Fix some signedness issues caught by gcc 4.3
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@4696 c046a42c-6fe2-441c-8c8c-71466251a162
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			@ -58,7 +58,7 @@ typedef struct GUSState {
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    QEMUSoundCard card;
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    int freq;
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    int pos, left, shift, irqs;
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    uint16_t *mixbuf;
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    GUSsample *mixbuf;
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    uint8_t himem[1024 * 1024 + 32 + 4096];
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    int samples;
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    SWVoiceOut *voice;
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			@ -198,7 +198,7 @@ void GUS_dmarequest (GUSEmuState *der)
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int GUS_read_DMA (void *opaque, int nchan, int dma_pos, int dma_len)
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{
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    GUSState *s = opaque;
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    int8_t tmpbuf[4096];
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    char tmpbuf[4096];
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    int pos = dma_pos, mode, left = dma_len - dma_pos;
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    ldebug ("read DMA %#x %d\n", dma_pos, dma_len);
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			@ -32,12 +32,14 @@
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 typedef unsigned short GUSword;
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 typedef unsigned int GUSdword;
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 typedef signed char GUSchar;
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 typedef signed short GUSsample;
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#else
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 #include <stdint.h>
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 typedef int8_t GUSchar;
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 typedef uint8_t GUSbyte;
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 typedef uint16_t GUSword;
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 typedef uint32_t GUSdword;
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 typedef int16_t GUSsample;
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#endif
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typedef struct _GUSEmuState
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			@ -91,7 +93,7 @@ void gus_dma_transferdata(GUSEmuState *state, char *dma_addr, unsigned int count
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/* If the interrupts are asynchronous, it may be needed to use a separate thread mixing into a temporary */
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/* audio buffer in order to avoid quality loss caused by large numsamples and elapsed_time values. */
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void gus_mixvoices(GUSEmuState *state, unsigned int playback_freq, unsigned int numsamples, short *bufferpos);
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void gus_mixvoices(GUSEmuState *state, unsigned int playback_freq, unsigned int numsamples, GUSsample *bufferpos);
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/* recommended range: 10 < numsamples < 100 */
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/* lower values may result in increased rounding error, higher values often cause audible timing delays */
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			@ -33,7 +33,7 @@
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/* samples are always 16bit stereo (4 bytes each, first right then left interleaved) */
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void gus_mixvoices(GUSEmuState * state, unsigned int playback_freq, unsigned int numsamples,
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                   short *bufferpos)
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                   GUSsample *bufferpos)
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{
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    /* note that byte registers are stored in the upper half of each voice register! */
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    GUSbyte        *gusptr;
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			@ -170,8 +170,8 @@ void gus_mixvoices(GUSEmuState * state, unsigned int playback_freq, unsigned int
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                }
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                /* mix samples into buffer */
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                *(bufferpos + 2 * sample)     += (short) ((sample1 * PanningPos) >> 4);        /* right */
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                *(bufferpos + 2 * sample + 1) += (short) ((sample1 * (15 - PanningPos)) >> 4); /* left */
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                *(bufferpos + 2 * sample)     += (GUSsample) ((sample1 * PanningPos) >> 4);        /* right */
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                *(bufferpos + 2 * sample + 1) += (GUSsample) ((sample1 * (15 - PanningPos)) >> 4); /* left */
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            }
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            /* write back voice and volume */
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            GUSvoice(wVSRCurrVol)   = Volume32 / 32;
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