ui/vnc: optimize setting in vnc_dpy_update()
Signed-off-by: Peter Lieven <pl@kamp.de> Reviewed-by: Wenchao Xia <xiawenc@linux.vnet.ibm.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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			@ -430,30 +430,24 @@ static int vnc_refresh_server_surface(VncDisplay *vd);
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static void vnc_dpy_update(DisplayChangeListener *dcl,
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                           int x, int y, int w, int h)
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{
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    int i;
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    VncDisplay *vd = container_of(dcl, VncDisplay, dcl);
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    struct VncSurface *s = &vd->guest;
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    int width = surface_width(vd->ds);
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    int height = surface_height(vd->ds);
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    h += y;
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    /* round x down to ensure the loop only spans one 16-pixel block per,
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       iteration.  otherwise, if (x % 16) != 0, the last iteration may span
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       two 16-pixel blocks but we only mark the first as dirty
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    */
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    /* this is needed this to ensure we updated all affected
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     * blocks if x % VNC_DIRTY_PIXELS_PER_BIT != 0 */
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    w += (x % VNC_DIRTY_PIXELS_PER_BIT);
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    x -= (x % VNC_DIRTY_PIXELS_PER_BIT);
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    x = MIN(x, width);
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    y = MIN(y, height);
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    w = MIN(x + w, width) - x;
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    h = MIN(h, height);
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    h = MIN(y + h, height);
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    for (; y < h; y++) {
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        for (i = 0; i < w; i += VNC_DIRTY_PIXELS_PER_BIT) {
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            set_bit((x + i) / VNC_DIRTY_PIXELS_PER_BIT, s->dirty[y]);
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        }
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        bitmap_set(s->dirty[y], x / VNC_DIRTY_PIXELS_PER_BIT,
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                   DIV_ROUND_UP(w, VNC_DIRTY_PIXELS_PER_BIT));
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    }
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}
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