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03F5 (FILE_AP3_03_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03F6 (FILE_AP4_01_DVM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03F7 (FILE_AP4_02_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03F8 (FILE_AP4_03_DVM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03F9 (FILE_AP4_04_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03FA (FILE_AP4_05_DVM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03FB (FILE_AP4_06_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03FC (FILE_AP4_07_BLM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03FD (FILE_AP4_08_DVM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03FE (FILE_AP4_09_DVM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_03FF (FILE_AP5_01_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0400 (FILE_AP5_02_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0401 (FILE_AP5_03_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0402 (FILE_AP6_01_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0403 (FILE_AP6_02_CAM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0404 (FILE_AP6_03_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0405 (FILE_AP6_04_CAM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0406 (FILE_AP6_05_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0407 (FILE_AP6_06_CAM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0408 (FILE_AP7_01_CAM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0409 (FILE_AP7_02_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_040A (FILE_AP7_03_CAM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_040B (FILE_AP7_04_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_040C (FILE_AP8_01_DVM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_040D (FILE_AP8_02_BLM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_040E (FILE_AP8_03_DVM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_040F (FILE_AP8_04_BLM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0410 (FILE_AP8_06_BLM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0411 (FILE_AP8_07_TRM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0412 (FILE_AP8_08_DVM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0413 (FILE_AP8_09_TRM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0414 (FILE_AP8_10_BLM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0415 (FILE_AP9_01_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0416 (FILE_AP9_02_CAM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0417 (FILE_AP9_03_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0418 (FILE_AP10_01_CAM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0419 (FILE_AP10_02_CAM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_041A (FILE_AP10_03_CAM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_041B (FILE_AP10_04_CAM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_041C (FILE_AP10_05_JOM | MP3PRIORITY_MED)
#define MP3_041D (FILE_AP10_06_CAM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_041E (FILE_AP10_07_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_041F (FILE_AP10_08_CAM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0420 (FILE_AP10_09_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0421 (FILE_AP11_01_JNM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0422 (FILE_AP11_02_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0423 (FILE_AP11_03_JNM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0424 (FILE_AP11_04_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0425 (FILE_AP11_05_JNM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0426 (FILE_AP11_06_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0427 (FILE_AP11_07_JNM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0428 (FILE_AP11_08_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0429 (FILE_AP12_01_JNM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_042A (FILE_AP12_02_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_042B (FILE_AP12_03_JNM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_042C (FILE_AP12_04_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_042D (FILE_AP12_05_JNM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_042E (FILE_AP12_06_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_042F (FILE_AP12_07_JNM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0430 (FILE_AP12_08_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0431 (FILE_AP12_09_JNM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0432 (FILE_AP12_10_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0433 (FILE_AP13_01_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0434 (FILE_AP13_02_SUM | MP3PRIORITY_MED)
