cpu-exec: tighten barrier on TCG_EXIT_REQUESTED
This seems to have worked just fine so far on weakly-ordered
architectures, but I don't see anything that prevents the
reordering from:
store 1 to exit_request
store 1 to tcg_exit_req
load tcg_exit_req
store 0 to tcg_exit_req
load exit_request
store 0 to exit_request
store 1 to exit_request
store 1 to tcg_exit_req
to this:
store 1 to exit_request
store 1 to tcg_exit_req
load tcg_exit_req
load exit_request
store 1 to exit_request
store 1 to tcg_exit_req
store 0 to tcg_exit_req
store 0 to exit_request
therefore losing a request. It's possible that other memory barriers
(e.g. in rcu_read_unlock) are hiding it, but better safe than
sorry.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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@ -552,11 +552,11 @@ static inline void cpu_loop_exec_tb(CPUState *cpu, TranslationBlock *tb,
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* have set something else (eg exit_request or
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* interrupt_request) which we will handle
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* next time around the loop. But we need to
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* ensure the tcg_exit_req read in generated code
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* ensure the zeroing of tcg_exit_req (see cpu_tb_exec)
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* comes before the next read of cpu->exit_request
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* or cpu->interrupt_request.
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*/
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smp_rmb();
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smp_mb();
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*last_tb = NULL;
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break;
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case TB_EXIT_ICOUNT_EXPIRED:
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