perfect_dark/src/include/textureconfig.h

27 lines
1018 B
C

#ifndef IN_TEXTURECONFIG_H
#define IN_TEXTURECONFIG_H
#include <ultra64.h>
extern Gfx g_TcGdl1[];
extern Gfx g_TcGdl2[];
extern Gfx g_TcGdl3[];
extern struct texturepair g_TcExplosionTexturePairs[15];
extern struct textureconfig g_TcWallhitConfigs[18];
extern struct textureconfig g_TcBeamConfigs[5];
extern struct textureconfig g_TcLaserConfigs[1];
extern struct textureconfig g_TcGroup03Configs[1];
extern struct textureconfig g_TcGeCrosshairConfigs[1];
extern struct textureconfig g_TcRedLineConfigs[1];
extern struct textureconfig g_TcGroup06Configs[1];
extern struct textureconfig g_TcShieldConfigs[1];
extern struct textureconfig g_TcShardConfigs[2];
extern struct textureconfig g_TcScreenConfigs[96];
extern struct textureconfig g_TcWaterConfigs[3];
extern struct textureconfig g_TcSkyConfigs[6];
extern struct textureconfig g_TcLightGlareConfigs[10];
extern struct textureconfig g_TcSparkConfigs[1];
extern struct textureconfig g_TcGeneralConfigs[56];
extern struct textureconfig g_TcRadarConfigs[1];
#endif