#define MP3_0435 (FILE_AP13_03_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0436 (FILE_AP13_04_SUM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0437 (FILE_AP13_06_SUM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0438 (FILE_AP14_03_SUM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0439 (FILE_AP14_04_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_043A (FILE_AP14_05_SUM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_043B (FILE_AP14_07_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_043C (FILE_AP15_01_ELM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_043D (FILE_AP15_02_ELM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_043E (FILE_AP15_03_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_043F (FILE_AP15_04_JNM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0440 (FILE_AP15_05_ELM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0441 (FILE_AP15_06_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0442 (FILE_AP15_07_ELM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0443 (FILE_AP15_08_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0444 (FILE_AP15_09_ELM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0445 (FILE_AP15_10_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0446 (FILE_AP15_11_ELM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0447 (FILE_AP16_01_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0448 (FILE_AP16_02_CAM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0449 (FILE_AP16_04_CAM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_044A (FILE_AP16_05_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_044B (FILE_AP16_06_CAM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_044C (FILE_AP17_01_TRM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_044D (FILE_AP17_02_PRM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_044E (FILE_AP17_03_TRM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_044F (FILE_AP17_04_PRM | MP3PRIORITY_MED)
#define MP3_0450 (FILE_AP17_05_TRM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0451 (FILE_AP17_06_TRM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0452 (FILE_AP18_01_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0453 (FILE_AP18_02_ELM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0454 (FILE_AP18_03_ELM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0455 (FILE_AP18_04_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0456 (FILE_AP18_05_ELM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0457 (FILE_AP19_01_CAM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0458 (FILE_AP19_02_CAM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0459 (FILE_AP19_03_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_045A (FILE_AP19_04_CAM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_045B (FILE_AP19_05_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_045C (FILE_AP19_06_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_045D (FILE_AP20_01_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_045E (FILE_AP20_02_PRM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_045F (FILE_AP20_03_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0460 (FILE_AP20_04_PRM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0461 (FILE_AP20_05_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0462 (FILE_AP20_06_BLM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0463 (FILE_AP20_07_TRM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0464 (FILE_AP20_08_TRM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0465 (FILE_AP21_01_ELM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0466 (FILE_AP21_02_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0467 (FILE_AP21_03_ELM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0468 (FILE_AP21_04_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0469 (FILE_AP22_01_ELM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_046A (FILE_AP22_02_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_046B (FILE_AP22_03_ELM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_046C (FILE_AP22_04_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_046D (FILE_AP23_01_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_046E (FILE_AP23_02_DRM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_046F (FILE_AP23_03_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0470 (FILE_AP23_04_DRM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0471 (FILE_AP23_05_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0472 (FILE_AP23_06_DRM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0473 (FILE_AP23_07_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0474 (FILE_AP23_08_DRM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0475 (FILE_AP24_01_CAM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0476 (FILE_AP24_02_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0477 (FILE_AP24_03_CAM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0478 (FILE_AP24_04_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0479 (FILE_AP24_05_CAM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_047A (FILE_AP24_06_CAM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_047B (FILE_AP24_07_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_047C (FILE_AP24_08_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_047D (FILE_AP25_01_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_047E (FILE_AP25_02_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_047F (FILE_AP26_01_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0480 (FILE_AP26_02_DVM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0481 (FILE_AP26_03_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0482 (FILE_AP26_04_DVM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0483 (FILE_AP26_05_DVM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0484 (FILE_AP26_06_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0485 (FILE_AP26_07_DVM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0486 (FILE_AP26_08_DVM | MP3PRIORITY_LOW | 0x2000 | 0x4000)
#define MP3_0487 (FILE_AP27_01_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0488 (FILE_AP27_02_ELM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0489 (FILE_AP27_03_ELM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_048A (FILE_AP27_04_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_048B (FILE_AP27_05_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_048C (FILE_AP27_06_ELM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_048D (FILE_AP28_01_ELM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_048E (FILE_AP28_02_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_048F (FILE_AP28_03_ELM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0490 (FILE_AP28_04_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0491 (FILE_AP28_05_ELM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0492 (FILE_AP28_06_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0493 (FILE_AP29_01_ELM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0494 (FILE_AP29_02_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0495 (FILE_AP29_03_ELM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0496 (FILE_AP29_04_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0497 (FILE_AP29_05_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0498 (FILE_AP29_06_ELM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0499 (FILE_AP29_07_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_049A (FILE_AP29_08_ELM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_049B (FILE_AP29_09_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_049C (FILE_AP29_10_ELM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_04DC (FILE_APELELV01M | MP3PRIORITY_MED)
#define MP3_04DD (FILE_APELGRD01M | MP3PRIORITY_MED)
#define MP3_04DE (FILE_AP29_11_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_04EA (FILE_AM3L2CARRM | MP3PRIORITY_MED)
#define MP3_04EB (FILE_AELVCET01M | MP3PRIORITY_MED)
#define MP3_04EC (FILE_AELVCET02M | MP3PRIORITY_MED)
#define MP3_JO_WHISPER_RECEIVED (FILE_AJOREP01M | MP3PRIORITY_LOW | 0x2000 | 0x4000)
#define MP3_JO_WHISPER_UNDERSTOOD (FILE_AJOREP02M | MP3PRIORITY_LOW | 0x2000 | 0x4000)
#define MP3_JO_WHISPER_AFFIRMATIVE (FILE_AJOREP03M | MP3PRIORITY_LOW | 0x2000 | 0x4000)
#define MP3_JO_WHISPER_CONFIRMED (FILE_AJOREP04M | MP3PRIORITY_LOW | 0x2000 | 0x4000)
#define MP3_JO_ACKNOWLEDGE_CONFIRMED (FILE_AJORPLD01M | MP3PRIORITY_LOW | 0x2000 | 0x4000)
#define MP3_JO_ACKNOWLEDGE_UNDERSTOOD (FILE_AJORPLD02M | MP3PRIORITY_LOW | 0x2000 | 0x4000)
#define MP3_JO_ACKNOWLEDGE_AFFIRMATIVE (FILE_AJORPLD03M | MP3PRIORITY_LOW | 0x2000 | 0x4000)
#define MP3_JO_ACKNOWLEDGE_RECEIVED (FILE_AJORPLD04M | MP3PRIORITY_LOW | 0x2000 | 0x4000)
#define MP3_0517 (FILE_ATRJO01M | MP3PRIORITY_MED)
#define MP3_0518 (FILE_ATRGRIM01M | MP3PRIORITY_MED)
#define MP3_0519 (FILE_ATRGRIM02M | MP3PRIORITY_MED)
#define MP3_051A (FILE_ATRCARR06M | MP3PRIORITY_MED)
#define MP3_051B (FILE_ATRCARR07M | MP3PRIORITY_MED)
#define MP3_051C (FILE_ATRCARR08M | MP3PRIORITY_MED)
#define MP3_051D (FILE_ATRCARR01M | MP3PRIORITY_MED)
#define MP3_051E (FILE_ATRCARR02M | MP3PRIORITY_MED)
