get rid of private bitmap functions in block/sheepdog.c, use generic ones
qemu now has generic bitmap functions,
so don't redefine them in sheepdog.c,
use common header instead. A small cleanup.
Here's only one function which is actually
used in sheepdog and gets replaced with
a generic one (simplified):
- static inline int test_bit(int nr, const volatile unsigned long *addr)
+ static inline int test_bit(int nr, const unsigned long *addr)
{
- return ((1UL << (nr % BITS_PER_LONG))
& ((unsigned long*)addr)[nr / BITS_PER_LONG])) != 0;
+ return 1UL & (addr[nr / BITS_PER_LONG] >> (nr & (BITS_PER_LONG-1)));
}
The body is equivalent, but the argument is not: there's
"volatile" in there. Why it is used for - I'm not sure.
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
Acked-by: MORITA Kazutaka <morita.kazutaka@lab.ntt.co.jp>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
This commit is contained in:
parent
508240c0da
commit
8cffde7329
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@ -13,6 +13,7 @@
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#include "qemu-error.h"
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#include "qemu-error.h"
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#include "qemu_socket.h"
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#include "qemu_socket.h"
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#include "block_int.h"
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#include "block_int.h"
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#include "bitops.h"
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#define SD_PROTO_VER 0x01
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#define SD_PROTO_VER 0x01
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@ -1829,20 +1830,6 @@ static int sd_snapshot_delete(BlockDriverState *bs, const char *snapshot_id)
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return 0;
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return 0;
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}
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}
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#define DIV_ROUND_UP(n,d) (((n) + (d) - 1) / (d))
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#define BITS_PER_BYTE 8
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#define BITS_TO_LONGS(nr) DIV_ROUND_UP(nr, BITS_PER_BYTE * sizeof(long))
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#define DECLARE_BITMAP(name,bits) \
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unsigned long name[BITS_TO_LONGS(bits)]
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#define BITS_PER_LONG (BITS_PER_BYTE * sizeof(long))
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static inline int test_bit(unsigned int nr, const unsigned long *addr)
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{
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return ((1UL << (nr % BITS_PER_LONG)) &
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(((unsigned long *)addr)[nr / BITS_PER_LONG])) != 0;
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}
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static int sd_snapshot_list(BlockDriverState *bs, QEMUSnapshotInfo **psn_tab)
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static int sd_snapshot_list(BlockDriverState *bs, QEMUSnapshotInfo **psn_tab)
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{
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{
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BDRVSheepdogState *s = bs->opaque;
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BDRVSheepdogState *s = bs->opaque;
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