perfect_dark/src/files/setup/mp_setupmp18.c

49 lines
545 B
C

//
// Stage ID 0x4a
//
#include "stagesetup.h"
u8 intro[];
u8 props[];
struct aipaths paths[];
struct ailists functions[];
void *setup[] = {
NULL,
NULL,
NULL,
intro,
props,
paths,
functions,
NULL,
};
u8 props[] = {
endprops
};
u8 intro[] = {
outfit(OUTFIT_DEFAULT)
endintro
};
struct aipaths paths[] = {
{ NULL, 0, 0 },
};
u8 func1000_0038[] = {
cmd0185_mponly
rebuild_teams
rebuild_squadrons
set_function(CHR_SELF, GFUNC_IDLE)
endfunction
};
struct ailists functions[] = {
{ func1000_0038, 0x1000 },
{ NULL, 0 },
};