#define MP3_051F (FILE_ATRCARR03M | MP3PRIORITY_MED)
#define MP3_0520 (FILE_ATRCARR04M | MP3PRIORITY_MED)
#define MP3_0521 (FILE_ATRCARR05M | MP3PRIORITY_MED)
#define MP3_0522 (FILE_ATRCARR12M | MP3PRIORITY_MED)
#define MP3_0523 (FILE_ABNBLDE01M | MP3PRIORITY_HIGH)
#define MP3_0524 (FILE_ABNCASS01M | MP3PRIORITY_MED)
#define MP3_0562 (FILE_APELELV02M | MP3PRIORITY_MED)
#define MP3_0754 (FILE_AVAULT2M | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0755 (FILE_AP29_12_ELM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0758 (FILE_AP14_09_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_0759 (FILE_AP19_07_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_075A (FILE_AP19_08_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_077A (FILE_ACICARR06M | MP3PRIORITY_MED)
#define MP3_CARR_WORRIES_ME (FILE_ACICARR11M | MP3PRIORITY_MED)
#define MP3_077C (FILE_ACIFARR08M | MP3PRIORITY_MED)
#define MP3_CIFEM_PATIENCE (FILE_ACIFARR12M | MP3PRIORITY_MED)
#define MP3_077E (FILE_ACIFEMA01M | MP3PRIORITY_MED)
#define MP3_077F (FILE_ACIFEMA04M | MP3PRIORITY_MED)
#define MP3_0780 (FILE_ACIFEMA07M | MP3PRIORITY_MED)
#define MP3_0781 (FILE_ACIFEMA08M | MP3PRIORITY_MED)
#define MP3_CIFEM_BE_SOMEWHERE (FILE_ACIFEMA09M | MP3PRIORITY_MED)
#define MP3_CIFEM_BOTHER_SOMEONE_ELSE (FILE_ACIFEMA14M | MP3PRIORITY_MED)
#define MP3_0784 (FILE_ACIFOST08M | MP3PRIORITY_MED)
#define MP3_FOSTER_LEAVE_ME_ALONE (FILE_ACIFOST12M | MP3PRIORITY_MED)
#define MP3_0786 (FILE_ACIGRIM05M | MP3PRIORITY_MED)
#define MP3_0787 (FILE_ACIGRIM06M | MP3PRIORITY_MED)
#define MP3_0788 (FILE_ACIGRIM07M | MP3PRIORITY_MED)
#define MP3_GRIMSHAW_BUG_OFF (FILE_ACIGRIM08M | MP3PRIORITY_MED)
#define MP3_GRIMSHAW_CRIMINAL_RECORD (FILE_ACIGRIM09M | MP3PRIORITY_MED)
#define MP3_GRIMSHAW_LOSER (FILE_ACIGRIM10M | MP3PRIORITY_MED)
#define MP3_078C (FILE_ACIHOPK09M | MP3PRIORITY_MED)
#define MP3_HOLO_IRRITATING (FILE_ACIHOPK11M | MP3PRIORITY_MED)
#define MP3_078E (FILE_ACIMALE02M | MP3PRIORITY_MED)
#define MP3_078F (FILE_ACIMALE03M | MP3PRIORITY_MED)
#define MP3_0790 (FILE_ACIMALE07M | MP3PRIORITY_MED)
#define MP3_CIM_BE_SOMEWHERE (FILE_ACIMALE09M | MP3PRIORITY_MED)
#define MP3_0792 (FILE_ACIMALE11M | MP3PRIORITY_MED)
#define MP3_0793 (FILE_ACIMALE13M | MP3PRIORITY_MED)
#define MP3_0794 (FILE_ACIROGE08M | MP3PRIORITY_MED)
#define MP3_HANGAR_LIVED_THIS_LONG (FILE_ACIROGE12M | MP3PRIORITY_MED)
#define MP3_FOSTER_WHAT_TO_SHOOT_AT (FILE_ATRFOST01M | MP3PRIORITY_MED)
#define MP3_FOSTER_ZEROED_THE_SIGHTS (FILE_ATRFOST02M | MP3PRIORITY_MED)
#define MP3_FOSTER_GOOD_SHOW (FILE_ATRFOST03M | MP3PRIORITY_MED)
#define MP3_CARR_WHAT_IS_IT (FILE_ATRCARR09M | MP3PRIORITY_MED)
#define MP3_CARR_A_LITTLE_BUSY (FILE_ATRCARR10M | MP3PRIORITY_MED)
#define MP3_CARR_PROUD_OF_YOU (FILE_ATRCARR11M | MP3PRIORITY_MED)
#define MP3_CIFEM_FOSTER (FILE_ACIFARR01M | MP3PRIORITY_MED)
#define MP3_CIFEM_COME_TO_SEE_ME (FILE_ACIFARR02M | MP3PRIORITY_MED)
#define MP3_CIFEM_PRACTICE_MAKES_PERFECT (FILE_ACIFARR03M | MP3PRIORITY_MED)
#define MP3_GRIMSHAW_KNOW_YOUR_ENEMY (FILE_ACIGRIM01M | MP3PRIORITY_MED)
#define MP3_GRIMSHAW_ALL_EARS (FILE_ACIGRIM03M | MP3PRIORITY_MED)
#define MP3_GRIMSHAW_GAP_IN_RECORDS (FILE_ACIGRIM04M | MP3PRIORITY_MED)
#define MP3_HOLO_LAST_MINUTE_TRAINING (FILE_ACIHOPK01M | MP3PRIORITY_MED)
#define MP3_HOLO_PRACTICE_MAKES_PERFECT (FILE_ACIHOPK04M | MP3PRIORITY_MED)
#define MP3_HOLO_HAVE_A_LIFE (FILE_ACIHOPK06M | MP3PRIORITY_MED)
#define MP3_HANGERGUY_DONT_SCREW_UP (FILE_ACIROGE01M | MP3PRIORITY_MED)
#define MP3_HANGERGUY_DONT_MAKE_A_MESS (FILE_ACIROGE02M | MP3PRIORITY_MED)
#define MP3_HANGERGUY_HALF_HOUR_AGO (FILE_ATRROGE01M | MP3PRIORITY_MED)
#define MP3_07B0 (FILE_ACICARR07M | MP3PRIORITY_MED)
#define MP3_07B1 (FILE_ACICARR08M | MP3PRIORITY_MED)
#define MP3_JO_GREETING_HELLO (FILE_AJOINST01M | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_JO_GREETING_HI (FILE_AJOINST02M | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_JO_GREETING_HEY (FILE_AJOINST03M | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_JO_GREETING_HIYA (FILE_AJOINST04M | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_07BA (FILE_AP25_03_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_07C8 (FILE_AP29_13_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_07C9 (FILE_AP29_14_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_07CA (FILE_ACICARR09M | MP3PRIORITY_MED)
#define MP3_07CB (FILE_ACICARR10M | MP3PRIORITY_MED)
#define MP3_07DA (FILE_AP29_15_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_07DB (FILE_AP16_03_JOM | MP3PRIORITY_MED | 0x2000 | 0x4000)
#define MP3_07DC (FILE_ACARRBYE02M | MP3PRIORITY_MED)