opengl: add egl-context.[ch] helpers
Add helper functions to manage opengl contexts using egl. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
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#ifndef EGL_CONTEXT_H
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#define EGL_CONTEXT_H
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#include "ui/console.h"
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#include "ui/egl-helpers.h"
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QEMUGLContext qemu_egl_create_context(DisplayChangeListener *dcl,
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                                      QEMUGLParams *params);
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void qemu_egl_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx);
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int qemu_egl_make_context_current(DisplayChangeListener *dcl,
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                                  QEMUGLContext ctx);
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QEMUGLContext qemu_egl_get_current_context(DisplayChangeListener *dcl);
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#endif /* EGL_CONTEXT_H */
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			@ -31,6 +31,7 @@ ifeq ($(CONFIG_OPENGL),y)
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common-obj-y += shader.o
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common-obj-y += console-gl.o
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common-obj-y += egl-helpers.o
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common-obj-y += egl-context.o
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common-obj-$(CONFIG_GTK) += gtk-egl.o
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endif
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#include "qemu-common.h"
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#include "ui/egl-context.h"
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QEMUGLContext qemu_egl_create_context(DisplayChangeListener *dcl,
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                                      QEMUGLParams *params)
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{
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   EGLContext ctx;
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   EGLint ctx_att[] = {
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      EGL_CONTEXT_CLIENT_VERSION, params->major_ver,
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      EGL_CONTEXT_MINOR_VERSION_KHR, params->minor_ver,
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      EGL_NONE
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   };
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   ctx = eglCreateContext(qemu_egl_display, qemu_egl_config,
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                          eglGetCurrentContext(), ctx_att);
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   return ctx;
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}
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void qemu_egl_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx)
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{
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    eglDestroyContext(qemu_egl_display, ctx);
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}
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int qemu_egl_make_context_current(DisplayChangeListener *dcl,
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                                  QEMUGLContext ctx)
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{
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   return eglMakeCurrent(qemu_egl_display,
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                         EGL_NO_SURFACE, EGL_NO_SURFACE, ctx);
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}
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QEMUGLContext qemu_egl_get_current_context(DisplayChangeListener *dcl)
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{
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    return eglGetCurrentContext();
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}
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