perfect_dark/src/lib/lib_48120.c

28 lines
859 B
C

#include <ultra64.h>
#include "constants.h"
#include "game/data/data_000000.h"
#include "game/data/data_0083d0.h"
#include "game/data/data_00e460.h"
#include "game/data/data_0160b0.h"
#include "game/data/data_01a3a0.h"
#include "game/data/data_020df0.h"
#include "game/data/data_02da90.h"
#include "gvars/gvars.h"
#include "types.h"
GLOBAL_ASM(
glabel func00048120
/* 48120: 3c088000 */ lui $t0,0x8000
/* 48124: 240a2000 */ addiu $t2,$zero,0x2000
/* 48128: 010a4821 */ addu $t1,$t0,$t2
/* 4812c: 2529fff0 */ addiu $t1,$t1,-16
.L00048130:
/* 48130: bd010000 */ cache 0x1,0x0($t0)
/* 48134: 0109082b */ sltu $at,$t0,$t1
/* 48138: 1420fffd */ bnez $at,.L00048130
/* 4813c: 25080010 */ addiu $t0,$t0,0x10
/* 48140: 03e00008 */ jr $ra
/* 48144: 00000000 */ nop
/* 48148: 00000000 */ nop
/* 4814c: 00000000 */ nop
);