perfect_dark/src/game/titleinit.c

30 lines
566 B
C

#include <ultra64.h>
#include "constants.h"
#include "bss.h"
#include "data.h"
#include "types.h"
void titleInit(void)
{
g_TitleMode = -1;
g_TitleNextMode = TITLEMODE_LEGAL;
#if VERSION >= VERSION_JPN_FINAL
if (IS4MB()) {
g_TitleNextMode = TITLEMODE_NOEXPANSION;
}
#endif
g_TitleTimer = 0;
g_TitleNextStage = -1;
var800624e0 = 0;
var800624e8 = 1;
var800624ec = 0;
var800624f0 = 0;
var800624f4 = 1;
g_MissionConfig.pdmodereaction = 0;
g_MissionConfig.pdmodehealth = 128;
g_MissionConfig.pdmodedamage = 128;
g_MissionConfig.pdmodeaccuracy = 128;
}